; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -passes=instcombine -S | FileCheck %s target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" define i32 @test2(float %f) { ; CHECK-LABEL: @test2( ; CHECK-NEXT: [[T5:%.*]] = fmul float [[F:%.*]], [[F]] ; CHECK-NEXT: [[T21:%.*]] = bitcast float [[T5]] to i32 ; CHECK-NEXT: ret i32 [[T21]] ; %t5 = fmul float %f, %f %t9 = insertelement <4 x float> poison, float %t5, i32 0 %t10 = insertelement <4 x float> %t9, float 0.000000e+00, i32 1 %t11 = insertelement <4 x float> %t10, float 0.000000e+00, i32 2 %t12 = insertelement <4 x float> %t11, float 0.000000e+00, i32 3 %t19 = bitcast <4 x float> %t12 to <4 x i32> %t21 = extractelement <4 x i32> %t19, i32 0 ret i32 %t21 } define void @get_image() nounwind { ; CHECK-LABEL: @get_image( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = call i32 @fgetc(i8* null) #[[ATTR0:[0-9]+]] ; CHECK-NEXT: br i1 false, label [[BB2:%.*]], label [[BB3:%.*]] ; CHECK: bb2: ; CHECK-NEXT: br label [[BB3]] ; CHECK: bb3: ; CHECK-NEXT: unreachable ; entry: %0 = call i32 @fgetc(i8* null) nounwind %1 = trunc i32 %0 to i8 %t2 = insertelement <100 x i8> zeroinitializer, i8 %1, i32 1 %t1 = extractelement <100 x i8> %t2, i32 0 %2 = icmp eq i8 %t1, 80 br i1 %2, label %bb2, label %bb3 bb2: ; preds = %entry br label %bb3 bb3: ; preds = %bb2, %entry unreachable } ; PR4340 define void @vac(<4 x float>* nocapture %a) nounwind { ; CHECK-LABEL: @vac( ; CHECK-NEXT: entry: ; CHECK-NEXT: store <4 x float> zeroinitializer, <4 x float>* [[A:%.*]], align 16 ; CHECK-NEXT: ret void ; entry: %t1 = load <4 x float>, <4 x float>* %a ; <<4 x float>> [#uses=1] %vecins = insertelement <4 x float> %t1, float 0.000000e+00, i32 0 ; <<4 x float>> [#uses=1] %vecins4 = insertelement <4 x float> %vecins, float 0.000000e+00, i32 1; <<4 x float>> [#uses=1] %vecins6 = insertelement <4 x float> %vecins4, float 0.000000e+00, i32 2; <<4 x float>> [#uses=1] %vecins8 = insertelement <4 x float> %vecins6, float 0.000000e+00, i32 3; <<4 x float>> [#uses=1] store <4 x float> %vecins8, <4 x float>* %a ret void } declare i32 @fgetc(i8*) define <4 x float> @dead_shuffle_elt(<4 x float> %x, <2 x float> %y) nounwind { ; CHECK-LABEL: @dead_shuffle_elt( ; CHECK-NEXT: [[SHUFFLE_I:%.*]] = shufflevector <2 x float> [[Y:%.*]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: [[SHUFFLE9_I:%.*]] = shufflevector <4 x float> [[SHUFFLE_I]], <4 x float> [[X:%.*]], <4 x i32> <i32 0, i32 1, i32 6, i32 7> ; CHECK-NEXT: ret <4 x float> [[SHUFFLE9_I]] ; %shuffle.i = shufflevector <2 x float> %y, <2 x float> %y, <4 x i32> <i32 0, i32 1, i32 0, i32 1> %shuffle9.i = shufflevector <4 x float> %x, <4 x float> %shuffle.i, <4 x i32> <i32 4, i32 5, i32 2, i32 3> ret <4 x float> %shuffle9.i } define <2 x float> @test_fptrunc(double %f) { ; CHECK-LABEL: @test_fptrunc( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> <double poison, double 0.000000e+00>, double [[F:%.*]], i64 0 ; CHECK-NEXT: [[TMP2:%.*]] = fptrunc <2 x double> [[TMP1]] to <2 x float> ; CHECK-NEXT: ret <2 x float> [[TMP2]] ; %t9 = insertelement <4 x double> poison, double %f, i32 0 %t10 = insertelement <4 x double> %t9, double 0.000000e+00, i32 1 %t11 = insertelement <4 x double> %t10, double 0.000000e+00, i32 2 %t12 = insertelement <4 x double> %t11, double 0.000000e+00, i32 3 %t5 = fptrunc <4 x double> %t12 to <4 x float> %ret = shufflevector <4 x float> %t5, <4 x float> poison, <2 x i32> <i32 0, i32 1> ret <2 x float> %ret } define <2 x double> @test_fpext(float %f) { ; CHECK-LABEL: @test_fpext( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x float> <float poison, float 0.000000e+00>, float [[F:%.*]], i64 0 ; CHECK-NEXT: [[TMP2:%.*]] = fpext <2 x float> [[TMP1]] to <2 x double> ; CHECK-NEXT: ret <2 x double> [[TMP2]] ; %t9 = insertelement <4 x float> poison, float %f, i32 0 %t10 = insertelement <4 x float> %t9, float 0.000000e+00, i32 1 %t11 = insertelement <4 x float> %t10, float 0.000000e+00, i32 2 %t12 = insertelement <4 x float> %t11, float 0.000000e+00, i32 3 %t5 = fpext <4 x float> %t12 to <4 x double> %ret = shufflevector <4 x double> %t5, <4 x double> poison, <2 x i32> <i32 0, i32 1> ret <2 x double> %ret } define <4 x double> @test_shuffle(<4 x double> %f) { ; CHECK-LABEL: @test_shuffle( ; CHECK-NEXT: [[RET1:%.*]] = insertelement <4 x double> [[F:%.*]], double 1.000000e+00, i64 3 ; CHECK-NEXT: ret <4 x double> [[RET1]] ; %ret = shufflevector <4 x double> %f, <4 x double> <double undef, double 1.0, double undef, double undef>, <4 x i32> <i32 0, i32 1, i32 2, i32 5> ret <4 x double> %ret } define <4 x float> @test_select(float %f, float %g) { ; CHECK-LABEL: @test_select( ; CHECK-NEXT: [[A3:%.