;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck %s --check-prefixes=CHECK,PREGFX10 ;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck %s --check-prefixes=CHECK,VI,PREGFX10 ;RUN: llc < %s -march=amdgcn -mcpu=gfx1010 -verify-machineinstrs | FileCheck %s --check-prefixes=CHECK,GFX10 ;RUN: llc < %s -march=amdgcn -mcpu=gfx1100 -amdgpu-enable-delay-alu=0 -verify-machineinstrs | FileCheck %s --check-prefixes=CHECK,GFX10 ;CHECK-LABEL: {{^}}buffer_load: ;CHECK: buffer_load_{{dwordx4|b128}} v[0:3], off, s[0:3], 0{{$}} ;CHECK: buffer_load_{{dwordx4|b128}} v[4:7], off, s[0:3], 0 glc{{$}} ;CHECK: buffer_load_{{dwordx4|b128}} v[8:11], off, s[0:3], 0 slc{{$}} ;CHECK: s_waitcnt define amdgpu_ps {<4 x float>, <4 x float>, <4 x float>} @buffer_load(<4 x i32> inreg) { main_body: %data = call <4 x float> @llvm.amdgcn.raw.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 0, i32 0) %data_glc = call <4 x float> @llvm.amdgcn.raw.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 0, i32 1) %data_slc = call <4 x float> @llvm.amdgcn.raw.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 0, i32 2) %r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>} undef, <4 x float> %data, 0 %r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %data_glc, 1 %r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %data_slc, 2 ret {<4 x float>, <4 x float>, <4 x float>} %r2 } ;CHECK-LABEL: {{^}}buffer_load_dlc: ;PREGFX10: buffer_load_dwordx4 v[0:3], off, s[0:3], 0{{$}} ;PREGFX10: buffer_load_dwordx4 v[4:7], off, s[0:3], 0 glc{{$}} ;PREGFX10: buffer_load_dwordx4 v[8:11], off, s[0:3], 0 slc{{$}} ;GFX10: buffer_load_{{dwordx4|b128}} v[0:3], off, s[0:3], 0 dlc{{$}} ;GFX10: buffer_load_{{dwordx4|b128}} v[4:7], off, s[0:3], 0 glc dlc{{$}} ;GFX10: buffer_load_{{dwordx4|b128}} v[8:11], off, s[0:3], 0 slc dlc{{$}} ;CHECK: s_waitcnt define amdgpu_ps {<4 x float>, <4 x float>, <4 x float>} @buffer_load_dlc(<4 x i32> inreg) { main_body: %data = call <4 x float> @llvm.amdgcn.raw.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 0, i32 4) %data_glc = call <4 x float> @llvm.amdgcn.raw.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 0, i32 5) %data_slc = call <4 x float> @llvm.amdgcn.raw.buffer.load.v4f32(<4 x i32> %0, i32 0, i32 0, i32 6) %r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>} undef, <4 x float> %data, 0 %r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %data_glc, 1 %r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %data_slc, 2 ret {<4 x float>, <4 x float>, <4 x float>} %r2 } ;CHECK-LABEL: {{^}}buffer_load_immoffs: ;CHECK: buffer_load_{{dwordx4|b128}} v[0:3], off, s[0:3], 0 offset:40 ;CHECK: s_waitcnt define amdgpu_ps <4 x float> @buffer_load_immoffs(<4 x i32> inreg) { main_body: %data = call <4 x float> @llvm.amdgcn.raw.buffer.load.v4f32(<4 x i32> %0, i32 40, i32 0, i32 0) ret <4 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_immoffs_large: ;CHECK: s_movk_i32 [[OFFSET:s[0-9]+]], 0x1ffc ;CHECK: buffer_load_{{dwordx4|b128}} v[0:3], off, s[0:3], [[OFFSET]] offset:4 ;CHECK: s_waitcnt define amdgpu_ps <4 x float> @buffer_load_immoffs_large(<4 x i32> inreg) { main_body: %data = call <4 x