# NOTE: Assertions have been autogenerated by utils/update_mir_test_checks.py # RUN: llc -mtriple=amdgcn-mesa-mesa3d -mcpu=fiji -run-pass=legalizer -o - %s | FileCheck -check-prefix=GFX8 %s # RUN: llc -mtriple=amdgcn-mesa-mesa3d -mcpu=gfx900 -run-pass=legalizer -o - %s | FileCheck -check-prefix=GFX9 %s # RUN: llc -mtriple=amdgcn-mesa-mesa3d -mcpu=gfx1010 -run-pass=legalizer -o - %s | FileCheck -check-prefix=GFX9 %s # RUN: llc -mtriple=amdgcn-mesa-mesa3d -mcpu=gfx1100 -run-pass=legalizer -o - %s | FileCheck -check-prefix=GFX9 %s --- name: shufflevector_v2s16_v2s16_undef_undef tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_undef_undef ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[C]], [[C1]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[C]], [[SHL]] ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_undef_undef ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s16>), [[COPY1]], shufflemask(undef, undef) ; GFX9-NEXT: $vgpr0 = COPY [[SHUF]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(undef, undef) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_0_undef tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_0_undef ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C1]] ; GFX8-NEXT: [[COPY2:%[0-9]+]]:_(s32) = COPY [[C]](s32) ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[COPY2]], [[C2]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST1]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_0_undef ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s16>), [[COPY1]], shufflemask(0, undef) ; GFX9-NEXT: $vgpr0 = COPY [[SHUF]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(0, undef) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_undef_0 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_undef_0 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[COPY2:%[0-9]+]]:_(s32) = COPY [[C]](s32) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C1]] ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND]], [[C2]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[COPY2]], [[SHL]] ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST1]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_undef_0 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s16>), [[COPY1]], shufflemask(undef, 0) ; GFX9-NEXT: $vgpr0 = COPY [[SHUF]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(undef, 0) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_0_1 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_0_1 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C1]](s32) ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C2]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[LSHR1]], [[C2]] ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C1]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST2]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_0_1 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s16>), [[COPY1]], shufflemask(0, 1) ; GFX9-NEXT: $vgpr0 = COPY [[SHUF]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(0, 1) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_1_0 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_1_0 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C1]](s32) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C]](s32) ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C2]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[LSHR1]], [[C2]] ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C1]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST2]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_1_0 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s16>), [[COPY1]], shufflemask(1, 0) ; GFX9-NEXT: $vgpr0 = COPY [[SHUF]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(1, 0) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_0_0 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_0_0 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C]](s32) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C1]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[LSHR1]], [[C1]] ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C2]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST2]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_0_0 