*]] = insertelement <4 x float> <float poison, float poison, float poison, float 3.000000e+00>, float [[F:%.*]], i64 0 ; CHECK-NEXT: [[RET:%.*]] = shufflevector <4 x float> [[A3]], <4 x float> <float poison, float 4.000000e+00, float 5.000000e+00, float poison>, <4 x i32> <i32 0, i32 5, i32 6, i32 3> ; CHECK-NEXT: ret <4 x float> [[RET]] ; %a0 = insertelement <4 x float> poison, float %f, i32 0 %a1 = insertelement <4 x float> %a0, float 1.000000e+00, i32 1 %a2 = insertelement <4 x float> %a1, float 2.000000e+00, i32 2 %a3 = insertelement <4 x float> %a2, float 3.000000e+00, i32 3 %b0 = insertelement <4 x float> poison, float %g, i32 0 %b1 = insertelement <4 x float> %b0, float 4.000000e+00, i32 1 %b2 = insertelement <4 x float> %b1, float 5.000000e+00, i32 2 %b3 = insertelement <4 x float> %b2, float 6.000000e+00, i32 3 %ret = select <4 x i1> <i1 true, i1 false, i1 false, i1 true>, <4 x float> %a3, <4 x float> %b3 ret <4 x float> %ret } ; Check that instcombine doesn't wrongly fold away the select completely. define <2 x i64> @PR24922(<2 x i64> %v) { ; CHECK-LABEL: @PR24922( ; CHECK-NEXT: [[RESULT1:%.*]] = insertelement <2 x i64> [[V:%.*]], i64 0, i64 0 ; CHECK-NEXT: ret <2 x i64> [[RESULT1]] ; %result = select <2 x i1> <i1 icmp eq (i64 extractelement (<2 x i64> bitcast (<4 x i32> <i32 15, i32 15, i32 15, i32 15> to <2 x i64>), i64 0), i64 0), i1 true>, <2 x i64> %v, <2 x i64> zeroinitializer ret <2 x i64> %result } ; The shuffle only demands the 0th (undef) element of 'out123', so everything should fold away. define <4 x float> @inselt_shuf_no_demand(float %a1, float %a2, float %a3) { ; CHECK-LABEL: @inselt_shuf_no_demand( ; CHECK-NEXT: ret <4 x float> undef ; %out1 = insertelement <4 x float> poison, float %a1, i32 1 %out12 = insertelement <4 x float> %out1, float %a2, i32 2 %out123 = insertelement <4 x float> %out12, float %a3, i32 3 %shuffle = shufflevector <4 x float> %out123, <4 x float> poison, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef> ret <4 x float> %shuffle } ; The shuffle only demands the 0th (undef) element of 'out123', so everything should fold away. define <4 x float> @inselt_shuf_no_demand_commute(float %a1, float %a2, float %a3) { ; CHECK-LABEL: @inselt_shuf_no_demand_commute( ; CHECK-NEXT: ret <4 x float> undef ; %out1 = insertelement <4 x float> poison, float %a1, i32 1 %out12 = insertelement <4 x float> %out1, float %a2, i32 2 %out123 = insertelement <4 x float> %out12, float %a3, i32 3 %shuffle = shufflevector <4 x float> undef, <4 x float> %out123, <4 x i32> <i32 4, i32 undef, i32 undef, i32 undef> ret <4 x float> %shuffle } ; The add uses 'out012' giving it multiple uses after the shuffle is transformed to also ; use 'out012'. The analysis should be able to see past that. define <4 x i32> @inselt_shuf_no_demand_multiuse(i32 %a0, i32 %a1, <4 x i32> %b) { ; CHECK-LABEL: @inselt_shuf_no_demand_multiuse( ; CHECK-NEXT: [[OUT0:%.*]] = insertelement <4 x i32> poison, i32 [[A0:%.*]], i64 0 ; CHECK-NEXT: [[OUT01:%.*]] = insertelement <4 x i32> [[OUT0]], i32 [[A1:%.*]], i64 1 ; CHECK-NEXT: [[FOO:%.*]] = add <4 x i32> [[OUT01]], [[B:%.*]] ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[FOO]], <4 x i32> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: ret <4 x i32> [[SHUFFLE]] ; %out0 = insertelement <4 x i32> poison, i32 %a0, i32 0 %out01 = insertelement <4 x i32> %out0, i32 %a1, i32 1 %out012 = insertelement <4 x i32> %out01, i32 %a0, i32 2 %foo = add <4 x i32> %out012, %b %out0123 = insertelement <4 x i32> %foo, i32 %a1, i32 3 %shuffle = shufflevector <4 x i32> %out0123, <4 x i32> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> ret <4 x i32> %shuffle } define <4 x float> @inselt_shuf_no_demand_bogus_insert_index_in_chain(float %a1, float %a2, float %a3, i32 %variable_index) { ; CHECK-LABEL: @inselt_shuf_no_demand_bogus_insert_index_in_chain( ; CHECK-NEXT: [[OUT12:%.*]] = insertelement <4 x float> poison, float [[A2:%.*]], i32 [[VARIABLE_INDEX:%.*]] ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x float> [[OUT12]], <4 x float> poison, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef> ; CHECK-NEXT: ret <4 x float> [[SHUFFLE]] ; %out1 = insertelement <4 x float> poison, float %a1, i32 1 %out12 = insertelement <4 x float> %out1, float %a2, i32 %variable_index ; something unexpected %out123 = insertelement <4 x float> %out12, float %a3, i32 3 %shuffle = shufflevector <4 x float> %out123, <4 x float> poison, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef> ret <4 x float> %shuffle } ; Test undef replacement in constant vector elements with binops. define <3 x i8> @shuf_add(<3 x i8> %x) { ; CHECK-LABEL: @shuf_add( ; CHECK-NEXT: [[BO:%.*]] = add nsw <3 x i8> [[X:%.