// NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py
// REQUIRES: aarch64-registered-target
// RUN: %clang_cc1 -triple aarch64-none-linux-gnu -target-feature +sve -fallow-half-arguments-and-returns -S -O1 -Werror -Wall -emit-llvm -o - %s | FileCheck %s
// RUN: %clang_cc1 -triple aarch64-none-linux-gnu -target-feature +sve -fallow-half-arguments-and-returns -S -O1 -Werror -Wall -emit-llvm -o - -x c++ %s | FileCheck %s -check-prefix=CPP-CHECK
// RUN: %clang_cc1 -DSVE_OVERLOADED_FORMS -triple aarch64-none-linux-gnu -target-feature +sve -fallow-half-arguments-and-returns -S -O1 -Werror -Wall -emit-llvm -o - %s | FileCheck %s
// RUN: %clang_cc1 -DSVE_OVERLOADED_FORMS -triple aarch64-none-linux-gnu -target-feature +sve -fallow-half-arguments-and-returns -S -O1 -Werror -Wall -emit-llvm -o - -x c++ %s | FileCheck %s -check-prefix=CPP-CHECK
// RUN: %clang_cc1 -triple aarch64-none-linux-gnu -target-feature +sve -fallow-half-arguments-and-returns -S -O1 -Werror -Wall -o /dev/null %s
// A simple used,unused... macro, long enough to represent any SVE builtin.
// CHECK-LABEL: @test_svdiv_s32_z(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = select <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.sdiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[TMP1]], <vscale x 4 x i32> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 4 x i32> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_s32_zu10__SVBool_tu11__SVInt32_tu11__SVInt32_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = select <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.sdiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[TMP1]], <vscale x 4 x i32> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP2]]
//
svint32_t
// CHECK-LABEL: @test_svdiv_s64_z(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = select <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.sdiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[TMP1]], <vscale x 2 x i64> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 2 x i64> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_s64_zu10__SVBool_tu11__SVInt64_tu11__SVInt64_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = select <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.sdiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[TMP1]], <vscale x 2 x i64> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP2]]
//
svint64_t
// CHECK-LABEL: @test_svdiv_u32_z(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = select <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.udiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[TMP1]], <vscale x 4 x i32> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 4 x i32> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_u32_zu10__SVBool_tu12__SVUint32_tu12__SVUint32_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = select <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.udiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[TMP1]], <vscale x 4 x i32> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP2]]
//
svuint32_t
// CHECK-LABEL: @test_svdiv_u64_z(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = select <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.udiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[TMP1]], <vscale x 2 x i64> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 2 x i64> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_u64_zu10__SVBool_tu12__SVUint64_tu12__SVUint64_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = select <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.udiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[TMP1]], <vscale x 2 x i64> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP2]]
//
svuint64_t
// CHECK-LABEL: @test_svdiv_s32_m(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.sdiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 4 x i32> [[TMP1]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_s32_mu10__SVBool_tu11__SVInt32_tu11__SVInt32_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.sdiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP1]]
//
svint32_t
// CHECK-LABEL: @test_svdiv_s64_m(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.sdiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 2 x i64> [[TMP1]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_s64_mu10__SVBool_tu11__SVInt64_tu11__SVInt64_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.sdiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP1]]
//
svint64_t
// CHECK-LABEL: @test_svdiv_u32_m(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.udiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 4 x i32> [[TMP1]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_u32_mu10__SVBool_tu12__SVUint32_tu12__SVUint32_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.udiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP1]]
//
svuint32_t
// CHECK-LABEL: @test_svdiv_u64_m(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.udiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 2 x i64> [[TMP1]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_u64_mu10__SVBool_tu12__SVUint64_tu12__SVUint64_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.udiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP1]]
//
svuint64_t
// CHECK-LABEL: @test_svdiv_s32_x(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.sdiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 4 x i32> [[TMP1]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_s32_xu10__SVBool_tu11__SVInt32_tu11__SVInt32_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.sdiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP1]]
//
svint32_t
// CHECK-LABEL: @test_svdiv_s64_x(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.sdiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 2 x i64> [[TMP1]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_s64_xu10__SVBool_tu11__SVInt64_tu11__SVInt64_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.sdiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP1]]
