; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=hawaii -verify-machineinstrs < %s | FileCheck -check-prefixes=GCN,GFX7 %s ; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=fiji -verify-machineinstrs < %s | FileCheck -check-prefixes=GCN,GFX8 %s ; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=gfx900 -verify-machineinstrs < %s | FileCheck -check-prefixes=GCN,GFX9 %s ; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=gfx1010 -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX10PLUS,GFX10 %s ; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=gfx1100 -amdgpu-enable-delay-alu=0 -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX10PLUS,GFX11 %s ; Test optimization to reduce shifts to narrower sizes. define amdgpu_ps i64 @s_shl_i64_zext_i32(i32 inreg %x) { ; GCN-LABEL: s_shl_i64_zext_i32: ; GCN: ; %bb.0: ; GCN-NEXT: s_andn2_b32 s0, s0, -2.0 ; GCN-NEXT: s_lshl_b32 s0, s0, 2 ; GCN-NEXT: s_mov_b32 s1, 0 ; GCN-NEXT: ; return to shader part epilog ; ; GFX10-LABEL: s_shl_i64_zext_i32: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_andn2_b32 s0, s0, -2.0 ; GFX10-NEXT: s_mov_b32 s1, 0 ; GFX10-NEXT: s_lshl_b32 s0, s0, 2 ; GFX10-NEXT: ; return to shader part epilog ; ; GFX11-LABEL: s_shl_i64_zext_i32: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_and_not1_b32 s0, s0, -2.0 ; GFX11-NEXT: s_mov_b32 s1, 0 ; GFX11-NEXT: s_lshl_b32 s0, s0, 2 ; GFX11-NEXT: ; return to shader part epilog %and = and i32 %x, 1073741823 %ext = zext i32 %and to i64 %shl = shl i64 %ext, 2 ret i64 %shl } define i64 @v_shl_i64_zext_i32(i32 %x) { ; GCN-LABEL: v_shl_i64_zext_i32: ; GCN: ; %bb.0: ; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GCN-NEXT: v_and_b32_e32 v0, 0x3fffffff, v0 ; GCN-NEXT: v_lshlrev_b32_e32 v0, 2, v0 ; GCN-NEXT: v_mov_b32_e32 v1, 0 ; GCN-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_shl_i64_zext_i32: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX10-NEXT: v_and_b32_e32 v0, 0x3fffffff, v0 ; GFX10-NEXT: v_mov_b32_e32 v1, 0 ; GFX10-NEXT: v_lshlrev_b32_e32 v0, 2, v0 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_shl_i64_zext_i32: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX11-NEXT: v_dual_mov_b32 v1, 0 :: v_dual_and_b32 v0, 0x3fffffff, v0 ; GFX11-NEXT: v_lshlrev_b32_e32 v0, 2, v0 ; GFX11-NEXT: s_setpc_b64 s[30:31] %and = and i32 %x, 1073741823 %ext = zext i32 %and to i64 %shl = shl i64 %ext, 2 ret i64 %shl } define amdgpu_ps i64 @s_shl_i64_sext_i32(i32 inreg %x) { ; GCN-LABEL: s_shl_i64_sext_i32: ; GCN: ; %bb.0: ; GCN-NEXT: s_and_b32 s0, s0, 0x1fffffff ; GCN-NEXT: s_lshl_b32 s0, s0, 2 ; GCN-NEXT: s_mov_b32 s1, 0 ; GCN-NEXT: ; return to shader part epilog ; ; GFX10PLUS-LABEL: s_shl_i64_sext_i32: ; GFX10PLUS: ; %bb.0: ; GFX10PLUS-NEXT: s_and_b32 s0, s0, 0x1fffffff ; GFX10PLUS-NEXT: s_mov_b32 s1, 0 ; GFX10PLUS-NEXT: s_lshl_b32 s0, s0, 2 ; GFX10PLUS-NEXT: ; return to shader part epilog %and = and i32 %x, 536870911 %ext = sext i32 %and to i64 %shl = shl i64 %ext, 2 ret i64 %shl } define i64 @v_shl_i64_sext_i32(i32 %x) { ; GCN-LABEL: v_shl_i64_sext_i32: ; GCN: ; %bb.0: ; GCN-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GCN-NEXT: v_and_b32_e32 v0, 0x1fffffff, v0 ; GCN-NEXT: v_lshlrev_b32_e32 v0, 2, v0 ; GCN-NEXT: v_mov_b32_e32 v1, 0 ; GCN-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_shl_i64_sext_i32: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX10-NEXT: v_and_b32_e32 v0, 0x1fffffff, v0 ; GFX10-NEXT: v_mov_b32_e32 v1, 0 ; GFX10-NEXT: v_lshlrev_b32_e32 v0, 2, v0 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_shl_i64_sext_i32: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX11-NEXT: v_dual_mov_b32 v1, 0 :: v_dual_and_b32 v0, 0x1fffffff, v0 ; GFX11-NEXT: v_lshlrev_b32_e32 v0, 2, v0 ; GFX11-NEXT: s_setpc_b64 s[30:31] %and = and i32 %x, 536870911 %ext = sext i32 %and to i64 %shl = shl i64 %ext, 2 ret i64 %shl } define amdgpu_ps i64 @s_shl_i64_zext_i32_overflow(i32 inreg %x) { ; GCN-LABEL: s_shl_i64_zext_i32_overflow: ; GCN: ; %bb.0: ; GCN-NEXT: s_bitset0_b32 s0, 31 ; GCN-NEXT: s_bfe_u64 s[0:1], s[0:1], 0x200000 ; GCN-NEXT: s_lshl_b64 s[0:1], s[0:1], 2 ; GCN-NEXT: ; return to shader part epilog ; ; GFX10PLUS-LABEL: s_shl_i64_zext_i32_overflow: ; GFX10PLUS: ; %bb.0: ; GFX10PLUS-NEXT: s_bitset0_b32 s0, 31 ; GFX10PLUS-NEXT: s_bfe_u64 s[0:1], s[0:1], 0x200000 ; GFX10PLUS-NEXT: s_lshl_b64 s[0:1], s[0:1], 2 ; GFX10PLUS-NEXT: ; return to shader part epilog %and = and i32 %x, 2147483647 %ext = zext i32 %and to i64 %shl = shl i64 %ext, 2 ret i64 %shl } define i64 @v_shl_i64_zext_i32_overflow(i32 %x) { ; GFX7-LABEL: v_shl_i64_zext_i32_overflow: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: v_and_b32_e32 v0, 0x7fffffff, v0 ; GFX7-NEXT: v_mov_b32_e32 v1, 0 ; GFX7-NEXT: v_lshl_b64 v[0:1], v[0:1], 2 ; GFX7-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_shl_i64_zext_i32_overflow: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_and_b32_e32 v0, 0x7fffffff, v0 ; GFX8-NEXT: v_mov_b32_e32 v1, 0 ; GFX8-NEXT: v_lshlrev_b64 v[0:1], 2, v[0:1] ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_shl_i64_zext_i32_overflow: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_and_b32_e32 v0, 0x7fffffff, v0 ; GFX9-NEXT: v_mov_b32_e32 v1, 0 ; GFX9-NEXT: v_lshlrev_b64 v[0:1], 2, v[0:1] ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_shl_i64_zext_i32_overflow: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX10-NEXT: v_mov_b32_e32 v1, 0 ; GFX10-NEXT: v_and_b32_e32 v0, 0x7fffffff, v0 ; GFX10-NEXT: v_lshlrev_b64 v[0:1], 2, v[0:1] ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_shl_i64_zext_i32_overflow: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX11-NEXT: v_dual_mov_b32 v1, 0 :: v_dual_and_b32 v0, 0x7fffffff, v0 ; GFX11-NEXT: v_lshlrev_b64 v[0:1], 2, v[0:1] ; GFX11-NEXT: s_setpc_b64 s[30:31] %and = and i32 %x, 2147483647 %ext = zext i32 %and to i64 %shl = shl i64 %ext, 2 ret i64 %shl } define amdgpu_ps i64 @s_shl_i64_sext_i32_overflow(i32 inreg %x) { ; GCN-LABEL: s_shl_i64_sext_i32_overflow: ; GCN: ; %bb.0: ; GCN-NEXT: s_bitset0_b32 s0, 31 ; GCN-NEXT: s_bfe_i64 s[0:1], s[0:1], 0x200000 ; GCN-NEXT: s_lshl_b64 s[0:1], s[0:1], 2 ; GCN-NEXT: ; return to shader part epilog ; ; GFX10PLUS-LABEL: s_shl_i64_sext_i32_overflow: ; GFX10PLUS: ; %bb.0: ; GFX10PLUS-NEXT: s_bitset0_b32 s0, 31 ; GFX10PLUS-NEXT: s_bfe_i64 s[0:1], s[0:1], 0x200000 ; GFX10PLUS-NEXT: s_lshl_b64 s[0:1], s[0:1], 2 ; GFX10PLUS-NEXT: ; return to shader part epilog %and = and i32 %x, 2147483647 %ext = sext i32 %and to i64 %shl = shl i64 %ext, 2 ret i64 %shl } define i64 @v_shl_i64_sext_i32_overflow(i32 %x) { ; GFX7-LABEL: v_shl_i64_sext_i32_overflow: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: v_and_b32_e32 v0, 0x7fffffff, v0 ; GFX7-NEXT: v_ashrrev_i32_e32 v1, 31, v0 ; GFX7-NEXT: v_lshl_b64 