float> @llvm.amdgcn.raw.buffer.load.v4f32(<4 x i32> %0, i32 4, i32 8188, i32 0) ret <4 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_ofs: ;CHECK: buffer_load_{{dwordx4|b128}} v[0:3], v0, s[0:3], 0 offen ;CHECK: s_waitcnt define amdgpu_ps <4 x float> @buffer_load_ofs(<4 x i32> inreg, i32) { main_body: %data = call <4 x float> @llvm.amdgcn.raw.buffer.load.v4f32(<4 x i32> %0, i32 %1, i32 0, i32 0) ret <4 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_ofs_imm: ;CHECK: buffer_load_{{dwordx4|b128}} v[0:3], v0, s[0:3], 0 offen offset:60 ;CHECK: s_waitcnt define amdgpu_ps <4 x float> @buffer_load_ofs_imm(<4 x i32> inreg, i32) { main_body: %ofs = add i32 %1, 60 %data = call <4 x float> @llvm.amdgcn.raw.buffer.load.v4f32(<4 x i32> %0, i32 %ofs, i32 0, i32 0) ret <4 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_x1: ;CHECK: buffer_load_{{dword|b32}} v0, v0, s[0:3], 0 offen ;CHECK: s_waitcnt define amdgpu_ps float @buffer_load_x1(<4 x i32> inreg %rsrc, i32 %ofs) { main_body: %data = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %ofs, i32 0, i32 0) ret float %data } ;CHECK-LABEL: {{^}}buffer_load_x2: ;CHECK: buffer_load_{{dwordx2|b64}} v[0:1], v0, s[0:3], 0 offen ;CHECK: s_waitcnt define amdgpu_ps <2 x float> @buffer_load_x2(<4 x i32> inreg %rsrc, i32 %ofs) { main_body: %data = call <2 x float> @llvm.amdgcn.raw.buffer.load.v2f32(<4 x i32> %rsrc, i32 %ofs, i32 0, i32 0) ret <2 x float> %data } ;CHECK-LABEL: {{^}}buffer_load_negative_offset: ;PREGFX10: v_add_{{[iu]}}32_e32 [[VOFS:v[0-9]+]], vcc, -16, v0 ;GFX10: v_add_nc_{{[iu]}}32_e32 [[VOFS:v[0-9]+]], -16, v0 ;CHECK: buffer_load_{{dwordx4|b128}} v[0:3], [[VOFS]], s[0:3], 0 offen define amdgpu_ps <4 x float> @buffer_load_negative_offset(<4 x i32> inreg, i32 %ofs) { main_body: %ofs.1 = add i32 %ofs, -16 %data = call <4 x float> @llvm.amdgcn.raw.buffer.load.v4f32(<4 x i32> %0, i32 %ofs.1, i32 0, i32 0) ret <4 x float> %data } ; SI won't merge ds memory operations, because of the signed offset bug, so ; we only have check lines for VI. ; CHECK-LABEL: buffer_load_mmo: ; VI: v_mov_b32_e32 [[ZERO:v[0-9]+]], 0 ; VI: ds_write2_b32 v{{[0-9]+}}, [[ZERO]], [[ZERO]] offset1:4 define amdgpu_ps float @buffer_load_mmo(<4 x i32> inreg %rsrc, float addrspace(3)* %lds) { entry: store float 0.0, float addrspace(3)* %lds %val = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 0, i32 0, i32 0) %tmp2 = getelementptr float, float addrspace(3)* %lds, i32 4 store float 0.0, float addrspace(3)* %tmp2 ret float %val } ;CHECK-LABEL: {{^}}buffer_load_x1_offen_merged_and: ;CHECK-NEXT: %bb. ;GFX10-NEXT: s_clause ;CHECK-NEXT: buffer_load_{{dwordx4|b128}} v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:4 ;CHECK-NEXT: buffer_load_{{dwordx2|b64}} v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:28 ;CHECK: s_waitcnt define amdgpu_ps void @buffer_load_x1_offen_merged_and(<4 x i32> inreg %rsrc, i32 %a) { main_body: %a1 = add i32 %a, 4 %a2 = add i32 %a, 8 %a3 = add i32 %a, 12 %a4 = add i32 %a, 16 %a5 = add i32 %a, 28 %a6 = add i32 %a, 32 %r1 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a1, i32 0, i32 0) %r2 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a2, i32 