Compiler projects using llvm
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -aarch64-sve-vector-bits-min=256  < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256
; RUN: llc -aarch64-sve-vector-bits-min=512  < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512
; RUN: llc -aarch64-sve-vector-bits-min=2048 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512

target triple = "aarch64-unknown-linux-gnu"

;
; insertelement
;

; Don't use SVE for 64-bit vectors.
define <4 x half> @insertelement_v4f16(<4 x half> %op1) vscale_range(2,0) #0 {
; CHECK-LABEL: insertelement_v4f16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    fmov h1, #5.00000000
; CHECK-NEXT:    // kill: def $d0 killed $d0 def $q0
; CHECK-NEXT:    mov v0.h[3], v1.h[0]
; CHECK-NEXT:    // kill: def $d0 killed $d0 killed $q0
; CHECK-NEXT:    ret
    %r = insertelement <4 x half> %op1, half 5.0, i64 3
    ret <4 x half> %r
}

; Don't use SVE for 128-bit vectors.
define <8 x half> @insertelement_v8f16(<8 x half> %op1) vscale_range(2,0) #0 {
; CHECK-LABEL: insertelement_v8f16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    fmov h1, #5.00000000
; CHECK-NEXT:    mov v0.h[7], v1.h[0]
; CHECK-NEXT:    ret
    %r = insertelement <8 x half> %op1, half 5.0, i64 7
    ret <8 x half> %r
}

define <16 x half> @insertelement_v16f16(<16 x half>* %a) vscale_range(2,0) #0 {
; CHECK-LABEL: insertelement_v16f16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    mov w9, #15
; CHECK-NEXT:    ptrue p0.h, vl16
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT:    fmov h2, #5.00000000
; CHECK-NEXT:    index z3.h, #0, #1
; CHECK-NEXT:    ptrue p1.h
; CHECK-NEXT:    mov z1.h, w9
; CHECK-NEXT:    cmpeq p1.h, p1/z, z3.h, z1.h
; CHECK-NEXT:    mov z0.h, p1/m, h2
; CHECK-NEXT:    st1h { z0.h }, p0, [x8]
; CHECK-NEXT:    ret
    %op1 = load <16 x half>, <16 x half>* %a
    %r = insertelement <16 x half> %op1, half 5.0, i64 15
    ret <16 x half> %r
}

define <32 x half> @insertelement_v32f16(<32 x half>* %a) #0 {
; VBITS_GE_256-LABEL: insertelement_v32f16:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    mov x9, #16
; VBITS_GE_256-NEXT:    mov w10, #15
; VBITS_GE_256-NEXT:    ptrue p0.h, vl16
; VBITS_GE_256-NEXT:    fmov h3, #5.00000000
; VBITS_GE_256-NEXT:    index z4.h, #0, #1
; VBITS_GE_256-NEXT:    ptrue p1.h
; VBITS_GE_256-NEXT:    ld1h { z0.h }, p0/z, [x0, x9, lsl #1]
; VBITS_GE_256-NEXT:    ld1h { z1.h }, p0/z, [x0]
; VBITS_GE_256-NEXT:    mov z2.h, w10
; VBITS_GE_256-NEXT:    cmpeq p1.h, p1/z, z4.h, z2.h
; VBITS_GE_256-NEXT:    mov z0.h, p1/m, h3
; VBITS_GE_256-NEXT:    st1h { z0.h }, p0, [x8, x9, lsl #1]
; VBITS_GE_256-NEXT:    st1h { z1.h }, p0, [x8]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: insertelement_v32f16:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    mov w9, #31
; VBITS_GE_512-NEXT:    ptrue p0.h, vl32
; VBITS_GE_512-NEXT:    ld1h { z0.h }, p0/z, [x0]
; VBITS_GE_512-NEXT:    fmov h2, #5.00000000
; VBITS_GE_512-NEXT:    index z3.h, #0, #1
; VBITS_GE_512-NEXT:    ptrue p1.h
; VBITS_GE_512-NEXT:    mov z1.h, w9
; VBITS_GE_512-NEXT:    cmpeq p1.h, p1/z, z3.h, z1.h
; VBITS_GE_512-NEXT:    mov z0.h, p1/m, h2
; VBITS_GE_512-NEXT:    st1h { z0.h }, p0, [x8]
; VBITS_GE_512-NEXT:    ret
    %op1 = load <32 x half>, <32 x half>* %a
    %r = insertelement <32 x half> %op1, half 5.0, i64 31
    ret <32 x half> %r
}

