; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=riscv32 -mattr=+f -verify-machineinstrs < %s \ ; RUN: | FileCheck %s -check-prefix=RV32IF ; Exercises the ILP32 calling convention code in the case that f32 is a legal ; type. As well as testing that lowering is correct, these tests also aim to ; check that floating point load/store or integer load/store is chosen ; optimally when floats are passed on the stack. define float @onstack_f32_noop(i64 %a, i64 %b, i64 %c, i64 %d, float %e, float %f) nounwind { ; RV32IF-LABEL: onstack_f32_noop: ; RV32IF: # %bb.0: ; RV32IF-NEXT: lw a0, 4(sp) ; RV32IF-NEXT: ret ret float %f } define float @onstack_f32_fadd(i64 %a, i64 %b, i64 %c, i64 %d, float %e, float %f) nounwind { ; RV32IF-LABEL: onstack_f32_fadd: ; RV32IF: # %bb.0: ; RV32IF-NEXT: flw ft0, 4(sp) ; RV32IF-NEXT: flw ft1, 0(sp) ; RV32IF-NEXT: fadd.s ft0, ft1, ft0 ; RV32IF-NEXT: fmv.x.w a0, ft0 ; RV32IF-NEXT: ret %1 = fadd float %e, %f ret float %1 } define float @caller_onstack_f32_noop(float %a) nounwind { ; RV32IF-LABEL: caller_onstack_f32_noop: ; RV32IF: # %bb.0: ; RV32IF-NEXT: addi sp, sp, -16 ; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32IF-NEXT: sw a0, 4(sp) ; RV32IF-NEXT: lui a1, 264704 ; RV32IF-NEXT: li a0, 1 ; RV32IF-NEXT: li a2, 2 ; RV32IF-NEXT: li a4, 3 ; RV32IF-NEXT: li a6, 4 ; RV32IF-NEXT: sw a1, 0(sp) ; RV32IF-NEXT: li a1, 0 ; RV32IF-NEXT: li a3, 0 ; RV32IF-NEXT: li a5, 0 ; RV32IF-NEXT: li a7, 0 ; RV32IF-NEXT: call onstack_f32_noop@plt ; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32IF-NEXT: addi sp, sp, 16 ; RV32IF-NEXT: ret %1 = call float @onstack_f32_noop(i64 1, i64 2, i64 3, i64 4, float 5.0, float %a) ret float %1 } define float @caller_onstack_f32_fadd(float %a, float %b) nounwind { ; RV32IF-LABEL: caller_onstack_f32_fadd: ; RV32IF: # %bb.0: ; RV32IF-NEXT: addi sp, sp, -16 ; RV32IF-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32IF-NEXT: fmv.w.x ft0, a1 ; RV32IF-NEXT: fmv.w.x ft1, a0 ; RV32IF-NEXT: fadd.s ft2, ft1, ft0 ; RV32IF-NEXT: fsub.s ft0, ft0, ft1 ; RV32IF-NEXT: fsw ft0, 4(sp) ; RV32IF-NEXT: li a0, 1 ; RV32IF-NEXT: li a2, 2 ; RV32IF-NEXT: li a4, 3 ; RV32IF-NEXT: li a6, 4 ; RV32IF-NEXT: fsw ft2, 0(sp) ; RV32IF-NEXT: li a1, 0 ; RV32IF-NEXT: li a3, 0 ; RV32IF-NEXT: li a5, 0 ; RV32IF-NEXT: li a7, 0 ; RV32IF-NEXT: call onstack_f32_noop@plt ; RV32IF-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32IF-NEXT: addi sp, sp, 16 ; RV32IF-NEXT: ret %1 = fadd float %a, %b %2 = fsub float %b, %a %3 = call float @onstack_f32_noop(i64 1, i64 2, i64 3, i64 4, float %1, float %2) ret float %3 }