0, i32 0) %r3 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a3, i32 0, i32 0) %r4 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a4, i32 0, i32 0) %r5 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a5, i32 0, i32 0) %r6 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a6, i32 0, i32 0) call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r1, float %r2, float %r3, float %r4, i1 true, i1 true) call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r5, float %r6, float undef, float undef, i1 true, i1 true) ret void } ;CHECK-LABEL: {{^}}buffer_load_x1_offen_merged_or: ;CHECK-NEXT: %bb. ;CHECK-NEXT: v_lshlrev_b32_e32 v{{[0-9]}}, 6, v0 ;GFX10-NEXT: s_clause ;CHECK-NEXT: buffer_load_{{dwordx4|b128}} v[{{[0-9]}}:{{[0-9]}}], v{{[0-9]}}, s[0:3], 0 offen offset:4 ;CHECK-NEXT: buffer_load_{{dwordx2|b64}} v[{{[0-9]}}:{{[0-9]}}], v{{[0-9]}}, s[0:3], 0 offen offset:28 ;CHECK: s_waitcnt define amdgpu_ps void @buffer_load_x1_offen_merged_or(<4 x i32> inreg %rsrc, i32 %inp) { main_body: %a = shl i32 %inp, 6 %a1 = or i32 %a, 4 %a2 = or i32 %a, 8 %a3 = or i32 %a, 12 %a4 = or i32 %a, 16 %a5 = or i32 %a, 28 %a6 = or i32 %a, 32 %r1 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a1, i32 0, i32 0) %r2 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a2, i32 0, i32 0) %r3 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a3, i32 0, i32 0) %r4 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a4, i32 0, i32 0) %r5 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a5, i32 0, i32 0) %r6 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a6, i32 0, i32 0) call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r1, float %r2, float %r3, float %r4, i1 true, i1 true) call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r5, float %r6, float undef, float undef, i1 true, i1 true) ret void } ;CHECK-LABEL: {{^}}buffer_load_x1_offen_merged_glc_slc: ;CHECK-NEXT: %bb. ;GFX10-NEXT: s_clause ;CHECK-NEXT: buffer_load_{{dwordx2|b64}} v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:4{{$}} ;CHECK-NEXT: buffer_load_{{dwordx2|b64}} v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:12 glc{{$}} ;CHECK-NEXT: buffer_load_{{dwordx2|b64}} v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:28 glc slc{{$}} ;CHECK: s_waitcnt define amdgpu_ps void @buffer_load_x1_offen_merged_glc_slc(<4 x i32> inreg %rsrc, i32 %a) { main_body: %a1 = add i32 %a, 4 %a2 = add i32 %a, 8 %a3 = add i32 %a, 12 %a4 = add i32 %a, 16 %a5 = add i32 %a, 28 %a6 = add i32 %a, 32 %r1 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a1, i32 0, i32 0) %r2 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a2, i32 0, i32 0) %r3 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a3, i32 0, i32 1) %r4 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a4, i32 0, i32 1) %r5 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a5, i32 0, i32 3) %r6 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 %a6, i32 0, i32 3) call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r1, float %r2, float %r3, float %r4, i1 true, i1 true) call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r5, float %r6, float undef, float