; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s -mtriple=aarch64-none-eabi | FileCheck %s define <4 x i16> @mlai16_trunc(<4 x i16> %vec0, <4 x i16> %vec1, <4 x i16> %vec2) { ; CHECK-LABEL: mlai16_trunc: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: smull v0.4s, v1.4h, v0.4h ; CHECK-NEXT: uaddw v0.4s, v0.4s, v2.4h ; CHECK-NEXT: xtn v0.4h, v0.4s ; CHECK-NEXT: ret entry: %v0 = sext <4 x i16> %vec0 to <4 x i32> %v1 = sext <4 x i16> %vec1 to <4 x i32> %v2 = sext <4 x i16> %vec2 to <4 x i32> %v3 = mul <4 x i32> %v1, %v0 %v4 = add <4 x i32> %v3, %v2 %v5 = trunc <4 x i32> %v4 to <4 x i16> ret <4 x i16> %v5 } define <4 x i32> @mlai16_and(<4 x i16> %vec0, <4 x i16> %vec1, <4 x i16> %vec2) { ; CHECK-LABEL: mlai16_and: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: smull v0.4s, v1.4h, v0.4h ; CHECK-NEXT: movi v1.2d, #0x00ffff0000ffff ; CHECK-NEXT: uaddw v0.4s, v0.4s, v2.4h ; CHECK-NEXT: and v0.16b, v0.16b, v1.16b ; CHECK-NEXT: ret entry: %v0 = sext <4 x i16> %vec0 to <4 x i32> %v1 = sext <4 x i16> %vec1 to <4 x i32> %v2 = sext <4 x i16> %vec2 to <4 x i32> %v3 = mul <4 x i32> %v1, %v0 %v4 = add <4 x i32> %v3, %v2 %v5 = and <4 x i32> %v4, <i32 65535, i32 65535, i32 65535, i32 65535> ret <4 x i32> %v5 } define void @mlai16_loadstore(i16* %a, i16* %b, i16* %c) { ; CHECK-LABEL: mlai16_loadstore: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ldr d0, [x0, #16] ; CHECK-NEXT: ldr d1, [x1, #16] ; CHECK-NEXT: smull v0.4s, v1.4h, v0.4h ; CHECK-NEXT: ldr d1, [x2, #16] ; CHECK-NEXT: uaddw v0.4s, v0.4s, v1.4h ; CHECK-NEXT: xtn v0.4h, v0.4s ; CHECK-NEXT: str d0, [x0, #16] ; CHECK-NEXT: ret entry: %scevgep0 = getelementptr i16, i16* %a, i32 8 %vector_ptr0 = bitcast i16* %scevgep0 to <4 x i16>* %vec0 = load <4 x i16>, <4 x i16>* %vector_ptr0, align 8 %v0 = sext <4 x i16> %vec0 to <4 x i32> %scevgep1 = getelementptr i16, i16* %b, i32 8 %vector_ptr1 = bitcast i16* %scevgep1 to <4 x i16>* %vec1 = load <4 x i16>, <4 x i16>* %vector_ptr1, align 8 %v1 = sext <4 x i16> %vec1 to <4 x i32> %scevgep2 = getelementptr i16, i16* %c, i32 8 %vector_ptr2 = bitcast i16* %scevgep2 to <4 x i16>* %vec2 = load <4 x i16>, <4 x i16>* %vector_ptr2, align 8 %v2 = sext <4 x i16> %vec2 to <4 x i32> %v3 = mul <4 x i32> %v1, %v0 %v4 = add <4 x i32> %v3, %v2 %v5 = trunc <4 x i32> %v4 to <4 x i16> %scevgep3 = getelementptr i16, i16* %a, i32 8 %vector_ptr3 = bitcast i16* %scevgep3 to <4 x i16>* store <4 x i16> %v5, <4 x i16>* %vector_ptr3, align 8 ret void } define <4 x i16> @addmuli16_trunc(<4 x i16> %vec0, <4 x