; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --include-generated-funcs ; RUN: opt < %s -passes='cgscc(coro-split),simplifycfg,early-cse,simplifycfg,coro-cleanup' -S | FileCheck %s define i8* @f(i8* %buffer, i32 %n) presplitcoroutine { entry: %id = call token @llvm.coro.id.retcon(i32 8, i32 4, i8* %buffer, i8* bitcast (i8* (i8*, i32)* @prototype to i8*), i8* bitcast (i8* (i32)* @allocate to i8*), i8* bitcast (void (i8*)* @deallocate to i8*)) %hdl = call i8* @llvm.coro.begin(token %id, i8* null) %value0 = call i32 (...) @llvm.coro.suspend.retcon.i32() %sum0 = call i32 @add(i32 %n, i32 %value0) %value1 = call i32 (...) @llvm.coro.suspend.retcon.i32() %sum1 = call i32 @add(i32 %sum0, i32 %value0) %sum2 = call i32 @add(i32 %sum1, i32 %value1) %value2 = call i32 (...) @llvm.coro.suspend.retcon.i32() %sum3 = call i32 @add(i32 %sum2, i32 %value0) %sum4 = call i32 @add(i32 %sum3, i32 %value1) %sum5 = call i32 @add(i32 %sum4, i32 %value2) call void @print(i32 %sum5) call i1 @llvm.coro.end(i8* %hdl, i1 0) unreachable } declare token @llvm.coro.id.retcon(i32, i32, i8*, i8*, i8*, i8*) declare i8* @llvm.coro.begin(token, i8*) declare i32 @llvm.coro.suspend.retcon.i32(...) declare i1 @llvm.coro.end(i8*, i1) declare i8* @llvm.coro.prepare.retcon(i8*) declare i8* @prototype(i8*, i32) declare noalias i8* @allocate(i32 %size) declare void @deallocate(i8* %ptr) declare i32 @add(i32, i32) declare void @print(i32) ; CHECK-LABEL: @f( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = call i8* @allocate(i32 20) ; CHECK-NEXT: [[TMP1:%.*]] = bitcast i8* [[BUFFER:%.*]] to i8** ; CHECK-NEXT: store i8* [[TMP0]], i8** [[TMP1]], align 8 ; CHECK-NEXT: [[FRAMEPTR:%.*]] = bitcast i8* [[TMP0]] to %f.Frame* ; CHECK-NEXT: [[N_SPILL_ADDR:%.*]] = getelementptr inbounds [[F_FRAME:%.*]], %f.Frame* [[FRAMEPTR]], i32 0, i32 0 ; CHECK-NEXT: store i32 [[N:%.*]], i32* [[N_SPILL_ADDR]], align 4 ; CHECK-NEXT: ret i8* bitcast (i8* (i8*, i32)* @f.resume.0 to i8*) ; ; ; CHECK-LABEL: @f.resume.0( ; CHECK-NEXT: entryresume.0: ; CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP0:%.*]] to %f.Frame** ; CHECK-NEXT: [[FRAMEPTR:%.*]] = load %f.Frame*, %f.Frame** [[TMP2]], align 8 ; CHECK-NEXT: [[VALUE0_SPILL_ADDR:%.*]] = getelementptr inbounds [[F_FRAME:%.*]], %f.Frame* [[FRAMEPTR]], i32 0, i32 1 ; CHECK-NEXT: store i32 [[TMP1:%.*]], i32* [[VALUE0_SPILL_ADDR]], align 4 ; CHECK-NEXT: [[N_RELOAD_ADDR:%.*]] = getelementptr inbounds [[F_FRAME]], %f.Frame* [[FRAMEPTR]], i32 0, i32 0 ; CHECK-NEXT: [[N_RELOAD:%.*]] = load i32, i32* [[N_RELOAD_ADDR]], align 4 ; CHECK-NEXT: [[SUM0:%.*]] = call i32 @add(i32 [[N_RELOAD]], i32 [[TMP1]]) ; CHECK-NEXT: [[SUM0_SPILL_ADDR:%.