Compiler projects using llvm
# RUN: llvm-objcopy %p/Inputs/dynsym.so %t
# RUN: llvm-readobj --dyn-symbols %t | FileCheck %s
# RUN: llvm-readobj --sections %t | FileCheck --check-prefix=LINK %s

#LINK:         Name: .dynsym
#LINK-NEXT:    Type: SHT_DYNSYM
#LINK-NEXT:    Flags [
#LINK-NEXT:      SHF_ALLOC
#LINK-NEXT:    ]
#LINK-NEXT:    Address:
#LINK-NEXT:    Offset:
#LINK-NEXT:    Size:
#LINK-NEXT:    Link: 3

#LINK:         Index: 3
#LINK-NEXT:    Name: .dynstr

#CHECK: DynamicSymbols [
#CHECK-NEXT:  Symbol {
#CHECK-NEXT:    Name: (0)
#CHECK-NEXT:    Value: 0x0
#CHECK-NEXT:    Size: 0
#CHECK-NEXT:    Binding: Local
#CHECK-NEXT:    Type: None (0x0)
#CHECK-NEXT:    Other: 0
#CHECK-NEXT:    Section: Undefined (0x0)
#CHECK-NEXT:  }
#CHECK-NEXT:  Symbol {
#CHECK-NEXT:    Name: bang (1)
#CHECK-NEXT:    Value: 0x4000
#CHECK-NEXT:    Size: 8
#CHECK-NEXT:    Binding: Global (0x1)
#CHECK-NEXT:    Type: Object (0x1)
#CHECK-NEXT:    Other: 0
#CHECK-NEXT:    Section: .bss (0x7)
#CHECK-NEXT:  }
#CHECK-NEXT:  Symbol {
#CHECK-NEXT:    Name: bar (6)
#CHECK-NEXT:    Value: 0x1001
#CHECK-NEXT:    Size: 0
#CHECK-NEXT:    Binding: Global (0x1)
#CHECK-NEXT:    Type: Function (0x2)
#CHECK-NEXT:    Other: 0
#CHECK-NEXT:    Section: .text (0x4)
#CHECK-NEXT:  }
#CHECK-NEXT:  Symbol {
#CHECK-NEXT:    Name: baz (10)
#CHECK-NEXT:    Value: 0x2000
#CHECK-NEXT:    Size: 0
#CHECK-NEXT:    Binding: Global (0x1)
#CHECK-NEXT:    Type: Object (0x1)
#CHECK-NEXT:    Other: 0
#CHECK-NEXT:    Section: .data (0x5)
#CHECK-NEXT:  }
#CHECK-NEXT:  Symbol {
#CHECK-NEXT:    Name: foo (14)
#CHECK-NEXT:    Value: 0x1000
#CHECK-NEXT:    Size: 0
#CHECK-NEXT:    Binding: Global (0x1)
#CHECK-NEXT:    Type: Function (0x2)
#CHECK-NEXT:    Other: 0
#CHECK-NEXT:    Section: .text (0x4)
#CHECK-NEXT:  }
#CHECK-NEXT:]