i16> %vec1, <4 x i16> %vec2) { ; CHECK-LABEL: addmuli16_trunc: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: smull v1.4s, v1.4h, v2.4h ; CHECK-NEXT: smlal v1.4s, v0.4h, v2.4h ; CHECK-NEXT: xtn v0.4h, v1.4s ; CHECK-NEXT: ret entry: %v0 = sext <4 x i16> %vec0 to <4 x i32> %v1 = sext <4 x i16> %vec1 to <4 x i32> %v2 = sext <4 x i16> %vec2 to <4 x i32> %v3 = add <4 x i32> %v1, %v0 %v4 = mul <4 x i32> %v3, %v2 %v5 = trunc <4 x i32> %v4 to <4 x i16> ret <4 x i16> %v5 } define <4 x i32> @addmuli16_and(<4 x i16> %vec0, <4 x i16> %vec1, <4 x i16> %vec2) { ; CHECK-LABEL: addmuli16_and: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: smull v1.4s, v1.4h, v2.4h ; CHECK-NEXT: movi v3.2d, #0x00ffff0000ffff ; CHECK-NEXT: smlal v1.4s, v0.4h, v2.4h ; CHECK-NEXT: and v0.16b, v1.16b, v3.16b ; CHECK-NEXT: ret entry: %v0 = sext <4 x i16> %vec0 to <4 x i32> %v1 = sext <4 x i16> %vec1 to <4 x i32> %v2 = sext <4 x i16> %vec2 to <4 x i32> %v3 = add <4 x i32> %v1, %v0 %v4 = mul <4 x i32> %v3, %v2 %v5 = and <4 x i32> %v4, <i32 65535, i32 65535, i32 65535, i32 65535> ret <4 x i32> %v5 } define void @addmuli16_loadstore(i16* %a, i16* %b, i16* %c) { ; CHECK-LABEL: addmuli16_loadstore: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ldr d0, [x1, #16] ; CHECK-NEXT: ldr d1, [x2, #16] ; CHECK-NEXT: ldr d2, [x0, #16] ; CHECK-NEXT: smull v0.4s, v0.4h, v1.4h ; CHECK-NEXT: smlal v0.4s, v2.4h, v1.4h ; CHECK-NEXT: xtn v0.4h, v0.4s ; CHECK-NEXT: str d0, [x0, #16] ; CHECK-NEXT: ret entry: %scevgep0 = getelementptr i16, i16* %a, i32 8 %vector_ptr0 = bitcast i16* %scevgep0 to <4 x i16>* %vec0 = load <4 x i16>, <4 x i16>* %vector_ptr0, align 8 %v0 = sext <4 x i16> %vec0 to <4 x i32> %scevgep1 = getelementptr i16, i16* %b, i32 8 %vector_ptr1 = bitcast i16* %scevgep1 to <4 x i16>* %vec1 = load <4 x i16>, <4 x i16>* %vector_ptr1, align 8 %v1 = sext <4 x i16> %vec1 to <4 x i32> %scevgep2 = getelementptr i16, i16* %c, i32 8 %vector_ptr2 = bitcast i16* %scevgep2 to <4 x i16>* %vec2 = load <4 x i16>, <4 x i16>* %vector_ptr2, align 8 %v2 = sext <4 x i16> %vec2 to <4 x i32> %v3 = add <4 x i32> %v1, %v0 %v4 = mul <4 x i32> %v3, %v2 %v5 = trunc <4 x i32> %v4 to <4 x i16> %scevgep3 = getelementptr i16, i16* %a, i32 8 %vector_ptr3 = bitcast i16* %scevgep3 to <4 x i16>* store <4 x i16> %v5, <4 x i16>* %vector_ptr3, align 8 ret void } define <2 x i32> @mlai32_trunc(<2 x i32> %vec0, <2 x i32> %vec1, <2 x i32> %vec2) { ; CHECK-LABEL: mlai32_trunc: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: smull v0.2d, v1.2s, v0.2s ; CHECK-NEXT: uaddw v0.2d, v0.2d, v2.2s ; CHECK-NEXT: xtn v0.2s, v0.2d ; CHECK-NEXT: ret entry: %v0 = sext <2 x i32> %vec0 to <2 x i64> %v1 = sext <2 x i32> %vec1 to <2 x i64> %v2 = sext <2 x i32> %vec2 to <2 x i64> %v3 = mul <2 x i64> %v1, %v0 %v4 = add <2 x i64> %v3, %v2 %v5 = trunc <2 x i64> %v4 to <2 x i32> ret <2 x i32> %v5 } define <2 x i64> @mlai32_and(<2 x i32> %vec0, <2 x i32> %vec1, <2 x i32> %vec2) { ; CHECK-LABEL: mlai32_and: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: smull v0.2d, v1.2s, v0.2s ; CHECK-NEXT: movi v1.2d, #0x000000ffffffff ; CHECK-NEXT: uaddw v0.2d, v0.2d, v2.2s ; CHECK-NEXT: and v0.16b, v0.16b, v1.16b ; CHECK-NEXT: ret entry: %v0 = sext <2 x i32> %vec0 to <2 x i64> %v1 = sext <2 x i32> %vec1 to <2 x i64> %v2 = sext <2 x i32> %vec2 to <2 x i64> %v3 = mul <2 x i64> %v1, %v0 %v4 = add <2 x i64> %v3, %v2 %v5 = and <2 x i64> %v4, <i64 4294967295, i64 4294967295> ret <2 x i64> %v5 } define void @mlai32_loadstore(i32* %a, i32* %b, i32* %c) { ; CHECK-LABEL: mlai32_loadstore: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ldr d0, [x0, #32] ; CHECK-NEXT: ldr d1, [x1, #32] ; CHECK-NEXT: smull v0.2d, v1.2s, v0.2s ; CHECK-NEXT: ldr d1, [x2, #32] ; CHECK-NEXT: uaddw v0.2d, v0.2d, v1.2s ; CHECK-NEXT: xtn v0.2s, v0.2d ; CHECK-NEXT: str d0, [x0, #32] ; CHECK-NEXT: ret entry: %scevgep0 = getelementptr i32, i32* %a, i32 8 %vector_ptr0 = bitcast i32* %scevgep0 to <2 x i32>* %vec0 = load <2 x i32>, <2 x i32>* %vector_ptr0, align 8 %v0 = sext <2 x i32> %vec0 to <2 x i64> %scevgep1 = getelementptr i32, i32* %b, i32 8 %vector_ptr1 = bitcast i32* %scevgep1 to <2 x i32>* %vec1 = load <2 x i32>, <2 x i32>* %vector_ptr1, align 8 %v1 = sext <2 x i32> %vec1 to <2 x i64> %scevgep2 = getelementptr i32, i32* %c, i32 8 %vector_ptr2 = bitcast i32* %scevgep2 to <2 x i32>* %vec2 = load <2 x i32>, <2 x i32>* %vector_ptr2, align 8 %v2 = sext <2 x i32> %vec2 to <2 x i64> %v3 = mul <2 x i64> %v1, %v0 %v4 = add <2 x i64> %v3, %v2 %v5 = trunc <2 x i64> %v4 to <2 x i32> %scevgep3 = getelementptr i32, i32* %a, i32 8 %vector_ptr3 = bitcast i32* %scevgep3 to <2 x i32>* store <2 x i32> %v5, <2 x i32>* %vector_ptr3, align 8 ret void } define <2 x i32> @addmuli32_trunc(<2 x i32> %vec0, <2 x i32> %vec1, <2 x i32> %vec2) { ; CHECK-LABEL: addmuli32_trunc: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: smull v1.2d, v1.2s, v2.2s ; CHECK-NEXT: smlal v1.2d, v0.2s, v2.2s ; CHECK-NEXT: xtn v0.2s, v1.2d ; CHECK-NEXT: ret entry: %v0 = sext <2 x i32> %vec0 to <2 x i64> %v1 = sext <2 x i32> %vec1 