; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux-gnu -mattr=+sse2 | FileCheck %s --check-prefixes=CHECK,SSE ; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux-gnu -mattr=+sse4.2 | FileCheck %s --check-prefixes=CHECK,SSE ; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux-gnu -mattr=+avx | FileCheck %s --check-prefixes=CHECK,AVX ; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux-gnu -mattr=+avx2 | FileCheck %s --check-prefixes=CHECK,AVX ; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux-gnu -mattr=+avx512bw,+avx512vl | FileCheck %s --check-prefixes=CHECK,AVX define void @store_i32(i32* nocapture %0, i32 %1, i32 %2) { ; CHECK-LABEL: @store_i32( ; CHECK-NEXT: [[TMP4:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>* ; CHECK-NEXT: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* [[TMP4]], align 4, !tbaa [[TBAA0:![0-9]+]] ; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x i32> poison, i32 [[TMP1:%.*]], i64 0 ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP6]], <4 x i32> poison, <4 x i32> zeroinitializer ; CHECK-NEXT: [[TMP7:%.*]] = mul <4 x i32> [[TMP5]], [[SHUFFLE]] ; CHECK-NEXT: [[TMP8:%.*]] = lshr <4 x i32> [[TMP7]], <i32 15, i32 15, i32 15, i32 15> ; CHECK-NEXT: [[TMP9:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP8]], <4 x i32> <i32 255, i32 255, i32 255, i32 255>) ; CHECK-NEXT: [[TMP10:%.*]] = bitcast i32* [[TMP0]] to <4 x i32>* ; CHECK-NEXT: store <4 x i32> [[TMP9]], <4 x i32>* [[TMP10]], align 4, !tbaa [[TBAA0]] ; CHECK-NEXT: ret void ; %4 = load i32, i32* %0, align 4, !tbaa !2 %5 = mul i32 %4, %1 %6 = lshr i32 %5, 15 %7 = icmp ult i32 %6, 255 %8 = select i1 %7, i32 %6, i32 255 store i32 %8, i32* %0, align 4, !tbaa !2 %9 = getelementptr inbounds i32, i32* %0, i64 1 %10 = load i32, i32* %9, align 4, !tbaa !2 %11 = mul i32 %10, %1 %12 = lshr i32 %11, 15 %13 = icmp ult i32 %12, 255 %14 = select i1 %13, i32 %12, i32 255 store i32 %14, i32* %9, align 4, !tbaa !2 %15 = getelementptr inbounds i32, i32* %0, i64 2 %16 = load i32, i32* %15, align 4, !tbaa !2 %17 = mul i32 %16, %1 %18 = lshr i32 %17, 15 %19 = icmp ult i32 %18, 255 %20 = select i1 %19, i32 %18, i32 255 store i32 %20, i32* %15, align 4, !tbaa !2 %21 = getelementptr inbounds i32, i32* %0, i64 3 %22 = load i32, i32* %21, align 4, !tbaa !2 %23 = mul i32 %22, %1 %24 = lshr i32 %23, 15 %25 = icmp ult i32 %24, 255 %26 = select i1 %25, i32 %24, i32 255 store i32 %26, i32* %21, align 4, !tbaa !2 ret void } define void @store_i8(i8* nocapture %0, i32 %1, i32 %2) { ; CHECK-LABEL: @store_i8( ; CHECK-NEXT: [[TMP4:%.*]] = bitcast i8* [[TMP0:%.*]] to <4 x i8>* ; CHECK-NEXT: [[TMP5:%.*]] = load <4 x i8>, <4 x i8>* [[TMP4]], align 1, !tbaa [[TBAA4:![0-9]+]] ; CHECK-NEXT: [[TMP6:%.*]] = zext <4 x i8> [[TMP5]] to <4 x i32> ; CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x i32> poison, i32 [[TMP1:%.*]], i64 0 ; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[TMP7]], <4 x i32> poison, <4 x i32> zeroinitializer ; CHECK-NEXT: [[TMP8:%.*]] = mul <4 x i32> [[SHUFFLE]], [[TMP6]] ; CHECK-NEXT: [[TMP9:%.*]] = lshr <4 x i32> [[TMP8]], <i32 15, i32 15, i32 15, i32 15> ; CHECK-NEXT: [[TMP10:%.