v[0:1], v[0:1], 2 ; GFX7-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_shl_i64_sext_i32_overflow: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_and_b32_e32 v0, 0x7fffffff, v0 ; GFX8-NEXT: v_ashrrev_i32_e32 v1, 31, v0 ; GFX8-NEXT: v_lshlrev_b64 v[0:1], 2, v[0:1] ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_shl_i64_sext_i32_overflow: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_and_b32_e32 v0, 0x7fffffff, v0 ; GFX9-NEXT: v_ashrrev_i32_e32 v1, 31, v0 ; GFX9-NEXT: v_lshlrev_b64 v[0:1], 2, v[0:1] ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX10PLUS-LABEL: v_shl_i64_sext_i32_overflow: ; GFX10PLUS: ; %bb.0: ; GFX10PLUS-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10PLUS-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX10PLUS-NEXT: v_and_b32_e32 v0, 0x7fffffff, v0 ; GFX10PLUS-NEXT: v_ashrrev_i32_e32 v1, 31, v0 ; GFX10PLUS-NEXT: v_lshlrev_b64 v[0:1], 2, v[0:1] ; GFX10PLUS-NEXT: s_setpc_b64 s[30:31] %and = and i32 %x, 2147483647 %ext = sext i32 %and to i64 %shl = shl i64 %ext, 2 ret i64 %shl } define amdgpu_kernel void @mulu24_shl64(i32 addrspace(1)* nocapture %arg) { ; GFX7-LABEL: mulu24_shl64: ; GFX7: ; %bb.0: ; %bb ; GFX7-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x0 ; GFX7-NEXT: v_and_b32_e32 v0, 6, v0 ; GFX7-NEXT: v_mul_u32_u24_e32 v0, 7, v0 ; GFX7-NEXT: v_mov_b32_e32 v1, 0 ; GFX7-NEXT: v_lshl_b64 v[2:3], v[0:1], 2 ; GFX7-NEXT: s_mov_b32 s2, 0 ; GFX7-NEXT: s_mov_b32 s3, 0xf000 ; GFX7-NEXT: s_waitcnt lgkmcnt(0) ; GFX7-NEXT: buffer_store_dword v1, v[2:3], s[0:3], 0 addr64 ; GFX7-NEXT: s_endpgm ; ; GFX8-LABEL: mulu24_shl64: ; GFX8: ; %bb.0: ; %bb ; GFX8-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x0 ; GFX8-NEXT: v_and_b32_e32 v0, 6, v0 ; GFX8-NEXT: v_mul_u32_u24_e32 v0, 7, v0 ; GFX8-NEXT: v_mov_b32_e32 v1, 0 ; GFX8-NEXT: v_lshlrev_b64 v[2:3], 2, v[0:1] ; GFX8-NEXT: s_waitcnt lgkmcnt(0) ; GFX8-NEXT: v_mov_b32_e32 v5, s1 ; GFX8-NEXT: v_mov_b32_e32 v4, s0 ; GFX8-NEXT: v_add_u32_e32 v2, vcc, v4, v2 ; GFX8-NEXT: v_addc_u32_e32 v3, vcc, v5, v3, vcc ; GFX8-NEXT: flat_store_dword v[2:3], v1 ; GFX8-NEXT: s_endpgm ; ; GFX9-LABEL: mulu24_shl64: ; GFX9: ; %bb.0: ; %bb ; GFX9-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x0 ; GFX9-NEXT: v_and_b32_e32 v0, 6, v0 ; GFX9-NEXT: v_mul_u32_u24_e32 v0, 7, v0 ; GFX9-NEXT: v_mov_b32_e32 v1, 0 ; GFX9-NEXT: v_lshlrev_b64 v[2:3], 2, v[0:1] ; GFX9-NEXT: s_waitcnt lgkmcnt(0) ; GFX9-NEXT: v_mov_b32_e32 v5, s1 ; GFX9-NEXT: v_mov_b32_e32 v4, s0 ; GFX9-NEXT: v_add_co_u32_e32 v2, vcc, v4, v2 ; GFX9-NEXT: v_addc_co_u32_e32 v3, vcc, v5, v3, vcc ; GFX9-NEXT: global_store_dword v[2:3], v1, off ; GFX9-NEXT: s_endpgm ; ; GFX10-LABEL: mulu24_shl64: ; GFX10: ; %bb.0: ; %bb ; GFX10-NEXT: s_load_dwordx2 s[0:1], s[0:1], 0x0 ; GFX10-NEXT: v_and_b32_e32 v0, 6, v0 ; GFX10-NEXT: v_mov_b32_e32 v1, 0 ; GFX10-NEXT: v_mul_u32_u24_e32 v0, 7, v0 ; GFX10-NEXT: v_lshlrev_b64 v[2:3], 2, v[0:1] ; GFX10-NEXT: s_waitcnt lgkmcnt(0) ; GFX10-NEXT: v_mov_b32_e32 v5, s1 ; GFX10-NEXT: v_mov_b32_e32 v4, s0 ; GFX10-NEXT: v_add_co_u32 v2, vcc_lo, v4, v2 ; GFX10-NEXT: v_add_co_ci_u32_e32 v3, vcc_lo, v5, v3, vcc_lo ; GFX10-NEXT: global_store_dword v[2:3], v1, off ; GFX10-NEXT: s_endpgm ; ; GFX11-LABEL: mulu24_shl64: ; GFX11: ; %bb.0: ; %bb ; GFX11-NEXT: s_load_b64 s[0:1], s[0:1], 0x0 ; GFX11-NEXT: v_dual_mov_b32 v1, 0 :: v_dual_and_b32 v0, 6, v0 ; GFX11-NEXT: v_mul_u32_u24_e32 