; RUN: opt < %s -passes='asan-pipeline' -asan-instrumentation-with-call-threshold=0 -S \ ; RUN: | FileCheck %s -check-prefix=LOAD -check-prefix=STORE -check-prefix=ALL ; RUN: opt < %s -passes='asan-pipeline' -asan-instrumentation-with-call-threshold=0 -asan-instrument-reads=0 -S \ ; RUN: | FileCheck %s -check-prefix=NOLOAD -check-prefix=STORE -check-prefix=ALL ; RUN: opt < %s -passes='asan-pipeline' -asan-instrumentation-with-call-threshold=0 -asan-instrument-writes=0 -S \ ; RUN: | FileCheck %s -check-prefix=LOAD -check-prefix=NOSTORE -check-prefix=ALL ; RUN: opt < %s -passes='asan-pipeline' -asan-instrumentation-with-call-threshold=0 -asan-instrument-reads=0 -asan-instrument-writes=0 -S \ ; RUN: | FileCheck %s -check-prefix=NOLOAD -check-prefix=NOSTORE -check-prefix=ALL ; Support ASan instrumentation for constant-mask llvm.masked.{load,store} target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" @v4f32 = global <4 x float>* zeroinitializer, align 8 @v8i32 = global <8 x i32>* zeroinitializer, align 8 @v4i64 = global <4 x i32*>* zeroinitializer, align 8 ;;;;;;;;;;;;;;;; STORE declare void @llvm.masked.store.v4f32.p0v4f32(<4 x float>, <4 x float>*, i32, <4 x i1>) argmemonly nounwind declare void @llvm.masked.store.v8i32.p0v8i32(<8 x i32>, <8 x i32>*, i32, <8 x i1>) argmemonly nounwind declare void @llvm.masked.store.v4p0i32.p0v4p0i32(<4 x i32*>, <4 x i32*>*, i32, <4 x i1>) argmemonly nounwind define void @store.v4f32.1110(<4 x float> %arg) sanitize_address { ; ALL-LABEL: @store.v4f32.1110 %p = load <4 x float>*, <4 x float>** @v4f32, align 8 ; NOSTORE-NOT: call void @__asan_store ; STORE: [[GEP0:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 0 ; STORE: [[PGEP0:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP0]] to i64 ; STORE: call void @__asan_store4(i64 [[PGEP0]]) ; STORE: [[GEP1:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 1 ; STORE: [[PGEP1:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP1]] to i64 ; STORE: call void @__asan_store4(i64 [[PGEP1]]) ; STORE: [[GEP2:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 2 ; STORE: [[PGEP2:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP2]] to i64 ; STORE: call void @__asan_store4(i64 [[PGEP2]]) ; STORE: tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %arg, <4 x float>* %p, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 false>) tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %arg, <4 x float>* %p, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 false>) ret void } define void @store.v8i32.10010110(<8 x i32> %arg) sanitize_address { ; ALL-LABEL: @store.v8i32.10010110 %p = load <8 x i32>*, <8 x i32>** @v8i32, align 8 ; NOSTORE-NOT: call void @__asan_store ; STORE: [[GEP0:%[0-9A-Za-z]+]] = getelementptr <8 x i32>, <8 x i32>* %p, i64 0, i64 0 ; STORE: [[PGEP0:%[0-9A-Za-z]+]] = ptrtoint i32* [[GEP0]] to i64 ; STORE: call void @__asan_store4(i64 [[PGEP0]]) ; STORE: [[GEP3:%[0-9A-Za-z]+]] = getelementptr <8 x i32>, <8 x i32>* %p, i64 0, i64 3 ; STORE: [[PGEP3:%[0-9A-Za-z]+]] = ptrtoint i32* [[GEP3]] to i64 ; STORE: call void @__asan_store4(i64 [[PGEP3]]) ; STORE: [[GEP5:%[0-9A-Za-z]+]] = getelementptr <8 x i32>, <8 x i32>* %p, i64 0, i64 5 ; STORE: [[PGEP5:%[0-9A-Za-z]+]] = ptrtoint i32* [[GEP5]] to i64 ; STORE: call void @__asan_store4(i64 [[PGEP5]]) ; STORE: [[GEP6:%[0-9A-Za-z]+]] = getelementptr <8 x i32>, <8 x i32>* %p, i64 0, i64 6 ; STORE: [[PGEP6:%[0-9A-Za-z]+]] = ptrtoint i32* [[GEP6]] to i64 ; STORE: call void @__asan_store4(i64 [[PGEP6]]) ; STORE: tail call void @llvm.masked.store.v8i32.p0v8i32(<8 x i32> %arg, <8 x i32>* %p, i32 8, <8 x i1> <i1 true, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 false>) tail call void @llvm.masked.store.v8i32.p0v8i32(<8 x i32> %arg, <8 x i32>* %p, i32 8, <8 x i1> <i1 true, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 false>) ret void } define void @store.v4i64.0001(<4 x i32*> %arg) sanitize_address { ; ALL-LABEL: @store.v4i64.0001 %p = load <4 x i32*>*, <4 x i32*>** @v4i64, align 8 ; NOSTORE-NOT: call void @__asan_store ; STORE: [[GEP3:%[0-9A-Za-z]+]] = getelementptr <4 x i32*>, <4 x i32*>* %p, i64 0, i64 3 ; STORE: [[PGEP3:%[0-9A-Za-z]+]] = ptrtoint i32** [[GEP3]] to i64 ; STORE: call void @__asan_store8(i64 [[PGEP3]]) ; STORE: tail call void @llvm.masked.store.v4p0i32.p0v4p0i32(<4 x i32*> %arg, <4 x i32*>* %p, i32 8, <4 x i1> <i1 false, i1 false, i1 false, i1 true>) tail call void @llvm.masked.store.v4p0i32.p0v4p0i32(<4 x i32*> %arg, <4 x i32*>* %p, i32 8, <4 x i1> <i1 false, i1 false, i1 false, i1 true>) ret void } define void @store.v4f32.variable(<4 x float> %arg, <4 x i1> %mask) sanitize_address { ; ALL-LABEL: @store.v4f32.variable %p = load <4 x float>*, <4 x float>** @v4f32, align 8 ; STORE: [[MASK0:%[0-9A-Za-z]+]] = extractelement <4 x i1> %mask, i64 0 ; STORE: br i1 [[MASK0]], label %[[THEN0:[0-9A-Za-z]+]], label %[[AFTER0:[0-9A-Za-z]+]] ; STORE: [[THEN0]]: ; STORE: [[GEP0:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 0 ; STORE: [[PGEP0:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP0]] to i64 ; STORE: call void @__asan_store4(i64 [[PGEP0]]) ; STORE: br label %[[AFTER0]] ; STORE: [[AFTER0]]: ; STORE: [[MASK1:%[0-9A-Za-z]+]] = extractelement <4 x i1> %mask, i64 1 ; STORE: br i1 [[MASK1]], label %[[THEN1:[0-9A-Za-z]+]], label %[[AFTER1:[0-9A-Za-z]+]] ; STORE: [[THEN1]]: ; STORE: [[GEP1:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 1 ; STORE: [[PGEP1:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP1]] to i64 ; STORE: call void @__asan_store4(i64 [[PGEP1]]) ; STORE: br label %[[AFTER1]] ; STORE: [[AFTER1]]: ; STORE: [[MASK2:%[0-9A-Za-z]+]] = extractelement <4 x i1> %mask, i64 2 ; STORE: br i1 [[MASK2]], label %[[THEN2:[0-9A-Za-z]+]], label %[[AFTER2:[0-9A-Za-z]+]] ; STORE: [[THEN2]]: ; STORE: [[GEP2:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 2 ; STORE: [[PGEP2:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP2]] to i64 ; STORE: call void @__asan_store4(i64 [[PGEP2]]) ; STORE: br label %[[AFTER2]] ; STORE: [[AFTER2]]: ; STORE: [[MASK3:%[0-9A-Za-z]+]] = extractelement <4 x i1> %mask, i64 3 ; STORE: br i1 [[MASK3]], label %[[THEN3:[0-9A-Za-z]+]], label %[[AFTER3:[0-9A-Za-z]+]] ; STORE: [[THEN3]]: ; STORE: [[GEP3:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 3 ; STORE: [[PGEP3:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP3]] to i64 ; STORE: call void @__asan_store4(i64 [[PGEP3]]) ; STORE: br label %[[AFTER3]] ; STORE: [[AFTER3]]: ; STORE: tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %arg, <4 