define <64 x half> @insertelement_v64f16(<64 x half>* %a) vscale_range(8,0) #0 {
; CHECK-LABEL: insertelement_v64f16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    mov w9, #63
; CHECK-NEXT:    ptrue p0.h, vl64
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT:    fmov h2, #5.00000000
; CHECK-NEXT:    index z3.h, #0, #1
; CHECK-NEXT:    ptrue p1.h
; CHECK-NEXT:    mov z1.h, w9
; CHECK-NEXT:    cmpeq p1.h, p1/z, z3.h, z1.h
; CHECK-NEXT:    mov z0.h, p1/m, h2
; CHECK-NEXT:    st1h { z0.h }, p0, [x8]
; CHECK-NEXT:    ret
    %op1 = load <64 x half>, <64 x half>* %a
    %r = insertelement <64 x half> %op1, half 5.0, i64 63
    ret <64 x half> %r
}

define <128 x half> @insertelement_v128f16(<128 x half>* %a) vscale_range(16,0) #0 {
; CHECK-LABEL: insertelement_v128f16:
; CHECK:       // %bb.0:
; CHECK-NEXT:    mov w9, #127
; CHECK-NEXT:    ptrue p0.h, vl128
; CHECK-NEXT:    ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT:    fmov h2, #5.00000000
; CHECK-NEXT:    index z3.h, #0, #1
; CHECK-NEXT:    ptrue p1.h
; CHECK-NEXT:    mov z1.h, w9
; CHECK-NEXT:    cmpeq p1.h, p1/z, z3.h, z1.h
; CHECK-NEXT:    mov z0.h, p1/m, h2
; CHECK-NEXT:    st1h { z0.h }, p0, [x8]
; CHECK-NEXT:    ret
    %op1 = load <128 x half>, <128 x half>* %a
    %r = insertelement <128 x half> %op1, half 5.0, i64 127
    ret <128 x half> %r
}

; Don't use SVE for 64-bit vectors.
define <2 x float> @insertelement_v2f32(<2 x float> %op1) vscale_range(2,0) #0 {
; CHECK-LABEL: insertelement_v2f32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    fmov s1, #5.00000000
; CHECK-NEXT:    // kill: def $d0 killed $d0 def $q0
; CHECK-NEXT:    mov v0.s[1], v1.s[0]
; CHECK-NEXT:    // kill: def $d0 killed $d0 killed $q0
; CHECK-NEXT:    ret
    %r = insertelement <2 x float> %op1, float 5.0, i64 1
    ret <2 x float> %r
}

; Don't use SVE for 128-bit vectors.
define <4 x float> @insertelement_v4f32(<4 x float> %op1) vscale_range(2,0) #0 {
; CHECK-LABEL: insertelement_v4f32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    fmov s1, #5.00000000
; CHECK-NEXT:    mov v0.s[3], v1.s[0]
; CHECK-NEXT:    ret
    %r = insertelement <4 x float> %op1, float 5.0, i64 3
    ret <4 x float> %r
}

define <8 x float> @insertelement_v8f32(<8 x float>* %a) vscale_range(2,0) #0 {
; CHECK-LABEL: insertelement_v8f32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    mov w9, #7
; CHECK-NEXT:    ptrue p0.s, vl8
; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT:    fmov s2, #5.00000000
; CHECK-NEXT:    index z3.s, #0, #1
; CHECK-NEXT:    ptrue p1.s
; CHECK-NEXT:    mov z1.s, w9
; CHECK-NEXT:    cmpeq p1.s, p1/z, z3.s, z1.s
; CHECK-NEXT:    mov z0.s, p1/m, s2
; CHECK-NEXT:    st1w { z0.s }, p0, [x8]
; CHECK-NEXT:    ret
    %op1 = load <8 x float>, <8 x float>* %a
    %r = insertelement <8 x float> %op1, float 5.0, i64 7
    ret <8 x float> %r
}

