#include <cassert>
#include <memory>
#include "benchmark/benchmark.h"
#define FIXTURE_BECHMARK_NAME MyFixture
class FIXTURE_BECHMARK_NAME : public ::benchmark::Fixture {
public:
void SetUp(const ::benchmark::State& state) BENCHMARK_OVERRIDE {
if (state.thread_index() == 0) {
assert(data.get() == nullptr);
data.reset(new int(42));
}
}
void TearDown(const ::benchmark::State& state) BENCHMARK_OVERRIDE {
if (state.thread_index() == 0) {
assert(data.get() != nullptr);
data.reset();
}
}
~FIXTURE_BECHMARK_NAME() { assert(data == nullptr); }
std::unique_ptr<int> data;
};
BENCHMARK_F(FIXTURE_BECHMARK_NAME, Foo)(benchmark::State& st) {
assert(data.get() != nullptr);
assert(*data == 42);
for (auto _ : st) {
}
}
BENCHMARK_DEFINE_F(FIXTURE_BECHMARK_NAME, Bar)(benchmark::State& st) {
if (st.thread_index() == 0) {
assert(data.get() != nullptr);
assert(*data == 42);
}
for (auto _ : st) {
assert(data.get() != nullptr);
assert(*data == 42);
}
st.SetItemsProcessed(st.range(0));
}
BENCHMARK_REGISTER_F(FIXTURE_BECHMARK_NAME, Bar)->Arg(42);
BENCHMARK_REGISTER_F(FIXTURE_BECHMARK_NAME, Bar)->Arg(42)->ThreadPerCpu();
BENCHMARK_MAIN();