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s16>), [[COPY1]], shufflemask(0, 0) ; GFX9-NEXT: $vgpr0 = COPY [[SHUF]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(0, 0) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_1_1 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_1_1 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C]](s32) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C1]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[LSHR1]], [[C1]] ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST2]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_1_1 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s16>), [[COPY1]], shufflemask(1, 1) ; GFX9-NEXT: $vgpr0 = COPY [[SHUF]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(1, 1) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_2_2 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_2_2 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C]](s32) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C1]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[LSHR1]], [[C1]] ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C2]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST2]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_2_2 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s16>), [[COPY1]], shufflemask(2, 2) ; GFX9-NEXT: $vgpr0 = COPY [[SHUF]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(2, 2) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_2_undef tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_2_undef ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C1]] ; GFX8-NEXT: [[COPY2:%[0-9]+]]:_(s32) = COPY [[C]](s32) ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[COPY2]], [[C2]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST1]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_2_undef ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s16>), [[COPY1]], shufflemask(2, undef) ; GFX9-NEXT: $vgpr0 = COPY [[SHUF]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(2, undef) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_undef_2 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_undef_2 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[COPY2:%[0-9]+]]:_(s32) = COPY [[C]](s32) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C1]] ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND]], [[C2]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[COPY2]], [[SHL]] ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST1]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_undef_2 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s16>), [[COPY1]], shufflemask(undef, 2) ; GFX9-NEXT: $vgpr0 = COPY [[SHUF]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(undef, 2) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_2_3 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_2_3 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C1]](s32) ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C2]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[LSHR1]], [[C2]] ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C1]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST2]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_2_3 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s16>), [[COPY1]], shufflemask(2, 3) ; GFX9-NEXT: $vgpr0 = COPY [[SHUF]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(2, 3) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_3_2 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_3_2 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C1]](s32) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C]](s32) ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C2]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[LSHR1]], [[C2]] ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C1]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST2]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_3_2 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s16>), [[COPY1]], shufflemask(3, 2) ; GFX9-NEXT: $vgpr0 = COPY [[SHUF]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(3, 2) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_undef_3 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_undef_3 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C2]] ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND]], [[C]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[C1]], [[SHL]] ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST1]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_undef_3 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s16>), [[COPY1]], shufflemask(undef, 3) ; GFX9-NEXT: $vgpr0 = COPY [[SHUF]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(undef, 3) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_3_undef tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_3_undef ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C1]] ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[C2]], [[C]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST1]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_3_undef ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s16>), [[COPY1]], shufflemask(3, undef) ; GFX9-NEXT: $vgpr0 = COPY [[SHUF]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(3, undef) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_3_3 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_3_3 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C]](s32) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C1]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[LSHR1]], [[C1]] ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST2]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_3_3 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s16>), [[COPY1]], shufflemask(3, 3) ; GFX9-NEXT: $vgpr0 = COPY [[SHUF]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(3, 3) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_0_2 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_0_2 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C]](s32) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C1]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[LSHR1]], [[C1]] ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C2]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST2]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_0_2 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX9-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX9-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX9-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX9-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C]](s32) ; GFX9-NEXT: [[BUILD_VECTOR_TRUNC:%[0-9]+]]:_(<2 x s16>) = G_BUILD_VECTOR_TRUNC [[LSHR]](s32), [[LSHR1]](s32) ; GFX9-NEXT: $vgpr0 = COPY [[BUILD_VECTOR_TRUNC]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(0, 2) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_2_0 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_2_0 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C]](s32) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C1]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[LSHR1]], [[C1]] ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C2]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST2]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_2_0 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[SHUF:%[0-9]+]]:_(<2 x s16>) = G_SHUFFLE_VECTOR [[COPY]](<2 x s16>), [[COPY1]], shufflemask(0, 0) ; GFX9-NEXT: $vgpr0 = COPY [[SHUF]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(0, 0) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_3_0 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_3_0 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C1]](s32) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C]](s32) ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C2]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[LSHR1]], [[C2]] ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C1]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST2]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_3_0 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX9-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX9-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX9-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C1]](s32) ; GFX9-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX9-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C]](s32) ; GFX9-NEXT: [[BUILD_VECTOR_TRUNC:%[0-9]+]]:_(<2 x