v0, 7, v0 ; GFX11-NEXT: v_lshlrev_b64 v[2:3], 2, v[0:1] ; GFX11-NEXT: s_waitcnt lgkmcnt(0) ; GFX11-NEXT: v_dual_mov_b32 v5, s1 :: v_dual_mov_b32 v4, s0 ; GFX11-NEXT: v_add_co_u32 v2, vcc_lo, v4, v2 ; GFX11-NEXT: v_add_co_ci_u32_e32 v3, vcc_lo, v5, v3, vcc_lo ; GFX11-NEXT: global_store_b32 v[2:3], v1, off ; GFX11-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS) ; GFX11-NEXT: s_endpgm bb: %tmp = tail call i32 @llvm.amdgcn.workitem.id.x() %tmp1 = and i32 %tmp, 6 %mulconv = mul nuw nsw i32 %tmp1, 7 %tmp2 = zext i32 %mulconv to i64 %tmp3 = getelementptr inbounds i32, i32 addrspace(1)* %arg, i64 %tmp2 store i32 0, i32 addrspace(1)* %tmp3, align 4 ret void } define amdgpu_kernel void @muli24_shl64(i64 addrspace(1)* nocapture %arg, i32 addrspace(1)* nocapture readonly %arg1) { ; GFX7-LABEL: muli24_shl64: ; GFX7: ; %bb.0: ; %bb ; GFX7-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x0 ; GFX7-NEXT: v_lshlrev_b32_e32 v1, 2, v0 ; GFX7-NEXT: v_mov_b32_e32 v2, 0 ; GFX7-NEXT: s_mov_b32 s6, 0 ; GFX7-NEXT: s_mov_b32 s7, 0xf000 ; GFX7-NEXT: s_waitcnt lgkmcnt(0) ; GFX7-NEXT: s_mov_b64 s[4:5], s[2:3] ; GFX7-NEXT: buffer_load_dword v1, v[1:2], s[4:7], 0 addr64 ; GFX7-NEXT: v_lshlrev_b32_e32 v5, 3, v0 ; GFX7-NEXT: v_mov_b32_e32 v4, s1 ; GFX7-NEXT: v_mov_b32_e32 v3, s0 ; GFX7-NEXT: s_waitcnt vmcnt(0) ; GFX7-NEXT: v_or_b32_e32 v0, 0xff800000, v1 ; GFX7-NEXT: v_mul_i32_i24_e32 v1, -7, v0 ; GFX7-NEXT: v_lshl_b64 v[0:1], v[1:2], 3 ; GFX7-NEXT: v_add_i32_e32 v2, vcc, v3, v5 ; GFX7-NEXT: v_addc_u32_e32 v3, vcc, 0, v4, vcc ; GFX7-NEXT: flat_store_dwordx2 v[2:3], v[0:1] ; GFX7-NEXT: s_endpgm ; ; GFX8-LABEL: muli24_shl64: ; GFX8: ; %bb.0: ; %bb ; GFX8-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x0 ; GFX8-NEXT: v_lshlrev_b32_e32 v3, 2, v0 ; GFX8-NEXT: v_lshlrev_b32_e32 v5, 3, v0 ; GFX8-NEXT: s_waitcnt lgkmcnt(0) ; GFX8-NEXT: v_mov_b32_e32 v1, s2 ; GFX8-NEXT: v_mov_b32_e32 v2, s3 ; GFX8-NEXT: v_add_u32_e32 v1, vcc, v1, v3 ; GFX8-NEXT: v_addc_u32_e32 v2, vcc, 0, v2, vcc ; GFX8-NEXT: flat_load_dword v4, v[1:2] ; GFX8-NEXT: v_mov_b32_e32 v3, s1 ; GFX8-NEXT: v_mov_b32_e32 v1, 0 ; GFX8-NEXT: v_mov_b32_e32 v2, s0 ; GFX8-NEXT: v_add_u32_e32 v2, vcc, v2, v5 ; GFX8-NEXT: v_addc_u32_e32 v3, vcc, 0, v3, vcc ; GFX8-NEXT: s_waitcnt vmcnt(0) ; GFX8-NEXT: v_or_b32_e32 v0, 0xff800000, v4 ; GFX8-NEXT: v_mul_i32_i24_e32 v0, -7, v0 ; GFX8-NEXT: v_lshlrev_b64 v[0:1], 3, v[0:1] ; GFX8-NEXT: flat_store_dwordx2 v[2:3], v[0:1] ; GFX8-NEXT: s_endpgm ; ; GFX9-LABEL: muli24_shl64: ; GFX9: ; %bb.0: ; %bb ; GFX9-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x0 ; GFX9-NEXT: v_lshlrev_b32_e32 v1, 2, v0 ; GFX9-NEXT: v_mov_b32_e32 v2, 0 ; GFX9-NEXT: v_lshlrev_b32_e32 v0, 3, v0 ; GFX9-NEXT: s_waitcnt lgkmcnt(0) ; GFX9-NEXT: global_load_dword v1, v1, s[2:3] ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_or_b32_e32 v1, 0xff800000, v1 ; GFX9-NEXT: v_mul_i32_i24_e32 v1, -7, v1 ; GFX9-NEXT: v_lshlrev_b64 v[1:2], 3, v[1:2] ; GFX9-NEXT: global_store_dwordx2 v0, v[1:2], s[0:1] ; GFX9-NEXT: s_endpgm ; ; GFX10-LABEL: muli24_shl64: ; GFX10: ; %bb.0: ; %bb ; GFX10-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x0 ; GFX10-NEXT: v_lshlrev_b32_e32 v1, 2, v0 ; GFX10-NEXT: v_mov_b32_e32 v2, 0 ; GFX10-NEXT: v_lshlrev_b32_e32 v0, 3, v0 ; GFX10-NEXT: s_waitcnt lgkmcnt(0) ; GFX10-NEXT: global_load_dword v1, v1, s[2:3] ; GFX10-NEXT: s_waitcnt vmcnt(0) ; GFX10-NEXT: v_or_b32_e32 