; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=aarch64-linux-gnu -o - %s | FileCheck %s define <4 x i32> @smull(<4 x i16> %x, <4 x i16> *%y) { ; CHECK-LABEL: smull: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: fmov d1, d0 ; CHECK-NEXT: mov w8, #1 ; CHECK-NEXT: movi v0.2d, #0000000000000000 ; CHECK-NEXT: .LBB0_1: // %l1 ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr d2, [x0] ; CHECK-NEXT: subs w8, w8, #1 ; CHECK-NEXT: smlal v0.4s, v2.4h, v1.h[3] ; CHECK-NEXT: b.eq .LBB0_1 ; CHECK-NEXT: // %bb.2: // %l2 ; CHECK-NEXT: ret entry: %a = shufflevector <4 x i16> %x, <4 x i16> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3> br label %l1 l1: %p = phi i32 [ 0, %entry ], [ %pa, %l1 ] %q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ] %l = load <4 x i16>, <4 x i16> *%y %b = tail call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> %l, <4 x i16> %a) %c = add nsw <4 x i32> %q, %b %pa = add i32 %p, 1 %c1 = icmp eq i32 %p, 0 br i1 %c1, label %l1, label %l2 l2: ret <4 x i32> %c } define <4 x i32> @umull(<4 x i16> %x, <4 x i16> *%y) { ; CHECK-LABEL: umull: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: fmov d1, d0 ; CHECK-NEXT: mov w8, #1 ; CHECK-NEXT: movi v0.2d, #0000000000000000 ; CHECK-NEXT: .LBB1_1: // %l1 ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr d2, [x0] ; CHECK-NEXT: subs w8, w8, #1 ; CHECK-NEXT: umlal v0.4s, v2.4h, v1.h[3] ; CHECK-NEXT: b.eq .LBB1_1 ; CHECK-NEXT: // %bb.2: // %l2 ; CHECK-NEXT: ret entry: %a = shufflevector <4 x i16> %x, <4 x i16> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3> br label %l1 l1: %p = phi i32 [ 0, %entry ], [ %pa, %l1 ] %q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ] %l = load <4 x i16>, <4 x i16> *%y %b = tail call <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16> %l, <4 x i16> %a) %c = add nsw <4 x i32> %q, %b %pa = add i32 %p, 1 %c1 = icmp eq i32 %p, 0 br i1 %c1, label %l1, label %l2 l2: ret <4 x i32> %c } define <4 x i32> @sqadd(<4 x i32> %x, <4 x i32> *%y) { ; CHECK-LABEL: sqadd: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: mov w8, #1 ; CHECK-NEXT: movi v0.2d, #0000000000000000 ; CHECK-NEXT: .LBB2_1: // %l1 ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr q2, [x0] ; CHECK-NEXT: subs w8, w8, #1 ; CHECK-NEXT: sqrdmulh v2.4s, v2.4s, v1.s[3] ; CHECK-NEXT: sqadd v0.4s, v0.4s, v2.4s ; CHECK-NEXT: b.eq .LBB2_1 ; CHECK-NEXT: // %bb.2: // %l2 ; CHECK-NEXT: ret entry: %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3> br label %l1 l1: %p = phi i32 [ 0, %entry ], [ %pa, %l1 ] %q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ] %l = load <4 x i32>, <4 x i32> *%y %b = tail call <4 x i32> @llvm.aarch64.neon.sqrdmulh.v4i32(<4 x i32> %l, <4 x i32> %a) %c = tail call <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32> %q, <4 x i32> %b) %pa = add i32 %p, 1 %c1 = icmp eq i32 %p, 0 br i1 %c1, label %l1, label %l2 l2: ret <4 x i32> %c } define <4 x i32> @sqsub(<4 x i32> %x, <4 x i32> *%y) { ; CHECK-LABEL: sqsub: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: mov w8, #1 ; CHECK-NEXT: movi v0.2d, #0000000000000000 ; CHECK-NEXT: .LBB3_1: // %l1 ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr q2, [x0] ; CHECK-NEXT: subs w8, w8, #1 ; CHECK-NEXT: sqrdmulh v2.4s, v2.4s, v1.s[3] ; CHECK-NEXT: sqsub v0.4s, v0.4s, v2.4s ; CHECK-NEXT: b.eq .LBB3_1 ; CHECK-NEXT: // %bb.2: // %l2 ; CHECK-NEXT: ret entry: %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3> br label %l1 l1: %p = phi i32 [ 0, %entry ], [ %pa, %l1 ] %q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ] %l = load <4 x i32>, <4 x i32> *%y %b = tail call <4 x