//
svint64_t
// CHECK-LABEL: @test_svdiv_u32_x(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.udiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 4 x i32> [[TMP1]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_u32_xu10__SVBool_tu12__SVUint32_tu12__SVUint32_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.udiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP1]]
//
svuint32_t
// CHECK-LABEL: @test_svdiv_u64_x(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.udiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 2 x i64> [[TMP1]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_u64_xu10__SVBool_tu12__SVUint64_tu12__SVUint64_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.udiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP1]]
//
svuint64_t
// CHECK-LABEL: @test_svdiv_n_s32_z(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x i32> [[DOTSPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = select <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> zeroinitializer
// CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.sdiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[TMP2]], <vscale x 4 x i32> [[TMP1]])
// CHECK-NEXT: ret <vscale x 4 x i32> [[TMP3]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_s32_zu10__SVBool_tu11__SVInt32_ti(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x i32> [[DOTSPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = select <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.sdiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[TMP2]], <vscale x 4 x i32> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP3]]
//
svint32_t
// CHECK-LABEL: @test_svdiv_n_s64_z(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = select <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> zeroinitializer
// CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.sdiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[TMP2]], <vscale x 2 x i64> [[TMP1]])
// CHECK-NEXT: ret <vscale x 2 x i64> [[TMP3]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_s64_zu10__SVBool_tu11__SVInt64_tl(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = select <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> zeroinitializer
// CPP-CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.sdiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[TMP2]], <vscale x 2 x i64> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP3]]
//
svint64_t
// CHECK-LABEL: @test_svdiv_n_u32_z(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x i32> [[DOTSPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = select <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> zeroinitializer
// CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.udiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[TMP2]], <vscale x 4 x i32> [[TMP1]])
// CHECK-NEXT: ret <vscale x 4 x i32> [[TMP3]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_u32_zu10__SVBool_tu12__SVUint32_tj(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x i32> [[DOTSPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = select <vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.udiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[TMP2]], <vscale x 4 x i32> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP3]]
//
svuint32_t
// CHECK-LABEL: @test_svdiv_n_u64_z(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = select <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> zeroinitializer
// CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.udiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[TMP2]], <vscale x 2 x i64> [[TMP1]])
// CHECK-NEXT: ret <vscale x 2 x i64> [[TMP3]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_u64_zu10__SVBool_tu12__SVUint64_tm(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = select <vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> zeroinitializer
// CPP-CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.udiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[TMP2]], <vscale x 2 x i64> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP3]]
//
svuint64_t
// CHECK-LABEL: @test_svdiv_n_s32_m(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x i32> [[DOTSPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.sdiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[TMP1]])
// CHECK-NEXT: ret <vscale x 4 x i32> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_s32_mu10__SVBool_tu11__SVInt32_ti(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x i32> [[DOTSPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.sdiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP2]]
//
svint32_t
// CHECK-LABEL: @test_svdiv_n_s64_m(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.sdiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> [[TMP1]])
// CHECK-NEXT: ret <vscale x 2 x i64> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_s64_mu10__SVBool_tu11__SVInt64_tl(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.sdiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP2]]
//
svint64_t
// CHECK-LABEL: @test_svdiv_n_u32_m(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x i32> [[DOTSPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.udiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[TMP1]])
// CHECK-NEXT: ret <vscale x 4 x i32> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_u32_mu10__SVBool_tu12__SVUint32_tj(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x i32> [[DOTSPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.udiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP2]]
//
svuint32_t
// CHECK-LABEL: @test_svdiv_n_u64_m(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.udiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> [[TMP1]])
// CHECK-NEXT: ret <vscale x 2 x i64> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_u64_mu10__SVBool_tu12__SVUint64_tm(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.udiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP2]]
