# NOTE: Assertions have been autogenerated by utils/update_mir_test_checks.py # RUN: llc -mtriple=aarch64 -O0 -run-pass=legalizer -global-isel-abort=1 %s -o - | FileCheck %s --- name: shuffle_v4i32 alignment: 4 tracksRegLiveness: true body: | bb.1: liveins: $q0, $q1 ; CHECK-LABEL: name: shuffle_v4i32 ; CHECK: liveins: $q0, $q1 ; CHECK-NEXT: {{ $}} ; CHECK-NEXT: [[COPY:%[0-9]+]]:_(<4 x s32>) = COPY $q0 ; CHECK-NEXT: [[COPY1:%[0-9]+]]:_(<4 x s32>) = COPY $q1 ; CHECK-NEXT: [[SHUF:%[0-9]+]]:_(<4 x s32>) = G_SHUFFLE_VECTOR [[COPY]](<4 x s32>), [[COPY1]], shufflemask(0, 0, 0, 0) ; CHECK-NEXT: $q0 = COPY [[SHUF]](<4 x s32>) ; CHECK-NEXT: RET_ReallyLR implicit $q0 %0:_(<4 x s32>) = COPY $q0 %1:_(<4 x s32>) = COPY $q1 %2:_(<4 x s32>) = G_SHUFFLE_VECTOR %0(<4 x s32>), %1, shufflemask(0, 0, 0, 0) $q0 = COPY %2(<4 x s32>) RET_ReallyLR implicit $q0 ... --- name: shuffle_v2i64 alignment: 4 tracksRegLiveness: true body: | bb.1: liveins: $q0, $q1 ; CHECK-LABEL: name: shuffle_v2i64 ; CHECK: liveins: $q0, $q1 ; CHECK-NEXT: {{ $}} ; CHECK-NEXT: [[COPY:%[0-9]+]]:_(<2 x s64>) = COPY $q0 ; CHECK-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s64>) = COPY $q1 ; CHECK-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s64>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s64>), [[COPY1]], shufflemask(0, 0) ; CHECK-NEXT: $q0 = COPY [[SHUF]](<2 x s64>) ; CHECK-NEXT: RET_ReallyLR implicit $q0 %0:_(<2 x s64>) = COPY $q0 %1:_(<2 x s64>) = COPY $q1 %2:_(<2 x s64>) = G_SHUFFLE_VECTOR %0(<2 x s64>), %1, shufflemask(0, 0) $q0 = COPY %2(<2 x s64>) RET_ReallyLR implicit $q0 ... --- name: shuffle_v2p0 alignment: 4 tracksRegLiveness: true body: | bb.1: liveins: $q0, $q1 ; CHECK-LABEL: name: shuffle_v2p0 ; CHECK: liveins: $q0, $q1 ; CHECK-NEXT: {{ $}} ; CHECK-NEXT: [[COPY:%[0-9]+]]:_(<2 x p0>) = COPY $q0 ; CHECK-NEXT: [[COPY1:%[0-9]+]]:_(<2 x p0>) = COPY $q1 ; CHECK-NEXT: [[SHUF:%[0-9]+]]:_(<2 x p0>) = G_SHUFFLE_VECTOR [[COPY]](<2 x p0>), [[COPY1]], shufflemask(0, 0) ; CHECK-NEXT: $q0 = COPY [[SHUF]](<2 x p0>) ; CHECK-NEXT: RET_ReallyLR implicit $q0 %0:_(<2 x p0>) = COPY $q0 %1:_(<2 x p0>) = COPY $q1 %2:_(<2 x p0>) = G_SHUFFLE_VECTOR %0(<2 x p0>), %1, shufflemask(0, 0) $q0 = COPY %2(<2 x p0>) RET_ReallyLR implicit $q0 ... --- name: shuffle_v16i8 alignment: 4 tracksRegLiveness: true body: | bb.1: liveins: $q0, $q1 ; CHECK-LABEL: name: shuffle_v16i8 ; CHECK: liveins: $q0, $q1 ; CHECK-NEXT: {{ $}} ; CHECK-NEXT: [[COPY:%[0-9]+]]:_(<16 x s8>) = COPY $q0 ; CHECK-NEXT: [[COPY1:%[0-9]+]]:_(<16 x s8>) = COPY $q1 ; CHECK-NEXT: [[SHUF:%[0-9]+]]:_(<16 x s8>) = G_SHUFFLE_VECTOR [[COPY]](<16 x s8>), [[COPY1]], shufflemask(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) ; CHECK-NEXT: $q0 = COPY [[SHUF]](<16 x s8>) ; CHECK-NEXT: RET_ReallyLR implicit $q0 %0:_(<16 x s8>) = COPY $q0 %1:_(<16 x s8>) = COPY $q1 %2:_(<16 x s8>) = G_SHUFFLE_VECTOR %0(<16 x s8>), %1, shufflemask(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) $q0 = COPY %2(<16 x s8>) RET_ReallyLR implicit $q0 ... --- name: shuffle_v8i16 alignment: 4 tracksRegLiveness: true body: | bb.1: liveins: $q0, $q1 ; CHECK-LABEL: name: shuffle_v8i16 ; CHECK: liveins: $q0, $q1 ; CHECK-NEXT: {{ $}} ; CHECK-NEXT: [[COPY:%[0-9]+]]:_(<8 x s16>) = COPY $q0 ; CHECK-NEXT: [[COPY1:%[0-9]+]]:_(<8 x s16>) = COPY $q1 ; CHECK-NEXT: [[SHUF:%[0-9]+]]:_(<8 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<8 x s16>), [[COPY1]], shufflemask(0, 0, 0, 0, 0, 0, 0, 0) ; CHECK-NEXT: $q0 = COPY [[SHUF]](<8 x s16>) ; CHECK-NEXT: RET_ReallyLR implicit $q0 %0:_(<8 x s16>) = COPY $q0 %1:_(<8 x s16>) = COPY $q1 %2:_(<8 x s16>) = G_SHUFFLE_VECTOR %0(<8 x s16>), %1, shufflemask(0, 0, 0, 0, 0, 0, 0, 0) $q0 = COPY %2(<8 x s16>) RET_ReallyLR implicit $q0 ... --- name: shuffle_1elt_mask alignment: 4 tracksRegLiveness: true body: | bb.1: liveins: $d0, $d1 ; CHECK-LABEL: name: shuffle_1elt_mask ; CHECK: liveins: $d0, $d1 ; CHECK-NEXT: {{ $}} ; CHECK-NEXT: [[COPY:%[0-9]+]]:_(s64) = COPY $d0 ; CHECK-NEXT: [[COPY1:%[0-9]+]]:_(s64) = COPY $d1 ; CHECK-NEXT: [[COPY2:%[0-9]+]]:_(s64) = COPY [[COPY]](s64) ; CHECK-NEXT: [[COPY3:%[0-9]+]]:_(s64) = COPY [[COPY1]](s64) ; CHECK-NEXT: $d0 = COPY [[COPY2]](s64) ; CHECK-NEXT: $d1 = COPY [[COPY3]](s64) ; CHECK-NEXT: RET_ReallyLR implicit $d0, implicit $d1 %0:_(s64) = COPY $d0 %1:_(s64) = COPY $d1 %3:_(s64) = G_SHUFFLE_VECTOR %0:_(s64), %1:_, shufflemask(0) %4:_(s64) = G_SHUFFLE_VECTOR %0:_(s64), %1:_, shufflemask(1) $d0 = COPY %3(s64) $d1 = COPY %4(s64) RET_ReallyLR implicit $d0, implicit $d1 ... --- name: oversize_shuffle_v4i64 alignment: 4 tracksRegLiveness: true body: | bb.1: liveins: $q0, $q1, $q2, $q3, $x0 ; CHECK-LABEL: name: oversize_shuffle_v4i64 ; CHECK: liveins: $q0, $q1, $q2, $q3, $x0 ; CHECK-NEXT: {{ $}} ; CHECK-NEXT: [[COPY:%[0-9]+]]:_(<2 x s64>) = COPY $q0 ; CHECK-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s64>) = COPY $q1 ; CHECK-NEXT: [[COPY2:%[0-9]+]]:_(<2 x s64>) = COPY $q2 ; CHECK-NEXT: [[COPY3:%[0-9]+]]:_(<2 x s64>) = COPY $q3 ; CHECK-NEXT: [[COPY4:%[0-9]+]]:_(p0) = COPY $x0 ; CHECK-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s64>) = G_SHUFFLE_VECTOR [[COPY1]](<2 x s64>), [[COPY2]], shufflemask(1, 2) ; CHECK-NEXT: [[SHUF1:%[0-9]+]]:_(<2 x s64>) = G_SHUFFLE_VECTOR [[COPY3]](<2 x s64>), [[COPY]], shufflemask(1, 2) ; CHECK-NEXT: G_STORE [[SHUF]](<2 x s64>), [[COPY4]](p0) :: (store (<2 x s64>), align 32) ; CHECK-NEXT: [[C:%[0-9]+]]:_(s64) = G_CONSTANT i64 16 ; CHECK-NEXT: [[PTR_ADD:%[0-9]+]]:_(p0) = G_PTR_ADD [[COPY4]], [[C]](s64) ; CHECK-NEXT: G_STORE [[SHUF1]](<2 x s64>), [[PTR_ADD]](p0) :: (store (<2 x s64>) into unknown-address + 16) ; CHECK-NEXT: RET_ReallyLR %3:_(<2 x s64>) = COPY $q0 %4:_(<2 x s64>) = COPY $q1 %0:_(<4 x s64>) = G_CONCAT_VECTORS %3(<2 x s64>), %4(<2 x s64>) %5:_(<2 x s64>) = COPY $q2 %6:_(<2 x s64>) = COPY $q3 %1:_(<4 x s64>) = G_CONCAT_VECTORS %5(<2 x s64>), %6(<2 x s64>) %2:_(p0) = COPY $x0 %7:_(<4 x s64>) = G_SHUFFLE_VECTOR %0(<4 x s64>), %1, shufflemask(3, 4, 7, 0) G_STORE %7(<4 x s64>), %2(p0) :: (store (<4 x s64>)) RET_ReallyLR ... --- name: oversize_shuffle_v8i32_build_vector alignment: 4 tracksRegLiveness: true body: | bb.1: liveins: $q0, $q1, $q2, $q3, $x0 ; CHECK-LABEL: name: oversize_shuffle_v8i32_build_vector ; CHECK: liveins: $q0, $q1, $q2, $q3, $x0 ; CHECK-NEXT: {{ $}} ; CHECK-NEXT: [[COPY:%[0-9]+]]:_(<4 x s32>) = COPY $q0 ; CHECK-NEXT: [[COPY1:%[0-9]+]]:_(<4 x s32>) = COPY $q1 ; CHECK-NEXT: [[COPY2:%[0-9]+]]:_(<4 x s32>) = COPY $q2 ; CHECK-NEXT: [[COPY3:%[0-9]+]]:_(<4 x s32>) = COPY $q3 ; CHECK-NEXT: [[COPY4:%[0-9]+]]:_(p0) = COPY $x0 ; CHECK-NEXT: [[C:%[0-9]+]]:_(s64) = G_CONSTANT i64 0 ; CHECK-NEXT: [[EVEC:%[0-9]+]]:_(s32) = G_EXTRACT_VECTOR_ELT [[COPY]](<4 x s32>), [[C]](s64) ; CHECK-NEXT: [[C1:%[0-9]+]]:_(s64) = G_CONSTANT i64 1 ; CHECK-NEXT: [[EVEC1:%[0-9]+]]:_(s32) = G_EXTRACT_VECTOR_ELT [[COPY1]](<4 x s32>), [[C1]](s64) ; CHECK-NEXT: [[C2:%[0-9]+]]:_(s64) = G_CONSTANT i64 2 ; CHECK-NEXT: [[EVEC2:%[0-9]+]]:_(s32) = G_EXTRACT_VECTOR_ELT [[COPY2]](<4 x s32>), [[C2]](s64) ; CHECK-NEXT: [[C3:%[0-9]+]]:_(s64) = G_CONSTANT i64 3 ; CHECK-NEXT: [[EVEC3:%[0-9]+]]:_(s32) = G_EXTRACT_VECTOR_ELT [[COPY3]](<4 x s32>), [[C3]](s64) ; CHECK-NEXT: [[BUILD_VECTOR:%[0-9]+]]:_(<4 x s32>) = G_BUILD_VECTOR [[EVEC]](s32), [[EVEC1]](s32), [[EVEC2]](s32), [[EVEC3]](s32) ; CHECK-NEXT: [[SHUF:%[0-9]+]]:_(<4 x s32>) = G_SHUFFLE_VECTOR [[COPY1]](<4 x s32>), [[COPY]], shufflemask(2, 6, 5, 3) ; CHECK-NEXT: G_STORE [[BUILD_VECTOR]](<4 x s32>), [[COPY4]](p0) :: (store (<4 x s32>), align 32) ; CHECK-NEXT: [[C4:%[0-9]+]]:_(s64) = G_CONSTANT i64 16 ; CHECK-NEXT: [[PTR_ADD:%[0-9]+]]:_(p0) = G_PTR_ADD [[COPY4]], [[C4]](s64) ; CHECK-NEXT: G_STORE [[SHUF]](<4 x s32>), [[PTR_ADD]](p0) :: (store (<4 x s32>) into unknown-address + 16) ; CHECK-NEXT: RET_ReallyLR %3:_(<4 x s32>) = COPY $q0 %4:_(<4 x s32>) = COPY $q1 %0:_(<8 x s32>) = G_CONCAT_VECTORS %3(<4 x s32>), %4(<4 x s32>) %5:_(<4 x s32>) = COPY $q2 %6:_(<4 x s32>) = COPY $q3 %1:_(<8 x s32>) = G_CONCAT_VECTORS %5(<4 x s32>), %6(<4 x s32>) %2:_(p0) = COPY $x0 %7:_(<8 x s32>) = G_SHUFFLE_VECTOR %0(<8 x s32>), %1, shufflemask(0, 5, 10, 15, 6, 2, 1, 7) G_STORE %7(<8 x s32>), %2(p0) :: (store (<8 x s32>)) RET_ReallyLR ... --- name: oversize_shuffle_v6i64 alignment: 4 tracksRegLiveness: true frameInfo: maxAlignment: 8 fixedStack: - { id: 0, offset: 24, size: 8, alignment: 8, isImmutable: true } - { id: 1, offset: 16, size: 8, alignment: 16, isImmutable: true } - { id: 2, offset: 8, size: 8, alignment: 8, isImmutable: true } - { id: 3, size: 8, alignment: 16, isImmutable: true } body: | bb.1: liveins: $d0, $d1, $d2, $d3, $d4, $d5, $d6, $d7, $x0 ; CHECK-LABEL: name: oversize_shuffle_v6i64 ; CHECK: liveins: $d0, $d1, $d2, $d3, $d4, $d5, $d6, $d7, $x0 ; CHECK-NEXT: {{ $}} ; CHECK-NEXT: [[COPY:%[0-9]+]]:_(s64) = COPY $d0 ; CHECK-NEXT: [[COPY1:%[0-9]+]]:_(s64) = COPY $d1 ; CHECK-NEXT: [[COPY2:%[0-9]+]]:_(s64) = COPY $d2 ; CHECK-NEXT: [[COPY3:%[0-9]+]]:_(s64) = COPY $d3 ; CHECK-NEXT: [[COPY4:%[0-9]+]]:_(s64) = COPY $d4 ; CHECK-NEXT: [[COPY5:%[0-9]+]]:_(s64) = COPY $d5 ; CHECK-NEXT: [[COPY6:%[0-9]+]]:_(s64) = COPY $d6 ; CHECK-NEXT: [[COPY7:%[0-9]+]]:_(s64) = COPY $d7 ; CHECK-NEXT: [[FRAME_INDEX:%[0-9]+]]:_(p0) = G_FRAME_INDEX %fixed-stack.2 ; CHECK-NEXT: [[LOAD:%[0-9]+]]:_(s64) = G_LOAD [[FRAME_INDEX]](p0) :: (invariant load (s64) from %fixed-stack.2, align 16) ; CHECK-NEXT: [[FRAME_INDEX1:%[0-9]+]]:_(p0) = G_FRAME_INDEX %fixed-stack.3 ; CHECK-NEXT: [[LOAD1:%[0-9]+]]:_(s64) = G_LOAD [[FRAME_INDEX1]](p0) :: (invariant load (s64) from %fixed-stack.3) ; CHECK-NEXT: [[COPY8:%[0-9]+]]:_(p0) = COPY $x0 ; CHECK-NEXT: [[BUILD_VECTOR:%[0-9]+]]:_(<2 x s64>) = G_BUILD_VECTOR [[COPY2]](s64), [[COPY3]](s64) ; CHECK-NEXT: [[BUILD_VECTOR1:%[0-9]+]]:_(<2 x s64>) = G_BUILD_VECTOR [[COPY4]](s64), [[COPY5]](s64) ; CHECK-NEXT: [[BUILD_VECTOR2:%[0-9]+]]:_(<2 x s64>) = G_BUILD_VECTOR [[COPY]](s64), [[COPY1]](s64) ; CHECK-NEXT: [[BUILD_VECTOR3:%[0-9]+]]:_(<2 x s64>) = G_BUILD_VECTOR [[COPY]](s64), [[COPY1]](s64) ; CHECK-NEXT: [[BUILD_VECTOR4:%[0-9]+]]:_(<2 x s64>) = G_BUILD_VECTOR [[COPY6]](s64), [[COPY7]](s64) ; CHECK-NEXT: [[BUILD_VECTOR5:%[0-9]+]]:_(<2 x s64>) = G_BUILD_VECTOR [[LOAD]](s64), [[LOAD1]](s64) ; CHECK-NEXT: [[C:%[0-9]+]]:_(s64) = G_CONSTANT i64 1 ; CHECK-NEXT: [[EVEC:%[0-9]+]]:_(s64) = G_EXTRACT_VECTOR_ELT [[BUILD_VECTOR]](<2 x s64>), [[C]](s64) ; CHECK-NEXT: [[C1:%[0-9]+]]:_(s64) = G_CONSTANT i64 0 ; CHECK-NEXT: [[EVEC1:%[0-9]+]]:_(s64) = G_EXTRACT_VECTOR_ELT [[BUILD_VECTOR1]](<2 x s64>), [[C1]](s64) ; CHECK-NEXT: [[EVEC2:%[0-9]+]]:_(s64) = G_EXTRACT_VECTOR_ELT [[BUILD_VECTOR4]](<2 x s64>), [[C]](s64) ; CHECK-NEXT: [[EVEC3:%[0-9]+]]:_(s64) = G_EXTRACT_VECTOR_ELT [[BUILD_VECTOR2]](<2 x s64>), [[C1]](s64) ; CHECK-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s64>) = G_SHUFFLE_VECTOR [[BUILD_VECTOR3]](<2 x s64>), [[BUILD_VECTOR5]], shufflemask(1, 3) ; CHECK-NEXT: [[UV:%[0-9]+]]:_(s64), [[UV1:%[0-9]+]]:_(s64) = G_UNMERGE_VALUES [[SHUF]](<2 x s64>) ; CHECK-NEXT: [[BUILD_VECTOR6:%[0-9]+]]:_(<2 x s64>) = G_BUILD_VECTOR [[EVEC]](s64), [[EVEC1]](s64) ; CHECK-NEXT: [[BUILD_VECTOR7:%[0-9]+]]:_(<2 x s64>) = G_BUILD_VECTOR [[EVEC2]](s64), [[EVEC3]](s64) ; CHECK-NEXT: [[BUILD_VECTOR8:%[0-9]+]]:_(<2 x s64>) = G_BUILD_VECTOR [[UV]](s64), [[UV1]](s64) ; CHECK-NEXT: G_STORE [[BUILD_VECTOR6]](<2 x s64>), [[COPY8]](p0) :: (store (<2 x s64>), align 64) ; CHECK-NEXT: [[C2:%[0-9]+]]:_(s64) = G_CONSTANT i64 16 ; CHECK-NEXT: [[PTR_ADD:%[0-9]+]]:_(p0) = G_PTR_ADD [[COPY8]], [[C2]](s64) ; CHECK-NEXT: G_STORE [[BUILD_VECTOR7]](<2 x s64>), [[PTR_ADD]](p0) :: (store (<2 x s64>) into unknown-address + 16) ; CHECK-NEXT: [[C3:%[0-9]+]]:_(s64) = G_CONSTANT i64 32 ; CHECK-NEXT: [[PTR_ADD1:%[0-9]+]]:_(p0) = G_PTR_ADD [[COPY8]], [[C3]](s64) ; CHECK-NEXT: G_STORE [[BUILD_VECTOR8]](<2 x s64>), [[PTR_ADD1]](p0) :: (store (<2 x s64>) into unknown-address + 32, align 32) ; CHECK-NEXT: RET_ReallyLR %3:_(s64) = COPY $d0 %4:_(s64) = COPY $d1 %5:_(s64) = COPY $d2 %6:_(s64) = COPY $d3 %7:_(s64) = COPY $d4 %8:_(s64) = COPY $d5 %0:_(<6 x s64>) = G_BUILD_VECTOR %3(s64), %4(s64), %5(s64), %6(s64), %7(s64), %8(s64) %9:_(s64) = COPY $d6 %10:_(s64) = COPY $d7 %15:_(p0) = G_FRAME_INDEX %fixed-stack.3 %11:_(s64) = G_LOAD %15(p0) :: (invariant load (s64) from %fixed-stack.3, align 16) %16:_(p0) = G_FRAME_INDEX %fixed-stack.2 %12:_(s64) = G_LOAD %16(p0) :: (invariant load (s64) from %fixed-stack.2) %17:_(p0) = G_FRAME_INDEX %fixed-stack.1 %13:_(s64) = G_LOAD %17(p0) :: (invariant load 8 from %fixed-stack.1, align 16) %18:_(p0) = G_FRAME_INDEX %fixed-stack.0 %14:_(s64) = G_LOAD %18(p0) :: (invariant load 8 from %fixed-stack.0) %1:_(<6 x s64>) = G_BUILD_VECTOR %9(s64), %10(s64), %11(s64), %12(s64), %13(s64), %14(s64) %2:_(p0) = COPY $x0 %19:_(<6 x s64>) = G_SHUFFLE_VECTOR %0(<6 x s64>), %1, shufflemask(3, 4, 7, 0, 1, 11) G_STORE %19(<6 x s64>), %2(p0) :: (store (<6 x s64>), align 64) RET_ReallyLR ...