*]], <i8 poison, i8 2, i8 3> ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 1, i32 undef, i32 2> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = add nsw <3 x i8> %x, <i8 1, i8 2, i8 3> %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 1, i32 undef, i32 2> ret <3 x i8> %r } define <3 x i8> @shuf_sub(<3 x i8> %x) { ; CHECK-LABEL: @shuf_sub( ; CHECK-NEXT: [[BO:%.*]] = sub nuw <3 x i8> <i8 1, i8 poison, i8 3>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 0, i32 undef, i32 2> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = sub nuw <3 x i8> <i8 1, i8 2, i8 3>, %x %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 0, i32 undef, i32 2> ret <3 x i8> %r } define <3 x i8> @shuf_mul(<3 x i8> %x) { ; CHECK-LABEL: @shuf_mul( ; CHECK-NEXT: [[BO:%.*]] = mul nsw <3 x i8> [[X:%.*]], <i8 1, i8 poison, i8 3> ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 0, i32 2, i32 0> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = mul nsw <3 x i8> %x, <i8 1, i8 2, i8 3> %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 0, i32 2, i32 0> ret <3 x i8> %r } define <3 x i8> @shuf_and(<3 x i8> %x) { ; CHECK-LABEL: @shuf_and( ; CHECK-NEXT: [[BO:%.*]] = and <3 x i8> [[X:%.*]], <i8 1, i8 2, i8 poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 1, i32 1, i32 0> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = and <3 x i8> %x, <i8 1, i8 2, i8 3> %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 1, i32 1, i32 0> ret <3 x i8> %r } define <3 x i8> @shuf_or(<3 x i8> %x) { ; CHECK-LABEL: @shuf_or( ; CHECK-NEXT: [[BO:%.*]] = or <3 x i8> [[X:%.*]], <i8 1, i8 2, i8 poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 1, i32 undef, i32 0> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = or <3 x i8> %x, <i8 1, i8 2, i8 3> %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 1, i32 undef, i32 0> ret <3 x i8> %r } define <3 x i8> @shuf_xor(<3 x i8> %x) { ; CHECK-LABEL: @shuf_xor( ; CHECK-NEXT: [[BO:%.*]] = xor <3 x i8> [[X:%.*]], <i8 1, i8 poison, i8 3> ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 2, i32 undef, i32 0> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = xor <3 x i8> %x, <i8 1, i8 2, i8 3> %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 2, i32 undef, i32 0> ret <3 x i8> %r } define <3 x i8> @shuf_lshr_const_op0(<3 x i8> %x) { ; CHECK-LABEL: @shuf_lshr_const_op0( ; CHECK-NEXT: [[BO:%.*]] = lshr <3 x i8> <i8 1, i8 2, i8 3>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 2, i32 1, i32 undef> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = lshr <3 x i8> <i8 1, i8 2, i8 3>, %x %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 2, i32 1, i32 undef> ret <3 x i8> %r } define <3 x i8> @shuf_lshr_const_op1(<3 x i8> %x) { ; CHECK-LABEL: @shuf_lshr_const_op1( ; CHECK-NEXT: [[BO:%.*]] = lshr exact <3 x i8> [[X:%.*]], <i8 1, i8 2, i8 3> ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 2, i32 1, i32 undef> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = lshr exact <3 x i8> %x, <i8 1, i8 2, i8 3> %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 2, i32 1, i32 undef> ret <3 x i8> %r } define <3 x i8> @shuf_ashr_const_op0(<3 x i8> %x) { ; CHECK-LABEL: @shuf_ashr_const_op0( ; CHECK-NEXT: [[BO:%.*]] = lshr <3 x i8> <i8 1, i8 2, i8 3>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 0, i32 undef, i32 1> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = ashr <3 x i8> <i8 1, i8 2, i8 3>, %x %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 0, i32 undef, i32 1> ret <3 x i8> %r } define <3 x i8> @shuf_ashr_const_op1(<3 x i8> %x) { ; CHECK-LABEL: @shuf_ashr_const_op1( ; CHECK-NEXT: [[BO:%.*]] = ashr exact <3 x i8> [[X:%.*]], <i8 1, i8 2, i8 3> ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 0, i32 undef, i32 1> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = ashr exact <3 x i8> %x, <i8 1, i8 2, i8 3> %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 0, i32 undef, i32 1> ret <3 x i8> %r } define <3 x i8> @shuf_shl_const_op0(<3 x i8> %x) { ; CHECK-LABEL: @shuf_shl_const_op0( ; CHECK-NEXT: [[BO:%.*]] = shl nsw <3 x i8> <i8 1, i8 2, i8 3>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 2, i32 undef, i32 0> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = shl nsw <3 x i8> <i8 1, i8 2, i8 3>, %x %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 2, i32 undef, i32 0> ret <3 x i8> %r } define <3 x i8> @shuf_shl_const_op1(<3 x i8> %x) { ; CHECK-LABEL: @shuf_shl_const_op1( ; CHECK-NEXT: [[BO:%.*]] = shl nuw <3 x i8> [[X:%.*]], <i8 1, i8 2, i8 3> ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 2, i32 undef, i32 0> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = shl nuw <3 x i8> %x, <i8 1, i8 2, i8 3> %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 2, i32 undef, i32 0> ret <3 x i8> %r } define <3 x i8> @shuf_sdiv_const_op0(<3 x i8> %x) { ; CHECK-LABEL: @shuf_sdiv_const_op0( ; CHECK-NEXT: [[BO:%.