;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck %s ;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck %s --check-prefixes=CHECK,VI ;CHECK-LABEL: {{^}}buffer_load: ;CHECK: buffer_load_dwordx4 v[0:3], {{v[0-9]+}}, s[0:3], 0 idxen ;CHECK: buffer_load_dwordx4 v[4:7], {{v[0-9]+}}, s[0:3], 0 idxen glc ;CHECK: buffer_load_dwordx4 v[8:11], {{v[0-9]+}}, s[0:3], 0 idxen slc ;CHECK: s_waitcnt define amdgpu_ps {<4 x float>, <4 x float>, <4 x float>} @buffer_load(<4 x i32> inreg) { main_body: %data = call <4 x float> @llvm.amdgcn.struct.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 0) %data_glc = call <4 x float> @llvm.amdgcn.struct.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 1) %data_slc = call <4 x float> @llvm.amdgcn.struct.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 2) %r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>} undef, <4 x float> %data, 0 %r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %data_glc, 1 %r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %data_slc, 2 ret {<4 x float>, <4 x float>, <4 x float>} %r2 } ;CHECK-LABEL: {{^}}buffer_load_immoffs: ;CHECK: buffer_load_dwordx4 v[0:3], {{v[0-9]+}}, s[0:3], 0 idxen offset:40 ;CHECK: s_waitcnt define amdgpu_ps <4 x float> @buffer_load_immoffs(<4 x i32> inreg) { main_body: %data = call <4 x float> @llvm.amdgcn.struct.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 40, i32 0, i32 0) ret <4 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_immoffs_large: ;CHECK: s_movk_i32 [[OFFSET:s[0-9]+]], 0x1ffc ;CHECK: buffer_load_dwordx4 v[0:3], {{v[0-9]+}}, s[0:3], [[OFFSET]] idxen offset:4 ;CHECK: s_waitcnt define amdgpu_ps <4 x float> @buffer_load_immoffs_large(<4 x i32> inreg) { main_body: %data = call <4 x float> @llvm.amdgcn.struct.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 4, i32 8188, i32 0) ret <4 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_idx: ;CHECK: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 idxen ;CHECK: s_waitcnt define amdgpu_ps <4 x float> @buffer_load_idx(<4 x i32> inreg, i32) { main_body: %data = call <4 x float> @llvm.amdgcn.struct.buffer.load.v4f32(<4 x i32> %0, i32 %1, i32 0, i32 0, i32 0) ret <4 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_ofs: ;CHECK: buffer_load_dwordx4 v[0:3], v[0:1], s[0:3], 0 idxen offen ;CHECK: s_waitcnt define amdgpu_ps <4 x float> @buffer_load_ofs(<4 x i32> inreg, i32) { main_body: %data = call <4 x float> @llvm.amdgcn.struct.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 %1, i32 0, i32 0) ret <4 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_ofs_imm: ;CHECK: buffer_load_dwordx4 v[0:3], v[0:1], s[0:3], 0 idxen offen offset:60 ;CHECK: s_waitcnt define amdgpu_ps <4 x float> @buffer_load_ofs_imm(<4 x i32> inreg, i32) { main_body: %ofs = add i32 %1, 60 %data = call <4 x float> @llvm.amdgcn.struct.