v1, 0xff800000, v1 ; GFX10-NEXT: v_mul_i32_i24_e32 v1, -7, v1 ; GFX10-NEXT: v_lshlrev_b64 v[1:2], 3, v[1:2] ; GFX10-NEXT: global_store_dwordx2 v0, v[1:2], s[0:1] ; GFX10-NEXT: s_endpgm ; ; GFX11-LABEL: muli24_shl64: ; GFX11: ; %bb.0: ; %bb ; GFX11-NEXT: s_load_b128 s[0:3], s[0:1], 0x0 ; GFX11-NEXT: v_dual_mov_b32 v2, 0 :: v_dual_lshlrev_b32 v1, 2, v0 ; GFX11-NEXT: v_lshlrev_b32_e32 v0, 3, v0 ; GFX11-NEXT: s_waitcnt lgkmcnt(0) ; GFX11-NEXT: global_load_b32 v1, v1, s[2:3] ; GFX11-NEXT: s_waitcnt vmcnt(0) ; GFX11-NEXT: v_or_b32_e32 v1, 0xff800000, v1 ; GFX11-NEXT: v_mul_i32_i24_e32 v1, -7, v1 ; GFX11-NEXT: v_lshlrev_b64 v[1:2], 3, v[1:2] ; GFX11-NEXT: global_store_b64 v0, v[1:2], s[0:1] ; GFX11-NEXT: s_sendmsg sendmsg(MSG_DEALLOC_VGPRS) ; GFX11-NEXT: s_endpgm bb: %tmp = tail call i32 @llvm.amdgcn.workitem.id.x() %tmp2 = sext i32 %tmp to i64 %tmp3 = getelementptr inbounds i32, i32 addrspace(1)* %arg1, i64 %tmp2 %tmp4 = load i32, i32 addrspace(1)* %tmp3, align 4 %tmp5 = or i32 %tmp4, -8388608 %tmp6 = mul nsw i32 %tmp5, -7 %tmp7 = zext i32 %tmp6 to i64 %tmp8 = shl nuw nsw i64 %tmp7, 3 %tmp9 = getelementptr inbounds i64, i64 addrspace(1)* %arg, i64 %tmp2 store i64 %tmp8, i64 addrspace(1)* %tmp9, align 8 ret void } define amdgpu_ps <2 x i64> @s_shl_v2i64_zext_v2i32(<2 x i32> inreg %x) { ; GCN-LABEL: s_shl_v2i64_zext_v2i32: ; GCN: ; %bb.0: ; GCN-NEXT: s_brev_b32 s2, -4 ; GCN-NEXT: s_mov_b32 s3, s2 ; GCN-NEXT: s_and_b64 s[0:1], s[0:1], s[2:3] ; GCN-NEXT: s_bfe_u64 s[2:3], s[0:1], 0x200000 ; GCN-NEXT: s_mov_b32 s0, s1 ; GCN-NEXT: s_bfe_u64 s[4:5], s[0:1], 0x200000 ; GCN-NEXT: s_lshl_b64 s[0:1], s[2:3], 2 ; GCN-NEXT: s_lshl_b64 s[2:3], s[4:5], 2 ; GCN-NEXT: ; return to shader part epilog ; ; GFX10PLUS-LABEL: s_shl_v2i64_zext_v2i32: ; GFX10PLUS: ; %bb.0: ; GFX10PLUS-NEXT: s_brev_b32 s2, -4 ; GFX10PLUS-NEXT: s_mov_b32 s3, s2 ; GFX10PLUS-NEXT: s_and_b64 s[0:1], s[0:1], s[2:3] ; GFX10PLUS-NEXT: s_mov_b32 s2, s1 ; GFX10PLUS-NEXT: s_bfe_u64 s[0:1], s[0:1], 0x200000 ; GFX10PLUS-NEXT: s_bfe_u64 s[2:3], s[2:3], 0x200000 ; GFX10PLUS-NEXT: s_lshl_b64 s[0:1], s[0:1], 2 ; GFX10PLUS-NEXT: s_lshl_b64 s[2:3], s[2:3], 2 ; GFX10PLUS-NEXT: ; return to shader part epilog %and = and <2 x i32> %x, <i32 1073741823, i32 1073741823> %ext = zext <2 x i32> %and to <2 x i64> %shl = shl <2 x i64> %ext, <i64 2, i64 2> ret <2 x i64> %shl } define <2 x i64> @v_shl_v2i64_zext_v2i32(<2 x i32> %x) { ; GFX7-LABEL: v_shl_v2i64_zext_v2i32: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: v_and_b32_e32 v2, 0x3fffffff, v1 ; GFX7-NEXT: v_mov_b32_e32 v1, 0 ; GFX7-NEXT: v_and_b32_e32 v0, 0x3fffffff, v0 ; GFX7-NEXT: v_mov_b32_e32 v3, v1 ; GFX7-NEXT: v_lshl_b64 v[0:1], v[0:1], 2 ; GFX7-NEXT: v_lshl_b64 v[2:3], v[2:3], 2 ; GFX7-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_shl_v2i64_zext_v2i32: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_and_b32_e32 v2, 0x3fffffff, v1 ; GFX8-NEXT: v_mov_b32_e32 v1, 0 ; GFX8-NEXT: v_and_b32_e32 v0, 0x3fffffff, v0 ; GFX8-NEXT: v_mov_b32_e32 v3, v1 ; GFX8-NEXT: v_lshlrev_b64 v[0:1], 2, v[0:1] ; GFX8-NEXT: v_lshlrev_b64 v[2:3], 2, v[2:3] ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_shl_v2i64_zext_v2i32: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_and_b32_e32 v2, 0x3fffffff, v1 ; GFX9-NEXT: v_mov_b32_e32 v1, 0 ; GFX9-NEXT: v_and_b32_e32 v0, 0x3fffffff, v0 ; GFX9-NEXT: v_mov_b32_e32 v3, v1 ; GFX9-NEXT: v_lshlrev_b64 