x float>* %p, i32 4, <4 x i1> %mask) tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %arg, <4 x float>* %p, i32 4, <4 x i1> %mask) ret void } ;; Store using two masked.stores, which should instrument them both. define void @store.v4f32.1010.split(<4 x float> %arg) sanitize_address { ; BOTH-LABEL: @store.v4f32.1010.split %p = load <4 x float>*, <4 x float>** @v4f32, align 8 ; STORE: [[GEP0:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 0 ; STORE: [[PGEP0:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP0]] to i64 ; STORE: call void @__asan_store4(i64 [[PGEP0]]) ; STORE: tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %arg, <4 x float>* %p, i32 4, <4 x i1> <i1 true, i1 false, i1 false, i1 false>) tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %arg, <4 x float>* %p, i32 4, <4 x i1> <i1 true, i1 false, i1 false, i1 false>) ; STORE: [[GEP1:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 2 ; STORE: [[PGEP1:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP1]] to i64 ; STORE: call void @__asan_store4(i64 [[PGEP1]]) ; STORE: tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %arg, <4 x float>* %p, i32 4, <4 x i1> <i1 false, i1 false, i1 true, i1 false>) tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %arg, <4 x float>* %p, i32 4, <4 x i1> <i1 false, i1 false, i1 true, i1 false>) ret void } ;; Store using a masked.store after a full store. Shouldn't instrument the second one. define void @store.v4f32.0010.after.full.store(<4 x float> %arg) sanitize_address { ; BOTH-LABEL: @store.v4f32.0010.after.full.store %p = load <4 x float>*, <4 x float>** @v4f32, align 8 ; STORE: [[PTRTOINT:%[0-9A-Za-z]+]] = ptrtoint <4 x float>* %p to i64 ; STORE: call void @__asan_store16(i64 [[PTRTOINT]]) ; STORE: store <4 x float> %arg, <4 x float>* %p store <4 x float> %arg, <4 x float>* %p ; STORE-NOT: call void @__asan_store ; STORE: tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %arg, <4 x float>* %p, i32 4, <4 x i1> <i1 false, i1 false, i1 true, i1 false>) tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %arg, <4 x float>* %p, i32 4, <4 x i1> <i1 false, i1 false, i1 true, i1 false>) ret void } ;;;;;;;;;;;;;;;; LOAD declare <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>*, i32, <4 x i1>, <4 x float>) argmemonly nounwind declare <8 x i32> @llvm.masked.load.v8i32.p0v8i32(<8 x i32>*, i32, <8 x i1>, <8 x i32>) argmemonly nounwind declare <4 x i32*> @llvm.masked.load.v4p0i32.p0v4p0i32(<4 x i32*>*, i32, <4 x i1>, <4 x i32*>) argmemonly nounwind define <8 x i32> @load.v8i32.11100001(<8 x i32> %arg) sanitize_address { ; ALL-LABEL: @load.v8i32.11100001 %p = load <8 x i32>*, <8 x i32>** @v8i32, align 8 ; NOLOAD-NOT: call void @__asan_load ; LOAD: [[GEP0:%[0-9A-Za-z]+]] = getelementptr <8 x i32>, <8 x i32>* %p, i64 0, i64 0 ; LOAD: [[PGEP0:%[0-9A-Za-z]+]] = ptrtoint i32* [[GEP0]] to i64 ; LOAD: call void @__asan_load4(i64 [[PGEP0]]) ; LOAD: [[GEP1:%[0-9A-Za-z]+]] = getelementptr <8 x i32>, <8 x i32>* %p, i64 0, i64 1 ; LOAD: [[PGEP1:%[0-9A-Za-z]+]] = ptrtoint i32* [[GEP1]] to i64 ; LOAD: call void @__asan_load4(i64 [[PGEP1]]) ; LOAD: [[GEP2:%[0-9A-Za-z]+]] = getelementptr <8 x i32>, <8 x i32>* %p, i64 0, i64 2 ; LOAD: [[PGEP2:%[0-9A-Za-z]+]] = ptrtoint