*]] = sdiv exact <3 x i8> <i8 1, i8 2, i8 3>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 0, i32 undef, i32 1> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = sdiv exact <3 x i8> <i8 1, i8 2, i8 3>, %x %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 0, i32 undef, i32 1> ret <3 x i8> %r } define <3 x i8> @shuf_sdiv_const_op1(<3 x i8> %x) { ; CHECK-LABEL: @shuf_sdiv_const_op1( ; CHECK-NEXT: [[BO:%.*]] = sdiv <3 x i8> [[X:%.*]], <i8 1, i8 2, i8 3> ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 1, i32 undef, i32 0> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = sdiv <3 x i8> %x, <i8 1, i8 2, i8 3> %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 1, i32 undef, i32 0> ret <3 x i8> %r } define <3 x i8> @shuf_srem_const_op0(<3 x i8> %x) { ; CHECK-LABEL: @shuf_srem_const_op0( ; CHECK-NEXT: [[BO:%.*]] = srem <3 x i8> <i8 1, i8 2, i8 3>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 1, i32 undef, i32 2> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = srem <3 x i8> <i8 1, i8 2, i8 3>, %x %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 1, i32 undef, i32 2> ret <3 x i8> %r } define <3 x i8> @shuf_srem_const_op1(<3 x i8> %x) { ; CHECK-LABEL: @shuf_srem_const_op1( ; CHECK-NEXT: [[BO:%.*]] = srem <3 x i8> [[X:%.*]], <i8 1, i8 2, i8 3> ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 2, i32 undef, i32 1> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = srem <3 x i8> %x, <i8 1, i8 2, i8 3> %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 2, i32 undef, i32 1> ret <3 x i8> %r } define <3 x i8> @shuf_udiv_const_op0(<3 x i8> %x) { ; CHECK-LABEL: @shuf_udiv_const_op0( ; CHECK-NEXT: [[BO:%.*]] = udiv exact <3 x i8> <i8 1, i8 2, i8 3>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 2, i32 undef, i32 0> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = udiv exact <3 x i8> <i8 1, i8 2, i8 3>, %x %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 2, i32 undef, i32 0> ret <3 x i8> %r } define <3 x i8> @shuf_udiv_const_op1(<3 x i8> %x) { ; CHECK-LABEL: @shuf_udiv_const_op1( ; CHECK-NEXT: [[BO:%.*]] = udiv <3 x i8> [[X:%.*]], <i8 1, i8 2, i8 3> ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 2, i32 undef, i32 0> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = udiv <3 x i8> %x, <i8 1, i8 2, i8 3> %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 2, i32 undef, i32 0> ret <3 x i8> %r } define <3 x i8> @shuf_urem_const_op0(<3 x i8> %x) { ; CHECK-LABEL: @shuf_urem_const_op0( ; CHECK-NEXT: [[BO:%.*]] = urem <3 x i8> <i8 1, i8 2, i8 3>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 2, i32 1, i32 undef> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = urem <3 x i8> <i8 1, i8 2, i8 3>, %x %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 2, i32 1, i32 undef> ret <3 x i8> %r } define <3 x i8> @shuf_urem_const_op1(<3 x i8> %x) { ; CHECK-LABEL: @shuf_urem_const_op1( ; CHECK-NEXT: [[BO:%.*]] = urem <3 x i8> [[X:%.*]], <i8 1, i8 2, i8 3> ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x i8> [[BO]], <3 x i8> poison, <3 x i32> <i32 undef, i32 1, i32 0> ; CHECK-NEXT: ret <3 x i8> [[R]] ; %bo = urem <3 x i8> %x, <i8 1, i8 2, i8 3> %r = shufflevector <3 x i8> %bo, <3 x i8> poison, <3 x i32> <i32 undef, i32 1, i32 0> ret <3 x i8> %r } define <3 x float> @shuf_fadd(<3 x float> %x) { ; CHECK-LABEL: @shuf_fadd( ; CHECK-NEXT: [[BO:%.*]] = fadd <3 x float> [[X:%.*]], <float 1.000000e+00, float 2.000000e+00, float poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x float> [[BO]], <3 x float> poison, <3 x i32> <i32 undef, i32 1, i32 0> ; CHECK-NEXT: ret <3 x float> [[R]] ; %bo = fadd <3 x float> %x, <float 1.0, float 2.0, float 3.0> %r = shufflevector <3 x float> %bo, <3 x float> poison, <3 x i32> <i32 undef, i32 1, i32 0> ret <3 x float> %r } define <3 x float> @shuf_fsub(<3 x float> %x) { ; CHECK-LABEL: @shuf_fsub( ; CHECK-NEXT: [[BO:%.*]] = fsub fast <3 x float> <float 1.000000e+00, float poison, float 3.000000e+00>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x float> [[BO]], <3 x float> poison, <3 x i32> <i32 undef, i32 0, i32 2> ; CHECK-NEXT: ret <3 x float> [[R]] ; %bo = fsub fast <3 x float> <float 1.0, float 2.0, float 3.0>, %x %r = shufflevector <3 x float> %bo, <3 x float> poison, <3 x i32> <i32 undef, i32 0, i32 2> ret <3 x float> %r } define <3 x float> @shuf_fmul(<3 x float> %x) { ; CHECK-LABEL: @shuf_fmul( ; CHECK-NEXT: [[BO:%.*]] = fmul reassoc <3 x float> [[X:%.