//
svuint64_t
// CHECK-LABEL: @test_svdiv_n_s32_x(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x i32> [[DOTSPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.sdiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[TMP1]])
// CHECK-NEXT: ret <vscale x 4 x i32> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_s32_xu10__SVBool_tu11__SVInt32_ti(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x i32> [[DOTSPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.sdiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP2]]
//
svint32_t
// CHECK-LABEL: @test_svdiv_n_s64_x(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.sdiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> [[TMP1]])
// CHECK-NEXT: ret <vscale x 2 x i64> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_s64_xu10__SVBool_tu11__SVInt64_tl(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.sdiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP2]]
//
svint64_t
// CHECK-LABEL: @test_svdiv_n_u32_x(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x i32> [[DOTSPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.udiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[TMP1]])
// CHECK-NEXT: ret <vscale x 4 x i32> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_u32_xu10__SVBool_tu12__SVUint32_tj(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x i32> [[DOTSPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x i32> @llvm.aarch64.sve.udiv.nxv4i32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x i32> [[OP1:%.*]], <vscale x 4 x i32> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 4 x i32> [[TMP2]]
//
svuint32_t
// CHECK-LABEL: @test_svdiv_n_u64_x(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.udiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> [[TMP1]])
// CHECK-NEXT: ret <vscale x 2 x i64> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_u64_xu10__SVBool_tu12__SVUint64_tm(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x i64> [[DOTSPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x i64> @llvm.aarch64.sve.udiv.nxv2i64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x i64> [[OP1:%.*]], <vscale x 2 x i64> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 2 x i64> [[TMP2]]
//
svuint64_t
// CHECK-LABEL: @test_svdiv_f16_z(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = select <vscale x 8 x i1> [[TMP0]], <vscale x 8 x half> [[OP1:%.*]], <vscale x 8 x half> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x half> @llvm.aarch64.sve.fdiv.nxv8f16(<vscale x 8 x i1> [[TMP0]], <vscale x 8 x half> [[TMP1]], <vscale x 8 x half> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 8 x half> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_f16_zu10__SVBool_tu13__SVFloat16_tu13__SVFloat16_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = select <vscale x 8 x i1> [[TMP0]], <vscale x 8 x half> [[OP1:%.*]], <vscale x 8 x half> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x half> @llvm.aarch64.sve.fdiv.nxv8f16(<vscale x 8 x i1> [[TMP0]], <vscale x 8 x half> [[TMP1]], <vscale x 8 x half> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 8 x half> [[TMP2]]
//
svfloat16_t
// CHECK-LABEL: @test_svdiv_f32_z(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = select <vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x float> @llvm.aarch64.sve.fdiv.nxv4f32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[TMP1]], <vscale x 4 x float> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 4 x float> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_f32_zu10__SVBool_tu13__SVFloat32_tu13__SVFloat32_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = select <vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x float> @llvm.aarch64.sve.fdiv.nxv4f32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[TMP1]], <vscale x 4 x float> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 4 x float> [[TMP2]]
//
svfloat32_t
// CHECK-LABEL: @test_svdiv_f64_z(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = select <vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x double> @llvm.aarch64.sve.fdiv.nxv2f64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[TMP1]], <vscale x 2 x double> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 2 x double> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_f64_zu10__SVBool_tu13__SVFloat64_tu13__SVFloat64_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = select <vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x double> @llvm.aarch64.sve.fdiv.nxv2f64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[TMP1]], <vscale x 2 x double> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 2 x double> [[TMP2]]
//
svfloat64_t
// CHECK-LABEL: @test_svdiv_f16_m(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x half> @llvm.aarch64.sve.fdiv.nxv8f16(<vscale x 8 x i1> [[TMP0]], <vscale x 8 x half> [[OP1:%.*]], <vscale x 8 x half> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 8 x half> [[TMP1]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_f16_mu10__SVBool_tu13__SVFloat16_tu13__SVFloat16_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x half> @llvm.aarch64.sve.fdiv.nxv8f16(<vscale x 8 x i1> [[TMP0]], <vscale x 8 x half> [[OP1:%.*]], <vscale x 8 x half> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 8 x half> [[TMP1]]
//
svfloat16_t
// CHECK-LABEL: @test_svdiv_f32_m(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x float> @llvm.aarch64.sve.fdiv.nxv4f32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 4 x float> [[TMP1]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_f32_mu10__SVBool_tu13__SVFloat32_tu13__SVFloat32_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x float> @llvm.aarch64.sve.fdiv.nxv4f32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 4 x float> [[TMP1]]
//
svfloat32_t
