; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -aarch64-sve-vector-bits-min=256 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256 ; RUN: llc -aarch64-sve-vector-bits-min=512 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512 ; RUN: llc -aarch64-sve-vector-bits-min=2048 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512 target triple = "aarch64-unknown-linux-gnu" ; ; DUP (integer) ; ; Don't use SVE for 64-bit vectors. define <8 x i8> @splat_v8i8(i8 %a) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v8i8: ; CHECK: // %bb.0: ; CHECK-NEXT: dup v0.8b, w0 ; CHECK-NEXT: ret %insert = insertelement <8 x i8> undef, i8 %a, i64 0 %splat = shufflevector <8 x i8> %insert, <8 x i8> undef, <8 x i32> zeroinitializer ret <8 x i8> %splat } ; Don't use SVE for 128-bit vectors. define <16 x i8> @splat_v16i8(i8 %a) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v16i8: ; CHECK: // %bb.0: ; CHECK-NEXT: dup v0.16b, w0 ; CHECK-NEXT: ret %insert = insertelement <16 x i8> undef, i8 %a, i64 0 %splat = shufflevector <16 x i8> %insert, <16 x i8> undef, <16 x i32> zeroinitializer ret <16 x i8> %splat } define void @splat_v32i8(i8 %a, <32 x i8>* %b) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v32i8: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.b, vl32 ; CHECK-NEXT: mov z0.b, w0 ; CHECK-NEXT: st1b { z0.b }, p0, [x1] ; CHECK-NEXT: ret %insert = insertelement <32 x i8> undef, i8 %a, i64 0 %splat = shufflevector <32 x i8> %insert, <32 x i8> undef, <32 x i32> zeroinitializer store <32 x i8> %splat, <32 x i8>* %b ret void } define void @splat_v64i8(i8 %a, <64 x i8>* %b) #0 { ; VBITS_GE_256-LABEL: splat_v64i8: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: mov w8, #32 ; VBITS_GE_256-NEXT: mov z0.b, w0 ; VBITS_GE_256-NEXT: ptrue p0.b, vl32 ; VBITS_GE_256-NEXT: st1b { z0.b }, p0, [x1] ; VBITS_GE_256-NEXT: st1b { z0.b }, p0, [x1, x8] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: splat_v64i8: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.b, vl64 ; VBITS_GE_512-NEXT: mov z0.b, w0 ; VBITS_GE_512-NEXT: st1b { z0.b }, p0, [x1] ; VBITS_GE_512-NEXT: ret %insert = insertelement <64 x i8> undef, i8 %a, i64 0 %splat = shufflevector <64 x i8> %insert, <64 x i8> undef, <64 x i32> zeroinitializer store <64 x i8> %splat, <64 x i8>* %b ret void } define void @splat_v128i8(i8 %a, <128 x i8>* %b) vscale_range(8,0) #0 { ; CHECK-LABEL: splat_v128i8: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.b, vl128 ; CHECK-NEXT: mov z0.b, w0 ; CHECK-NEXT: st1b { z0.b }, p0, [x1] ; CHECK-NEXT: ret %insert = insertelement <128 x i8> undef, i8 %a, i64 0 %splat = shufflevector <128 x i8> %insert, <128 x i8> undef, <128 x i32> zeroinitializer store <128 x i8> %splat, <128 x i8>* %b ret void } define void @splat_v256i8(i8 %a, <256 x i8>* %b) vscale_range(16,0) #0 { ; CHECK-LABEL: splat_v256i8: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.b, vl256 ; CHECK-NEXT: mov z0.b, w0 ; CHECK-NEXT: st1b { z0.b }, p0, [x1] ; CHECK-NEXT: ret %insert = insertelement <256 x i8> undef, i8 %a, i64 0 %splat = shufflevector <256 x i8> %insert, <256 x i8> undef, <256 x i32> zeroinitializer store <256 x i8> %splat, <256 x i8>* %b ret void } ; Don't use SVE for 64-bit vectors. define <4 x i16> @splat_v4i16(i16 %a) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v4i16: ; CHECK: // %bb.0: ; CHECK-NEXT: dup v0.4h, w0 ; CHECK-NEXT: ret %insert = insertelement <4 x i16> undef, i16 %a, i64 0 %splat = shufflevector <4 x i16> %insert, <4 x i16> undef, <4 x