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 %ofs, i32 0, i32 0) ret <4 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_both: ;CHECK: buffer_load_dwordx4 v[0:3], v[0:1], s[0:3], 0 idxen offen ;CHECK: s_waitcnt define amdgpu_ps <4 x float> @buffer_load_both(<4 x i32> inreg, i32, i32) { main_body: %data = call <4 x float> @llvm.amdgcn.struct.buffer.load.v4f32(<4 x i32> %0, i32 %1, i32 %2, i32 0, i32 0) ret <4 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_both_reversed: ;CHECK: v_mov_b32_e32 v2, v0 ;CHECK: buffer_load_dwordx4 v[0:3], v[1:2], s[0:3], 0 idxen offen ;CHECK: s_waitcnt define amdgpu_ps <4 x float> @buffer_load_both_reversed(<4 x i32> inreg, i32, i32) { main_body: %data = call <4 x float> @llvm.amdgcn.struct.buffer.load.v4f32(<4 x i32> %0, i32 %2, i32 %1, i32 0, i32 0) ret <4 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_x1: ;CHECK: buffer_load_dword v0, v[0:1], s[0:3], 0 idxen offen ;CHECK: s_waitcnt define amdgpu_ps float @buffer_load_x1(<4 x i32> inreg %rsrc, i32 %idx, i32 %ofs) { main_body: %data = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0) ret float %data } ;CHECK-LABEL: {{^}}buffer_load_x2: ;CHECK: buffer_load_dwordx2 v[0:1], v[0:1], s[0:3], 0 idxen offen ;CHECK: s_waitcnt define amdgpu_ps <2 x float> @buffer_load_x2(<4 x i32> inreg %rsrc, i32 %idx, i32 %ofs) { main_body: %data = call <2 x float> @llvm.amdgcn.struct.buffer.load.v2f32(<4 x i32> %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0) ret <2 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_negative_offset: ;CHECK: v_add_{{[iu]}}32_e32 {{v[0-9]+}}, vcc, -16, v0 ;CHECK: buffer_load_dwordx4 v[0:3], {{v\[[0-9]+:[0-9]+\]}}, s[0:3], 0 idxen offen define amdgpu_ps <4 x float> @buffer_load_negative_offset(<4 x i32> inreg, i32 %ofs) { main_body: %ofs.1 = add i32 %ofs, -16 %data = call <4 x float> @llvm.amdgcn.struct.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 %ofs.1, i32 0, i32 0) ret <4 x float> %data } ; SI won't merge ds memory operations, because of the signed offset bug, so ; we only have check lines for VI. ; CHECK-LABEL: buffer_load_mmo: ; VI: v_mov_b32_e32 [[ZERO:v[0-9]+]], 0 ; VI: ds_write2_b32 v{{[0-9]+}}, [[ZERO]], [[ZERO]] offset1:4 define amdgpu_ps float @buffer_load_mmo(<4 x i32> inreg %rsrc, float addrspace(3)* %lds) { entry: store float 0.0, float addrspace(3)* %lds %val = call float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 0, i32 0, i32 0) %tmp2 = getelementptr float, float addrspace(3)* %lds, i32 4 store float 0.0, float addrspace(3)* %tmp2 ret float %val } ;CHECK-LABEL: {{^}}buffer_load_int: ;CHECK: buffer_load_dwordx4 v[0:3], {{v[0-9]+}}, s[0:3], 0 idxen ;CHECK: buffer_load_dwordx2 v[4:5], {{v[0-9]+}}, s[0:3], 0 idxen glc ;CHECK: buffer_load_dword v6, {{v[0-9]+}}, s[0:3], 0 idxen slc ;CHECK: s_waitcnt define amdgpu_ps {<4 x float>, <2 x float>, float} @buffer_load_int(<4 x i32> inreg) { main_body: %data = call <4 x i32> @llvm.amdgcn.struct.buffer.load.v4i32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 0) %data_glc = call <2 x i32> @llvm.amdgcn.struct.buffer.load.v2i32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 1) %data_slc = call i32 @llvm.amdgcn.struct.buffer.load.i32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 2) %fdata = bitcast <4 x i32> %data to <4 x float> %fdata_glc = bitcast <2 x i32> %data_glc to <2 x float> %fdata_slc = bitcast i32 %data_slc to float %r0 = insertvalue {<4 x float>, <2 x float>, float} undef, <4 x float> %fdata, 0 %r1 = insertvalue {<4 x float>, <2 x float>, float} %r0, <2 x float> %fdata_glc, 1 %r2 = insertvalue {<4 x float>, <2 x float>, float} %r1, float %fdata_slc, 2 ret {<4 x float>, <2 x float>, float} %r2 } ;CHECK-LABEL: {{^}}struct_buffer_load_ubyte: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_ubyte v{{[0-9]}}, v[0:1], s[0:3], 0 idxen offen ;CHECK: s_waitcnt vmcnt(0) ;CHECK-NEXT: v_cvt_f32_ubyte0_e32 v0, v0 ;CHECK-NEXT: ; return to shader part epilog define amdgpu_ps float @struct_buffer_load_ubyte(<4 x i32> inreg %rsrc, i32 %idx, i32 %ofs) { main_body: %tmp = call i8 @llvm.amdgcn.struct.buffer.load.i8(<4 x i32> %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0) %tmp2 = zext i8 %tmp to i32 %val = uitofp i32 %tmp2 to float ret float %val } ;CHECK-LABEL: {{^}}struct_buffer_load_ushort: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_ushort v{{[0-9]}}, v[0:1], s[0:3], 0 idxen offen ;CHECK-NEXT: s_waitcnt vmcnt(0) ;CHECK-NEXT: v_cvt_f32_u32_e32 v0, v0 ;CHECK-NEXT: ; return to shader part epilog define amdgpu_ps float @struct_buffer_load_ushort(<4 x i32> inreg %rsrc, i32 %idx, i32 %ofs) { main_body: %tmp = call i16 @llvm.amdgcn.struct.buffer.load.i16(<4 x i32> %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0) %tmp2 = zext i16 %tmp to i32 %val = uitofp i32 %tmp2 to float ret float %val } ;CHECK-LABEL: {{^}}struct_buffer_load_sbyte: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_sbyte v{{[0-9]}}, v[0:1], s[0:3], 0 idxen offen ;CHECK-NEXT: s_waitcnt vmcnt(0) ;CHECK-NEXT: v_cvt_f32_i32_e32 v0, v0 ;CHECK-NEXT: ; return to shader part epilog define amdgpu_ps float @struct_buffer_load_sbyte(<4 x i32> inreg %rsrc, i32 %idx, i32 %ofs) { main_body: %tmp = call i8 @llvm.amdgcn.struct.buffer.load.i8(<4 x i32> %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0) %tmp2 = sext i8 %tmp to i32 %val = sitofp i32 %tmp2 to float ret float %val } ;CHECK-LABEL: {{^}}struct_buffer_load_sshort: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_sshort v{{[0-9]}}, v[0:1], s[0:3], 0 idxen offen ;CHECK-NEXT: s_waitcnt vmcnt(0) ;CHECK-NEXT: v_cvt_f32_i32_e32 v0, v0 ;CHECK-NEXT: ; return to shader part epilog define amdgpu_ps float @struct_buffer_load_sshort(<4 x i32> inreg %rsrc, i32 %idx, i32 %ofs) { main_body: %tmp = call i16 @llvm.amdgcn.struct.buffer.load.i16(<4 x i32> %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0) %tmp2 = sext i16 %tmp to i32 %val = sitofp i32 %tmp2 to float ret float %val } ;CHECK-LABEL: {{^}}struct_buffer_load_f16: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_ushort [[VAL:v[0-9]+]], v1, s[0:3], 0 idxen ;CHECK: s_waitcnt vmcnt(0) ;CHECK: ds_write_b16 v0, [[VAL]] define amdgpu_ps void @struct_buffer_load_f16(<4 x i32> inreg %rsrc, half addrspace(3)* %ptr, i32 %idx) { main_body: %val = call half @llvm.amdgcn.struct.buffer.load.f16(<4 x i32> %rsrc, i32 %idx, i32 0, i32 0, i32 0) store half %val, half addrspace(3)* %ptr ret void } ;CHECK-LABEL: {{^}}struct_buffer_load_v2f16: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_dword [[VAL:v[0-9]+]], v1, s[0:3], 0 idxen ;CHECK: s_waitcnt vmcnt(0) ;CHECK: ds_write_b32 v0, [[VAL]] define amdgpu_ps void @struct_buffer_load_v2f16(<4 x i32> inreg %rsrc, <2 x half> addrspace(3)* %ptr, i32 %idx) { main_body: %val = call <2 x half> @llvm.amdgcn.struct.buffer.load.v2f16(<4 x i32> %rsrc, i32 %idx, i32 0, i32 0, i32 0) store <2 x half> %val, <2 x half> addrspace(3)* %ptr