to <2 x i64> %v2 = sext <2 x i32> %vec2 to <2 x i64> %v3 = add <2 x i64> %v1, %v0 %v4 = mul <2 x i64> %v3, %v2 %v5 = trunc <2 x i64> %v4 to <2 x i32> ret <2 x i32> %v5 } define <2 x i64> @addmuli32_and(<2 x i32> %vec0, <2 x i32> %vec1, <2 x i32> %vec2) { ; CHECK-LABEL: addmuli32_and: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: smull v1.2d, v1.2s, v2.2s ; CHECK-NEXT: movi v3.2d, #0x000000ffffffff ; CHECK-NEXT: smlal v1.2d, v0.2s, v2.2s ; CHECK-NEXT: and v0.16b, v1.16b, v3.16b ; CHECK-NEXT: ret entry: %v0 = sext <2 x i32> %vec0 to <2 x i64> %v1 = sext <2 x i32> %vec1 to <2 x i64> %v2 = sext <2 x i32> %vec2 to <2 x i64> %v3 = add <2 x i64> %v1, %v0 %v4 = mul <2 x i64> %v3, %v2 %v5 = and <2 x i64> %v4, <i64 4294967295, i64 4294967295> ret <2 x i64> %v5 } define void @addmuli32_loadstore(i32* %a, i32* %b, i32* %c) { ; CHECK-LABEL: addmuli32_loadstore: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ldr d0, [x1, #32] ; CHECK-NEXT: ldr d1, [x2, #32] ; CHECK-NEXT: ldr d2, [x0, #32] ; CHECK-NEXT: smull v0.2d, v0.2s, v1.2s ; CHECK-NEXT: smlal v0.2d, v2.2s, v1.2s ; CHECK-NEXT: xtn v0.2s, v0.2d ; CHECK-NEXT: str d0, [x0, #32] ; CHECK-NEXT: ret entry: %scevgep0 = getelementptr i32, i32* %a, i32 8 %vector_ptr0 = bitcast i32* %scevgep0 to <2 x i32>* %vec0 = load <2 x i32>, <2 x i32>* %vector_ptr0, align 8 %v0 = sext <2 x i32> %vec0 to <2 x i64> %scevgep1 = getelementptr i32, i32* %b, i32 8 %vector_ptr1 = bitcast i32* %scevgep1 to <2 x i32>* %vec1 = load <2 x i32>, <2 x i32>* %vector_ptr1, align 8 %v1 = sext <2 x i32> %vec1 to <2 x i64> %scevgep2 = getelementptr i32, i32* %c, i32 8 %vector_ptr2 = bitcast i32* %scevgep2 to <2 x i32>* %vec2 = load <2 x i32>, <2 x i32>* %vector_ptr2, align 8 %v2 = sext <2 x i32> %vec2 to <2 x i64> %v3 = add <2 x i64> %v1, %v0 %v4 = mul <2 x i64> %v3, %v2 %v5 = trunc <2 x i64> %v4 to <2 x i32> %scevgep3 = getelementptr i32, i32* %a, i32 8 %vector_ptr3 = bitcast i32* %scevgep3 to <2 x i32>* store <2 x i32> %v5, <2 x i32>* %vector_ptr3, align 8 ret void } define void @func1(i16* %a, i16* %b, i16* %c) { ; CHECK-LABEL: func1: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ldr d0, [x2, #16] ; CHECK-NEXT: ldr d1, [x1, #16] ; CHECK-NEXT: ldr d2, [x0, #16] ; CHECK-NEXT: sshll v0.4s, v0.4h, #0 ; CHECK-NEXT: uaddw v0.4s, v0.4s, v1.4h ; CHECK-NEXT: xtn v1.4h, v0.4s ; CHECK-NEXT: str d1, [x0, #16] ; CHECK-NEXT: ldr d1, [x2, #16] ; CHECK-NEXT: sshll v1.4s, v1.4h, #0 ; CHECK-NEXT: mul v0.4s, v1.4s, v0.4s ; CHECK-NEXT: xtn v1.4h, v0.4s ; CHECK-NEXT: str