*]], <float 1.000000e+00, float 2.000000e+00, float poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x float> [[BO]], <3 x float> poison, <3 x i32> <i32 undef, i32 1, i32 0> ; CHECK-NEXT: ret <3 x float> [[R]] ; %bo = fmul reassoc <3 x float> %x, <float 1.0, float 2.0, float 3.0> %r = shufflevector <3 x float> %bo, <3 x float> poison, <3 x i32> <i32 undef, i32 1, i32 0> ret <3 x float> %r } define <3 x float> @shuf_fdiv_const_op0(<3 x float> %x) { ; CHECK-LABEL: @shuf_fdiv_const_op0( ; CHECK-NEXT: [[BO:%.*]] = fdiv reassoc ninf <3 x float> <float 1.000000e+00, float poison, float 3.000000e+00>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x float> [[BO]], <3 x float> poison, <3 x i32> <i32 undef, i32 0, i32 2> ; CHECK-NEXT: ret <3 x float> [[R]] ; %bo = fdiv ninf reassoc <3 x float> <float 1.0, float 2.0, float 3.0>, %x %r = shufflevector <3 x float> %bo, <3 x float> poison, <3 x i32> <i32 undef, i32 0, i32 2> ret <3 x float> %r } define <3 x float> @shuf_fdiv_const_op1(<3 x float> %x) { ; CHECK-LABEL: @shuf_fdiv_const_op1( ; CHECK-NEXT: [[BO:%.*]] = fdiv nnan ninf <3 x float> [[X:%.*]], <float 1.000000e+00, float 2.000000e+00, float poison> ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x float> [[BO]], <3 x float> poison, <3 x i32> <i32 undef, i32 1, i32 0> ; CHECK-NEXT: ret <3 x float> [[R]] ; %bo = fdiv ninf nnan <3 x float> %x, <float 1.0, float 2.0, float 3.0> %r = shufflevector <3 x float> %bo, <3 x float> poison, <3 x i32> <i32 undef, i32 1, i32 0> ret <3 x float> %r } define <3 x float> @shuf_frem_const_op0(<3 x float> %x) { ; CHECK-LABEL: @shuf_frem_const_op0( ; CHECK-NEXT: [[BO:%.*]] = frem nnan <3 x float> <float 1.000000e+00, float poison, float 3.000000e+00>, [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x float> [[BO]], <3 x float> poison, <3 x i32> <i32 undef, i32 2, i32 0> ; CHECK-NEXT: ret <3 x float> [[R]] ; %bo = frem nnan <3 x float> <float 1.0, float 2.0, float 3.0>, %x %r = shufflevector <3 x float> %bo, <3 x float> poison, <3 x i32> <i32 undef, i32 2, i32 0> ret <3 x float> %r } define <3 x float> @shuf_frem_const_op1(<3 x float> %x) { ; CHECK-LABEL: @shuf_frem_const_op1( ; CHECK-NEXT: [[BO:%.*]] = frem reassoc ninf <3 x float> [[X:%.*]], <float poison, float 2.000000e+00, float 3.000000e+00> ; CHECK-NEXT: [[R:%.*]] = shufflevector <3 x float> [[BO]], <3 x float> poison, <3 x i32> <i32 1, i32 undef, i32 2> ; CHECK-NEXT: ret <3 x float> [[R]] ; %bo = frem ninf reassoc <3 x float> %x, <float 1.0, float 2.0, float 3.0> %r = shufflevector <3 x float> %bo, <3 x float> poison, <3 x i32> <i32 1, i32 undef, i32 2> ret <3 x float> %r } define i32* @gep_vbase_w_s_idx(<2 x i32*> %base, i64 %index) { ; CHECK-LABEL: @gep_vbase_w_s_idx( ; CHECK-NEXT: [[TMP1:%.*]] = extractelement <2 x i32*> [[BASE:%.*]], i64 1 ; CHECK-NEXT: [[EE:%.*]] = getelementptr i32, i32* [[TMP1]], i64 [[INDEX:%.*]] ; CHECK-NEXT: ret i32* [[EE]] ; %gep = getelementptr i32, <2 x i32*> %base, i64 %index %ee = extractelement <2 x i32*> %gep, i32 1 ret i32* %ee } define i32* @gep_splat_base_w_s_idx(i32* %base) { ; CHECK-LABEL: @gep_splat_base_w_s_idx( ; CHECK-NEXT: [[EE:%.*]] = getelementptr i32, i32* [[BASE:%.*]], i64 1 ; CHECK-NEXT: ret i32* [[EE]] ; %basevec1 = insertelement <2 x i32*> poison, i32* %base, i32 0 %basevec2 = shufflevector <2 x i32*> %basevec1, <2 x i32*> poison, <2 x i32> zeroinitializer %gep = getelementptr i32, <2 x i32*> %basevec2, i64 1 %ee = extractelement <2 x i32*> %gep, i32 1 ret i32* %ee } define i32* @gep_splat_base_w_cv_idx(i32* %base) { ; CHECK-LABEL: @gep_splat_base_w_cv_idx( ; CHECK-NEXT: [[BASEVEC2:%.*]] = insertelement <2 x i32*> poison, i32* [[BASE:%.*]], i64 1 ; CHECK-NEXT: [[GEP:%.*]] = getelementptr i32, <2 x i32*> [[BASEVEC2]], <2 x i64> <i64 poison, i64 1> ; CHECK-NEXT: [[EE:%.*]] = extractelement <2 x i32*> [[GEP]], i64 1 ; CHECK-NEXT: ret i32* [[EE]] ; %basevec1 = insertelement <2 x i32*> poison, i32* %base, i32 0 %basevec2 = shufflevector <2 x i32*> %basevec1, <2 x i32*> poison, <2 x i32> zeroinitializer %gep = getelementptr i32, <2 x i32*> %basevec2, <2 x i64> <i64 0, i64 1> %ee = extractelement <2 x i32*> %gep, i32 1 ret i32* %ee } define i32* @gep_splat_base_w_vidx(i32* %base, <2 x i64> %idxvec) { ; CHECK-LABEL: @gep_splat_base_w_vidx( ; CHECK-NEXT: [[BASEVEC2:%.*]] = insertelement <2 x i32*> poison, i32* [[BASE:%.*]], i64 1 ; CHECK-NEXT: [[GEP:%.*]] = getelementptr i32, <2 x i32*> [[BASEVEC2]], <2 x i64> [[IDXVEC:%.*]] ; CHECK-NEXT: [[EE:%.*]] = extractelement <2 x i32*> [[GEP]], i64 1 ; CHECK-NEXT: ret i32* [[EE]] ; %basevec1 = insertelement <2 x i32*> poison, i32* %base, i32 0 %basevec2 = shufflevector <2 x i32*> %basevec1, <2 x i32*> poison, <2 x i32> zeroinitializer %gep = getelementptr i32, <2 x i32*> %basevec2, <2 x i64> %idxvec %ee = extractelement <2 x i32*> %gep, i32 1 ret i32* %ee } @GLOBAL = internal global i32 zeroinitializer define i32* @gep_cvbase_w_s_idx(<2 x i32*> %base, i64 %raw_addr) { ; CHECK-LABEL: @gep_cvbase_w_s_idx( ; CHECK-NEXT: [[EE:%.