define <16 x float> @insertelement_v16f32(<16 x float>* %a) #0 {
; VBITS_GE_256-LABEL: insertelement_v16f32:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    mov x9, #8
; VBITS_GE_256-NEXT:    mov w10, #7
; VBITS_GE_256-NEXT:    ptrue p0.s, vl8
; VBITS_GE_256-NEXT:    fmov s3, #5.00000000
; VBITS_GE_256-NEXT:    index z4.s, #0, #1
; VBITS_GE_256-NEXT:    ptrue p1.s
; VBITS_GE_256-NEXT:    ld1w { z0.s }, p0/z, [x0, x9, lsl #2]
; VBITS_GE_256-NEXT:    ld1w { z1.s }, p0/z, [x0]
; VBITS_GE_256-NEXT:    mov z2.s, w10
; VBITS_GE_256-NEXT:    cmpeq p1.s, p1/z, z4.s, z2.s
; VBITS_GE_256-NEXT:    mov z0.s, p1/m, s3
; VBITS_GE_256-NEXT:    st1w { z0.s }, p0, [x8, x9, lsl #2]
; VBITS_GE_256-NEXT:    st1w { z1.s }, p0, [x8]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: insertelement_v16f32:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    mov w9, #15
; VBITS_GE_512-NEXT:    ptrue p0.s, vl16
; VBITS_GE_512-NEXT:    ld1w { z0.s }, p0/z, [x0]
; VBITS_GE_512-NEXT:    fmov s2, #5.00000000
; VBITS_GE_512-NEXT:    index z3.s, #0, #1
; VBITS_GE_512-NEXT:    ptrue p1.s
; VBITS_GE_512-NEXT:    mov z1.s, w9
; VBITS_GE_512-NEXT:    cmpeq p1.s, p1/z, z3.s, z1.s
; VBITS_GE_512-NEXT:    mov z0.s, p1/m, s2
; VBITS_GE_512-NEXT:    st1w { z0.s }, p0, [x8]
; VBITS_GE_512-NEXT:    ret
    %op1 = load <16 x float>, <16 x float>* %a
    %r = insertelement <16 x float> %op1, float 5.0, i64 15
    ret <16 x float> %r
}

define <32 x float> @insertelement_v32f32(<32 x float>* %a) vscale_range(8,0) #0 {
; CHECK-LABEL: insertelement_v32f32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    mov w9, #31
; CHECK-NEXT:    ptrue p0.s, vl32
; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT:    fmov s2, #5.00000000
; CHECK-NEXT:    index z3.s, #0, #1
; CHECK-NEXT:    ptrue p1.s
; CHECK-NEXT:    mov z1.s, w9
; CHECK-NEXT:    cmpeq p1.s, p1/z, z3.s, z1.s
; CHECK-NEXT:    mov z0.s, p1/m, s2
; CHECK-NEXT:    st1w { z0.s }, p0, [x8]
; CHECK-NEXT:    ret
    %op1 = load <32 x float>, <32 x float>* %a
    %r = insertelement <32 x float> %op1, float 5.0, i64 31
    ret <32 x float> %r
}

define <64 x float> @insertelement_v64f32(<64 x float>* %a) vscale_range(16,0) #0 {
; CHECK-LABEL: insertelement_v64f32:
; CHECK:       // %bb.0:
; CHECK-NEXT:    mov w9, #63
; CHECK-NEXT:    ptrue p0.s, vl64
; CHECK-NEXT:    ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT:    fmov s2, #5.00000000
; CHECK-NEXT:    index z3.s, #0, #1
; CHECK-NEXT:    ptrue p1.s
; CHECK-NEXT:    mov z1.s, w9
; CHECK-NEXT:    cmpeq p1.s, p1/z, z3.s, z1.s
; CHECK-NEXT:    mov z0.s, p1/m, s2
; CHECK-NEXT:    st1w { z0.s }, p0, [x8]
; CHECK-NEXT:    ret
    %op1 = load <64 x float>, <64 x float>* %a
    %r = insertelement <64 x float> %op1, float 5.0, i64 63
    ret <64 x float> %r
}

; Don't use SVE for 64-bit vectors.
define <1 x double> @insertelement_v1f64(<1 x double> %op1) vscale_range(2,0) #0 {
; CHECK-LABEL: insertelement_v1f64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    mov x8, #4617315517961601024
; CHECK-NEXT:    fmov d0, x8
; CHECK-NEXT:    ret
    %r = insertelement <1 x double> %op1, double 5.0, i64 0
    ret <1 x double> %r
}

; Don't use SVE for 128-bit vectors.
define <2 x double> @insertelement_v2f64(<2 x double> %op1) vscale_range(2,0) #0 {
; CHECK-LABEL: insertelement_v2f64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    fmov d1, #5.00000000
; CHECK-NEXT:    mov v0.d[1], v1.d[0]
; CHECK-NEXT:    ret
    %r = insertelement <2 x double> %op1, double 5.0, i64 1
    ret <2 x double> %r
}

define <4 x double> @insertelement_v4f64(<4 x double>* %a) vscale_range(2,0) #0 {
; CHECK-LABEL: insertelement_v4f64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    mov w9, #3
; CHECK-NEXT:    ptrue p0.d, vl4
; CHECK-NEXT:    ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT:    fmov d2, #5.00000000
; CHECK-NEXT:    index z3.d, #0, #1
; CHECK-NEXT:    ptrue p1.d
; CHECK-NEXT:    mov z1.d, x9
; CHECK-NEXT:    cmpeq p1.d, p1/z, z3.d, z1.d
; CHECK-NEXT:    mov z0.d, p1/m, d2
; CHECK-NEXT:    st1d { z0.d }, p0, [x8]
; CHECK-NEXT:    ret
    %op1 = load <4 x double>, <4 x double>* %a
    %r = insertelement <4 x double> %op1, double 5.0, i64 3
    ret <4 x double> %r
}