d1, [x1, #16] ; CHECK-NEXT: ldr d1, [x2, #16] ; CHECK-NEXT: smlal v0.4s, v1.4h, v2.4h ; CHECK-NEXT: xtn v0.4h, v0.4s ; CHECK-NEXT: str d0, [x0, #16] ; CHECK-NEXT: ret entry: ; The test case trying to vectorize the pseudo code below. ; a[i] = b[i] + c[i]; ; b[i] = a[i] * c[i]; ; a[i] = b[i] + a[i] * c[i]; ; Checking that vector load a[i] for "a[i] = b[i] + a[i] * c[i]" is ; scheduled before the first vector store to "a[i] = b[i] + c[i]". ; Checking that there is no vector load a[i] scheduled between the vector ; stores to a[i], otherwise the load of a[i] will be polluted by the first ; vector store to a[i]. ; This test case check that the chain information is updated during ; lowerMUL for the new created Load SDNode. %scevgep0 = getelementptr i16, i16* %a, i32 8 %vector_ptr0 = bitcast i16* %scevgep0 to <4 x i16>* %vec0 = load <4 x i16>, <4 x i16>* %vector_ptr0, align 8 %scevgep1 = getelementptr i16, i16* %b, i32 8 %vector_ptr1 = bitcast i16* %scevgep1 to <4 x i16>* %vec1 = load <4 x i16>, <4 x i16>* %vector_ptr1, align 8 %0 = zext <4 x i16> %vec1 to <4 x i32> %scevgep2 = getelementptr i16, i16* %c, i32 8 %vector_ptr2 = bitcast i16* %scevgep2 to <4 x i16>* %vec2 = load <4 x i16>, <4 x i16>* %vector_ptr2, align 8 %1 = sext <4 x i16> %vec2 to <4 x i32> %vec3 = add <4 x i32> %1, %0 %2 = trunc <4 x i32> %vec3 to <4 x i16> %scevgep3 = getelementptr i16, i16* %a, i32 8 %vector_ptr3 = bitcast i16* %scevgep3 to <4 x i16>* store <4 x i16> %2, <4 x i16>* %vector_ptr3, align 8 %vector_ptr4 = bitcast i16* %scevgep2 to <4 x i16>* %vec4 = load <4 x i16>, <4 x i16>* %vector_ptr4, align 8 %3 = sext <4 x i16> %vec4 to <4 x i32> %vec5 = mul <4 x i32> %3, %vec3 %4 = trunc <4 x i32> %vec5 to <4 x i16> %vector_ptr5 = bitcast i16* %scevgep1 to <4 x i16>* store <4 x i16> %4, <4 x i16>* %vector_ptr5, align 8 %5 = sext <4 x i16> %vec0 to <4 x i32> %vector_ptr6 = bitcast i16* %scevgep2 to <4 x i16>* %vec6 = load <4 x i16>, <4 x i16>* %vector_ptr6, align 8 %6 = sext <4 x i16> %vec6 to <4 x i32> %vec7 = mul <4 x i32> %6, %5 %vec8 = add <4 x i32> %vec7, %vec5 %7 = trunc <4 x i32> %vec8 to <4 x i16> %vector_ptr7 = bitcast i16* %scevgep3 to <4 x i16>* store <4 x i16> %7, <4 x i16>* %vector_ptr7, align 8 ret void } define void @func2(i16* %a, i16* %b, i16* %c) { ; CHECK-LABEL: func2: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ldr d0, [x2, #16] ; CHECK-NEXT: ldr d1, [x1, #16] ; CHECK-NEXT: ldr d2, [x0, #16] ; CHECK-NEXT: sshll v0.4s, v0.4h, #0 ; CHECK-NEXT: uaddw v0.4s, v0.4s, v1.4h ; CHECK-NEXT: xtn v1.4h, v0.4s ; CHECK-NEXT: str d1, [x0, #16] ; CHECK-NEXT: ldr d1, [x2, #16] ; CHECK-NEXT: sshll v1.4s, v1.4h, #0 ; CHECK-NEXT: mul v0.4s, v1.4s, v0.4s ; CHECK-NEXT: xtn v1.4h, v0.4s ; CHECK-NEXT: str d1, [x1, #16] ; CHECK-NEXT: ldr d1, [x2, #16] ; CHECK-NEXT: smlal v0.4s, v1.4h, v2.4h ; CHECK-NEXT: uaddw v0.4s, v0.4s, v2.4h ; CHECK-NEXT: xtn v0.4h, v0.4s ; CHECK-NEXT: str d0, [x0, #16] ; CHECK-NEXT: ret entry: ; The test case trying to vectorize the pseudo code below. ; a[i] = b[i] + c[i]; ; b[i] = a[i] * c[i]; ; a[i] = b[i] + a[i] * c[i] + a[i]; ; Checking that vector load a[i] for "a[i] = b[i] + a[i] * c[i] + a[i]" ; is scheduled before the first vector store to "a[i] = b[i] + c[i]". ; Checking that there is no vector load a[i] scheduled between the first ; vector store to a[i] and the vector add of a[i], otherwise the load of ; a[i] will be polluted by the first vector store to a[i]. ; This test case check that both the chain and value of the new created ; Load SDNode are updated during lowerMUL. %scevgep0 = getelementptr i16, i16* %a, i32 8 %vector_ptr0 = bitcast i16* %scevgep0 to <4 x i16>* %vec0 = load <4 x i16>, <4 x i16>* %vector_ptr0, align 8 %scevgep1 = getelementptr i16, i16* %b, i32 8 %vector_ptr1 = bitcast i16* %scevgep1 to <4 x i16>* %vec1 = load <4 x i16>, <4 x i16>* %vector_ptr1, align 8 %0 = zext <4 x i16> %vec1 to <4 x i32> %scevgep2 = getelementptr i16, i16* %c, i32 8 %vector_ptr2 = bitcast i16* %scevgep2 to <4 x i16>* %vec2 = load <4 x i16>, <4 x i16>* %vector_ptr2, align 8 %1 = sext <4 x i16> %vec2 to <4 x i32> %vec3 = add <4 x i32> %1, %0 %2 = trunc <4 x i32> %vec3 to <4 x i16> %scevgep3 = getelementptr i16, i16* %a, i32 8 %vector_ptr3 = bitcast i16* %scevgep3 to <4 x i16>* store <4 x i16> %2, <4 x i16>* %vector_ptr3, align 8 %vector_ptr4 = bitcast i16* %scevgep2 to <4 x i16>* %vec4 = load <4 x i16>, <4 x i16>* %vector_ptr4, align 8 %3 = sext <4 x i16> %vec4 to <4 x i32> %vec5 = mul <4 x i32> %3, %vec3 %4 = trunc <4 x i32> %vec5 to <4 x i16> %vector_ptr5 = bitcast i16* %scevgep1 to <4 x i16>* store <4 x i16> %4, <4 x i16>* %vector_ptr5, align 8 %5 = sext <4 x i16> %vec0 to <4 x i32> %vector_ptr6 = bitcast i16* %scevgep2 to <4 x i16>* %vec6 = load <4 x i16>, <4 x i16>* %vector_ptr6, align 8 %6 = sext <4 x i16> %vec6 to <4 x i32> %vec7 = mul <4 x i32> %6, %5 %vec8 = add <4 x i32> %vec7, %vec5 %vec9 = add <4 x i32> %vec8, %5 %7 = trunc <4 x i32> %vec9 to <4 x i16> %vector_ptr7 = bitcast i16* %scevgep3 to <4 x i16>* store <4 x i16> %7, <4 x i16>* %vector_ptr7, align 8 ret void }