i32* [[GEP2]] to i64 ; LOAD: call void @__asan_load4(i64 [[PGEP2]]) ; LOAD: [[GEP7:%[0-9A-Za-z]+]] = getelementptr <8 x i32>, <8 x i32>* %p, i64 0, i64 7 ; LOAD: [[PGEP7:%[0-9A-Za-z]+]] = ptrtoint i32* [[GEP7]] to i64 ; LOAD: call void @__asan_load4(i64 [[PGEP7]]) ; LOAD: tail call <8 x i32> @llvm.masked.load.v8i32.p0v8i32(<8 x i32>* %p, i32 8, <8 x i1> <i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 false, i1 true>, <8 x i32> %arg) %res = tail call <8 x i32> @llvm.masked.load.v8i32.p0v8i32(<8 x i32>* %p, i32 8, <8 x i1> <i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 false, i1 true>, <8 x i32> %arg) ret <8 x i32> %res } define <4 x float> @load.v4f32.1001(<4 x float> %arg) sanitize_address { ; ALL-LABEL: @load.v4f32.1001 %p = load <4 x float>*, <4 x float>** @v4f32, align 8 ; NOLOAD-NOT: call void @__asan_load ; LOAD: [[GEP0:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 0 ; LOAD: [[PGEP0:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP0]] to i64 ; LOAD: call void @__asan_load4(i64 [[PGEP0]]) ; LOAD: [[GEP3:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 3 ; LOAD: [[PGEP3:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP3]] to i64 ; LOAD: call void @__asan_load4(i64 [[PGEP3]]) ; LOAD: tail call <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %p, i32 4, <4 x i1> <i1 true, i1 false, i1 false, i1 true>, <4 x float> %arg) %res = tail call <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %p, i32 4, <4 x i1> <i1 true, i1 false, i1 false, i1 true>, <4 x float> %arg) ret <4 x float> %res } define <4 x i32*> @load.v4i64.0001(<4 x i32*> %arg) sanitize_address { ; ALL-LABEL: @load.v4i64.0001 %p = load <4 x i32*>*, <4 x i32*>** @v4i64, align 8 ; NOLOAD-NOT: call void @__asan_load ; LOAD: [[GEP3:%[0-9A-Za-z]+]] = getelementptr <4 x i32*>, <4 x i32*>* %p, i64 0, i64 3 ; LOAD: [[PGEP3:%[0-9A-Za-z]+]] = ptrtoint i32** [[GEP3]] to i64 ; LOAD: call void @__asan_load8(i64 [[PGEP3]]) ; LOAD: tail call <4 x i32*> @llvm.masked.load.v4p0i32.p0v4p0i32(<4 x i32*>* %p, i32 8, <4 x i1> <i1 false, i1 false, i1 false, i1 true>, <4 x i32*> %arg) %res = tail call <4 x i32*> @llvm.masked.load.v4p0i32.p0v4p0i32(<4 x i32*>* %p, i32 8, <4 x i1> <i1 false, i1 false, i1 false, i1 true>, <4 x i32*> %arg) ret <4 x i32*> %res } define <4 x float> @load.v4f32.variable(<4 x float> %arg, <4 x i1> %mask) sanitize_address { ; ALL-LABEL: @load.v4f32.variable %p = load <4 x float>*, <4 x float>** @v4f32, align 8 ; LOAD: [[MASK0:%[0-9A-Za-z]+]] = extractelement <4 x i1> %mask, i64 0 ; LOAD: br i1 [[MASK0]], label %[[THEN0:[0-9A-Za-z]+]], label %[[AFTER0:[0-9A-Za-z]+]] ; LOAD: [[THEN0]]: ; LOAD: [[GEP0:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 0 ; LOAD: [[PGEP0:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP0]] to i64 ; LOAD: call void @__asan_load4(i64 [[PGEP0]]) ; LOAD: br label %[[AFTER0]] ; LOAD: [[AFTER0]]: ; LOAD: [[MASK1:%[0-9A-Za-z]+]] = extractelement <4 x i1> %mask, i64 1 ; LOAD: br i1 [[MASK1]], label %[[THEN1:[0-9A-Za-z]+]], label %[[AFTER1:[0-9A-Za-z]+]] ; LOAD: [[THEN1]]: ; LOAD: [[GEP1:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 1 ; LOAD: [[PGEP1:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP1]] to i64 ; LOAD: call void @__asan_load4(i64 [[PGEP1]]) ; LOAD: br label %[[AFTER1]] ; LOAD: [[AFTER1]]: ; LOAD: [[MASK2:%[0-9A-Za-z]+]] = extractelement <4 x i1> %mask, i64 2 ; LOAD: br i1 [[MASK2]], label %[[THEN2:[0-9A-Za-z]+]], label %[[AFTER2:[0-9A-Za-z]+]] ; LOAD: [[THEN2]]: ; LOAD: [[GEP2:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 2 ; LOAD: [[PGEP2:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP2]] to i64 ; LOAD: call void @__asan_load4(i64 [[PGEP2]]) ; LOAD: br label %[[AFTER2]] ; LOAD: [[AFTER2]]: ; LOAD: [[MASK3:%[0-9A-Za-z]+]] = extractelement <4 x i1> %mask, i64 3 ; LOAD: br i1 [[MASK3]], label %[[THEN3:[0-9A-Za-z]+]], label %[[AFTER3:[0-9A-Za-z]+]] ; LOAD: [[THEN3]]: ; LOAD: [[GEP3:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 3 ; LOAD: [[PGEP3:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP3]] to i64 ; LOAD: call void @__asan_load4(i64 [[PGEP3]]) ; LOAD: br label %[[AFTER3]] ; LOAD: [[AFTER3]]: ; LOAD: tail call <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %p, i32 4, <4 x i1> %mask, <4 x float> %arg) %res = tail call <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %p, i32 4, <4 x i1> %mask, <4 x float> %arg) ret <4 x float> %res } ;; Load using two masked.loads, which should instrument them both. define <4 x float> @load.v4f32.1001.split(<4 x float> %arg) sanitize_address { ; BOTH-LABEL: @load.v4f32.1001 %p = load <4 x float>*, <4 x float>** @v4f32, align 8 ; LOAD: [[GEP0:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 0 ; LOAD: [[PGEP0:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP0]] to i64 ; LOAD: call void @__asan_load4(i64 [[PGEP0]]) ; LOAD: %res = tail call <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %p, i32 4, <4 x i1> <i1 true, i1 false, i1 false, i1 false>, <4 x float> %arg) %res = tail call <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %p, i32 4, <4 x i1> <i1 true, i1 false, i1 false, i1 false>, <4 x float> %arg) ; LOAD: [[GEP3:%[0-9A-Za-z]+]] = getelementptr <4 x float>, <4 x float>* %p, i64 0, i64 3 ; LOAD: [[PGEP3:%[0-9A-Za-z]+]] = ptrtoint float* [[GEP3]] to i64 ; LOAD: call void @__asan_load4(i64 [[PGEP3]]) ; LOAD: tail call <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %p, i32 4, <4 x i1> <i1 false, i1 false, i1 false, i1 true>, <4 x float> %res) %res2 = tail call <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %p, i32 4, <4 x i1> <i1 false, i1 false, i1 false, i1 true>, <4 x float> %res) ret <4 x float> %res2 } ;; Load using a masked.load after a full load. Shouldn't instrument the second one. define <4 x float> @load.v4f32.1001.after.full.load(<4 x float> %arg) sanitize_address { ; BOTH-LABEL: @load.v4f32.1001.after.full.load %p = load <4 x float>*, <4 x float>** @v4f32, align 8 ; LOAD: [[PTRTOINT:%[0-9A-Za-z]+]] = ptrtoint <4 x float>* %p to i64 ; LOAD: call void @__asan_load16(i64 [[PTRTOINT]]) ; LOAD: %res = load <4 x float>, <4 x float>* %p %res = load <4 x float>, <4 x float>* %p ; LOAD-NOT: call void @__asan_load ; LOAD: tail call <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %p, i32 4, <4 x i1> <i1 false, i1 false, i1 false, i1 true>, <4 x float> %arg) %res2 = tail call <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %p, i32 4, <4 x i1> <i1 false, i1 false, i1 false, i1 true>, <4 x float> %arg) ret <4 x float> %res2 }