define <8 x double> @insertelement_v8f64(<8 x double>* %a) #0 {
; VBITS_GE_256-LABEL: insertelement_v8f64:
; VBITS_GE_256:       // %bb.0:
; VBITS_GE_256-NEXT:    mov x9, #4
; VBITS_GE_256-NEXT:    mov w10, #3
; VBITS_GE_256-NEXT:    ptrue p0.d, vl4
; VBITS_GE_256-NEXT:    fmov d3, #5.00000000
; VBITS_GE_256-NEXT:    index z4.d, #0, #1
; VBITS_GE_256-NEXT:    ptrue p1.d
; VBITS_GE_256-NEXT:    ld1d { z0.d }, p0/z, [x0, x9, lsl #3]
; VBITS_GE_256-NEXT:    ld1d { z1.d }, p0/z, [x0]
; VBITS_GE_256-NEXT:    mov z2.d, x10
; VBITS_GE_256-NEXT:    cmpeq p1.d, p1/z, z4.d, z2.d
; VBITS_GE_256-NEXT:    mov z0.d, p1/m, d3
; VBITS_GE_256-NEXT:    st1d { z0.d }, p0, [x8, x9, lsl #3]
; VBITS_GE_256-NEXT:    st1d { z1.d }, p0, [x8]
; VBITS_GE_256-NEXT:    ret
;
; VBITS_GE_512-LABEL: insertelement_v8f64:
; VBITS_GE_512:       // %bb.0:
; VBITS_GE_512-NEXT:    mov w9, #7
; VBITS_GE_512-NEXT:    ptrue p0.d, vl8
; VBITS_GE_512-NEXT:    ld1d { z0.d }, p0/z, [x0]
; VBITS_GE_512-NEXT:    fmov d2, #5.00000000
; VBITS_GE_512-NEXT:    index z3.d, #0, #1
; VBITS_GE_512-NEXT:    ptrue p1.d
; VBITS_GE_512-NEXT:    mov z1.d, x9
; VBITS_GE_512-NEXT:    cmpeq p1.d, p1/z, z3.d, z1.d
; VBITS_GE_512-NEXT:    mov z0.d, p1/m, d2
; VBITS_GE_512-NEXT:    st1d { z0.d }, p0, [x8]
; VBITS_GE_512-NEXT:    ret
    %op1 = load <8 x double>, <8 x double>* %a
    %r = insertelement <8 x double> %op1, double 5.0, i64 7
    ret <8 x double> %r
}

define <16 x double> @insertelement_v16f64(<16 x double>* %a) vscale_range(8,0) #0 {
; CHECK-LABEL: insertelement_v16f64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    mov w9, #15
; CHECK-NEXT:    ptrue p0.d, vl16
; CHECK-NEXT:    ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT:    fmov d2, #5.00000000
; CHECK-NEXT:    index z3.d, #0, #1
; CHECK-NEXT:    ptrue p1.d
; CHECK-NEXT:    mov z1.d, x9
; CHECK-NEXT:    cmpeq p1.d, p1/z, z3.d, z1.d
; CHECK-NEXT:    mov z0.d, p1/m, d2
; CHECK-NEXT:    st1d { z0.d }, p0, [x8]
; CHECK-NEXT:    ret
    %op1 = load <16 x double>, <16 x double>* %a
    %r = insertelement <16 x double> %op1, double 5.0, i64 15
    ret <16 x double> %r
}

define <32 x double> @insertelement_v32f64(<32 x double>* %a) vscale_range(16,0) #0 {
; CHECK-LABEL: insertelement_v32f64:
; CHECK:       // %bb.0:
; CHECK-NEXT:    mov w9, #31
; CHECK-NEXT:    ptrue p0.d, vl32
; CHECK-NEXT:    ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT:    fmov d2, #5.00000000
; CHECK-NEXT:    index z3.d, #0, #1
; CHECK-NEXT:    ptrue p1.d
; CHECK-NEXT:    mov z1.d, x9
; CHECK-NEXT:    cmpeq p1.d, p1/z, z3.d, z1.d
; CHECK-NEXT:    mov z0.d, p1/m, d2
; CHECK-NEXT:    st1d { z0.d }, p0, [x8]
; CHECK-NEXT:    ret
    %op1 = load <32 x double>, <32 x double>* %a
    %r = insertelement <32 x double> %op1, double 5.0, i64 31
    ret <32 x double> %r
}

attributes #0 = { "target-features"="+sve" }