*]] = call <4 x i32> @llvm.umin.v4i32(<4 x i32> [[TMP9]], <4 x i32> <i32 255, i32 255, i32 255, i32 255>) ; CHECK-NEXT: [[TMP11:%.*]] = trunc <4 x i32> [[TMP10]] to <4 x i8> ; CHECK-NEXT: [[TMP12:%.*]] = bitcast i8* [[TMP0]] to <4 x i8>* ; CHECK-NEXT: store <4 x i8> [[TMP11]], <4 x i8>* [[TMP12]], align 1, !tbaa [[TBAA4]] ; CHECK-NEXT: ret void ; %4 = load i8, i8* %0, align 1, !tbaa !6 %5 = zext i8 %4 to i32 %6 = mul i32 %5, %1 %7 = lshr i32 %6, 15 %8 = icmp ult i32 %7, 255 %9 = select i1 %8, i32 %7, i32 255 %10 = trunc i32 %9 to i8 store i8 %10, i8* %0, align 1, !tbaa !6 %11 = getelementptr inbounds i8, i8* %0, i64 1 %12 = load i8, i8* %11, align 1, !tbaa !6 %13 = zext i8 %12 to i32 %14 = mul i32 %13, %1 %15 = lshr i32 %14, 15 %16 = icmp ult i32 %15, 255 %17 = select i1 %16, i32 %15, i32 255 %18 = trunc i32 %17 to i8 store i8 %18, i8* %11, align 1, !tbaa !6 %19 = getelementptr inbounds i8, i8* %0, i64 2 %20 = load i8, i8* %19, align 1, !tbaa !6 %21 = zext i8 %20 to i32 %22 = mul i32 %21, %1 %23 = lshr i32 %22, 15 %24 = icmp ult i32 %23, 255 %25 = select i1 %24, i32 %23, i32 255 %26 = trunc i32 %25 to i8 store i8 %26, i8* %19, align 1, !tbaa !6 %27 = getelementptr inbounds i8, i8* %0, i64 3 %28 = load i8, i8* %27, align 1, !tbaa !6 %29 = zext i8 %28 to i32 %30 = mul i32 %29, %1 %31 = lshr i32 %30, 15 %32 = icmp ult i32 %31, 255 %33 = select i1 %32, i32 %31, i32 255 %34 = trunc i32 %33 to i8 store i8 %34, i8* %27, align 1, !tbaa !6 ret void } define void @store_i64(i64* nocapture %0, i32 %1, i32 %2) { ; SSE-LABEL: @store_i64( ; SSE-NEXT: [[TMP4:%.*]] = zext i32 [[TMP1:%.*]] to i64 ; SSE-NEXT: [[TMP5:%.*]] = load i64, i64* [[TMP0:%.*]], align 8, !tbaa [[TBAA5:![0-9]+]] ; SSE-NEXT: [[TMP6:%.*]] = mul i64 [[TMP5]], [[TMP4]] ; SSE-NEXT: [[TMP7:%.*]] = lshr i64 [[TMP6]], 15 ; SSE-NEXT: [[TMP8:%.*]] = trunc i64 [[TMP7]] to i32 ; SSE-NEXT: [[TMP9:%.*]] = icmp ult i32 [[TMP8]], 255 ; SSE-NEXT: [[TMP10:%.*]] = and i64 [[TMP7]], 4294967295 ; SSE-NEXT: [[TMP11:%.*]] = select i1 [[TMP9]], i64 [[TMP10]], i64 255 ; SSE-NEXT: store i64 [[TMP11]], i64* [[TMP0]], align 8, !tbaa [[TBAA5]] ; SSE-NEXT: [[TMP12:%.*]] = getelementptr inbounds i64, i64* [[TMP0]], i64 1 ; SSE-NEXT: [[TMP13:%.*]] = load i64, i64* [[TMP12]], align 8, !tbaa [[TBAA5]] ; SSE-NEXT: [[TMP14:%.*]] = mul i64 [[TMP13]], [[TMP4]] ; SSE-NEXT: [[TMP15:%.*]] = lshr i64 [[TMP14]], 15 ; SSE-NEXT: [[TMP16:%.*]] = trunc i64 [[TMP15]] to i32 ; SSE-NEXT: [[TMP17:%.*]] = icmp ult i32 [[TMP16]], 255 ; SSE-NEXT: [[TMP18:%.*]] = and i64 [[TMP15]], 4294967295 ; SSE-NEXT: [[TMP19:%.*]] = select i1 [[TMP17]], i64 [[TMP18]], i64 255 ; SSE-NEXT: store i64 [[TMP19]], i64* [[TMP12]], align 8, !tbaa [[TBAA5]] ; SSE-NEXT: [[TMP20:%.*]] = getelementptr inbounds i64, i64* [[TMP0]], i64 2 ; SSE-NEXT: [[TMP21:%.*]] = load i64, i64* [[TMP20]], align 8, !tbaa [[TBAA5]] ; SSE-NEXT: [[TMP22:%.*]] = mul i64 [[TMP21]], [[TMP4]] ; SSE-NEXT: [[TMP23:%.*]] = lshr i64 [[TMP22]], 15 ; SSE-NEXT: [[TMP24:%.*]] = trunc i64 [[TMP23]] to i32 ; SSE-NEXT: [[TMP25:%.*]] = icmp ult i32 [[TMP24]], 255 ; SSE-NEXT: [[TMP26:%.*]] = and i64 [[TMP23]], 4294967295 ; SSE-NEXT: [[TMP27:%.*]] = select i1 [[TMP25]], i64 [[TMP26]], i64 255 ; SSE-NEXT: store i64 [[TMP27]], i64* [[TMP20]], align 8, !tbaa [[TBAA5]] ; SSE-NEXT: [[TMP28:%.