*]] = getelementptr i32, i32* @GLOBAL, i64 [[RAW_ADDR:%.*]] ; CHECK-NEXT: ret i32* [[EE]] ; %gep = getelementptr i32, <2 x i32*> <i32* @GLOBAL, i32* @GLOBAL>, i64 %raw_addr %ee = extractelement <2 x i32*> %gep, i32 1 ret i32* %ee } define i32* @gep_cvbase_w_cv_idx(<2 x i32*> %base, i64 %raw_addr) { ; CHECK-LABEL: @gep_cvbase_w_cv_idx( ; CHECK-NEXT: ret i32* getelementptr inbounds (i32, i32* @GLOBAL, i64 1) ; %gep = getelementptr i32, <2 x i32*> <i32* @GLOBAL, i32* @GLOBAL>, <2 x i64> <i64 0, i64 1> %ee = extractelement <2 x i32*> %gep, i32 1 ret i32* %ee } define i32* @gep_sbase_w_cv_idx(i32* %base) { ; CHECK-LABEL: @gep_sbase_w_cv_idx( ; CHECK-NEXT: [[EE:%.*]] = getelementptr i32, i32* [[BASE:%.*]], i64 1 ; CHECK-NEXT: ret i32* [[EE]] ; %gep = getelementptr i32, i32* %base, <2 x i64> <i64 0, i64 1> %ee = extractelement <2 x i32*> %gep, i32 1 ret i32* %ee } define i32* @gep_sbase_w_splat_idx(i32* %base, i64 %idx) { ; CHECK-LABEL: @gep_sbase_w_splat_idx( ; CHECK-NEXT: [[EE:%.*]] = getelementptr i32, i32* [[BASE:%.*]], i64 [[IDX:%.*]] ; CHECK-NEXT: ret i32* [[EE]] ; %idxvec1 = insertelement <2 x i64> poison, i64 %idx, i32 0 %idxvec2 = shufflevector <2 x i64> %idxvec1, <2 x i64> poison, <2 x i32> zeroinitializer %gep = getelementptr i32, i32* %base, <2 x i64> %idxvec2 %ee = extractelement <2 x i32*> %gep, i32 1 ret i32* %ee } define i32* @gep_splat_both(i32* %base, i64 %idx) { ; CHECK-LABEL: @gep_splat_both( ; CHECK-NEXT: [[BASEVEC2:%.*]] = insertelement <2 x i32*> poison, i32* [[BASE:%.*]], i64 1 ; CHECK-NEXT: [[IDXVEC2:%.*]] = insertelement <2 x i64> poison, i64 [[IDX:%.*]], i64 1 ; CHECK-NEXT: [[GEP:%.*]] = getelementptr i32, <2 x i32*> [[BASEVEC2]], <2 x i64> [[IDXVEC2]] ; CHECK-NEXT: [[EE:%.*]] = extractelement <2 x i32*> [[GEP]], i64 1 ; CHECK-NEXT: ret i32* [[EE]] ; %basevec1 = insertelement <2 x i32*> poison, i32* %base, i32 0 %basevec2 = shufflevector <2 x i32*> %basevec1, <2 x i32*> poison, <2 x i32> zeroinitializer %idxvec1 = insertelement <2 x i64> poison, i64 %idx, i32 0 %idxvec2 = shufflevector <2 x i64> %idxvec1, <2 x i64> poison, <2 x i32> zeroinitializer %gep = getelementptr i32, <2 x i32*> %basevec2, <2 x i64> %idxvec2 %ee = extractelement <2 x i32*> %gep, i32 1 ret i32* %ee } define <2 x i32*> @gep_all_lanes_undef(i32* %base, i64 %idx) {; ; CHECK-LABEL: @gep_all_lanes_undef( ; CHECK-NEXT: [[BASEVEC:%.*]] = insertelement <2 x i32*> poison, i32* [[BASE:%.*]], i64 0 ; CHECK-NEXT: [[IDXVEC:%.*]] = insertelement <2 x i64> poison, i64 [[IDX:%.*]], i64 1 ; CHECK-NEXT: [[GEP:%.*]] = getelementptr i32, <2 x i32*> [[BASEVEC]], <2 x i64> [[IDXVEC]] ; CHECK-NEXT: ret <2 x i32*> [[GEP]] ; %basevec = insertelement <2 x i32*> poison, i32* %base, i32 0 %idxvec = insertelement <2 x i64> poison, i64 %idx, i32 1 %gep = getelementptr i32, <2 x i32*> %basevec, <2 x i64> %idxvec ret <2 x i32*> %gep } define i32* @gep_demanded_lane_undef(i32* %base, i64 %idx) { ; CHECK-LABEL: @gep_demanded_lane_undef( ; CHECK-NEXT: ret i32* undef ; %basevec = insertelement <2 x i32*> poison, i32* %base, i32 0 %idxvec = insertelement <2 x i64> poison, i64 %idx, i32 1 %gep = getelementptr i32, <2 x i32*> %basevec, <2 x i64> %idxvec %ee = extractelement <2 x i32*> %gep, i32 1 ret i32* %ee } ;; LangRef has an odd quirk around FCAs which make it illegal to use undef ;; indices. define i32* @PR41624(<2 x { i32, i32 }*> %a) { ; CHECK-LABEL: @PR41624( ; CHECK-NEXT: [[W:%.*]] = getelementptr { i32, i32 }, <2 x { i32, i32 }*> [[A:%.*]], <2 x i64> <i64 5, i64 5>, <2 x i32> zeroinitializer ; CHECK-NEXT: [[R:%.*]] = extractelement <2 x i32*> [[W]], i64 0 ; CHECK-NEXT: ret i32* [[R]] ; %w = getelementptr { i32, i32 }, <2 x { i32, i32 }*> %a, <2 x i64> <i64 5, i64 5>, <2 x i32> zeroinitializer %r = extractelement <2 x i32*> %w, i32 0 ret i32* %r } @global = external global [0 x i32], align 4 ; Make sure we don't get stuck in a loop turning the zeroinitializer into ; <0, undef, undef, undef> and then changing it back. define i32* @zero_sized_type_extract(<4 x i64> %arg, i64 %arg1) { ; CHECK-LABEL: @zero_sized_type_extract( ; CHECK-NEXT: bb: ; CHECK-NEXT: [[T:%.*]] = getelementptr inbounds [0 x i32], <4 x [0 x i32]*> <[0 x i32]* @global, [0 x i32]* poison, [0 x i32]* poison, [0 x i32]* poison>, <4 x i64> <i64 0, i64 poison, i64 poison, i64 poison>, <4 x i64> [[ARG:%.*]] ; CHECK-NEXT: [[T2:%.