ret void } ;CHECK-LABEL: {{^}}struct_buffer_load_v4f16: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_dwordx2 [[VAL:v\[[0-9]+:[0-9]+\]]], v1, s[0:3], 0 idxen ;CHECK: s_waitcnt vmcnt(0) ;CHECK: ds_write_b64 v0, [[VAL]] define amdgpu_ps void @struct_buffer_load_v4f16(<4 x i32> inreg %rsrc, <4 x half> addrspace(3)* %ptr, i32 %idx) { main_body: %val = call <4 x half> @llvm.amdgcn.struct.buffer.load.v4f16(<4 x i32> %rsrc, i32 %idx, i32 0, i32 0, i32 0) store <4 x half> %val, <4 x half> addrspace(3)* %ptr ret void } ;CHECK-LABEL: {{^}}struct_buffer_load_i16: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_ushort [[VAL:v[0-9]+]], v1, s[0:3], 0 idxen ;CHECK: s_waitcnt vmcnt(0) ;CHECK: ds_write_b16 v0, [[VAL]] define amdgpu_ps void @struct_buffer_load_i16(<4 x i32> inreg %rsrc, i16 addrspace(3)* %ptr, i32 %idx) { main_body: %val = call i16 @llvm.amdgcn.struct.buffer.load.i16(<4 x i32> %rsrc, i32 %idx, i32 0, i32 0, i32 0) store i16 %val, i16 addrspace(3)* %ptr ret void } ;CHECK-LABEL: {{^}}struct_buffer_load_v2i16: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_dword [[VAL:v[0-9]+]], v1, s[0:3], 0 idxen ;CHECK: s_waitcnt vmcnt(0) ;CHECK: ds_write_b32 v0, [[VAL]] define amdgpu_ps void @struct_buffer_load_v2i16(<4 x i32> inreg %rsrc, <2 x i16> addrspace(3)* %ptr, i32 %idx) { main_body: %val = call <2 x i16> @llvm.amdgcn.struct.buffer.load.v2i16(<4 x i32> %rsrc, i32 %idx, i32 0, i32 0, i32 0) store <2 x i16> %val, <2 x i16> addrspace(3)* %ptr ret void } ;CHECK-LABEL: {{^}}struct_buffer_load_v4i16: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_dwordx2 [[VAL:v\[[0-9]+:[0-9]+\]]], v1, s[0:3], 0 idxen ;CHECK: s_waitcnt vmcnt(0) ;CHECK: ds_write_b64 v0, [[VAL]] define amdgpu_ps void @struct_buffer_load_v4i16(<4 x i32> inreg %rsrc, <4 x i16> addrspace(3)* %ptr, i32 %idx) { main_body: %val = call <4 x i16> @llvm.amdgcn.struct.buffer.load.v4i16(<4 x i32> %rsrc, i32 %idx, i32 0, i32 0, i32 0) store <4 x i16> %val, <4 x i16> addrspace(3)* %ptr ret void } declare float @llvm.amdgcn.struct.buffer.load.f32(<4 x i32>, i32, i32, i32, i32) #0 declare <2 x float> @llvm.amdgcn.struct.buffer.load.v2f32(<4 x i32>, i32, i32, i32, i32) #0 declare <4 x float> @llvm.amdgcn.struct.buffer.load.v4f32(<4 x i32>, i32, i32, i32, i32) #0 declare i32 @llvm.amdgcn.struct.buffer.load.i32(<4 x i32>, i32, i32, i32, i32) #0 declare <2 x i32> @llvm.amdgcn.struct.buffer.load.v2i32(<4 x i32>, i32, i32, i32, i32) #0 declare <4 x i32> @llvm.amdgcn.struct.buffer.load.v4i32(<4 x i32>, i32, i32, i32, i32) #0 declare void @llvm.amdgcn.exp.f32(i32, i32, float, float, float, float, i1, i1) #0 declare i8 @llvm.amdgcn.struct.buffer.load.i8(<4 x i32>, i32, i32, i32, i32) #0 declare half @llvm.amdgcn.struct.buffer.load.f16(<4 x i32>, i32, i32, i32, i32) #0 declare <2 x half> @llvm.amdgcn.struct.buffer.load.v2f16(<4 x i32>, i32, i32, i32, i32) #0 declare <4 x half> @llvm.amdgcn.struct.buffer.load.v4f16(<4 x i32>, i32, i32, i32, i32) #0 declare i16 @llvm.amdgcn.struct.buffer.load.i16(<4 x i32>, i32, i32, i32, i32) #0 declare <2 x i16> @llvm.amdgcn.struct.buffer.load.v2i16(<4 x i32>, i32, i32, i32, i32) #0 declare <4 x i16> @llvm.amdgcn.struct.buffer.load.v4i16(<4 x i32>, i32, i32, i32, i32) #0 attributes #0 = { nounwind readonly }