; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s -mtriple=x86_64-unknown-linux-gnu -mcpu=corei7 | FileCheck %s define i32 @or_self(i32 %x) { ; CHECK-LABEL: or_self: ; CHECK: # %bb.0: ; CHECK-NEXT: movl %edi, %eax ; CHECK-NEXT: retq %or = or i32 %x, %x ret i32 %or } define <4 x i32> @or_self_vec(<4 x i32> %x) { ; CHECK-LABEL: or_self_vec: ; CHECK: # %bb.0: ; CHECK-NEXT: retq %or = or <4 x i32> %x, %x ret <4 x i32> %or } ; Verify that each of the following test cases is folded into a single ; instruction which performs a blend operation. define <2 x i64> @test1(<2 x i64> %a, <2 x i64> %b) { ; CHECK-LABEL: test1: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] ; CHECK-NEXT: retq %shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32><i32 0, i32 2> %shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32><i32 2, i32 1> %or = or <2 x i64> %shuf1, %shuf2 ret <2 x i64> %or } define <4 x i32> @test2(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test2: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; CHECK-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 4, i32 2, i32 3> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 1, i32 4, i32 4> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <2 x i64> @test3(<2 x i64> %a, <2 x i64> %b) { ; CHECK-LABEL: test3: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; CHECK-NEXT: retq %shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32><i32 2, i32 1> %shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32><i32 0, i32 2> %or = or <2 x i64> %shuf1, %shuf2 ret <2 x i64> %or } define <4 x i32> @test4(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test4: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; CHECK-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 4, i32 4, i32 4> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 1, i32 2, i32 3> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <4 x i32> @test5(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test5: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] ; CHECK-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 1, i32 2, i32 3> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 4, i32 4, i32 4> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <4 x i32> @test6(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test6: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] ; CHECK-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 1, i32 4, i32 4> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 4, i32 2, i32 3> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <4 x i32> @test7(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test7: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] ; CHECK-NEXT: retq %and1 = and <4 x i32> %a, <i32 -1, i32 -1, i32 0, i32 0> %and2 = and <4 x i32> %b, <i32 0, i32 0, i32 -1, i32 -1> %or = or <4 x i32> %and1, %and2 ret <4 x i32> %or } define <2 x i64> @test8(<2 x i64> %a, <2 x i64> %b) { ; CHECK-LABEL: test8: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3] ; CHECK-NEXT: retq %and1 = and <2 x i64> %a, <i64 -1, i64 0> %and2 = and <2 x i64> %b, <i64 0, i64 -1> %or = or <2 x i64> %and1, %and2 ret <2 x i64> %or } define <4 x i32> @test9(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test9: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; CHECK-NEXT: retq %and1 = and <4 x i32> %a, <i32 0, i32 0, i32 -1, i32 -1> %and2 = and <4 x i32> %b, <i32 -1, i32 -1, i32 0, i32 0> %or = or <4 x i32> %and1, %and2 ret <4 x i32> %or } define <2 x i64> @test10(<2 x i64> %a, <2 x i64> %b) { ; CHECK-LABEL: test10: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; CHECK-NEXT: retq %and1 = and <2 x i64> %a, <i64 0, i64 -1> %and2 = and <2 x i64> %b, <i64 -1, i64 0> %or = or <2 x i64> %and1, %and2 