undef, i1 true, i1 true) ret void } ;CHECK-LABEL: {{^}}buffer_load_x2_offen_merged_and: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_{{dwordx4|b128}} v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:4 ;CHECK: s_waitcnt define amdgpu_ps void @buffer_load_x2_offen_merged_and(<4 x i32> inreg %rsrc, i32 %a) { main_body: %a1 = add i32 %a, 4 %a2 = add i32 %a, 12 %vr1 = call <2 x float> @llvm.amdgcn.raw.buffer.load.v2f32(<4 x i32> %rsrc, i32 %a1, i32 0, i32 0) %vr2 = call <2 x float> @llvm.amdgcn.raw.buffer.load.v2f32(<4 x i32> %rsrc, i32 %a2, i32 0, i32 0) %r1 = extractelement <2 x float> %vr1, i32 0 %r2 = extractelement <2 x float> %vr1, i32 1 %r3 = extractelement <2 x float> %vr2, i32 0 %r4 = extractelement <2 x float> %vr2, i32 1 call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r1, float %r2, float %r3, float %r4, i1 true, i1 true) ret void } ;CHECK-LABEL: {{^}}buffer_load_x2_offen_merged_or: ;CHECK-NEXT: %bb. ;CHECK-NEXT: v_lshlrev_b32_e32 v{{[0-9]}}, 4, v0 ;CHECK-NEXT: buffer_load_{{dwordx4|b128}} v[{{[0-9]}}:{{[0-9]}}], v{{[0-9]}}, s[0:3], 0 offen offset:4 ;CHECK: s_waitcnt define amdgpu_ps void @buffer_load_x2_offen_merged_or(<4 x i32> inreg %rsrc, i32 %inp) { main_body: %a = shl i32 %inp, 4 %a1 = add i32 %a, 4 %a2 = add i32 %a, 12 %vr1 = call <2 x float> @llvm.amdgcn.raw.buffer.load.v2f32(<4 x i32> %rsrc, i32 %a1, i32 0, i32 0) %vr2 = call <2 x float> @llvm.amdgcn.raw.buffer.load.v2f32(<4 x i32> %rsrc, i32 %a2, i32 0, i32 0) %r1 = extractelement <2 x float> %vr1, i32 0 %r2 = extractelement <2 x float> %vr1, i32 1 %r3 = extractelement <2 x float> %vr2, i32 0 %r4 = extractelement <2 x float> %vr2, i32 1 call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r1, float %r2, float %r3, float %r4, i1 true, i1 true) ret void } ;CHECK-LABEL: {{^}}buffer_load_x1_offset_merged: ;CHECK-NEXT: %bb. ;GFX10-NEXT: s_clause ;CHECK-NEXT: buffer_load_{{dwordx4|b128}} v[{{[0-9]}}:{{[0-9]}}], off, s[0:3], 0 offset:4 ;CHECK-NEXT: buffer_load_{{dwordx2|b64}} v[{{[0-9]}}:{{[0-9]}}], off, s[0:3], 0 offset:28 ;CHECK: s_waitcnt define amdgpu_ps void @buffer_load_x1_offset_merged(<4 x i32> inreg %rsrc) { main_body: %r1 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 4, i32 0, i32 0) %r2 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 8, i32 0, i32 0) %r3 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 12, i32 0, i32 0) %r4 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 16, i32 0, i32 0) %r5 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 28, i32 0, i32 0) %r6 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 32, i32 0, i32 0) call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r1, float %r2, float %r3, float %r4, i1 true, i1 true) call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r5, float %r6, float undef, float undef, i1 true, i1 true) ret void } ;CHECK-LABEL: {{^}}buffer_load_x2_offset_merged: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_{{dwordx4|b128}} v[{{[0-9]}}:{{[0-9]}}], off, s[0:3], 0 offset:4 ;CHECK: s_waitcnt define amdgpu_ps void @buffer_load_x2_offset_merged(<4 x i32> inreg %rsrc) { main_body: %vr1 = call <2 x float> @llvm.amdgcn.raw.buffer.load.v2f32(<4 