*]] = extractelement <4 x i32*> [[T]], i64 0 ; CHECK-NEXT: ret i32* [[T2]] ; bb: %t = getelementptr inbounds [0 x i32], <4 x [0 x i32]*> <[0 x i32]* @global, [0 x i32]* @global, [0 x i32]* @global, [0 x i32]* @global>, <4 x i64> zeroinitializer, <4 x i64> %arg %t2 = extractelement <4 x i32*> %t, i64 0 ret i32* %t2 } ; The non-zero elements of the result are always 'y', so the splat is unnecessary. define <4 x i8> @select_cond_with_eq_true_false_elts(<4 x i8> %x, <4 x i8> %y, <4 x i1> %cmp) { ; CHECK-LABEL: @select_cond_with_eq_true_false_elts( ; CHECK-NEXT: [[SEL:%.*]] = select <4 x i1> [[CMP:%.*]], <4 x i8> [[X:%.*]], <4 x i8> [[Y:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i8> [[SEL]], <4 x i8> [[Y]], <4 x i32> <i32 0, i32 5, i32 6, i32 7> ; CHECK-NEXT: ret <4 x i8> [[R]] ; %tval = shufflevector <4 x i8> %x, <4 x i8> %y, <4 x i32> <i32 0, i32 5, i32 6, i32 7> %splat = shufflevector <4 x i1> %cmp, <4 x i1> poison, <4 x i32> zeroinitializer %r = select <4 x i1> %splat, <4 x i8> %tval, <4 x i8> %y ret <4 x i8> %r } ; First element of the result is always x[0], so first element of select condition is unnecessary. define <4 x i8> @select_cond_with_eq_true_false_elts2(<4 x i8> %x, <4 x i8> %y, <4 x i1> %cmp) { ; CHECK-LABEL: @select_cond_with_eq_true_false_elts2( ; CHECK-NEXT: [[COND:%.*]] = shufflevector <4 x i1> [[CMP:%.*]], <4 x i1> poison, <4 x i32> <i32 undef, i32 1, i32 0, i32 1> ; CHECK-NEXT: [[SEL:%.*]] = select <4 x i1> [[COND]], <4 x i8> [[Y:%.*]], <4 x i8> [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i8> [[X]], <4 x i8> [[SEL]], <4 x i32> <i32 0, i32 5, i32 6, i32 7> ; CHECK-NEXT: ret <4 x i8> [[R]] ; %tval = shufflevector <4 x i8> %x, <4 x i8> %y, <4 x i32> <i32 0, i32 5, i32 6, i32 7> %cond = shufflevector <4 x i1> %cmp, <4 x i1> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 1> %r = select <4 x i1> %cond, <4 x i8> %tval, <4 x i8> %x ret <4 x i8> %r } ; Second element of the result is always x[3], so second element of select condition is unnecessary. ; Fourth element of the result is always undef, so fourth element of select condition is unnecessary. define <4 x float> @select_cond_with_eq_true_false_elts3(<4 x float> %x, <4 x float> %y, <4 x i1> %cmp) { ; CHECK-LABEL: @select_cond_with_eq_true_false_elts3( ; CHECK-NEXT: [[TVAL:%.*]] = shufflevector <4 x float> [[X:%.*]], <4 x float> [[Y:%.*]], <4 x i32> <i32 1, i32 3, i32 5, i32 undef> ; CHECK-NEXT: [[FVAL:%.*]] = shufflevector <4 x float> [[Y]], <4 x float> [[X]], <4 x i32> <i32 0, i32 7, i32 6, i32 undef> ; CHECK-NEXT: [[COND:%.*]] = shufflevector <4 x i1> [[CMP:%.*]], <4 x i1> poison, <4 x i32> <i32 undef, i32 1, i32 2, i32 3> ; CHECK-NEXT: [[R:%.*]] = select <4 x i1> [[COND]], <4 x float> [[TVAL]], <4 x float> [[FVAL]] ; CHECK-NEXT: ret <4 x float> [[R]] ; %tval = shufflevector <4 x float> %x, <4 x float> %y, <4 x i32> <i32 1, i32 3, i32 5, i32 undef> %fval = shufflevector <4 x float> %y, <4 x float> %x, <4 x i32> <i32 0, i32 7, i32 6, i32 undef> %cond = shufflevector <4 x i1> %cmp, <4 x i1> poison, <4 x i32> <i32 undef, i32 1, i32 2, i32 3> %r = select <4 x i1> %cond, <4 x float> %tval, <4 x float> %fval ret <4 x float> %r } define <4 x i8> @select_cond_with_undef_true_false_elts(<4 x i8> %x, <4 x i8> %y, <4 x i1> %cmp) { ; CHECK-LABEL: @select_cond_with_undef_true_false_elts( ; CHECK-NEXT: [[TVAL:%.*]] = shufflevector <4 x i8> [[Y:%.*]], <4 x i8> poison, <4 x i32> <i32 undef, i32 1, i32 2, i32 3> ; CHECK-NEXT: [[COND:%.*]] = shufflevector <4 x i1> [[CMP:%.*]], <4 x i1> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 1> ; CHECK-NEXT: [[R:%.*]] = select <4 x i1> [[COND]], <4 x i8> [[TVAL]], <4 x i8> [[X:%.*]] ; CHECK-NEXT: ret <4 x i8> [[R]] ; %tval = shufflevector <4 x i8> %x, <4 x i8> %y, <4 x i32> <i32 undef, i32 5, i32 6, i32 7> %cond = shufflevector <4 x i1> %cmp, <4 x i1> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 1> %r = select <4 x i1> %cond, <4 x i8> %tval, <4 x i8> %x ret <4 x i8> %r } ; The insert can be safely eliminated because the shuffle blocks poison from cmp[0]. define <4 x i8> @select_cond_(<4 x i8> %x, <4 x i8> %min, <4 x i1> %cmp, i1 %poison_blocker) { ; CHECK-LABEL: @select_cond_( ; CHECK-NEXT: [[SEL:%.*]] = select <4 x i1> [[CMP:%.*]], <4 x i8> [[MIN:%.*]], <4 x i8> [[X:%.*]] ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i8> [[X]], <4 x i8> [[SEL]], <4 x i32> <i32 0, i32 5, i32 6, i32 7> ; CHECK-NEXT: ret <4 x i8> [[R]] ; %ins = insertelement <4 x i1> %cmp, i1 %poison_blocker, i32 0 %vecins = shufflevector <4 x i8> %x, <4 x i8> %min, <4 x i32> <i32 0, i32 5, i32 6, i32 7> %r = select <4 x i1> %ins, <4 x i8> %vecins, <4 x i8> %x ret <4 x i8> %r } define <4 x float> @ins_of_ext(<4 x float> %x, float %y) { ; CHECK-LABEL: @ins_of_ext( ; CHECK-NEXT: [[I1:%.*]] = insertelement <4 x float> [[X:%.*]], float [[Y:%.*]], i64 1 ; CHECK-NEXT: [[I2:%.