Compiler projects using llvm
//===- InstrEmitter.h - Emit MachineInstrs for the SelectionDAG -*- C++ -*--==//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This declares the Emit routines for the SelectionDAG class, which creates
// MachineInstrs based on the decisions of the SelectionDAG instruction
// selection.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_LIB_CODEGEN_SELECTIONDAG_INSTREMITTER_H
#define LLVM_LIB_CODEGEN_SELECTIONDAG_INSTREMITTER_H

#include "llvm/ADT/DenseMap.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/SelectionDAGNodes.h"

namespace llvm {

class MachineInstrBuilder;
class MCInstrDesc;
class SDDbgLabel;
class SDDbgValue;
class SDDbgOperand;
class TargetLowering;
class TargetMachine;

class LLVM_LIBRARY_VISIBILITY InstrEmitter {
  MachineFunction *MF;
  MachineRegisterInfo *MRI;
  const TargetInstrInfo *TII;
  const TargetRegisterInfo *TRI;
  const TargetLowering *TLI;

  MachineBasicBlock *MBB;
  MachineBasicBlock::iterator InsertPos;

  /// Should we try to produce DBG_INSTR_REF instructions?
  bool EmitDebugInstrRefs;

  /// EmitCopyFromReg - Generate machine code for an CopyFromReg node or an
  /// implicit physical register output.
  void EmitCopyFromReg(SDNode *Node, unsigned ResNo,
                       bool IsClone, bool IsCloned,
                       Register SrcReg,
                       DenseMap<SDValue, Register> &VRBaseMap);

  void CreateVirtualRegisters(SDNode *Node,
                              MachineInstrBuilder &MIB,
                              const MCInstrDesc &II,
                              bool IsClone, bool IsCloned,
                              DenseMap<SDValue, Register> &VRBaseMap);

  /// getVR - Return the virtual register corresponding to the specified result
  /// of the specified node.
  Register getVR(SDValue Op,
                 DenseMap<SDValue, Register> &VRBaseMap);

  /// AddRegisterOperand - Add the specified register as an operand to the
  /// specified machine instr. Insert register copies if the register is
  /// not in the required register class.
  void AddRegisterOperand(MachineInstrBuilder &MIB,
                          SDValue Op,
                          unsigned IIOpNum,
                          const MCInstrDesc *II,
                          DenseMap<SDValue, Register> &VRBaseMap,
                          bool IsDebug, bool IsClone, bool IsCloned);

  /// AddOperand - Add the specified operand to the specified machine instr.  II
  /// specifies the instruction information for the node, and IIOpNum is the
  /// operand number (in the II) that we are adding. IIOpNum and II are used for
  /// assertions only.
  void AddOperand(MachineInstrBuilder &MIB,
                  SDValue Op,
                  unsigned IIOpNum,
                  const MCInstrDesc *II,
                  DenseMap<SDValue, Register> &VRBaseMap,
                  bool IsDebug, bool IsClone, bool IsCloned);

  /// ConstrainForSubReg - Try to constrain VReg to a register class that
  /// supports SubIdx sub-registers.  Emit a copy if that isn't possible.
  /// Return the virtual register to use.
  Register ConstrainForSubReg(Register VReg, unsigned SubIdx, MVT VT,
                              bool isDivergent, const DebugLoc &DL);

  /// EmitSubregNode - Generate machine code for subreg nodes.
  ///
  void EmitSubregNode(SDNode *Node, DenseMap<SDValue, Register> &VRBaseMap,
                      bool IsClone, bool IsCloned);

  /// EmitCopyToRegClassNode - Generate machine code for COPY_TO_REGCLASS nodes.
  /// COPY_TO_REGCLASS is just a normal copy, except that the destination
  /// register is constrained to be in a particular register class.
  ///
  void EmitCopyToRegClassNode(SDNode *Node,
                              DenseMap<SDValue, Register> &VRBaseMap);

  /// EmitRegSequence - Generate machine code for REG_SEQUENCE nodes.
  ///
  void EmitRegSequence(SDNode *Node, DenseMap<SDValue, Register> &VRBaseMap,
                       bool IsClone, bool IsCloned);
public:
  /// CountResults - The results of target nodes have register or immediate
  /// operands first, then an optional chain, and optional flag operands
  /// (which do not go into the machine instrs.)
  static unsigned CountResults(SDNode *Node);

  void AddDbgValueLocationOps(MachineInstrBuilder &MIB,
                              const MCInstrDesc &DbgValDesc,
                              ArrayRef<SDDbgOperand> Locations,
                              DenseMap<SDValue, Register> &VRBaseMap);

  /// EmitDbgValue - Generate machine instruction for a dbg_value node.
  ///
  MachineInstr *EmitDbgValue(SDDbgValue *SD,
                             DenseMap<SDValue, Register> &VRBaseMap);

  /// Emit a dbg_value as a DBG_INSTR_REF. May produce DBG_VALUE $noreg instead
  /// if there is no variable location; alternately a half-formed DBG_INSTR_REF
  /// that refers to a virtual register and is corrected later in isel.
  MachineInstr *EmitDbgInstrRef(SDDbgValue *SD,
                                DenseMap<SDValue, Register> &VRBaseMap);

  /// Emit a DBG_VALUE $noreg, indicating a variable has no location.
  MachineInstr *EmitDbgNoLocation(SDDbgValue *SD);

  /// Emit a DBG_VALUE from the operands to SDDbgValue.
  MachineInstr *EmitDbgValueFromSingleOp(SDDbgValue *SD,
                                    DenseMap<SDValue, Register> &VRBaseMap);

  /// Generate machine instruction for a dbg_label node.
  MachineInstr *EmitDbgLabel(SDDbgLabel *SD);

  /// EmitNode - Generate machine code for a node and needed dependencies.
  ///
  void EmitNode(SDNode *Node, bool IsClone, bool IsCloned,
                DenseMap<SDValue, Register> &VRBaseMap) {
    if (Node->isMachineOpcode())
      EmitMachineNode(Node, IsClone, IsCloned, VRBaseMap);
    else
      EmitSpecialNode(Node, IsClone, IsCloned, VRBaseMap);
  }

  /// getBlock - Return the current basic block.
  MachineBasicBlock *getBlock() { return MBB; }

  /// getInsertPos - Return the current insertion position.
  MachineBasicBlock::iterator getInsertPos() { return InsertPos; }

  /// InstrEmitter - Construct an InstrEmitter and set it to start inserting
  /// at the given position in the given block.
  InstrEmitter(const TargetMachine &TM, MachineBasicBlock *mbb,
               MachineBasicBlock::iterator insertpos,
               bool UseInstrRefDebugInfo);

private:
  void EmitMachineNode(SDNode *Node, bool IsClone, bool IsCloned,
                       DenseMap<SDValue, Register> &VRBaseMap);
  void EmitSpecialNode(SDNode *Node, bool IsClone, bool IsCloned,
                       DenseMap<SDValue, Register> &VRBaseMap);
};
} // namespace llvm

#endif