x i32> %rsrc, i32 4, i32 0, i32 0) %vr2 = call <2 x float> @llvm.amdgcn.raw.buffer.load.v2f32(<4 x i32> %rsrc, i32 12, i32 0, i32 0) %r1 = extractelement <2 x float> %vr1, i32 0 %r2 = extractelement <2 x float> %vr1, i32 1 %r3 = extractelement <2 x float> %vr2, i32 0 %r4 = extractelement <2 x float> %vr2, i32 1 call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r1, float %r2, float %r3, float %r4, i1 true, i1 true) ret void } ;CHECK-LABEL: {{^}}buffer_load_int: ;CHECK: buffer_load_{{dwordx4|b128}} v[0:3], off, s[0:3], 0 ;CHECK: buffer_load_{{dwordx2|b64}} v[4:5], off, s[0:3], 0 glc ;CHECK: buffer_load_{{dword|b32}} v6, off, s[0:3], 0 slc ;CHECK: s_waitcnt define amdgpu_ps {<4 x float>, <2 x float>, float} @buffer_load_int(<4 x i32> inreg) { main_body: %data = call <4 x i32> @llvm.amdgcn.raw.buffer.load.v4i32(<4 x i32> %0, i32 0, i32 0, i32 0) %data_glc = call <2 x i32> @llvm.amdgcn.raw.buffer.load.v2i32(<4 x i32> %0, i32 0, i32 0, i32 1) %data_slc = call i32 @llvm.amdgcn.raw.buffer.load.i32(<4 x i32> %0, i32 0, i32 0, i32 2) %fdata = bitcast <4 x i32> %data to <4 x float> %fdata_glc = bitcast <2 x i32> %data_glc to <2 x float> %fdata_slc = bitcast i32 %data_slc to float %r0 = insertvalue {<4 x float>, <2 x float>, float} undef, <4 x float> %fdata, 0 %r1 = insertvalue {<4 x float>, <2 x float>, float} %r0, <2 x float> %fdata_glc, 1 %r2 = insertvalue {<4 x float>, <2 x float>, float} %r1, float %fdata_slc, 2 ret {<4 x float>, <2 x float>, float} %r2 } ;CHECK-LABEL: {{^}}raw_buffer_load_ubyte: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_{{ubyte|u8}} v{{[0-9]}}, off, s[0:3], 0 ;CHECK: s_waitcnt vmcnt(0) ;CHECK-NEXT: v_cvt_f32_ubyte0_e32 v0, v0 ;CHECK-NEXT: ; return to shader part epilog define amdgpu_ps float @raw_buffer_load_ubyte(<4 x i32> inreg %rsrc) { main_body: %tmp = call i8 @llvm.amdgcn.raw.buffer.load.i8(<4 x i32> %rsrc, i32 0, i32 0, i32 0) %tmp2 = zext i8 %tmp to i32 %val = uitofp i32 %tmp2 to float ret float %val } ;CHECK-LABEL: {{^}}raw_buffer_load_i16: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_{{ushort|u16}} v{{[0-9]}}, off, s[0:3], 0 ;CHECK: s_waitcnt vmcnt(0) ;CHECK-NEXT: v_cvt_f32_u32_e32 v0, v0 ;CHECK-NEXT: ; return to shader part epilog define amdgpu_ps float @raw_buffer_load_i16(<4 x i32> inreg %rsrc) { main_body: %tmp = call i16 @llvm.amdgcn.raw.buffer.load.i16(<4 x i32> %rsrc, i32 0, i32 0, i32 0) %tmp2 = zext i16 %tmp to i32 %val = uitofp i32 %tmp2 to float ret float %val } ;CHECK-LABEL: {{^}}raw_buffer_load_sbyte: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_{{sbyte|i8}} v{{[0-9]}}, off, s[0:3], 0 ;CHECK: s_waitcnt vmcnt(0) ;CHECK-NEXT: v_cvt_f32_i32_e32 v0, v0 ;CHECK-NEXT: ; return to shader part epilog define amdgpu_ps float @raw_buffer_load_sbyte(<4 x i32> inreg %rsrc) { main_body: %tmp = call i8 @llvm.amdgcn.raw.buffer.load.i8(<4 x i32> %rsrc, i32 0, i32 0, i32 0) %tmp2 = sext i8 %tmp to i32 %val = sitofp i32 %tmp2 to float ret float %val } ;CHECK-LABEL: {{^}}raw_buffer_load_sshort: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_{{sshort|i16}} v{{[0-9]}}, off, s[0:3], 0 ;CHECK: s_waitcnt vmcnt(0) ;CHECK-NEXT: v_cvt_f32_i32_e32 