*]] = getelementptr inbounds [[F_FRAME]], %f.Frame* [[FRAMEPTR]], i32 0, i32 2 ; CHECK-NEXT: store i32 [[SUM0]], i32* [[SUM0_SPILL_ADDR]], align 4 ; CHECK-NEXT: ret i8* bitcast (i8* (i8*, i32)* @f.resume.1 to i8*) ; ; ; CHECK-LABEL: @f.resume.1( ; CHECK-NEXT: entryresume.1: ; CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP0:%.*]] to %f.Frame** ; CHECK-NEXT: [[FRAMEPTR:%.*]] = load %f.Frame*, %f.Frame** [[TMP2]], align 8 ; CHECK-NEXT: [[VALUE1_SPILL_ADDR:%.*]] = getelementptr inbounds [[F_FRAME:%.*]], %f.Frame* [[FRAMEPTR]], i32 0, i32 3 ; CHECK-NEXT: store i32 [[TMP1:%.*]], i32* [[VALUE1_SPILL_ADDR]], align 4 ; CHECK-NEXT: [[SUM0_RELOAD_ADDR:%.*]] = getelementptr inbounds [[F_FRAME]], %f.Frame* [[FRAMEPTR]], i32 0, i32 2 ; CHECK-NEXT: [[SUM0_RELOAD:%.*]] = load i32, i32* [[SUM0_RELOAD_ADDR]], align 4 ; CHECK-NEXT: [[VALUE0_RELOAD_ADDR5:%.*]] = getelementptr inbounds [[F_FRAME]], %f.Frame* [[FRAMEPTR]], i32 0, i32 1 ; CHECK-NEXT: [[VALUE0_RELOAD6:%.*]] = load i32, i32* [[VALUE0_RELOAD_ADDR5]], align 4 ; CHECK-NEXT: [[SUM1:%.*]] = call i32 @add(i32 [[SUM0_RELOAD]], i32 [[VALUE0_RELOAD6]]) ; CHECK-NEXT: [[SUM2:%.*]] = call i32 @add(i32 [[SUM1]], i32 [[TMP1]]) ; CHECK-NEXT: [[SUM2_SPILL_ADDR:%.*]] = getelementptr inbounds [[F_FRAME]], %f.Frame* [[FRAMEPTR]], i32 0, i32 4 ; CHECK-NEXT: store i32 [[SUM2]], i32* [[SUM2_SPILL_ADDR]], align 4 ; CHECK-NEXT: ret i8* bitcast (i8* (i8*, i32)* @f.resume.2 to i8*) ; ; ; CHECK-LABEL: @f.resume.2( ; CHECK-NEXT: entryresume.2: ; CHECK-NEXT: [[TMP2:%.*]] = bitcast i8* [[TMP0:%.*]] to %f.Frame** ; CHECK-NEXT: [[FRAMEPTR:%.*]] = load %f.Frame*, %f.Frame** [[TMP2]], align 8 ; CHECK-NEXT: [[SUM2_RELOAD_ADDR:%.*]] = getelementptr inbounds [[F_FRAME:%.*]], %f.Frame* [[FRAMEPTR]], i32 0, i32 4 ; CHECK-NEXT: [[SUM2_RELOAD:%.*]] = load i32, i32* [[SUM2_RELOAD_ADDR]], align 4 ; CHECK-NEXT: [[VALUE1_RELOAD_ADDR:%.*]] = getelementptr inbounds [[F_FRAME]], %f.Frame* [[FRAMEPTR]], i32 0, i32 3 ; CHECK-NEXT: [[VALUE1_RELOAD:%.*]] = load i32, i32* [[VALUE1_RELOAD_ADDR]], align 4 ; CHECK-NEXT: [[VALUE0_RELOAD_ADDR:%.*]] = getelementptr inbounds [[F_FRAME]], %f.Frame* [[FRAMEPTR]], i32 0, i32 1 ; CHECK-NEXT: [[VALUE0_RELOAD:%.*]] = load i32, i32* [[VALUE0_RELOAD_ADDR]], align 4 ; CHECK-NEXT: [[SUM3:%.*]] = call i32 @add(i32 [[SUM2_RELOAD]], i32 [[VALUE0_RELOAD]]) ; CHECK-NEXT: [[SUM4:%.*]] = call i32 @add(i32 [[SUM3]], i32 [[VALUE1_RELOAD]]) ; CHECK-NEXT: [[SUM5:%.*]] = call i32 @add(i32 [[SUM4]], i32 [[TMP1:%.*]]) ; CHECK-NEXT: call void @print(i32 [[SUM5]]) ; CHECK-NEXT: [[TMP3:%.*]] = bitcast %f.Frame* [[FRAMEPTR]] to i8* ; CHECK-NEXT: call void @deallocate(i8* [[TMP3]]) ; CHECK-NEXT: ret i8* null ;