; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -O3 -S | FileCheck %s ; RUN: opt < %s -passes="default<O3>" -S | FileCheck %s target triple = "x86_64--" target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" ; Ideally, this should reach the backend with 1 fsub, 1 fadd, and 1 shuffle. ; That may require some coordination between VectorCombine, SLP, and other passes. ; The end goal is to get a single "vaddsubps" instruction for x86 with AVX. define <4 x float> @PR45015(<4 x float> %arg, <4 x float> %arg1) { ; CHECK-LABEL: @PR45015( ; CHECK-NEXT: [[TMP1:%.*]] = fsub <4 x float> [[ARG:%.*]], [[ARG1:%.*]] ; CHECK-NEXT: [[TMP2:%.*]] = fadd <4 x float> [[ARG]], [[ARG1]] ; CHECK-NEXT: [[T16:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP2]], <4 x i32> <i32 0, i32 5, i32 2, i32 7> ; CHECK-NEXT: ret <4 x float> [[T16]] ; %t = extractelement <4 x float> %arg, i32 0 %t2 = extractelement <4 x float> %arg1, i32 0 %t3 = fsub float %t, %t2 %t4 = insertelement <4 x float> poison, float %t3, i32 0 %t5 = extractelement <4 x float> %arg, i32 1 %t6 = extractelement <4 x float> %arg1, i32 1 %t7 = fadd float %t5, %t6 %t8 = insertelement <4 x float> %t4, float %t7, i32 1 %t9 = extractelement <4 x float> %arg, i32 2 %t10 = extractelement <4 x float> %arg1, i32 2 %t11 = fsub float %t9, %t10 %t12 = insertelement <4 x float> %t8, float %t11, i32 2 %t13 = extractelement <4 x float> %arg, i32 3 %t14 = extractelement <4 x float> %arg1, i32 3 %t15 = fadd float %t13, %t14 %t16 = insertelement <4 x float> %t12, float %t15, i32 3 ret <4 x float> %t16 } ; PR42022 - https://bugs.llvm.org/show_bug.cgi?id=42022 %struct.Vector4 = type { float, float, float, float } define { <2 x float>, <2 x float> } @add_aggregate(<2 x float> %a0, <2 x float> %a1, <2 x float> %b0, <2 x float> %b1) { ; CHECK-LABEL: @add_aggregate( ; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x float> [[A0:%.*]], [[B0:%.*]] ; CHECK-NEXT: [[TMP2:%.*]] = fadd <2 x float> [[A1:%.*]], [[B1:%.*]] ; CHECK-NEXT: [[FCA_0_INSERT:%.*]] = insertvalue { <2 x float>, <2 x float> } undef, <2 x float> [[TMP1]], 0 ; CHECK-NEXT: [[FCA_1_INSERT:%.*]] = insertvalue { <2 x float>, <2 x float> } [[FCA_0_INSERT]], <2 x float> [[TMP2]], 1 ; CHECK-NEXT: ret { <2 x float>, <2 x float> } [[FCA_1_INSERT]] ; %a00 = extractelement <2 x float> %a0, i32 0 %b00 = extractelement <2 x float> %b0, i32 0 %add = fadd float %a00, %b00 %retval.0.0.insert = insertelement <2 x float> poison, float %add, i32 0 %a01 = extractelement <2 x float> %a0, i32 1 %b01 = extractelement <2 x float> %b0, i32 1 %add4 = fadd float %a01, %b01 %retval.0.1.insert = insertelement <2 x float> %retval.0.0.insert, float %add4, i32 1 %a10 = extractelement <2 x float> %a1, i32 0 %b10 = extractelement <2 x float> %b1, i32 0 %add7 = fadd float %a10, %b10 %retval.1.0.insert = insertelement <2 x float> poison, float %add7, i32 0 %a11 = extractelement <2 x float> %a1, i32 1 %b11 = extractelement <2 x float> %b1, i32 1 %add10 = fadd float %a11, %b11 %retval.1.1.insert = insertelement <2 x float> %retval.1.0.insert, float %add10, i32 1 %fca.0.insert = insertvalue { <2 x float>, <2 x float> } undef, <2 x float> %retval.0.1.insert, 0 %fca.1.insert = insertvalue { <2 x float>, <2 x float> } %fca.0.insert, <2 x float> %retval.1.1.insert, 1 ret { <2 x float>, <2 x float> } %fca.1.insert } define void @add_aggregate_store(<2 x float> %a0, <2 x float> %a1, <2 x float> %b0, <2 x float> %b1, %struct.Vector4* nocapture dereferenceable(16) %r) { ; CHECK-LABEL: @add_aggregate_store( ; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x float> [[A0:%.*]], [[B0:%.*]] ; CHECK-NEXT: [[TMP2:%.*]] = fadd <2 x float> [[A1:%.*]], [[B1:%.*]] ; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x float> [[TMP1]], <2 x float> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; CHECK-NEXT: [[TMP4:%.*]] = bitcast %struct.Vector4* [[R:%.*]] to <4 x float>* ; CHECK-NEXT: store <4 x float> [[TMP3]], <4 x float>* [[TMP4]], align 4 ; CHECK-NEXT: ret void ; %a00 = extractelement <2 x float> %a0, i32 0 %b00 = extractelement <2 x float> %b0, i32 0 %add = fadd float %a00, %b00 %r0 = getelementptr inbounds %struct.Vector4, %struct.Vector4* %r, i64 0, i32 0 store float %add, float* %r0, align 4 %a01 = extractelement <2 x float> %a0, i32 1 %b01 = extractelement <2 x float> %b0, i32 1 %add4 = fadd float %a01, %b01 %r1 = getelementptr inbounds %struct.Vector4, %struct.Vector4* %r, i64 0, i32 1 store float %add4, float* %r1, align 4 %a10 = extractelement <2 x float> %a1, i32 0 %b10 = extractelement <2 x float> %b1, i32 0 %add7 = fadd float %a10, %b10 %r2 = getelementptr inbounds %struct.Vector4, %struct.Vector4* %r, i64 0, i32 2 store float %add7, float* %r2, align 4 %a11 = extractelement <2 x float> %a1, i32 1 %b11 = extractelement <2 x float> %b1, i32 1 %add10 = fadd float %a11, %b11 %r3 = getelementptr inbounds %struct.Vector4, %struct.Vector4* %r, i64 0, i32 3 store float %add10, float* %r3, align 4 ret void }