v0, v0 ;CHECK-NEXT: ; return to shader part epilog define amdgpu_ps float @raw_buffer_load_sshort(<4 x i32> inreg %rsrc) { main_body: %tmp = call i16 @llvm.amdgcn.raw.buffer.load.i16(<4 x i32> %rsrc, i32 0, i32 0, i32 0) %tmp2 = sext i16 %tmp to i32 %val = sitofp i32 %tmp2 to float ret float %val } ;CHECK-LABEL: {{^}}raw_buffer_load_f16: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_{{ushort|u16}} [[VAL:v[0-9]+]], off, s[0:3], 0 ;CHECK: s_waitcnt vmcnt(0) ;CHECK: ds_{{write|store}}_b16 v0, [[VAL]] define amdgpu_ps void @raw_buffer_load_f16(<4 x i32> inreg %rsrc, half addrspace(3)* %ptr) { main_body: %val = call half @llvm.amdgcn.raw.buffer.load.f16(<4 x i32> %rsrc, i32 0, i32 0, i32 0) store half %val, half addrspace(3)* %ptr ret void } ;CHECK-LABEL: {{^}}raw_buffer_load_v2f16: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_{{dword|b32}} [[VAL:v[0-9]+]], off, s[0:3], 0 ;CHECK: s_waitcnt vmcnt(0) ;CHECK: ds_{{write|store}}_b32 v0, [[VAL]] define amdgpu_ps void @raw_buffer_load_v2f16(<4 x i32> inreg %rsrc, <2 x half> addrspace(3)* %ptr) { main_body: %val = call <2 x half> @llvm.amdgcn.raw.buffer.load.v2f16(<4 x i32> %rsrc, i32 0, i32 0, i32 0) store <2 x half> %val, <2 x half> addrspace(3)* %ptr ret void } ;CHECK-LABEL: {{^}}raw_buffer_load_v4f16: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_{{dwordx2|b64}} [[VAL:v\[[0-9]+:[0-9]+\]]], off, s[0:3], 0 ;CHECK: s_waitcnt vmcnt(0) ;CHECK: ds_{{write|store}}_b64 v0, [[VAL]] define amdgpu_ps void @raw_buffer_load_v4f16(<4 x i32> inreg %rsrc, <4 x half> addrspace(3)* %ptr) { main_body: %val = call <4 x half> @llvm.amdgcn.raw.buffer.load.v4f16(<4 x i32> %rsrc, i32 0, i32 0, i32 0) store <4 x half> %val, <4 x half> addrspace(3)* %ptr ret void } ;CHECK-LABEL: {{^}}raw_buffer_load_v2i16: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_{{dword|b32}} [[VAL:v[0-9]+]], off, s[0:3], 0 ;CHECK: s_waitcnt vmcnt(0) ;CHECK: ds_{{write|store}}_b32 v0, [[VAL]] define amdgpu_ps void @raw_buffer_load_v2i16(<4 x i32> inreg %rsrc, <2 x i16> addrspace(3)* %ptr) { main_body: %val = call <2 x i16> @llvm.amdgcn.raw.buffer.load.v2i16(<4 x i32> %rsrc, i32 0, i32 0, i32 0) store <2 x i16> %val, <2 x i16> addrspace(3)* %ptr ret void } ;CHECK-LABEL: {{^}}raw_buffer_load_v4i16: ;CHECK-NEXT: %bb. ;CHECK-NEXT: buffer_load_{{dwordx2|b64}} [[VAL:v\[[0-9]+:[0-9]+\]]], off, s[0:3], 0 ;CHECK: s_waitcnt vmcnt(0) ;CHECK: ds_{{write|store}}_b64 v0, [[VAL]] define amdgpu_ps void @raw_buffer_load_v4i16(<4 x i32> inreg %rsrc, <4 x i16> addrspace(3)* %ptr) { main_body: %val = call <4 x i16> @llvm.amdgcn.raw.buffer.load.v4i16(<4 x i32> %rsrc, i32 0, i32 0, i32 0) store <4 x i16> %val, <4 x i16> addrspace(3)* %ptr ret void } ;CHECK-LABEL: {{^}}raw_buffer_load_x1_offset_merged: ;CHECK-NEXT: %bb. ;GFX10-NEXT: s_clause ;CHECK-NEXT: buffer_load_{{dwordx4|b128}} v[{{[0-9]}}:{{[0-9]}}], off, s[0:3], 0 offset:4 ;CHECK-NEXT: buffer_load_{{dwordx2|b64}} v[{{[0-9]}}:{{[0-9]}}], off, s[0:3], 0 offset:28 ;CHECK: s_waitcnt define amdgpu_ps void @raw_buffer_load_x1_offset_merged(<4 x i32> inreg %rsrc) { main_body: %r1 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 4, i32 0, i32 0) %r2 