v[0:1], 2, v[0:1] ; GFX9-NEXT: v_lshlrev_b64 v[2:3], 2, v[2:3] ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_shl_v2i64_zext_v2i32: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX10-NEXT: v_mov_b32_e32 v3, 0 ; GFX10-NEXT: v_and_b32_e32 v2, 0x3fffffff, v0 ; GFX10-NEXT: v_and_b32_e32 v4, 0x3fffffff, v1 ; GFX10-NEXT: v_mov_b32_e32 v5, v3 ; GFX10-NEXT: v_lshlrev_b64 v[0:1], 2, v[2:3] ; GFX10-NEXT: v_lshlrev_b64 v[2:3], 2, v[4:5] ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_shl_v2i64_zext_v2i32: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX11-NEXT: v_dual_mov_b32 v3, 0 :: v_dual_and_b32 v2, 0x3fffffff, v0 ; GFX11-NEXT: v_dual_mov_b32 v5, v3 :: v_dual_and_b32 v4, 0x3fffffff, v1 ; GFX11-NEXT: v_lshlrev_b64 v[0:1], 2, v[2:3] ; GFX11-NEXT: v_lshlrev_b64 v[2:3], 2, v[4:5] ; GFX11-NEXT: s_setpc_b64 s[30:31] %and = and <2 x i32> %x, <i32 1073741823, i32 1073741823> %ext = zext <2 x i32> %and to <2 x i64> %shl = shl <2 x i64> %ext, <i64 2, i64 2> ret <2 x i64> %shl } define amdgpu_ps <2 x i64> @s_shl_v2i64_sext_v2i32(<2 x i32> inreg %x) { ; GCN-LABEL: s_shl_v2i64_sext_v2i32: ; GCN: ; %bb.0: ; GCN-NEXT: s_brev_b32 s2, -8 ; GCN-NEXT: s_mov_b32 s3, s2 ; GCN-NEXT: s_and_b64 s[0:1], s[0:1], s[2:3] ; GCN-NEXT: s_bfe_i64 s[2:3], s[0:1], 0x200000 ; GCN-NEXT: s_mov_b32 s0, s1 ; GCN-NEXT: s_bfe_i64 s[4:5], s[0:1], 0x200000 ; GCN-NEXT: s_lshl_b64 s[0:1], s[2:3], 2 ; GCN-NEXT: s_lshl_b64 s[2:3], s[4:5], 2 ; GCN-NEXT: ; return to shader part epilog ; ; GFX10PLUS-LABEL: s_shl_v2i64_sext_v2i32: ; GFX10PLUS: ; %bb.0: ; GFX10PLUS-NEXT: s_brev_b32 s2, -8 ; GFX10PLUS-NEXT: s_mov_b32 s3, s2 ; GFX10PLUS-NEXT: s_and_b64 s[0:1], s[0:1], s[2:3] ; GFX10PLUS-NEXT: s_mov_b32 s2, s1 ; GFX10PLUS-NEXT: s_bfe_i64 s[0:1], s[0:1], 0x200000 ; GFX10PLUS-NEXT: s_bfe_i64 s[2:3], s[2:3], 0x200000 ; GFX10PLUS-NEXT: s_lshl_b64 s[0:1], s[0:1], 2 ; GFX10PLUS-NEXT: s_lshl_b64 s[2:3], s[2:3], 2 ; GFX10PLUS-NEXT: ; return to shader part epilog %and = and <2 x i32> %x, <i32 536870911, i32 536870911> %ext = sext <2 x i32> %and to <2 x i64> %shl = shl <2 x i64> %ext, <i64 2, i64 2> ret <2 x i64> %shl } define <2 x i64> @v_shl_v2i64_sext_v2i32(<2 x i32> %x) { ; GFX7-LABEL: v_shl_v2i64_sext_v2i32: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: v_and_b32_e32 v0, 0x1fffffff, v0 ; GFX7-NEXT: v_and_b32_e32 v2, 0x1fffffff, v1 ; GFX7-NEXT: v_ashrrev_i32_e32 v1, 31, v0 ; GFX7-NEXT: v_ashrrev_i32_e32 v3, 31, v2 ; GFX7-NEXT: v_lshl_b64 v[0:1], v[0:1], 2 ; GFX7-NEXT: v_lshl_b64 v[2:3], v[2:3], 2 ; GFX7-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_shl_v2i64_sext_v2i32: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_and_b32_e32 v0, 0x1fffffff, v0 ; GFX8-NEXT: v_and_b32_e32 v2, 0x1fffffff, v1 ; GFX8-NEXT: v_ashrrev_i32_e32 v1, 31, v0 ; GFX8-NEXT: v_ashrrev_i32_e32 v3, 31, v2 ; GFX8-NEXT: v_lshlrev_b64 v[0:1], 2, v[0:1] ; GFX8-NEXT: v_lshlrev_b64 v[2:3], 2, v[2:3] ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_shl_v2i64_sext_v2i32: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_and_b32_e32 v0, 0x1fffffff, v0 ; GFX9-NEXT: v_and_b32_e32 v2, 0x1fffffff, v1 ; GFX9-NEXT: v_ashrrev_i32_e32 v1, 31, v0 ; GFX9-NEXT: v_ashrrev_i32_e32 v3, 31, v2 ; GFX9-NEXT: v_lshlrev_b64 v[0:1], 2, v[0:1] ; GFX9-NEXT: v_lshlrev_b64 v[2:3], 2, v[2:3] ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX10PLUS-LABEL: v_shl_v2i64_sext_v2i32: ; GFX10PLUS: ; %bb.0: ; GFX10PLUS-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10PLUS-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX10PLUS-NEXT: v_and_b32_e32 v0, 0x1fffffff, v0 ; GFX10PLUS-NEXT: v_and_b32_e32 v2, 0x1fffffff, v1 ; GFX10PLUS-NEXT: v_ashrrev_i32_e32 v1, 31, v0 ; GFX10PLUS-NEXT: v_ashrrev_i32_e32 v3, 31, v2 ; GFX10PLUS-NEXT: v_lshlrev_b64 v[0:1], 2, v[0:1] ; GFX10PLUS-NEXT: v_lshlrev_b64 v[2:3], 2, v[2:3] ; GFX10PLUS-NEXT: s_setpc_b64 s[30:31] %and = and <2 x i32> %x, <i32 536870911, i32 536870911> %ext = sext <2 x i32> %and to <2 x i64> %shl = shl <2 x i64> %ext, <i64 2, i64 2> ret <2 x i64> %shl } define amdgpu_ps i32 @s_shl_i32_zext_i16(i16 inreg %x) { ; GFX7-LABEL: s_shl_i32_zext_i16: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_and_b32 s0, s0, 0x3fff ; GFX7-NEXT: s_lshl_b32 s0, s0, 2 ; GFX7-NEXT: s_and_b32 s0, s0, 0xffff ; GFX7-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: s_shl_i32_zext_i16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_and_b32 s0, s0, 0x3fff ; GFX8-NEXT: s_lshl_b32 s0, s0, 2 ; GFX8-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: s_shl_i32_zext_i16: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_and_b32 s0, s0, 0x3fff ; GFX9-NEXT: s_lshl_b32 s0, s0, 2 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX10PLUS-LABEL: s_shl_i32_zext_i16: ; GFX10PLUS: ; %bb.0: ; GFX10PLUS-NEXT: s_and_b32 s0, s0, 0x3fff ; GFX10PLUS-NEXT: s_lshl_b32 s0, s0, 2 ; GFX10PLUS-NEXT: ; return to shader part epilog %and = and i16 %x, 16383 %ext = zext i16 %and to i32 %shl = shl i32 %ext, 2 ret i32 %shl } define i32 @v_shl_i32_zext_i16(i16 %x) { ; GFX7-LABEL: v_shl_i32_zext_i16: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: v_and_b32_e32 v0, 0x3fff, v0 ; GFX7-NEXT: v_lshlrev_b32_e32 v0, 2, v0 ; GFX7-NEXT: v_and_b32_e32 v0, 0xffff, v0 ; GFX7-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_shl_i32_zext_i16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_and_b32_e32 v0, 0x3fff, v0 ; GFX8-NEXT: v_lshlrev_b16_e32 v0, 2, v0 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_shl_i32_zext_i16: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_and_b32_e32 v0, 0x3fff, v0 ; GFX9-NEXT: v_lshlrev_b16_e32 v0, 2, v0 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX10PLUS-LABEL: v_shl_i32_zext_i16: ; GFX10PLUS: ; %bb.0: ; GFX10PLUS-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10PLUS-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX10PLUS-NEXT: v_and_b32_e32 v0, 0x3fff, v0 ; GFX10PLUS-NEXT: v_lshlrev_b16 v0, 2, v0 ; GFX10PLUS-NEXT: v_bfe_u32 v0, v0, 0, 16 ; GFX10PLUS-NEXT: s_setpc_b64 s[30:31] %and = and i16 %x, 16383 %ext = zext i16 %and to i32 %shl = shl i32 %ext, 2 ret i32 %shl } define amdgpu_ps <2 x i32> @s_shl_v2i32_zext_v2i16(<2 x i16> inreg %x) { ; GFX7-LABEL: s_shl_v2i32_zext_v2i16: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_lshl_b32 s1, s1, 16 ; GFX7-NEXT: s_and_b32 s0, s0, 0xffff ; GFX7-NEXT: s_or_b32 s0, s1, s0 ; GFX7-NEXT: s_and_b32 s0, s0, 0x3fff3fff ; GFX7-NEXT: s_lshr_b32 s1, s0, 16 ; GFX7-NEXT: s_and_b32 s0, s0, 0xffff ; GFX7-NEXT: s_lshl_b32 s0, s0, 2 ; GFX7-NEXT: s_lshl_b32 s1, s1, 2 ; GFX7-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: s_shl_v2i32_zext_v2i16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_movk_i32 s2, 0x3fff ; GFX8-NEXT: s_mov_b32 s3, s2 ; GFX8-NEXT: s_lshr_b32 s1, s0, 16 ; GFX8-NEXT: s_and_b32 s0, s0, 