i32> @llvm.aarch64.neon.sqrdmulh.v4i32(<4 x i32> %l, <4 x i32> %a) %c = tail call <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32> %q, <4 x i32> %b) %pa = add i32 %p, 1 %c1 = icmp eq i32 %p, 0 br i1 %c1, label %l1, label %l2 l2: ret <4 x i32> %c } define <4 x i32> @sqdmulh(<4 x i32> %x, <4 x i32> *%y) { ; CHECK-LABEL: sqdmulh: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: mov w8, #1 ; CHECK-NEXT: movi v0.2d, #0000000000000000 ; CHECK-NEXT: .LBB4_1: // %l1 ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr q2, [x0] ; CHECK-NEXT: subs w8, w8, #1 ; CHECK-NEXT: sqdmulh v2.4s, v2.4s, v1.s[3] ; CHECK-NEXT: add v0.4s, v0.4s, v2.4s ; CHECK-NEXT: b.eq .LBB4_1 ; CHECK-NEXT: // %bb.2: // %l2 ; CHECK-NEXT: ret entry: %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3> br label %l1 l1: %p = phi i32 [ 0, %entry ], [ %pa, %l1 ] %q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ] %l = load <4 x i32>, <4 x i32> *%y %b = tail call <4 x i32> @llvm.aarch64.neon.sqdmulh.v4i32(<4 x i32> %l, <4 x i32> %a) %c = add nsw <4 x i32> %q, %b %pa = add i32 %p, 1 %c1 = icmp eq i32 %p, 0 br i1 %c1, label %l1, label %l2 l2: ret <4 x i32> %c } define <4 x i32> @sqdmull(<4 x i16> %x, <4 x i16> *%y) { ; CHECK-LABEL: sqdmull: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: fmov d1, d0 ; CHECK-NEXT: mov w8, #1 ; CHECK-NEXT: movi v0.2d, #0000000000000000 ; CHECK-NEXT: .LBB5_1: // %l1 ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr d2, [x0] ; CHECK-NEXT: subs w8, w8, #1 ; CHECK-NEXT: sqdmull v2.4s, v2.4h, v1.h[3] ; CHECK-NEXT: add v0.4s, v0.4s, v2.4s ; CHECK-NEXT: b.eq .LBB5_1 ; CHECK-NEXT: // %bb.2: // %l2 ; CHECK-NEXT: ret entry: %a = shufflevector <4 x i16> %x, <4 x i16> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3> br label %l1 l1: %p = phi i32 [ 0, %entry ], [ %pa, %l1 ] %q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ] %l = load <4 x i16>, <4 x i16> *%y %b = tail call <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16> %l, <4 x i16> %a) %c = add nsw <4 x i32> %q, %b %pa = add i32 %p, 1 %c1 = icmp eq i32 %p, 0 br i1 %c1, label %l1, label %l2 l2: ret <4 x i32> %c } define <4 x i32> @mlal(<4 x i32> %x, <4 x i32> *%y) { ; CHECK-LABEL: mlal: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: mov w8, #1 ; CHECK-NEXT: movi v0.2d, #0000000000000000 ; CHECK-NEXT: dup v1.4s, v1.s[3] ; CHECK-NEXT: .LBB6_1: // %l1 ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr q2, [x0] ; CHECK-NEXT: subs w8, w8, #1 ; CHECK-NEXT: mla v0.4s, v2.4s, v1.4s ; CHECK-NEXT: b.eq .LBB6_1 ; CHECK-NEXT: // %bb.2: // %l2 ; CHECK-NEXT: ret entry: %a = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3> br label %l1 l1: %p = phi i32 [ 0, %entry ], [ %pa, %l1 ] %q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ] %l = load <4 x i32>, <4 x i32> *%y %b = mul <4 x i32> %l, %a %c = add <4 x i32> %q, %b %pa = add i32 %p, 1 %c1 = icmp eq i32 %p, 0 br i1 %c1, label %l1, label %l2 l2: ret <4 x i32> %c } define <4 x float> @fmul(<4 x float> %x, <4 x float> *%y) { ; CHECK-LABEL: fmul: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: mov w8, #1 ; CHECK-NEXT: movi v0.2d, #0000000000000000 ; CHECK-NEXT: .LBB7_1: // %l1 ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr q2, [x0] ; CHECK-NEXT: subs w8, w8, #1 ; CHECK-NEXT: fmul v2.4s, v2.4s, v1.s[3] ; CHECK-NEXT: fadd v0.4s, v2.4s, v0.4s ; CHECK-NEXT: b.eq .LBB7_1 ; CHECK-NEXT: // %bb.2: // %l2 ; CHECK-NEXT: ret entry: %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3> br label %l1 l1: %p = phi i32 [ 0, %entry ], [ %pa, %l1 ] %q = phi <4 x float> [ zeroinitializer, %entry ], [ %c, %l1 ] %l = load <4 x float>, <4 x float> *%y %b = fmul <4 x float> %l, %a %c = fadd <4 x float> %b, %q %pa = add i32 %p, 1 %c1 = icmp eq i32 %p, 0 br i1 %c1, label %l1, label %l2 l2: ret <4 x float> %c } define <4 x float> @fmuladd(<4 x float> %x, <4 x float> *%y) { ; CHECK-LABEL: fmuladd: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: mov w8, #1 ; CHECK-NEXT: movi v0.2d, #0000000000000000 ; CHECK-NEXT: dup v1.4s, v1.s[3] ; CHECK-NEXT: .LBB8_1: // %l1 ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr q2, [x0] ; CHECK-NEXT: subs w8, w8, #1 ; CHECK-NEXT: fmla v0.4s, v1.4s, v2.4s ; CHECK-NEXT: b.eq .LBB8_1 ; CHECK-NEXT: // %bb.2: // %l2 ; CHECK-NEXT: ret entry: %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3> br label %l1 l1: %p = phi i32 [ 0, %entry ], [ %pa, %l1 ] %q = phi <4 x float> [ zeroinitializer, %entry ], [ %c, %l1 ] %l = load <4 x float>, <4 x float> *%y %b = fmul fast <4 x float> %l, %a %c = fadd fast <4 x float> %b, %q %pa = add i32 %p, 1 %c1 = icmp eq i32 %p, 0 br i1 %c1, label %l1, label %l2 l2: ret <4 x float> %c } define <4 x float> @fma(<4 x float> %x, <4 x float> *%y) { ; CHECK-LABEL: fma: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: mov w8, #1 ; CHECK-NEXT: movi v0.2d, #0000000000000000 ; CHECK-NEXT: dup v1.4s, v1.s[3] ; CHECK-NEXT: .LBB9_1: // %l1 ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr q3, [x0] ; CHECK-NEXT: subs w8, w8, #1 ; CHECK-NEXT: mov v2.16b, v0.16b ; CHECK-NEXT: mov v0.16b, v1.16b ; CHECK-NEXT: fmla v0.4s, v2.4s, v3.4s ; CHECK-NEXT: b.eq .LBB9_1 ; CHECK-NEXT: // %bb.2: // %l2 ; CHECK-NEXT: ret entry: %a = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3> br label %l1 l1: %p = phi i32 [ 0, %entry ], [ %pa, %l1 ] %q = phi <4 x float> [ zeroinitializer, %entry ], [ %c, %l1 ] %l = load <4 x float>, <4 x float> *%y %c = tail call <4 x float> @llvm.fma.v4f32(<4 x float> %l, <4 x float> %q, <4 x float> %a) %pa = add i32 %p, 1 %c1 = icmp eq i32 %p, 0 br i1 %c1, label %l1, label %l2 l2: ret <4 x float> %c } define <4 x i32> @smull_nonsplat(<4 x i16> %x, <4 x i16> *%y) { ; CHECK-LABEL: smull_nonsplat: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: fmov d1, d0 ; CHECK-NEXT: mov w8, #1 ; CHECK-NEXT: movi v0.2d, #0000000000000000 ; CHECK-NEXT: trn2 v2.4h, v1.4h, v1.4h ; CHECK-NEXT: zip2 v1.4h, v2.4h, v1.4h ; CHECK-NEXT: .LBB10_1: // %l1 ; CHECK-NEXT: // =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr d2, [x0] ; CHECK-NEXT: subs w8, w8, #1 ; CHECK-NEXT: smlal v0.4s, v2.4h, v1.4h ; CHECK-NEXT: b.eq .LBB10_1 ; CHECK-NEXT: // %bb.2: // %l2 ; CHECK-NEXT: ret entry: %a = shufflevector <4 x i16> %x, <4 x i16> undef, <4 x i32> <i32 3, i32 2, i32 3, i32 3> br label %l1 l1: %p = phi i32 [ 0, %entry ], [ %pa, %l1 ] %q = phi <4 x i32> [ zeroinitializer, %entry ], [ %c, %l1 ] %l = load <4 x i16>, <4 x i16> *%y %b = tail call <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16> %l, <4 x i16> %a) %c = add nsw <4 x i32> %q, %b %pa = add i32 %p, 1 %c1 = icmp eq i32 %p, 0 br i1 %c1, label %l1, label %l2 l2: ret <4 x i32> %c } declare <4 x i32> @llvm.aarch64.neon.smull.v4i32(<4 x i16>, <4 x i16>) declare <4 x i32> @llvm.aarch64.neon.umull.v4i32(<4 x i16>, <4 x i16>) declare <4 x i32> @llvm.aarch64.neon.sqadd.v4i32(<4 x i32>, <4 x i32>) declare <4 x i32> @llvm.aarch64.neon.sqsub.v4i32(<4 x i32>, <4 x i32>) declare <4 x i32> @llvm.aarch64.neon.sqrdmulh.v4i32(<4 x i32>, <4 x i32>) declare <4 x i32> @llvm.aarch64.neon.sqdmull.v4i32(<4 x i16>, <4 x i16>) declare <4 x i32> @llvm.aarch64.neon.sqdmulh.v4i32(<4 x i32>, <4 x i32>) declare <4 x float> @llvm.fma.v4f32(<4 x float> %l, <4 x float> %a, <4 x float> %q)