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 8, i32 0, i32 0) %r3 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 12, i32 0, i32 0) %r4 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 16, i32 0, i32 0) %r5 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 28, i32 0, i32 0) %r6 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 32, i32 0, i32 0) call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r1, float %r2, float %r3, float %r4, i1 true, i1 true) call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r5, float %r6, float undef, float undef, i1 true, i1 true) ret void } ;CHECK-LABEL: {{^}}raw_buffer_load_x1_offset_swizzled_not_merged: ;CHECK-NEXT: %bb. ;GFX10-NEXT: s_clause ;CHECK-NEXT: buffer_load_{{dword|b32}} v{{[0-9]}}, off, s[0:3], 0 offset:4 ;CHECK-NEXT: buffer_load_{{dword|b32}} v{{[0-9]}}, off, s[0:3], 0 offset:8 ;CHECK-NEXT: buffer_load_{{dword|b32}} v{{[0-9]}}, off, s[0:3], 0 offset:12 ;CHECK-NEXT: buffer_load_{{dword|b32}} v{{[0-9]}}, off, s[0:3], 0 offset:16 ;CHECK-NEXT: buffer_load_{{dword|b32}} v{{[0-9]}}, off, s[0:3], 0 offset:28 ;CHECK-NEXT: buffer_load_{{dword|b32}} v{{[0-9]}}, off, s[0:3], 0 offset:32 ;CHECK: s_waitcnt define amdgpu_ps void @raw_buffer_load_x1_offset_swizzled_not_merged(<4 x i32> inreg %rsrc) { main_body: %r1 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 4, i32 0, i32 8) %r2 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 8, i32 0, i32 8) %r3 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 12, i32 0, i32 8) %r4 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 16, i32 0, i32 8) %r5 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 28, i32 0, i32 8) %r6 = call float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32> %rsrc, i32 32, i32 0, i32 8) call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r1, float %r2, float %r3, float %r4, i1 true, i1 true) call void @llvm.amdgcn.exp.f32(i32 0, i32 15, float %r5, float %r6, float undef, float undef, i1 true, i1 true) ret void } declare float @llvm.amdgcn.raw.buffer.load.f32(<4 x i32>, i32, i32, i32) #0 declare <2 x float> @llvm.amdgcn.raw.buffer.load.v2f32(<4 x i32>, i32, i32, i32) #0 declare <4 x float> @llvm.amdgcn.raw.buffer.load.v4f32(<4 x i32>, i32, i32, i32) #0 declare i32 @llvm.amdgcn.raw.buffer.load.i32(<4 x i32>, i32, i32, i32) #0 declare <2 x i32> @llvm.amdgcn.raw.buffer.load.v2i32(<4 x i32>, i32, i32, i32) #0 declare <4 x i32> @llvm.amdgcn.raw.buffer.load.v4i32(<4 x i32>, i32, i32, i32) #0 declare void @llvm.amdgcn.exp.f32(i32, i32, float, float, float, float, i1, i1) #0 declare i8 @llvm.amdgcn.raw.buffer.load.i8(<4 x i32>, i32, i32, i32) #0 declare i16 @llvm.amdgcn.raw.buffer.load.i16(<4 x i32>, i32, i32, i32) #0 declare <2 x i16> @llvm.amdgcn.raw.buffer.load.v2i16(<4 x i32>, i32, i32, i32) #0 declare <4 x i16> @llvm.amdgcn.raw.buffer.load.v4i16(<4 x i32>, i32, i32, i32) #0 declare half @llvm.amdgcn.raw.buffer.load.f16(<4 x i32>, i32, i32, i32) #0 declare <2 x half> @llvm.amdgcn.raw.buffer.load.v2f16(<4 x i32>, i32, i32, i32) #0 declare <4 x half> @llvm.amdgcn.raw.buffer.load.v4f16(<4 x i32>, i32, i32, i32) #0 attributes #0 = { nounwind readonly }