ret <2 x i64> %or } define <4 x i32> @test11(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test11: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; CHECK-NEXT: retq %and1 = and <4 x i32> %a, <i32 -1, i32 0, i32 0, i32 0> %and2 = and <4 x i32> %b, <i32 0, i32 -1, i32 -1, i32 -1> %or = or <4 x i32> %and1, %and2 ret <4 x i32> %or } define <4 x i32> @test12(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test12: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3] ; CHECK-NEXT: retq %and1 = and <4 x i32> %a, <i32 0, i32 -1, i32 -1, i32 -1> %and2 = and <4 x i32> %b, <i32 -1, i32 0, i32 0, i32 0> %or = or <4 x i32> %and1, %and2 ret <4 x i32> %or } ; Verify that the following test cases are folded into single shuffles. define <4 x i32> @test13(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test13: ; CHECK: # %bb.0: ; CHECK-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,1],xmm1[2,3] ; CHECK-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 1, i32 1, i32 4, i32 4> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 4, i32 2, i32 3> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <2 x i64> @test14(<2 x i64> %a, <2 x i64> %b) { ; CHECK-LABEL: test14: ; CHECK: # %bb.0: ; CHECK-NEXT: movlhps {{.*#+}} xmm0 = xmm0[0],xmm1[0] ; CHECK-NEXT: retq %shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32><i32 0, i32 2> %shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32><i32 2, i32 0> %or = or <2 x i64> %shuf1, %shuf2 ret <2 x i64> %or } define <4 x i32> @test15(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test15: ; CHECK: # %bb.0: ; CHECK-NEXT: shufps {{.*#+}} xmm1 = xmm1[2,1],xmm0[2,1] ; CHECK-NEXT: movaps %xmm1, %xmm0 ; CHECK-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 4, i32 2, i32 1> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 2, i32 1, i32 4, i32 4> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <2 x i64> @test16(<2 x i64> %a, <2 x i64> %b) { ; CHECK-LABEL: test16: ; CHECK: # %bb.0: ; CHECK-NEXT: movlhps {{.*#+}} xmm1 = xmm1[0],xmm0[0] ; CHECK-NEXT: movaps %xmm1, %xmm0 ; CHECK-NEXT: retq %shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32><i32 2, i32 0> %shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32><i32 0, i32 2> %or = or <2 x i64> %shuf1, %shuf2 ret <2 x i64> %or } ; Verify that the dag-combiner does not fold a OR of two shuffles into a single ; shuffle instruction when the shuffle indexes are not compatible. define <4 x i32> @test17(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test17: ; CHECK: # %bb.0: ; CHECK-NEXT: psllq $32, %xmm0 ; CHECK-NEXT: movq {{.*#+}} xmm1 = xmm1[0],zero ; CHECK-NEXT: por %xmm1, %xmm0 ; CHECK-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 0, i32 4, i32 2> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 1, i32 4, i32 4> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <4 x i32> @test18(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test18: ; CHECK: # %bb.0: ; CHECK-NEXT: pxor %xmm2, %xmm2 ; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm2[2,3,4,5,6,7] ; CHECK-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,1,1] ; CHECK-NEXT: pblendw {{.*#+}} xmm2 = xmm1[0,1],xmm2[2,3,4,5,6,7] ; CHECK-NEXT: por %xmm0, %xmm2 ; CHECK-NEXT: movdqa %xmm2, %xmm0 ; CHECK-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 0, i32 4, i32 4> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 4, i32 4, i32 4> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <4 x i32> @test19(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test19: ; CHECK: # %bb.0: ; CHECK-NEXT: pshufd {{.*#+}} xmm2 = xmm0[0,0,2,3] ; CHECK-NEXT: pxor %xmm3, %xmm3 ; CHECK-NEXT: pblendw {{.*#+}} xmm2 = xmm3[0,1],xmm2[2,3],xmm3[4,5],xmm2[6,7] ; CHECK-NEXT: pshufd {{.