*]] = insertelement <4 x float> [[I1]], float [[Y]], i64 2 ; CHECK-NEXT: [[I3:%.*]] = insertelement <4 x float> [[I2]], float [[Y]], i64 3 ; CHECK-NEXT: ret <4 x float> [[I3]] ; %e0 = extractelement <4 x float> %x, i32 0 %i0 = insertelement <4 x float> poison, float %e0, i32 0 %i1 = insertelement <4 x float> %i0, float %y, i32 1 %i2 = insertelement <4 x float> %i1, float %y, i32 2 %i3 = insertelement <4 x float> %i2, float %y, i32 3 ret <4 x float> %i3 } define <4 x float> @ins_of_ext_twice(<4 x float> %x, float %y) { ; CHECK-LABEL: @ins_of_ext_twice( ; CHECK-NEXT: [[I2:%.*]] = insertelement <4 x float> [[X:%.*]], float [[Y:%.*]], i64 2 ; CHECK-NEXT: [[I3:%.*]] = insertelement <4 x float> [[I2]], float [[Y]], i64 3 ; CHECK-NEXT: ret <4 x float> [[I3]] ; %e0 = extractelement <4 x float> %x, i32 0 %i0 = insertelement <4 x float> poison, float %e0, i32 0 %e1 = extractelement <4 x float> %x, i32 1 %i1 = insertelement <4 x float> %i0, float %e1, i32 1 %i2 = insertelement <4 x float> %i1, float %y, i32 2 %i3 = insertelement <4 x float> %i2, float %y, i32 3 ret <4 x float> %i3 } ; Negative test - element 3 of the result must be undef to be poison safe. ; TODO: Could convert insert/extract to identity shuffle with undef mask elements. define <4 x float> @ins_of_ext_wrong_demand(<4 x float> %x, float %y) { ; CHECK-LABEL: @ins_of_ext_wrong_demand( ; CHECK-NEXT: [[E0:%.*]] = extractelement <4 x float> [[X:%.*]], i64 0 ; CHECK-NEXT: [[I0:%.*]] = insertelement <4 x float> poison, float [[E0]], i64 0 ; CHECK-NEXT: [[I1:%.*]] = insertelement <4 x float> [[I0]], float [[Y:%.*]], i64 1 ; CHECK-NEXT: [[I2:%.*]] = insertelement <4 x float> [[I1]], float [[Y]], i64 2 ; CHECK-NEXT: ret <4 x float> [[I2]] ; %e0 = extractelement <4 x float> %x, i32 0 %i0 = insertelement <4 x float> poison, float %e0, i32 0 %i1 = insertelement <4 x float> %i0, float %y, i32 1 %i2 = insertelement <4 x float> %i1, float %y, i32 2 ret <4 x float> %i2 } ; Negative test - can't replace i0 with x. ; TODO: Could convert insert/extract to identity shuffle with undef mask elements. define <4 x float> @ins_of_ext_wrong_type(<5 x float> %x, float %y) { ; CHECK-LABEL: @ins_of_ext_wrong_type( ; CHECK-NEXT: [[E0:%.*]] = extractelement <5 x float> [[X:%.*]], i64 0 ; CHECK-NEXT: [[I0:%.*]] = insertelement <4 x float> poison, float [[E0]], i64 0 ; CHECK-NEXT: [[I1:%.*]] = insertelement <4 x float> [[I0]], float [[Y:%.*]], i64 1 ; CHECK-NEXT: [[I2:%.*]] = insertelement <4 x float> [[I1]], float [[Y]], i64 2 ; CHECK-NEXT: [[I3:%.*]] = insertelement <4 x float> [[I2]], float [[Y]], i64 3 ; CHECK-NEXT: ret <4 x float> [[I3]] ; %e0 = extractelement <5 x float> %x, i32 0 %i0 = insertelement <4 x float> poison, float %e0, i32 0 %i1 = insertelement <4 x float> %i0, float %y, i32 1 %i2 = insertelement <4 x float> %i1, float %y, i32 2 %i3 = insertelement <4 x float> %i2, float %y, i32 3 ret <4 x float> %i3 } ; This should reduce, but the shuffle mask must remain as-is (no extra undef). define <4 x i4> @ins_of_ext_undef_elts_propagation(<4 x i4> %v, <4 x i4> %v2, i4 %x) { ; CHECK-LABEL: @ins_of_ext_undef_elts_propagation( ; CHECK-NEXT: [[T2:%.*]] = insertelement <4 x i4> [[V:%.*]], i4 [[X:%.*]], i64 2 ; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i4> [[T2]], <4 x i4> [[V2:%.*]], <4 x i32> <i32 0, i32 6, i32 2, i32 7> ; CHECK-NEXT: ret <4 x i4> [[R]] ; %v0 = extractelement <4 x i4> %v, i32 0 %t0 = insertelement <4 x i4> poison, i4 %v0, i32 0 %t2 = insertelement <4 x i4> %t0, i4 %x, i32 2 %r = shufflevector <4 x i4> %t2, <4 x i4> %v2, <4 x i32> <i32 0, i32 6, i32 2, i32 7> ret <4 x i4> %r } ; Similar to above, but more ops/uses to verify things work in more complicated cases. define <8 x i4> @ins_of_ext_undef_elts_propagation2(<8 x i4> %v, <8 x i4> %v2, i4 %x) { ; CHECK-LABEL: @ins_of_ext_undef_elts_propagation2( ; CHECK-NEXT: [[I19:%.*]] = insertelement <8 x i4> [[V:%.*]], i4 [[X:%.*]], i64 2 ; CHECK-NEXT: [[I20:%.*]] = shufflevector <8 x i4> [[I19]], <8 x i4> [[V2:%.*]], <8 x i32> <i32 0, i32 1, i32 2, i32 11, i32 10, i32 9, i32 8, i32 undef> ; CHECK-NEXT: [[I21:%.*]] = shufflevector <8 x i4> [[I20]], <8 x i4> [[V]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 15> ; CHECK-NEXT: ret <8 x i4> [[I21]] ; %i15 = extractelement <8 x i4> %v, i32 0 %i16 = insertelement <8 x i4> poison, i4 %i15, i32 0 %i17 = extractelement <8 x i4> %v, i32 1 %i18 = insertelement <8 x i4> %i16, i4 %i17, i32 1 %i19 = insertelement <8 x i4> %i18, i4 %x, i32 2 %i20 = shufflevector <8 x i4> %i19, <8 x i4> %v2, <8 x i32> <i32 0, i32 1, i32 2, i32 11, i32 10, i32 9, i32 8, i32 undef> %i21 = shufflevector <8 x i4> %i20, <8 x i4> %v, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 15> ret <8 x i4> %i21 }