s16>) = G_BUILD_VECTOR_TRUNC [[LSHR]](s32), [[LSHR1]](s32) ; GFX9-NEXT: $vgpr0 = COPY [[BUILD_VECTOR_TRUNC]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(3, 0) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_0_3 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_0_3 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C1]](s32) ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C2]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[LSHR1]], [[C2]] ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C1]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST2]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_0_3 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX9-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX9-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX9-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX9-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX9-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C1]](s32) ; GFX9-NEXT: [[BUILD_VECTOR_TRUNC:%[0-9]+]]:_(<2 x s16>) = G_BUILD_VECTOR_TRUNC [[LSHR]](s32), [[LSHR1]](s32) ; GFX9-NEXT: $vgpr0 = COPY [[BUILD_VECTOR_TRUNC]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(0, 3) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_1_2 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_1_2 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C1]](s32) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C]](s32) ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C2]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[LSHR1]], [[C2]] ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C1]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST2]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_1_2 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX9-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX9-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX9-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C1]](s32) ; GFX9-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX9-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C]](s32) ; GFX9-NEXT: [[BUILD_VECTOR_TRUNC:%[0-9]+]]:_(<2 x s16>) = G_BUILD_VECTOR_TRUNC [[LSHR]](s32), [[LSHR1]](s32) ; GFX9-NEXT: $vgpr0 = COPY [[BUILD_VECTOR_TRUNC]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(1, 2) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v2s16_2_1 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0, $vgpr1 ; GFX8-LABEL: name: shufflevector_v2s16_v2s16_2_1 ; GFX8: liveins: $vgpr0, $vgpr1 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C1]](s32) ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C2]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[LSHR1]], [[C2]] ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C1]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST2]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v2s16_2_1 ; GFX9: liveins: $vgpr0, $vgpr1 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr0 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<2 x s16>) = COPY $vgpr1 ; GFX9-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX9-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[COPY1]](<2 x s16>) ; GFX9-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX9-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[COPY]](<2 x s16>) ; GFX9-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX9-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST1]], [[C1]](s32) ; GFX9-NEXT: [[BUILD_VECTOR_TRUNC:%[0-9]+]]:_(<2 x s16>) = G_BUILD_VECTOR_TRUNC [[LSHR]](s32), [[LSHR1]](s32) ; GFX9-NEXT: $vgpr0 = COPY [[BUILD_VECTOR_TRUNC]](<2 x s16>) %0:_(<2 x s16>) = COPY $vgpr0 %1:_(<2 x s16>) = COPY $vgpr1 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(2, 1) $vgpr0 = COPY %2 ... --- name: shufflevector_v4s16_v3s16_2_0 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0_vgpr1, $vgpr2_vgpr3 ; GFX8-LABEL: name: shufflevector_v4s16_v3s16_2_0 ; GFX8: liveins: $vgpr0_vgpr1, $vgpr2_vgpr3 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<4 x s16>) = COPY $vgpr0_vgpr1 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<4 x s16>) = COPY $vgpr2_vgpr3 ; GFX8-NEXT: [[UV:%[0-9]+]]:_(<2 x s16>), [[UV1:%[0-9]+]]:_(<2 x s16>) = G_UNMERGE_VALUES [[COPY]](<4 x s16>) ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[UV]](<2 x s16>) ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX8-NEXT: [[UV2:%[0-9]+]]:_(<2 x s16>), [[UV3:%[0-9]+]]:_(<2 x s16>) = G_UNMERGE_VALUES [[COPY1]](<4 x s16>) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[UV2]](<2 x s16>) ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(s32) = G_BITCAST [[UV3]](<2 x s16>) ; GFX8-NEXT: [[COPY2:%[0-9]+]]:_(s32) = COPY [[BITCAST2]](s32) ; GFX8-NEXT: [[COPY3:%[0-9]+]]:_(s32) = COPY [[LSHR]](s32) ; GFX8-NEXT: [[COPY4:%[0-9]+]]:_(s32) = COPY [[BITCAST1]](s32) ; GFX8-NEXT: [[COPY5:%[0-9]+]]:_(s32) = COPY [[BITCAST]](s32) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[COPY2]], [[C1]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[COPY3]], [[C1]] ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST3:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: [[AND2:%[0-9]+]]:_(s32) = G_AND [[COPY4]], [[C1]] ; GFX8-NEXT: [[AND3:%[0-9]+]]:_(s32) = G_AND [[COPY5]], [[C1]] ; GFX8-NEXT: [[SHL1:%[0-9]+]]:_(s32) = G_SHL [[AND3]], [[C]](s32) ; GFX8-NEXT: [[OR1:%[0-9]+]]:_(s32) = G_OR [[AND2]], [[SHL1]] ; GFX8-NEXT: [[BITCAST4:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR1]](s32) ; GFX8-NEXT: [[CONCAT_VECTORS:%[0-9]+]]:_(<4 x s16>) = G_CONCAT_VECTORS [[BITCAST3]](<2 x s16>), [[BITCAST4]](<2 x s16>) ; GFX8-NEXT: $vgpr0_vgpr1 = COPY [[CONCAT_VECTORS]](<4 x s16>) ; GFX9-LABEL: name: shufflevector_v4s16_v3s16_2_0 ; GFX9: liveins: $vgpr0_vgpr1, $vgpr2_vgpr3 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<4 x s16>) = COPY $vgpr0_vgpr1 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<4 x s16>) = COPY $vgpr2_vgpr3 ; GFX9-NEXT: [[UV:%[0-9]+]]:_(<2 x s16>), [[UV1:%[0-9]+]]:_(<2 x s16>) = G_UNMERGE_VALUES [[COPY]](<4 x s16>) ; GFX9-NEXT: [[BITCAST:%[0-9]+]]:_(s32) = G_BITCAST [[UV]](<2 x s16>) ; GFX9-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX9-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[BITCAST]], [[C]](s32) ; GFX9-NEXT: [[UV2:%[0-9]+]]:_(<2 x s16>), [[UV3:%[0-9]+]]:_(<2 x s16>) = G_UNMERGE_VALUES [[COPY1]](<4 x s16>) ; GFX9-NEXT: [[BITCAST1:%[0-9]+]]:_(s32) = G_BITCAST [[UV2]](<2 x s16>) ; GFX9-NEXT: [[BITCAST2:%[0-9]+]]:_(s32) = G_BITCAST [[UV3]](<2 x s16>) ; GFX9-NEXT: [[COPY2:%[0-9]+]]:_(s32) = COPY [[BITCAST2]](s32) ; GFX9-NEXT: [[COPY3:%[0-9]+]]:_(s32) = COPY [[LSHR]](s32) ; GFX9-NEXT: [[COPY4:%[0-9]+]]:_(s32) = COPY [[BITCAST1]](s32) ; GFX9-NEXT: [[COPY5:%[0-9]+]]:_(s32) = COPY [[BITCAST]](s32) ; GFX9-NEXT: [[BUILD_VECTOR_TRUNC:%[0-9]+]]:_(<2 x s16>) = G_BUILD_VECTOR_TRUNC [[COPY2]](s32), [[COPY3]](s32) ; GFX9-NEXT: [[BUILD_VECTOR_TRUNC1:%[0-9]+]]:_(<2 x s16>) = G_BUILD_VECTOR_TRUNC [[COPY4]](s32), [[COPY5]](s32) ; GFX9-NEXT: [[CONCAT_VECTORS:%[0-9]+]]:_(<4 x s16>) = G_CONCAT_VECTORS [[BUILD_VECTOR_TRUNC]](<2 x s16>), [[BUILD_VECTOR_TRUNC1]](<2 x s16>) ; GFX9-NEXT: $vgpr0_vgpr1 = COPY [[CONCAT_VECTORS]](<4 x s16>) %0:_(<4 x s16>) = COPY $vgpr0_vgpr1 %1:_(<4 x s16>) = COPY $vgpr2_vgpr3 %2:_(<3 x s16>) = G_EXTRACT %0, 0 %3:_(<3 x s16>) = G_EXTRACT %1, 0 %4:_(<4 x s16>) = G_SHUFFLE_VECTOR %2, %3, shufflemask(5, 1, 3, 0) $vgpr0_vgpr1 = COPY %4 ... --- name: shufflevector_v2s16_v4s16_1_0 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0_vgpr1, $vgpr2_vgpr3 ; GFX8-LABEL: name: shufflevector_v2s16_v4s16_1_0 ; GFX8: liveins: $vgpr0_vgpr1, $vgpr2_vgpr3 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<4 x s16>) = COPY $vgpr0_vgpr1 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<4 x s16>) = COPY $vgpr2_vgpr3 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(<2 x s32>) = G_BITCAST [[COPY]](<4 x s16>) ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX8-NEXT: [[UV:%[0-9]+]]:_(s32), [[UV1:%[0-9]+]]:_(s32) = G_UNMERGE_VALUES [[BITCAST]](<2 x s32>) ; GFX8-NEXT: [[COPY2:%[0-9]+]]:_(s32) = COPY [[UV]](s32) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[COPY2]], [[C1]](s32) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(<2 x s32>) = G_BITCAST [[COPY]](<4 x s16>) ; GFX8-NEXT: [[UV2:%[0-9]+]]:_(s32), [[UV3:%[0-9]+]]:_(s32) = G_UNMERGE_VALUES [[BITCAST1]](<2 x s32>) ; GFX8-NEXT: [[COPY3:%[0-9]+]]:_(s32) = COPY [[UV2]](s32) ; GFX8-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[COPY3]], [[C]](s32) ; GFX8-NEXT: [[C2:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C2]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[LSHR1]], [[C2]] ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C1]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST2]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v4s16_1_0 ; GFX9: liveins: $vgpr0_vgpr1, $vgpr2_vgpr3 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<4 x s16>) = COPY $vgpr0_vgpr1 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<4 x s16>) = COPY $vgpr2_vgpr3 ; GFX9-NEXT: [[BITCAST:%[0-9]+]]:_(<2 x s32>) = G_BITCAST [[COPY]](<4 x s16>) ; GFX9-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 0 ; GFX9-NEXT: [[UV:%[0-9]+]]:_(s32), [[UV1:%[0-9]+]]:_(s32) = G_UNMERGE_VALUES [[BITCAST]](<2 x s32>) ; GFX9-NEXT: [[COPY2:%[0-9]+]]:_(s32) = COPY [[UV]](s32) ; GFX9-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX9-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[COPY2]], [[C1]](s32) ; GFX9-NEXT: [[BITCAST1:%[0-9]+]]:_(<2 x s32>) = G_BITCAST [[COPY]](<4 x s16>) ; GFX9-NEXT: [[UV2:%[0-9]+]]:_(s32), [[UV3:%[0-9]+]]:_(s32) = G_UNMERGE_VALUES [[BITCAST1]](<2 x s32>) ; GFX9-NEXT: [[COPY3:%[0-9]+]]:_(s32) = COPY [[UV2]](s32) ; GFX9-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[COPY3]], [[C]](s32) ; GFX9-NEXT: [[BUILD_VECTOR_TRUNC:%[0-9]+]]:_(<2 x s16>) = G_BUILD_VECTOR_TRUNC [[LSHR]](s32), [[LSHR1]](s32) ; GFX9-NEXT: $vgpr0 = COPY [[BUILD_VECTOR_TRUNC]](<2 x s16>) %0:_(<4 x s16>) = COPY $vgpr0_vgpr1 %1:_(<4 x s16>) = COPY $vgpr2_vgpr3 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(1, 0) $vgpr0 = COPY %2 ... --- name: shufflevector_v2s16_v4s16_1_3 tracksRegLiveness: true body: | bb.0: liveins: $vgpr0_vgpr1, $vgpr2_vgpr3 ; GFX8-LABEL: name: shufflevector_v2s16_v4s16_1_3 ; GFX8: liveins: $vgpr0_vgpr1, $vgpr2_vgpr3 ; GFX8-NEXT: {{ $}} ; GFX8-NEXT: [[COPY:%[0-9]+]]:_(<4 x s16>) = COPY $vgpr0_vgpr1 ; GFX8-NEXT: [[COPY1:%[0-9]+]]:_(<4 x s16>) = COPY $vgpr2_vgpr3 ; GFX8-NEXT: [[BITCAST:%[0-9]+]]:_(<2 x s32>) = G_BITCAST [[COPY]](<4 x s16>) ; GFX8-NEXT: [[UV:%[0-9]+]]:_(s32), [[UV1:%[0-9]+]]:_(s32) = G_UNMERGE_VALUES [[BITCAST]](<2 x s32>) ; GFX8-NEXT: [[COPY2:%[0-9]+]]:_(s32) = COPY [[UV]](s32) ; GFX8-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX8-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[COPY2]], [[C]](s32) ; GFX8-NEXT: [[BITCAST1:%[0-9]+]]:_(<2 x s32>) = G_BITCAST [[COPY]](<4 x s16>) ; GFX8-NEXT: [[UV2:%[0-9]+]]:_(s32), [[UV3:%[0-9]+]]:_(s32) = G_UNMERGE_VALUES [[BITCAST1]](<2 x s32>) ; GFX8-NEXT: [[COPY3:%[0-9]+]]:_(s32) = COPY [[UV3]](s32) ; GFX8-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[COPY3]], [[C]](s32) ; GFX8-NEXT: [[C1:%[0-9]+]]:_(s32) = G_CONSTANT i32 65535 ; GFX8-NEXT: [[AND:%[0-9]+]]:_(s32) = G_AND [[LSHR]], [[C1]] ; GFX8-NEXT: [[AND1:%[0-9]+]]:_(s32) = G_AND [[LSHR1]], [[C1]] ; GFX8-NEXT: [[SHL:%[0-9]+]]:_(s32) = G_SHL [[AND1]], [[C]](s32) ; GFX8-NEXT: [[OR:%[0-9]+]]:_(s32) = G_OR [[AND]], [[SHL]] ; GFX8-NEXT: [[BITCAST2:%[0-9]+]]:_(<2 x s16>) = G_BITCAST [[OR]](s32) ; GFX8-NEXT: $vgpr0 = COPY [[BITCAST2]](<2 x s16>) ; GFX9-LABEL: name: shufflevector_v2s16_v4s16_1_3 ; GFX9: liveins: $vgpr0_vgpr1, $vgpr2_vgpr3 ; GFX9-NEXT: {{ $}} ; GFX9-NEXT: [[COPY:%[0-9]+]]:_(<4 x s16>) = COPY $vgpr0_vgpr1 ; GFX9-NEXT: [[COPY1:%[0-9]+]]:_(<4 x s16>) = COPY $vgpr2_vgpr3 ; GFX9-NEXT: [[BITCAST:%[0-9]+]]:_(<2 x s32>) = G_BITCAST [[COPY]](<4 x s16>) ; GFX9-NEXT: [[UV:%[0-9]+]]:_(s32), [[UV1:%[0-9]+]]:_(s32) = G_UNMERGE_VALUES [[BITCAST]](<2 x s32>) ; GFX9-NEXT: [[COPY2:%[0-9]+]]:_(s32) = COPY [[UV]](s32) ; GFX9-NEXT: [[C:%[0-9]+]]:_(s32) = G_CONSTANT i32 16 ; GFX9-NEXT: [[LSHR:%[0-9]+]]:_(s32) = G_LSHR [[COPY2]], [[C]](s32) ; GFX9-NEXT: [[BITCAST1:%[0-9]+]]:_(<2 x s32>) = G_BITCAST [[COPY]](<4 x s16>) ; GFX9-NEXT: [[UV2:%[0-9]+]]:_(s32), [[UV3:%[0-9]+]]:_(s32) = G_UNMERGE_VALUES [[BITCAST1]](<2 x s32>) ; GFX9-NEXT: [[COPY3:%[0-9]+]]:_(s32) = COPY [[UV3]](s32) ; GFX9-NEXT: [[LSHR1:%[0-9]+]]:_(s32) = G_LSHR [[COPY3]], [[C]](s32) ; GFX9-NEXT: [[BUILD_VECTOR_TRUNC:%[0-9]+]]:_(<2 x s16>) = G_BUILD_VECTOR_TRUNC [[LSHR]](s32), [[LSHR1]](s32) ; GFX9-NEXT: $vgpr0 = COPY [[BUILD_VECTOR_TRUNC]](<2 x s16>) %0:_(<4 x s16>) = COPY $vgpr0_vgpr1 %1:_(<4 x s16>) = COPY $vgpr2_vgpr3 %2:_(<2 x s16>) = G_SHUFFLE_VECTOR %0, %1, shufflemask(1, 3) $vgpr0 = COPY %2 ...