0xffff ; GFX8-NEXT: s_and_b64 s[0:1], s[0:1], s[2:3] ; GFX8-NEXT: s_lshl_b32 s0, s0, 2 ; GFX8-NEXT: s_lshl_b32 s1, s1, 2 ; GFX8-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: s_shl_v2i32_zext_v2i16: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_and_b32 s0, s0, 0x3fff3fff ; GFX9-NEXT: s_lshr_b32 s1, s0, 16 ; GFX9-NEXT: s_and_b32 s0, s0, 0xffff ; GFX9-NEXT: s_lshl_b32 s0, s0, 2 ; GFX9-NEXT: s_lshl_b32 s1, s1, 2 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX10PLUS-LABEL: s_shl_v2i32_zext_v2i16: ; GFX10PLUS: ; %bb.0: ; GFX10PLUS-NEXT: s_and_b32 s0, s0, 0x3fff3fff ; GFX10PLUS-NEXT: s_and_b32 s1, s0, 0xffff ; GFX10PLUS-NEXT: s_lshr_b32 s2, s0, 16 ; GFX10PLUS-NEXT: s_lshl_b32 s0, s1, 2 ; GFX10PLUS-NEXT: s_lshl_b32 s1, s2, 2 ; GFX10PLUS-NEXT: ; return to shader part epilog %and = and <2 x i16> %x, <i16 16383, i16 16383> %ext = zext <2 x i16> %and to <2 x i32> %shl = shl <2 x i32> %ext, <i32 2, i32 2> ret <2 x i32> %shl } ; FIXME: This doesn't do what we want. The pre-legalizer combiner ; fails to handle the vector splat. The post-legalizer sees the zext ; legalized into the and. This is probably not that important, since ; we really do this combine in the machine level for lowered ; getelementptrs. define <2 x i32> @v_shl_v2i32_zext_v2i16(<2 x i16> %x) { ; GFX7-LABEL: v_shl_v2i32_zext_v2i16: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: v_lshlrev_b32_e32 v1, 16, v1 ; GFX7-NEXT: v_and_b32_e32 v0, 0xffff, v0 ; GFX7-NEXT: v_or_b32_e32 v0, v1, v0 ; GFX7-NEXT: v_and_b32_e32 v0, 0x3fff3fff, v0 ; GFX7-NEXT: v_lshrrev_b32_e32 v1, 16, v0 ; GFX7-NEXT: v_and_b32_e32 v0, 0xffff, v0 ; GFX7-NEXT: v_lshlrev_b32_e32 v0, 2, v0 ; GFX7-NEXT: v_lshlrev_b32_e32 v1, 2, v1 ; GFX7-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_shl_v2i32_zext_v2i16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_and_b32_e32 v1, 0x3fff3fff, v0 ; GFX8-NEXT: v_mov_b32_e32 v2, 2 ; GFX8-NEXT: v_lshlrev_b32_sdwa v0, v2, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 ; GFX8-NEXT: v_lshlrev_b32_sdwa v1, v2, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_shl_v2i32_zext_v2i16: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: s_mov_b32 s4, 2 ; GFX9-NEXT: v_and_b32_e32 v1, 0x3fff3fff, v0 ; GFX9-NEXT: v_lshlrev_b32_sdwa v0, s4, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 ; GFX9-NEXT: v_lshlrev_b32_sdwa v1, s4, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_shl_v2i32_zext_v2i16: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX10-NEXT: v_and_b32_e32 v1, 0x3fff3fff, v0 ; GFX10-NEXT: s_mov_b32 s4, 2 ; GFX10-NEXT: v_lshlrev_b32_sdwa v0, s4, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 ; GFX10-NEXT: v_lshlrev_b32_sdwa v1, s4, v1 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_1 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_shl_v2i32_zext_v2i16: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX11-NEXT: v_and_b32_e32 v0, 0x3fff3fff, v0 ; GFX11-NEXT: v_and_b32_e32 v1, 0xffff, v0 ; GFX11-NEXT: v_lshrrev_b32_e32 v2, 16, v0 ; GFX11-NEXT: v_lshlrev_b32_e32 v0, 2, v1 ; GFX11-NEXT: v_lshlrev_b32_e32 v1, 2, v2 ; GFX11-NEXT: s_setpc_b64 s[30:31] %and = and <2 x i16> %x, <i16 16383, i16 16383> %ext = zext <2 x i16> %and to <2 x i32> %shl = shl <2 x i32> %ext, <i32 2, i32 2> ret <2 x i32> %shl } declare i32 @llvm.amdgcn.workitem.id.x() #0 attributes #0 = { nounwind readnone speculatable willreturn }