*#+}} xmm0 = xmm1[0,1,2,2] ; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm3[2,3],xmm0[4,5,6,7] ; CHECK-NEXT: por %xmm2, %xmm0 ; CHECK-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 0, i32 4, i32 3> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 4, i32 2, i32 2> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <2 x i64> @test20(<2 x i64> %a, <2 x i64> %b) { ; CHECK-LABEL: test20: ; CHECK: # %bb.0: ; CHECK-NEXT: por %xmm1, %xmm0 ; CHECK-NEXT: movq {{.*#+}} xmm0 = xmm0[0],zero ; CHECK-NEXT: retq %shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32><i32 0, i32 2> %shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32><i32 0, i32 2> %or = or <2 x i64> %shuf1, %shuf2 ret <2 x i64> %or } define <2 x i64> @test21(<2 x i64> %a, <2 x i64> %b) { ; CHECK-LABEL: test21: ; CHECK: # %bb.0: ; CHECK-NEXT: por %xmm1, %xmm0 ; CHECK-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7] ; CHECK-NEXT: retq %shuf1 = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32><i32 2, i32 0> %shuf2 = shufflevector <2 x i64> %b, <2 x i64> zeroinitializer, <2 x i32><i32 2, i32 0> %or = or <2 x i64> %shuf1, %shuf2 ret <2 x i64> %or } ; Verify that the dag-combiner keeps the correct domain for float/double vectors ; bitcast to use the mask-or blend combine. define <2 x double> @test22(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: test22: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; CHECK-NEXT: retq %bc1 = bitcast <2 x double> %a0 to <2 x i64> %bc2 = bitcast <2 x double> %a1 to <2 x i64> %and1 = and <2 x i64> %bc1, <i64 0, i64 -1> %and2 = and <2 x i64> %bc2, <i64 -1, i64 0> %or = or <2 x i64> %and1, %and2 %bc3 = bitcast <2 x i64> %or to <2 x double> ret <2 x double> %bc3 } define <4 x float> @test23(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: test23: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm1[0],xmm0[1,2],xmm1[3] ; CHECK-NEXT: retq %bc1 = bitcast <4 x float> %a0 to <4 x i32> %bc2 = bitcast <4 x float> %a1 to <4 x i32> %and1 = and <4 x i32> %bc1, <i32 0, i32 -1, i32 -1, i32 0> %and2 = and <4 x i32> %bc2, <i32 -1, i32 0, i32 0, i32 -1> %or = or <4 x i32> %and1, %and2 %bc3 = bitcast <4 x i32> %or to <4 x float> ret <4 x float> %bc3 } define <4 x float> @test24(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: test24: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; CHECK-NEXT: retq %bc1 = bitcast <4 x float> %a0 to <2 x i64> %bc2 = bitcast <4 x float> %a1 to <2 x i64> %and1 = and <2 x i64> %bc1, <i64 0, i64 -1> %and2 = and <2 x i64> %bc2, <i64 -1, i64 0> %or = or <2 x i64> %and1, %and2 %bc3 = bitcast <2 x i64> %or to <4 x float> ret <4 x float> %bc3 } define <4 x float> @test25(<4 x float> %a0) { ; CHECK-LABEL: test25: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = mem[0],xmm0[1,2],mem[3] ; CHECK-NEXT: retq %bc1 = bitcast <4 x float> %a0 to <4 x i32> %bc2 = bitcast <4 x float> <float 1.0, float 1.0, float 1.0, float 1.0> to <4 x i32> %and1 = and <4 x i32> %bc1, <i32 0, i32 -1, i32 -1, i32 0> %and2 = and <4 x i32> %bc2, <i32 -1, i32 0, i32 0, i32 -1> %or = or <4 x i32> %and1, %and2 %bc3 = bitcast <4 x i32> %or to <4 x float> ret <4 x float> %bc3 } ; Verify that the DAGCombiner doesn't crash in the attempt to check if a shuffle ; with illegal type has a legal mask. Method 'isShuffleMaskLegal' only knows how to ; handle legal vector value types. define <4 x i8> @test_crash(<4 x i8> %a, <4 x i8> %b) { ; CHECK-LABEL: test_crash: ; CHECK: # %bb.0: ; CHECK-NEXT: pblendw {{.