// CHECK-LABEL: @test_svdiv_f64_m(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x double> @llvm.aarch64.sve.fdiv.nxv2f64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 2 x double> [[TMP1]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_f64_mu10__SVBool_tu13__SVFloat64_tu13__SVFloat64_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x double> @llvm.aarch64.sve.fdiv.nxv2f64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 2 x double> [[TMP1]]
//
svfloat64_t
// CHECK-LABEL: @test_svdiv_f16_x(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x half> @llvm.aarch64.sve.fdiv.nxv8f16(<vscale x 8 x i1> [[TMP0]], <vscale x 8 x half> [[OP1:%.*]], <vscale x 8 x half> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 8 x half> [[TMP1]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_f16_xu10__SVBool_tu13__SVFloat16_tu13__SVFloat16_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x half> @llvm.aarch64.sve.fdiv.nxv8f16(<vscale x 8 x i1> [[TMP0]], <vscale x 8 x half> [[OP1:%.*]], <vscale x 8 x half> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 8 x half> [[TMP1]]
//
svfloat16_t
// CHECK-LABEL: @test_svdiv_f32_x(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x float> @llvm.aarch64.sve.fdiv.nxv4f32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 4 x float> [[TMP1]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_f32_xu10__SVBool_tu13__SVFloat32_tu13__SVFloat32_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 4 x float> @llvm.aarch64.sve.fdiv.nxv4f32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 4 x float> [[TMP1]]
//
svfloat32_t
// CHECK-LABEL: @test_svdiv_f64_x(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x double> @llvm.aarch64.sve.fdiv.nxv2f64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> [[OP2:%.*]])
// CHECK-NEXT: ret <vscale x 2 x double> [[TMP1]]
//
// CPP-CHECK-LABEL: @_Z16test_svdiv_f64_xu10__SVBool_tu13__SVFloat64_tu13__SVFloat64_t(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 2 x double> @llvm.aarch64.sve.fdiv.nxv2f64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> [[OP2:%.*]])
// CPP-CHECK-NEXT: ret <vscale x 2 x double> [[TMP1]]
//
svfloat64_t
// CHECK-LABEL: @test_svdiv_n_f16_z(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 8 x half> poison, half [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 8 x half> [[DOTSPLATINSERT]], <vscale x 8 x half> poison, <vscale x 8 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = select <vscale x 8 x i1> [[TMP0]], <vscale x 8 x half> [[OP1:%.*]], <vscale x 8 x half> zeroinitializer
// CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 8 x half> @llvm.aarch64.sve.fdiv.nxv8f16(<vscale x 8 x i1> [[TMP0]], <vscale x 8 x half> [[TMP2]], <vscale x 8 x half> [[TMP1]])
// CHECK-NEXT: ret <vscale x 8 x half> [[TMP3]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_f16_zu10__SVBool_tu13__SVFloat16_tDh(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 8 x half> poison, half [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 8 x half> [[DOTSPLATINSERT]], <vscale x 8 x half> poison, <vscale x 8 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = select <vscale x 8 x i1> [[TMP0]], <vscale x 8 x half> [[OP1:%.*]], <vscale x 8 x half> zeroinitializer
// CPP-CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 8 x half> @llvm.aarch64.sve.fdiv.nxv8f16(<vscale x 8 x i1> [[TMP0]], <vscale x 8 x half> [[TMP2]], <vscale x 8 x half> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 8 x half> [[TMP3]]
//
svfloat16_t
// CHECK-LABEL: @test_svdiv_n_f32_z(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x float> poison, float [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x float> [[DOTSPLATINSERT]], <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = select <vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> zeroinitializer
// CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 4 x float> @llvm.aarch64.sve.fdiv.nxv4f32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[TMP2]], <vscale x 4 x float> [[TMP1]])
// CHECK-NEXT: ret <vscale x 4 x float> [[TMP3]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_f32_zu10__SVBool_tu13__SVFloat32_tf(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x float> poison, float [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x float> [[DOTSPLATINSERT]], <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = select <vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> zeroinitializer
// CPP-CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 4 x float> @llvm.aarch64.sve.fdiv.nxv4f32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[TMP2]], <vscale x 4 x float> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 4 x float> [[TMP3]]
//
svfloat32_t
// CHECK-LABEL: @test_svdiv_n_f64_z(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x double> poison, double [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x double> [[DOTSPLATINSERT]], <vscale x 2 x double> poison, <vscale x 2 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = select <vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> zeroinitializer
// CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 2 x double> @llvm.aarch64.sve.fdiv.nxv2f64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[TMP2]], <vscale x 2 x double> [[TMP1]])
// CHECK-NEXT: ret <vscale x 2 x double> [[TMP3]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_f64_zu10__SVBool_tu13__SVFloat64_td(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x double> poison, double [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x double> [[DOTSPLATINSERT]], <vscale x 2 x double> poison, <vscale x 2 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = select <vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> zeroinitializer
// CPP-CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 2 x double> @llvm.aarch64.sve.fdiv.nxv2f64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[TMP2]], <vscale x 2 x double> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 2 x double> [[TMP3]]