i32> zeroinitializer ret <4 x i16> %splat } ; Don't use SVE for 128-bit vectors. define <8 x i16> @splat_v8i16(i16 %a) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v8i16: ; CHECK: // %bb.0: ; CHECK-NEXT: dup v0.8h, w0 ; CHECK-NEXT: ret %insert = insertelement <8 x i16> undef, i16 %a, i64 0 %splat = shufflevector <8 x i16> %insert, <8 x i16> undef, <8 x i32> zeroinitializer ret <8 x i16> %splat } define void @splat_v16i16(i16 %a, <16 x i16>* %b) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v16i16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl16 ; CHECK-NEXT: mov z0.h, w0 ; CHECK-NEXT: st1h { z0.h }, p0, [x1] ; CHECK-NEXT: ret %insert = insertelement <16 x i16> undef, i16 %a, i64 0 %splat = shufflevector <16 x i16> %insert, <16 x i16> undef, <16 x i32> zeroinitializer store <16 x i16> %splat, <16 x i16>* %b ret void } define void @splat_v32i16(i16 %a, <32 x i16>* %b) #0 { ; VBITS_GE_256-LABEL: splat_v32i16: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: mov x8, #16 ; VBITS_GE_256-NEXT: mov z0.h, w0 ; VBITS_GE_256-NEXT: ptrue p0.h, vl16 ; VBITS_GE_256-NEXT: st1h { z0.h }, p0, [x1] ; VBITS_GE_256-NEXT: st1h { z0.h }, p0, [x1, x8, lsl #1] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: splat_v32i16: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.h, vl32 ; VBITS_GE_512-NEXT: mov z0.h, w0 ; VBITS_GE_512-NEXT: st1h { z0.h }, p0, [x1] ; VBITS_GE_512-NEXT: ret %insert = insertelement <32 x i16> undef, i16 %a, i64 0 %splat = shufflevector <32 x i16> %insert, <32 x i16> undef, <32 x i32> zeroinitializer store <32 x i16> %splat, <32 x i16>* %b ret void } define void @splat_v64i16(i16 %a, <64 x i16>* %b) vscale_range(8,0) #0 { ; CHECK-LABEL: splat_v64i16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl64 ; CHECK-NEXT: mov z0.h, w0 ; CHECK-NEXT: st1h { z0.h }, p0, [x1] ; CHECK-NEXT: ret %insert = insertelement <64 x i16> undef, i16 %a, i64 0 %splat = shufflevector <64 x i16> %insert, <64 x i16> undef, <64 x i32> zeroinitializer store <64 x i16> %splat, <64 x i16>* %b ret void } define void @splat_v128i16(i16 %a, <128 x i16>* %b) vscale_range(16,0) #0 { ; CHECK-LABEL: splat_v128i16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl128 ; CHECK-NEXT: mov z0.h, w0 ; CHECK-NEXT: st1h { z0.h }, p0, [x1] ; CHECK-NEXT: ret %insert = insertelement <128 x i16> undef, i16 %a, i64 0 %splat = shufflevector <128 x i16> %insert, <128 x i16> undef, <128 x i32> zeroinitializer store <128 x i16> %splat, <128 x i16>* %b ret void } ; Don't use SVE for 64-bit vectors. define <2 x i32> @splat_v2i32(i32 %a) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v2i32: ; CHECK: // %bb.0: ; CHECK-NEXT: dup v0.2s, w0 ; CHECK-NEXT: ret %insert = insertelement <2 x i32> undef, i32 %a, i64 0 %splat = shufflevector <2 x i32> %insert, <2 x i32> undef, <2 x i32> zeroinitializer ret <2 x i32> %splat } ; Don't use SVE for 128-bit vectors. define <4 x i32> @splat_v4i32(i32 %a) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v4i32: ; CHECK: // %bb.0: ; CHECK-NEXT: dup v0.4s, w0 ; CHECK-NEXT: ret %insert = insertelement <4 x i32> undef, i32 %a, i64 0 %splat = shufflevector <4 x i32> %insert, <4 x i32> undef, <4 x i32> zeroinitializer ret <4 x i32> %splat } define void @splat_v8i32(i32 %a, <8 x i32>* %b) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v8i32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl8 ; CHECK-NEXT: mov z0.s, w0 ; CHECK-NEXT: st1w { z0.s }, p0, [x1] ; CHECK-NEXT: ret %insert = insertelement <8 x i32> undef, i32 %a, i64 0 %splat = shufflevector <8 x i32> %insert, <8 x i32> undef, <8 x i32> zeroinitializer store <8 x i32> %splat, <8 x i32>* %b ret void } define void @splat_v16i32(i32 %a, <16 x i32>* %b) #0 { ; VBITS_GE_256-LABEL: splat_v16i32: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: mov x8, #8 ; VBITS_GE_256-NEXT: mov z0.s, w0 ; VBITS_GE_256-NEXT: ptrue p0.s, vl8 ; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x1] ; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x1, x8, lsl #2] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: splat_v16i32: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.s, vl16 ; VBITS_GE_512-NEXT: mov z0.s, w0 ; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x1] ; VBITS_GE_512-NEXT: ret %insert = insertelement <16 x i32> undef, i32 %a, i64 0 %splat = shufflevector <16 x i32> %insert, <16 x i32> undef, <16 x i32> zeroinitializer store <16 x i32> %splat, <16 x i32>* %b ret void } define void @splat_v32i32(i32 %a, <32 x i32>* %b) vscale_range(8,0) #0 { ; CHECK-LABEL: splat_v32i32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl32 ; CHECK-NEXT: mov z0.s, w0 ; CHECK-NEXT: st1w { z0.s }, p0, [x1] ; CHECK-NEXT: ret %insert = insertelement <32 x i32> undef, i32 %a, i64 0 %splat = shufflevector <32 x i32> %insert, <32 x i32> undef, <32 x i32> zeroinitializer store <32 x i32> %splat, <32 x i32>* %b ret void } define void @splat_v64i32(i32 %a, <64 x i32>* %b) vscale_range(16,0) #0 { ; CHECK-LABEL: splat_v64i32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl64 ; CHECK-NEXT: mov z0.s, w0 ; CHECK-NEXT: st1w { z0.s }, p0, [x1] ; CHECK-NEXT: ret %insert = insertelement <64 x i32> undef, i32 %a, i64 0 %splat = shufflevector <64 x i32> %insert, <64 x i32> undef, <64 x i32> zeroinitializer store <64 x i32> %splat, <64 x i32>* %b ret void } ; Don't use SVE for 64-bit vectors. define <1 x i64> @splat_v1i64(i64 %a) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v1i64: ; CHECK: // %bb.0: ; CHECK-NEXT: fmov d0, x0 ; CHECK-NEXT: ret %insert = insertelement <1 x i64> undef, i64 %a, i64 0 %splat = shufflevector <1 x i64> %insert, <1 x i64> undef, <1 x i32> zeroinitializer ret <1 x i64> %splat } ; Don't use SVE for 128-bit vectors. define <2 x i64> @splat_v2i64(i64 %a) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v2i64: ; CHECK: // %bb.0: ; CHECK-NEXT: dup v0.2d, x0 ; CHECK-NEXT: ret %insert = insertelement <2 x i64> undef, i64 %a, i64 0 %splat = shufflevector <2 x i64> %insert, <2 x i64> undef, <2 x i32> zeroinitializer ret <2 x i64> %splat } define void @splat_v4i64(i64 %a, <4 x i64>* %b) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v4i64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl4 ; CHECK-NEXT: mov z0.d, x0 ; CHECK-NEXT: st1d { z0.d }, p0, [x1] ; CHECK-NEXT: ret %insert = insertelement <4 x i64> undef, i64 %a, i64 0 %splat = shufflevector <4 x i64> %insert, <4 x i64> undef, <4 x i32> zeroinitializer store <4 x i64> %splat, <4 x i64>* %b ret void } define void @splat_v8i64(i64 %a, <8 x i64>* %b) #0 { ; VBITS_GE_256-LABEL: splat_v8i64: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: mov x8, #4 ; VBITS_GE_256-NEXT: mov z0.d, x0 ; VBITS_GE_256-NEXT: ptrue p0.d, vl4 ; VBITS_GE_256-NEXT: st1d { z0.d }, p0, [x1] ; VBITS_GE_256-NEXT: st1d { z0.d }, p0, [x1, x8, lsl #3] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: splat_v8i64: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.d, vl8 ; VBITS_GE_512-NEXT: mov z0.d, x0 ; VBITS_GE_512-NEXT: st1d { z0.d }, p0, [x1] ; VBITS_GE_512-NEXT: ret %insert = insertelement <8 x i64> undef, i64 %a, i64 0 %splat = shufflevector <8 x i64> %insert, <8 x i64> undef, <8 x i32> zeroinitializer store <8 x i64> %splat, <8 x i64>* %b ret void } define void @splat_v16i64(i64 %a, <16 x i64>* %b) vscale_range(8,0) #0 { ; CHECK-LABEL: splat_v16i64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl16 ; CHECK-NEXT: mov z0.d, x0 ; CHECK-NEXT: st1d { z0.d }, p0, [x1] ; CHECK-NEXT: ret %insert = insertelement <16 x i64> undef, i64 %a, i64 0 %splat = shufflevector <16 x i64> %insert, <16 x i64> undef, <16 x i32> zeroinitializer store <16 x i64> %splat, <16 x i64>* %b ret void } define void @splat_v32i64(i64 %a, <32 x i64>* %b) vscale_range(16,0) #0 { ; CHECK-LABEL: splat_v32i64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl32 ; CHECK-NEXT: mov z0.d, x0 ; CHECK-NEXT: st1d { z0.d }, p0, [x1] ; CHECK-NEXT: ret %insert = insertelement <32 x i64> undef, i64 %a, i64 0 %splat = shufflevector <32 x i64> %insert, <32 x i64> undef, <32 x i32> zeroinitializer store <32 x i64> %splat, <32 x i64>* %b ret void } ; ; DUP (floating-point) ; ; Don't use SVE for 64-bit vectors. define <4 x half> @splat_v4f16(half %a) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v4f16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $h0 killed $h0 def $q0 ; CHECK-NEXT: dup v0.4h, v0.h[0] ; CHECK-NEXT: ret %insert = insertelement <4 x half> undef, half %a, i64 0 %splat = shufflevector <4 x half> %insert, <4 x half> undef, <4 x i32> zeroinitializer ret <4 x half> %splat } ; Don't use SVE for 128-bit vectors. define <8 x half> @splat_v8f16(half %a) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v8f16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $h0 killed $h0 def $q0 ; CHECK-NEXT: dup v0.8h, v0.h[0] ; CHECK-NEXT: ret %insert = insertelement <8 x half> undef, half %a, i64 0 %splat = shufflevector <8 x half> %insert, <8 x half> undef, <8 x i32> zeroinitializer ret <8 x half> %splat } define void @splat_v16f16(half %a, <16 x half>* %b) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v16f16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $h0 killed $h0 def $z0 ; CHECK-NEXT: ptrue p0.h, vl16 ; CHECK-NEXT: mov z0.h, h0 ; CHECK-NEXT: st1h { z0.h }, p0, [x0] ; CHECK-NEXT: ret %insert = insertelement <16 x half> undef, half %a, i64 0 %splat = shufflevector <16 x half> %insert, <16 x half> undef, <16 x i32> zeroinitializer store <16 x half> %splat, <16 x half>* %b ret void } define void @splat_v32f16(half %a, <32 x half>* %b) #0 { ; VBITS_GE_256-LABEL: splat_v32f16: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: mov x8, #16 ; VBITS_GE_256-NEXT: // kill: def $h0 killed $h0 def $z0 ; VBITS_GE_256-NEXT: ptrue p0.h, vl16 ; VBITS_GE_256-NEXT: mov z0.h, h0 ; VBITS_GE_256-NEXT: st1h { z0.h }, p0, [x0] ; VBITS_GE_256-NEXT: st1h { z0.h }, p0, [x0, x8, lsl #1] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: splat_v32f16: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: // kill: def $h0 killed $h0 def $z0 ; VBITS_GE_512-NEXT: ptrue p0.h, vl32 ; VBITS_GE_512-NEXT: mov z0.h, h0 ; VBITS_GE_512-NEXT: st1h { z0.h }, p0, [x0] ; VBITS_GE_512-NEXT: ret %insert = insertelement <32 x half> undef, half %a, i64 0 %splat = shufflevector <32 x half> %insert, <32 x half> undef, <32 x i32> zeroinitializer store <32 x half> %splat, <32 x half>* %b ret void } define void @splat_v64f16(half %a, <64 x half>* %b) vscale_range(8,0) #0 { ; CHECK-LABEL: splat_v64f16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $h0 killed $h0 def $z0 ; CHECK-NEXT: ptrue p0.h, vl64 ; CHECK-NEXT: mov z0.h, h0 ; CHECK-NEXT: st1h { z0.h }, p0, [x0] ; CHECK-NEXT: ret %insert = insertelement <64 x half> undef, half %a, i64 0 %splat = shufflevector <64 x half> %insert, <64 x half> undef, <64 x i32> zeroinitializer store <64 x half> %splat, <64 x half>* %b ret void } define void @splat_v128f16(half %a, <128 x half>* %b) vscale_range(16,0) #0 { ; CHECK-LABEL: splat_v128f16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $h0 killed $h0 def $z0 ; CHECK-NEXT: ptrue p0.h, vl128 ; CHECK-NEXT: mov z0.h, h0 ; CHECK-NEXT: st1h { z0.h }, p0, [x0] ; CHECK-NEXT: ret %insert = insertelement <128 x half> undef, half %a, i64 0 %splat = shufflevector <128 x half> %insert, <128 x half> undef, <128 x i32> zeroinitializer store <128 x half> %splat, <128 x half>* %b ret void } ; Don't use SVE for 64-bit vectors. define <2 x float> @splat_v2f32(float %a, <2 x float> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v2f32: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: dup v0.2s, v0.s[0] ; CHECK-NEXT: ret %insert = insertelement <2 x float> undef, float %a, i64 0 %splat = shufflevector <2 x float> %insert, <2 x float> undef, <2 x i32> zeroinitializer ret <2 x float> %splat } ; Don't use SVE for 128-bit vectors. define <4 x float> @splat_v4f32(float %a, <4 x float> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v4f32: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: dup v0.4s, v0.s[0] ; CHECK-NEXT: ret %insert = insertelement <4 x float> undef, float %a, i64 0 %splat = shufflevector <4 x float> %insert, <4 x float> undef, <4 x i32> zeroinitializer ret <4 x float> %splat } define void @splat_v8f32(float %a, <8 x float>* %b) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v8f32: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $s0 killed $s0 def $z0 ; CHECK-NEXT: ptrue p0.s, vl8 ; CHECK-NEXT: mov z0.s, s0 ; CHECK-NEXT: st1w { z0.s }, p0, [x0] ; CHECK-NEXT: ret %insert = insertelement <8 x float> undef, float %a, i64 0 %splat = shufflevector <8 x float> %insert, <8 x float> undef, <8 x i32> zeroinitializer store <8 x float> %splat, <8 x float>* %b ret void } define void @splat_v16f32(float %a, <16 x float>* %b) #0 { ; VBITS_GE_256-LABEL: splat_v16f32: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: mov x8, #8 ; VBITS_GE_256-NEXT: // kill: def $s0 killed $s0 def $z0 ; VBITS_GE_256-NEXT: ptrue p0.s, vl8 ; VBITS_GE_256-NEXT: mov z0.s, s0 ; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x0] ; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x0, x8, lsl #2] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: splat_v16f32: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: // kill: def $s0 killed $s0 def $z0 ; VBITS_GE_512-NEXT: ptrue p0.s, vl16 ; VBITS_GE_512-NEXT: mov z0.s, s0 ; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x0] ; VBITS_GE_512-NEXT: ret %insert = insertelement <16 x float> undef, float %a, i64 0 %splat = shufflevector <16 x float> %insert, <16 x float> undef, <16 x i32> zeroinitializer store <16 x float> %splat, <16 x float>* %b ret void } define void @splat_v32f32(float %a, <32 x float>* %b) vscale_range(8,0) #0 { ; CHECK-LABEL: splat_v32f32: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $s0 killed $s0 def $z0 ; CHECK-NEXT: ptrue p0.s, vl32 ; CHECK-NEXT: mov z0.s, s0 ; CHECK-NEXT: st1w { z0.s }, p0, [x0] ; CHECK-NEXT: ret %insert = insertelement <32 x float> undef, float %a, i64 0 %splat = shufflevector <32 x float> %insert, <32 x float> undef, <32 x i32> zeroinitializer