*#+}} xmm0 = xmm1[0],xmm0[1],xmm1[2,3,4,5,6,7] ; CHECK-NEXT: retq %shuf1 = shufflevector <4 x i8> %a, <4 x i8> zeroinitializer, <4 x i32><i32 4, i32 4, i32 2, i32 3> %shuf2 = shufflevector <4 x i8> %b, <4 x i8> zeroinitializer, <4 x i32><i32 0, i32 1, i32 4, i32 4> %or = or <4 x i8> %shuf1, %shuf2 ret <4 x i8> %or } ; Verify that we can fold regardless of which operand is the zeroinitializer define <4 x i32> @test2b(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test2b: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; CHECK-NEXT: retq %shuf1 = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32><i32 0, i32 0, i32 6, i32 7> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> zeroinitializer, <4 x i32><i32 0, i32 1, i32 4, i32 4> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <4 x i32> @test2c(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test2c: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; CHECK-NEXT: retq %shuf1 = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32><i32 0, i32 0, i32 6, i32 7> %shuf2 = shufflevector <4 x i32> zeroinitializer, <4 x i32> %b, <4 x i32><i32 4, i32 5, i32 0, i32 0> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <4 x i32> @test2d(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test2d: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; CHECK-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> zeroinitializer, <4 x i32><i32 4, i32 4, i32 2, i32 3> %shuf2 = shufflevector <4 x i32> zeroinitializer, <4 x i32> %b, <4 x i32><i32 4, i32 5, i32 0, i32 0> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } ; Make sure we can have an undef where an index pointing to the zero vector should be define <4 x i32> @test2e(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test2e: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; CHECK-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>, <4 x i32><i32 undef, i32 4, i32 2, i32 3> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>, <4 x i32><i32 0, i32 1, i32 4, i32 4> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } define <4 x i32> @test2f(<4 x i32> %a, <4 x i32> %b) { ; CHECK-LABEL: test2f: ; CHECK: # %bb.0: ; CHECK-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3] ; CHECK-NEXT: retq %shuf1 = shufflevector <4 x i32> %a, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>, <4 x i32><i32 4, i32 4, i32 2, i32 3> %shuf2 = shufflevector <4 x i32> %b, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>, <4 x i32><i32 undef, i32 1, i32 4, i32 4> %or = or <4 x i32> %shuf1, %shuf2 ret <4 x i32> %or } ; (or (and X, c1), c2) -> (and (or X, c2), c1|c2) iff (c1 & c2) != 0 define <2 x i64> @or_and_v2i64(<2 x i64> %a0) { ; CHECK-LABEL: or_and_v2i64: ; CHECK: # %bb.0: ; CHECK-NEXT: orps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0 ; CHECK-NEXT: andps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0 ; CHECK-NEXT: retq %1 = and <2 x i64> %a0, <i64 7, i64 7> %2 = or <2 x i64> %1, <i64 3, i64 3> ret <2 x i64> %2 } define <4 x i32> @or_and_v4i32(<4 x i32> %a0) { ; CHECK-LABEL: or_and_v4i32: ; CHECK: # %bb.0: ; CHECK-NEXT: orps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0 ; CHECK-NEXT: andps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0 ; CHECK-NEXT: retq %1 = and <4 x i32> %a0, <i32 1, i32 3, i32 5, i32 7> %2 = or <4 x i32> %1, <i32 3, i32 2, i32 15, i32 2> ret <4 x i32> %2 } ; If all masked bits are going to be set, that's a constant fold. define <4 x i32> @or_and_v4i32_fold(<4 x i32> %a0) { ; CHECK-LABEL: or_and_v4i32_fold: ; CHECK: # %bb.0: ; CHECK-NEXT: movaps {{.*#+}} xmm0 = [3,3,3,3] ; CHECK-NEXT: retq %1 = and <4 x i32> %a0, <i32 1, i32 1, i32 1, i32 1> %2 = or <4 x i32> %1, <i32 3, i32 3, i32 3, i32 3> ret <4 x i32> %2 } ; fold (or x, c) -> c iff (x & ~c) == 0 define <2 x i64> @or_zext_v2i32(<2 x i32> %a0) { ; CHECK-LABEL: or_zext_v2i32: ; CHECK: # %bb.0: ; CHECK-NEXT: movaps {{.*#+}} xmm0 = [4294967295,4294967295] ; CHECK-NEXT: retq %1 = zext <2 x i32> %a0 to <2 x i64> %2 = or <2 x i64> %1, <i64 4294967295, i64 4294967295> ret <2 x i64> %2 } define <4 x i32> @or_zext_v4i16(<4 x i16> %a0) { ; CHECK-LABEL: or_zext_v4i16: ; CHECK: # %bb.0: ; CHECK-NEXT: movaps {{.