; Test that memdep gets invalidated when the analyses it depends on are ; invalidated. ; ; Check AA. AA is stateless, there's nothing to invalidate. ; RUN: opt -disable-output -debug-pass-manager -aa-pipeline='basic-aa' %s 2>&1 \ ; RUN: -passes='require<memdep>,invalidate<aa>,gvn' \ ; RUN: | FileCheck %s --check-prefix=CHECK-AA-INVALIDATE ; CHECK-AA-INVALIDATE: Running pass: RequireAnalysisPass ; CHECK-AA-INVALIDATE: Running analysis: MemoryDependenceAnalysis ; CHECK-AA-INVALIDATE: Running pass: InvalidateAnalysisPass ; CHECK-NOT-AA-INVALIDATE: Invalidating analysis: MemoryDependenceAnalysis ; CHECK-AA-INVALIDATE: Running pass: GVN ; CHECK-NOT-AA-INVALIDATE: Running analysis: MemoryDependenceAnalysis ; ; Check domtree specifically. ; RUN: opt -disable-output -debug-pass-manager %s 2>&1 \ ; RUN: -passes='require<memdep>,invalidate<domtree>,gvn' \ ; RUN: | FileCheck %s --check-prefix=CHECK-DT-INVALIDATE ; CHECK-DT-INVALIDATE: Running pass: RequireAnalysisPass ; CHECK-DT-INVALIDATE: Running analysis: MemoryDependenceAnalysis ; CHECK-DT-INVALIDATE: Running pass: InvalidateAnalysisPass ; CHECK-DT-INVALIDATE: Invalidating analysis: DominatorTreeAnalysis ; CHECK-DT-INVALIDATE: Invalidating analysis: MemoryDependenceAnalysis ; CHECK-DT-INVALIDATE: Running pass: GVN ; CHECK-DT-INVALIDATE: Running analysis: MemoryDependenceAnalysis ; define void @test_use_domtree(i32* nocapture %bufUInt, i32* nocapture %pattern) nounwind { entry: br label %for.body for.exit: ; preds = %for.body ret void for.body: ; preds = %for.body, %entry %i.01 = phi i32 [ 0, %entry ], [ %tmp8.7, %for.body ] %arrayidx = getelementptr i32, i32* %bufUInt, i32 %i.01 %arrayidx5 = getelementptr i32, i32* %pattern, i32 %i.01 %tmp6 = load i32, i32* %arrayidx5, align 4 store i32 %tmp6, i32* %arrayidx, align 4 %tmp8.7 = add i32 %i.01, 8 %cmp.7 = icmp ult i32 %tmp8.7, 1024 br i1 %cmp.7, label %for.body, label %for.exit } %t = type { i32 } declare void @foo(i8*) define void @test_use_aa(%t* noalias %stuff ) { entry: %p = getelementptr inbounds %t, %t* %stuff, i32 0, i32 0 %before = load i32, i32* %p call void @foo(i8* null) %after = load i32, i32* %p %sum = add i32 %before, %after store i32 %sum, i32* %p ret void }