store <32 x float> %splat, <32 x float>* %b ret void } define void @splat_v64f32(float %a, <64 x float>* %b) vscale_range(16,0) #0 { ; CHECK-LABEL: splat_v64f32: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $s0 killed $s0 def $z0 ; CHECK-NEXT: ptrue p0.s, vl64 ; CHECK-NEXT: mov z0.s, s0 ; CHECK-NEXT: st1w { z0.s }, p0, [x0] ; CHECK-NEXT: ret %insert = insertelement <64 x float> undef, float %a, i64 0 %splat = shufflevector <64 x float> %insert, <64 x float> undef, <64 x i32> zeroinitializer store <64 x float> %splat, <64 x float>* %b ret void } ; Don't use SVE for 64-bit vectors. define <1 x double> @splat_v1f64(double %a, <1 x double> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v1f64: ; CHECK: // %bb.0: ; CHECK-NEXT: ret %insert = insertelement <1 x double> undef, double %a, i64 0 %splat = shufflevector <1 x double> %insert, <1 x double> undef, <1 x i32> zeroinitializer ret <1 x double> %splat } ; Don't use SVE for 128-bit vectors. define <2 x double> @splat_v2f64(double %a, <2 x double> %op2) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v2f64: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: dup v0.2d, v0.d[0] ; CHECK-NEXT: ret %insert = insertelement <2 x double> undef, double %a, i64 0 %splat = shufflevector <2 x double> %insert, <2 x double> undef, <2 x i32> zeroinitializer ret <2 x double> %splat } define void @splat_v4f64(double %a, <4 x double>* %b) vscale_range(2,0) #0 { ; CHECK-LABEL: splat_v4f64: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $d0 killed $d0 def $z0 ; CHECK-NEXT: ptrue p0.d, vl4 ; CHECK-NEXT: mov z0.d, d0 ; CHECK-NEXT: st1d { z0.d }, p0, [x0] ; CHECK-NEXT: ret %insert = insertelement <4 x double> undef, double %a, i64 0 %splat = shufflevector <4 x double> %insert, <4 x double> undef, <4 x i32> zeroinitializer store <4 x double> %splat, <4 x double>* %b ret void } define void @splat_v8f64(double %a, <8 x double>* %b) #0 { ; VBITS_GE_256-LABEL: splat_v8f64: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: mov x8, #4 ; VBITS_GE_256-NEXT: // kill: def $d0 killed $d0 def $z0 ; VBITS_GE_256-NEXT: ptrue p0.d, vl4 ; VBITS_GE_256-NEXT: mov z0.d, d0 ; VBITS_GE_256-NEXT: st1d { z0.d }, p0, [x0] ; VBITS_GE_256-NEXT: st1d { z0.d }, p0, [x0, x8, lsl #3] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: splat_v8f64: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: // kill: def $d0 killed $d0 def $z0 ; VBITS_GE_512-NEXT: ptrue p0.d, vl8 ; VBITS_GE_512-NEXT: mov z0.d, d0 ; VBITS_GE_512-NEXT: st1d { z0.d }, p0, [x0] ; VBITS_GE_512-NEXT: ret %insert = insertelement <8 x double> undef, double %a, i64 0 %splat = shufflevector <8 x double> %insert, <8 x double> undef, <8 x i32> zeroinitializer store <8 x double> %splat, <8 x double>* %b ret void } define void @splat_v16f64(double %a, <16 x double>* %b) vscale_range(8,0) #0 { ; CHECK-LABEL: splat_v16f64: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $d0 killed $d0 def $z0 ; CHECK-NEXT: ptrue p0.d, vl16 ; CHECK-NEXT: mov z0.d, d0 ; CHECK-NEXT: st1d { z0.d }, p0, [x0] ; CHECK-NEXT: ret %insert = insertelement <16 x double> undef, double %a, i64 0 %splat = shufflevector <16 x double> %insert, <16 x double> undef, <16 x i32> zeroinitializer store <16 x double> %splat, <16 x double>* %b ret void } define void @splat_v32f64(double %a, <32 x double>* %b) vscale_range(16,0) #0 { ; CHECK-LABEL: splat_v32f64: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $d0 killed $d0 def $z0 ; CHECK-NEXT: ptrue p0.d, vl32 ; CHECK-NEXT: mov z0.d, d0 ; CHECK-NEXT: st1d { z0.d }, p0, [x0] ; CHECK-NEXT: ret %insert = insertelement <32 x double> undef, double %a, i64 0 %splat = shufflevector <32 x double> %insert, <32 x double> undef, <32 x i32> zeroinitializer store <32 x double> %splat, <32 x double>* %b ret void } ; ; DUP (integer immediate) ; define void @splat_imm_v64i8(<64 x i8>* %a) vscale_range(4,0) #0 { ; CHECK-LABEL: splat_imm_v64i8: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.b, #1 // =0x1 ; CHECK-NEXT: ptrue p0.b, vl64 ; CHECK-NEXT: st1b { z0.b }, p0, [x0] ; CHECK-NEXT: ret %insert = insertelement <64 x i8> undef, i8 1, i64 0 %splat = shufflevector <64 x i8> %insert, <64 x i8> undef, <64 x i32> zeroinitializer store <64 x i8> %splat, <64 x i8>* %a ret void } define void @splat_imm_v32i16(<32 x i16>* %a) vscale_range(4,0) #0 { ; CHECK-LABEL: splat_imm_v32i16: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.h, #2 // =0x2 ; CHECK-NEXT: ptrue p0.h, vl32 ; CHECK-NEXT: st1h { z0.h }, p0, [x0] ; CHECK-NEXT: ret %insert = insertelement <32 x i16> undef, i16 2, i64 0 %splat = shufflevector <32 x i16> %insert, <32 x i16> undef, <32 x i32> zeroinitializer store <32 x i16> %splat, <32 x i16>* %a ret void } define void @splat_imm_v16i32(<16 x i32>* %a) vscale_range(4,0) #0 { ; CHECK-LABEL: splat_imm_v16i32: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.s, #3 // =0x3 ; CHECK-NEXT: ptrue p0.s, vl16 ; CHECK-NEXT: st1w { z0.s }, p0, [x0] ; CHECK-NEXT: ret %insert = insertelement <16 x i32> undef, i32 3, i64 0 %splat = shufflevector <16 x i32> %insert, <16 x i32> undef, <16 x i32> zeroinitializer store <16 x i32> %splat, <16 x i32>* %a ret void } define void @splat_imm_v8i64(<8 x i64>* %a) vscale_range(4,0) #0 { ; CHECK-LABEL: splat_imm_v8i64: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.d, #4 // =0x4 ; CHECK-NEXT: ptrue p0.d, vl8 ; CHECK-NEXT: st1d { z0.d }, p0, [x0] ; CHECK-NEXT: ret %insert = insertelement <8 x i64> undef, i64 4, i64 0 %splat = shufflevector <8 x i64> %insert, <8 x i64> undef, <8 x i32> zeroinitializer store <8 x i64> %splat, <8 x i64>* %a ret void } ; ; DUP (floating-point immediate) ; define void @splat_imm_v32f16(<32 x half>* %a) vscale_range(4,0) #0 { ; CHECK-LABEL: splat_imm_v32f16: ; CHECK: // %bb.0: ; CHECK-NEXT: fmov z0.h, #5.00000000 ; CHECK-NEXT: ptrue p0.h, vl32 ; CHECK-NEXT: st1h { z0.h }, p0, [x0] ; CHECK-NEXT: ret %insert = insertelement <32 x half> undef, half 5.0, i64 0 %splat = shufflevector <32 x half> %insert, <32 x half> undef, <32 x i32> zeroinitializer store <32 x half> %splat, <32 x half>* %a ret void } define void @splat_imm_v16f32(<16 x float>* %a) vscale_range(4,0) #0 { ; CHECK-LABEL: splat_imm_v16f32: ; CHECK: // %bb.0: ; CHECK-NEXT: fmov z0.s, #6.00000000 ; CHECK-NEXT: ptrue p0.s, vl16 ; CHECK-NEXT: st1w { z0.s }, p0, [x0] ; CHECK-NEXT: ret %insert = insertelement <16 x float> undef, float 6.0, i64 0 %splat = shufflevector <16 x float> %insert, <16 x float> undef, <16 x i32> zeroinitializer store <16 x float> %splat, <16 x float>* %a ret void } define void @splat_imm_v8f64(<8 x double>* %a) vscale_range(4,0) #0 { ; CHECK-LABEL: splat_imm_v8f64: ; CHECK: // %bb.0: ; CHECK-NEXT: fmov z0.d, #7.00000000 ; CHECK-NEXT: ptrue p0.d, vl8 ; CHECK-NEXT: st1d { z0.d }, p0, [x0] ; CHECK-NEXT: ret %insert = insertelement <8 x double> undef, double 7.0, i64 0 %splat = shufflevector <8 x double> %insert, <8 x double> undef, <8 x i32> zeroinitializer store <8 x double> %splat, <8 x double>* %a ret void } attributes #0 = { "target-features"="+sve" }