*#+}} xmm0 = [65535,65535,65535,65535] ; CHECK-NEXT: retq %1 = zext <4 x i16> %a0 to <4 x i32> %2 = or <4 x i32> %1, <i32 65535, i32 65535, i32 65535, i32 65535> ret <4 x i32> %2 } ; fold (or (and X, C1), (and (or X, Y), C2)) -> (or (and X, C1|C2), (and Y, C2)) define i32 @or_and_and_i32(i32 %x, i32 %y) { ; CHECK-LABEL: or_and_and_i32: ; CHECK: # %bb.0: ; CHECK-NEXT: movl %edi, %eax ; CHECK-NEXT: andl $-11, %esi ; CHECK-NEXT: andl $-3, %eax ; CHECK-NEXT: orl %esi, %eax ; CHECK-NEXT: retq %xy = or i32 %x, %y %mx = and i32 %x, 8 %mxy = and i32 %xy, -11 %r = or i32 %mx, %mxy ret i32 %r } define i64 @or_and_and_commute_i64(i64 %x, i64 %y) { ; CHECK-LABEL: or_and_and_commute_i64: ; CHECK: # %bb.0: ; CHECK-NEXT: movq %rdi, %rax ; CHECK-NEXT: orq %rsi, %rax ; CHECK-NEXT: andq $-3, %rax ; CHECK-NEXT: retq %xy = or i64 %x, %y %mx = and i64 %x, 8 %mxy = and i64 %xy, -3 %r = or i64 %mxy, %mx ret i64 %r } define <4 x i32> @or_and_and_v4i32(<4 x i32> %x, <4 x i32> %y) { ; CHECK-LABEL: or_and_and_v4i32: ; CHECK: # %bb.0: ; CHECK-NEXT: andps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm1 ; CHECK-NEXT: andps {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0 ; CHECK-NEXT: orps %xmm1, %xmm0 ; CHECK-NEXT: retq %xy = or <4 x i32> %x, %y %mx = and <4 x i32> %x, <i32 2, i32 4, i32 8, i32 16> %mxy = and <4 x i32> %xy, <i32 1, i32 -1, i32 -5, i32 -25> %r = or <4 x i32> %mx, %mxy ret <4 x i32> %r } define i32 @or_and_and_multiuse_i32(i32 %x, i32 %y) nounwind { ; CHECK-LABEL: or_and_and_multiuse_i32: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rbx ; CHECK-NEXT: # kill: def $esi killed $esi def $rsi ; CHECK-NEXT: # kill: def $edi killed $edi def $rdi ; CHECK-NEXT: orl %edi, %esi ; CHECK-NEXT: andl $8, %edi ; CHECK-NEXT: andl $-11, %esi ; CHECK-NEXT: leal (%rdi,%rsi), %ebx ; CHECK-NEXT: movl %esi, %edi ; CHECK-NEXT: callq use_i32@PLT ; CHECK-NEXT: movl %ebx, %eax ; CHECK-NEXT: popq %rbx ; CHECK-NEXT: retq %xy = or i32 %x, %y %mx = and i32 %x, 8 %mxy = and i32 %xy, -11 %r = or i32 %mx, %mxy call void @use_i32(i32 %mxy) ret i32 %r } define i32 @or_and_multiuse_and_i32(i32 %x, i32 %y) nounwind { ; CHECK-LABEL: or_and_multiuse_and_i32: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rbx ; CHECK-NEXT: # kill: def $esi killed $esi def $rsi ; CHECK-NEXT: # kill: def $edi killed $edi def $rdi ; CHECK-NEXT: orl %edi, %esi ; CHECK-NEXT: andl $8, %edi ; CHECK-NEXT: andl $-11, %esi ; CHECK-NEXT: leal (%rsi,%rdi), %ebx ; CHECK-NEXT: # kill: def $edi killed $edi killed $rdi ; CHECK-NEXT: callq use_i32@PLT ; CHECK-NEXT: movl %ebx, %eax ; CHECK-NEXT: popq %rbx ; CHECK-NEXT: retq %xy = or i32 %x, %y %mx = and i32 %x, 8 %mxy = and i32 %xy, -11 %r = or i32 %mx, %mxy call void @use_i32(i32 %mx) ret i32 %r } define i32 @or_and_multiuse_and_multiuse_i32(i32 %x, i32 %y) nounwind { ; CHECK-LABEL: or_and_multiuse_and_multiuse_i32: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rbp ; CHECK-NEXT: pushq %rbx ; CHECK-NEXT: pushq %rax ; CHECK-NEXT: movl %esi, %ebx ; CHECK-NEXT: # kill: def $edi killed $edi def $rdi ; CHECK-NEXT: orl %edi, %ebx ; CHECK-NEXT: andl $8, %edi ; CHECK-NEXT: andl $-11, %ebx ; CHECK-NEXT: leal (%rdi,%rbx), %ebp ; CHECK-NEXT: # kill: def $edi killed $edi killed $rdi ; CHECK-NEXT: callq use_i32@PLT ; CHECK-NEXT: movl %ebx, %edi ; CHECK-NEXT: callq use_i32@PLT ; CHECK-NEXT: movl %ebp, %eax ; CHECK-NEXT: addq $8, %rsp ; CHECK-NEXT: popq %rbx ; CHECK-NEXT: popq %rbp ; CHECK-NEXT: retq %xy = or i32 %x, %y %mx = and i32 %x, 8 %mxy = and i32 %xy, -11 %r = or i32 %mx, %mxy call void @use_i32(i32 %mx) call void @use_i32(i32 %mxy) ret i32 %r } declare void @use_i32(i32)