*]] = getelementptr inbounds i64, i64* [[TMP0]], i64 3 ; SSE-NEXT: [[TMP29:%.*]] = load i64, i64* [[TMP28]], align 8, !tbaa [[TBAA5]] ; SSE-NEXT: [[TMP30:%.*]] = mul i64 [[TMP29]], [[TMP4]] ; SSE-NEXT: [[TMP31:%.*]] = lshr i64 [[TMP30]], 15 ; SSE-NEXT: [[TMP32:%.*]] = trunc i64 [[TMP31]] to i32 ; SSE-NEXT: [[TMP33:%.*]] = icmp ult i32 [[TMP32]], 255 ; SSE-NEXT: [[TMP34:%.*]] = and i64 [[TMP31]], 4294967295 ; SSE-NEXT: [[TMP35:%.*]] = select i1 [[TMP33]], i64 [[TMP34]], i64 255 ; SSE-NEXT: store i64 [[TMP35]], i64* [[TMP28]], align 8, !tbaa [[TBAA5]] ; SSE-NEXT: ret void ; ; AVX-LABEL: @store_i64( ; AVX-NEXT: [[TMP4:%.*]] = zext i32 [[TMP1:%.*]] to i64 ; AVX-NEXT: [[TMP5:%.*]] = bitcast i64* [[TMP0:%.*]] to <4 x i64>* ; AVX-NEXT: [[TMP6:%.*]] = load <4 x i64>, <4 x i64>* [[TMP5]], align 8, !tbaa [[TBAA5:![0-9]+]] ; AVX-NEXT: [[TMP7:%.*]] = insertelement <4 x i64> poison, i64 [[TMP4]], i64 0 ; AVX-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i64> [[TMP7]], <4 x i64> poison, <4 x i32> zeroinitializer ; AVX-NEXT: [[TMP8:%.*]] = mul <4 x i64> [[TMP6]], [[SHUFFLE]] ; AVX-NEXT: [[TMP9:%.*]] = lshr <4 x i64> [[TMP8]], <i64 15, i64 15, i64 15, i64 15> ; AVX-NEXT: [[TMP10:%.*]] = trunc <4 x i64> [[TMP9]] to <4 x i32> ; AVX-NEXT: [[TMP11:%.*]] = icmp ult <4 x i32> [[TMP10]], <i32 255, i32 255, i32 255, i32 255> ; AVX-NEXT: [[TMP12:%.*]] = and <4 x i64> [[TMP9]], <i64 4294967295, i64 4294967295, i64 4294967295, i64 4294967295> ; AVX-NEXT: [[TMP13:%.*]] = select <4 x i1> [[TMP11]], <4 x i64> [[TMP12]], <4 x i64> <i64 255, i64 255, i64 255, i64 255> ; AVX-NEXT: [[TMP14:%.*]] = bitcast i64* [[TMP0]] to <4 x i64>* ; AVX-NEXT: store <4 x i64> [[TMP13]], <4 x i64>* [[TMP14]], align 8, !tbaa [[TBAA5]] ; AVX-NEXT: ret void ; %4 = zext i32 %1 to i64 %5 = load i64, i64* %0, align 8, !tbaa !7 %6 = mul i64 %5, %4 %7 = lshr i64 %6, 15 %8 = trunc i64 %7 to i32 %9 = icmp ult i32 %8, 255 %10 = and i64 %7, 4294967295 %11 = select i1 %9, i64 %10, i64 255 store i64 %11, i64* %0, align 8, !tbaa !7 %12 = getelementptr inbounds i64, i64* %0, i64 1 %13 = load i64, i64* %12, align 8, !tbaa !7 %14 = mul i64 %13, %4 %15 = lshr i64 %14, 15 %16 = trunc i64 %15 to i32 %17 = icmp ult i32 %16, 255 %18 = and i64 %15, 4294967295 %19 = select i1 %17, i64 %18, i64 255 store i64 %19, i64* %12, align 8, !tbaa !7 %20 = getelementptr inbounds i64, i64* %0, i64 2 %21 = load i64, i64* %20, align 8, !tbaa !7 %22 = mul i64 %21, %4 %23 = lshr i64 %22, 15 %24 = trunc i64 %23 to i32 %25 = icmp ult i32 %24, 255 %26 = and i64 %23, 4294967295 %27 = select i1 %25, i64 %26, i64 255 store i64 %27, i64* %20, align 8, !tbaa !7 %28 = getelementptr inbounds i64, i64* %0, i64 3 %29 = load i64, i64* %28, align 8, !tbaa !7 %30 = mul i64 %29, %4 %31 = lshr i64 %30, 15 %32 = trunc i64 %31 to i32 %33 = icmp ult i32 %32, 255 %34 = and i64 %31, 4294967295 %35 = select i1 %33, i64 %34, i64 255 store i64 %35, i64* %28, align 8, !tbaa !7 ret void } !2 = !{!3, !3, i64 0} !3 = !{!"int", !4, i64 0} !4 = !{!"omnipotent char", !5, i64 0} !5 = !{!"Simple C++ TBAA"} !6 = !{!4, !4, i64 0} !7 = !{!8, !8, i64 0} !8 = !{!"long", !4, i64 0}