//
svfloat64_t
// CHECK-LABEL: @test_svdiv_n_f16_m(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 8 x half> poison, half [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 8 x half> [[DOTSPLATINSERT]], <vscale x 8 x half> poison, <vscale x 8 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x half> @llvm.aarch64.sve.fdiv.nxv8f16(<vscale x 8 x i1> [[TMP0]], <vscale x 8 x half> [[OP1:%.*]], <vscale x 8 x half> [[TMP1]])
// CHECK-NEXT: ret <vscale x 8 x half> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_f16_mu10__SVBool_tu13__SVFloat16_tDh(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 8 x half> poison, half [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 8 x half> [[DOTSPLATINSERT]], <vscale x 8 x half> poison, <vscale x 8 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x half> @llvm.aarch64.sve.fdiv.nxv8f16(<vscale x 8 x i1> [[TMP0]], <vscale x 8 x half> [[OP1:%.*]], <vscale x 8 x half> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 8 x half> [[TMP2]]
//
svfloat16_t
// CHECK-LABEL: @test_svdiv_n_f32_m(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x float> poison, float [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x float> [[DOTSPLATINSERT]], <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x float> @llvm.aarch64.sve.fdiv.nxv4f32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[TMP1]])
// CHECK-NEXT: ret <vscale x 4 x float> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_f32_mu10__SVBool_tu13__SVFloat32_tf(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x float> poison, float [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x float> [[DOTSPLATINSERT]], <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x float> @llvm.aarch64.sve.fdiv.nxv4f32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 4 x float> [[TMP2]]
//
svfloat32_t
// CHECK-LABEL: @test_svdiv_n_f64_m(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x double> poison, double [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x double> [[DOTSPLATINSERT]], <vscale x 2 x double> poison, <vscale x 2 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x double> @llvm.aarch64.sve.fdiv.nxv2f64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> [[TMP1]])
// CHECK-NEXT: ret <vscale x 2 x double> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_f64_mu10__SVBool_tu13__SVFloat64_td(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x double> poison, double [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x double> [[DOTSPLATINSERT]], <vscale x 2 x double> poison, <vscale x 2 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x double> @llvm.aarch64.sve.fdiv.nxv2f64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 2 x double> [[TMP2]]
//
svfloat64_t
// CHECK-LABEL: @test_svdiv_n_f16_x(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 8 x half> poison, half [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 8 x half> [[DOTSPLATINSERT]], <vscale x 8 x half> poison, <vscale x 8 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x half> @llvm.aarch64.sve.fdiv.nxv8f16(<vscale x 8 x i1> [[TMP0]], <vscale x 8 x half> [[OP1:%.*]], <vscale x 8 x half> [[TMP1]])
// CHECK-NEXT: ret <vscale x 8 x half> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_f16_xu10__SVBool_tu13__SVFloat16_tDh(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 8 x half> poison, half [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 8 x half> [[DOTSPLATINSERT]], <vscale x 8 x half> poison, <vscale x 8 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x half> @llvm.aarch64.sve.fdiv.nxv8f16(<vscale x 8 x i1> [[TMP0]], <vscale x 8 x half> [[OP1:%.*]], <vscale x 8 x half> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 8 x half> [[TMP2]]
//
svfloat16_t
// CHECK-LABEL: @test_svdiv_n_f32_x(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x float> poison, float [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x float> [[DOTSPLATINSERT]], <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x float> @llvm.aarch64.sve.fdiv.nxv4f32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[TMP1]])
// CHECK-NEXT: ret <vscale x 4 x float> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_f32_xu10__SVBool_tu13__SVFloat32_tf(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 4 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv4i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x float> poison, float [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 4 x float> [[DOTSPLATINSERT]], <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 4 x float> @llvm.aarch64.sve.fdiv.nxv4f32(<vscale x 4 x i1> [[TMP0]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 4 x float> [[TMP2]]
//
svfloat32_t
// CHECK-LABEL: @test_svdiv_n_f64_x(
// CHECK-NEXT: entry:
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x double> poison, double [[OP2:%.*]], i64 0
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x double> [[DOTSPLATINSERT]], <vscale x 2 x double> poison, <vscale x 2 x i32> zeroinitializer
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x double> @llvm.aarch64.sve.fdiv.nxv2f64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> [[TMP1]])
// CHECK-NEXT: ret <vscale x 2 x double> [[TMP2]]
//
// CPP-CHECK-LABEL: @_Z18test_svdiv_n_f64_xu10__SVBool_tu13__SVFloat64_td(
// CPP-CHECK-NEXT: entry:
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 2 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv2i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 2 x double> poison, double [[OP2:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP1:%.*]] = shufflevector <vscale x 2 x double> [[DOTSPLATINSERT]], <vscale x 2 x double> poison, <vscale x 2 x i32> zeroinitializer
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 2 x double> @llvm.aarch64.sve.fdiv.nxv2f64(<vscale x 2 x i1> [[TMP0]], <vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> [[TMP1]])
// CPP-CHECK-NEXT: ret <vscale x 2 x double> [[TMP2]]
//
svfloat64_t