; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -tail-predication=enabled -verify-machineinstrs %s -o - | FileCheck %s define i32 @add_i32(i32* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: add_i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB0_3 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: mov r12, r0 ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB0_4 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: movs r3, #0 ; CHECK-NEXT: movs r0, #0 ; CHECK-NEXT: b .LBB0_7 ; CHECK-NEXT: .LBB0_3: ; CHECK-NEXT: movs r0, #0 ; CHECK-NEXT: b .LBB0_9 ; CHECK-NEXT: .LBB0_4: @ %vector.ph ; CHECK-NEXT: bic r3, r1, #3 ; CHECK-NEXT: movs r2, #1 ; CHECK-NEXT: subs r0, r3, #4 ; CHECK-NEXT: add.w lr, r2, r0, lsr #2 ; CHECK-NEXT: movs r0, #0 ; CHECK-NEXT: mov r2, r12 ; CHECK-NEXT: .LBB0_5: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q0, [r2], #16 ; CHECK-NEXT: vaddva.u32 r0, q0 ; CHECK-NEXT: le lr, .LBB0_5 ; CHECK-NEXT: @ %bb.6: @ %middle.block ; CHECK-NEXT: cmp r3, r1 ; CHECK-NEXT: it eq ; CHECK-NEXT: popeq {r7, pc} ; CHECK-NEXT: .LBB0_7: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r3 ; CHECK-NEXT: add.w r2, r12, r3, lsl #2 ; CHECK-NEXT: .LBB0_8: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr r1, [r2], #4 ; CHECK-NEXT: add r0, r1 ; CHECK-NEXT: le lr, .LBB0_8 ; CHECK-NEXT: .LBB0_9: @ %for.cond.cleanup ; CHECK-NEXT: pop {r7, pc} entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i32 [ 0, %vector.ph ], [ %3, %vector.body ] %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.load = load <4 x i32>, <4 x i32>* %1, align 4 %2 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %wide.load) %3 = add i32 %2, %vec.phi %index.next = add i32 %index, 4 %4 = icmp eq i32 %index.next, %n.vec br i1 %4, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi i32 [ 0, %for.body.preheader ], [ %3, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi i32 [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds i32, i32* %x, i32 %i.08 %5 = load i32, i32* %arrayidx, align 4 %add = add nsw i32 %5, %r.07 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi i32 [ 0, %entry ], [ %3, %middle.block ], [ %add, %for.body ] ret i32 %r.0.lcssa } define i32 @mul_i32(i32* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: mul_i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, lr} ; CHECK-NEXT: push {r4, lr} ; CHECK-NEXT: movs r2, #1 ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB1_8 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB1_3 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: b .LBB1_6 ; CHECK-NEXT: .LBB1_3: @ %vector.ph ; CHECK-NEXT: bic r12, r1, #3 ; CHECK-NEXT: vmov.i32 q0, #0x1 ; CHECK-NEXT: sub.w r3, r12, #4 ; CHECK-NEXT: add.w lr, r2, r3, lsr #2 ; CHECK-NEXT: mov r2, r0 ; CHECK-NEXT: .LBB1_4: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q1, [r2], #16 ; CHECK-NEXT: vmul.i32 q0, q1, q0 ; CHECK-NEXT: le lr, .LBB1_4 ; CHECK-NEXT: @ %bb.5: @ %middle.block ; CHECK-NEXT: vmov lr, r3, d1 ; CHECK-NEXT: cmp r12, r1 ; CHECK-NEXT: vmov r2, r4, d0 ; CHECK-NEXT: mul r3, lr, r3 ; CHECK-NEXT: mul r2, r4, r2 ; CHECK-NEXT: mul r2, r3, r2 ; CHECK-NEXT: beq .LBB1_8 ; CHECK-NEXT: .LBB1_6: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r12 ; CHECK-NEXT: add.w r0, r0, r12, lsl #2 ; CHECK-NEXT: .LBB1_7: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr r1, [r0], #4 ; CHECK-NEXT: muls r2, r1, r2 ; CHECK-NEXT: le lr, .LBB1_7 ; CHECK-NEXT: .LBB1_8: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r2 ; CHECK-NEXT: pop {r4, pc} entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi <4 x i32> [ <i32 1, i32 1, i32 1, i32 1>, %vector.ph ], [ %2, %vector.body ] %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.load = load <4 x i32>, <4 x i32>* %1, align 4 %2 = mul <4 x i32> %wide.load, %vec.phi %index.next = add i32 %index, 4 %3 = icmp eq i32 %index.next, %n.vec br i1 %3, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %4 = call i32 @llvm.vector.reduce.mul.v4i32(<4 x i32> %2) %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi i32 [ 1, %for.body.preheader ], [ %4, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi i32 [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds i32, i32* %x, i32 %i.08 %5 = load i32, i32* %arrayidx, align 4 %add = mul nsw i32 %5, %r.07 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi i32 [ 1, %entry ], [ %4, %middle.block ], [ %add, %for.body ] ret i32 %r.0.lcssa } define i32 @and_i32(i32* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: and_i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, lr} ; CHECK-NEXT: push {r4, lr} ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB2_3 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB2_4 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: mov.w r2, #-1 ; CHECK-NEXT: movs r3, #0 ; CHECK-NEXT: b .LBB2_7 ; CHECK-NEXT: .LBB2_3: ; CHECK-NEXT: mov.w r2, #-1 ; CHECK-NEXT: b .LBB2_9 ; CHECK-NEXT: .LBB2_4: @ %vector.ph ; CHECK-NEXT: bic r3, r1, #3 ; CHECK-NEXT: movs r2, #1 ; CHECK-NEXT: sub.w r12, r3, #4 ; CHECK-NEXT: vmov.i8 q0, #0xff ; CHECK-NEXT: add.w lr, r2, r12, lsr #2 ; CHECK-NEXT: mov r2, r0 ; CHECK-NEXT: .LBB2_5: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q1, [r2], #16 ; CHECK-NEXT: vand q0, q1, q0 ; CHECK-NEXT: le lr, .LBB2_5 ; CHECK-NEXT: @ %bb.6: @ %middle.block ; CHECK-NEXT: vmov lr, r12, d1 ; CHECK-NEXT: cmp r3, r1 ; CHECK-NEXT: vmov r2, r4, d0 ; CHECK-NEXT: and.w r12, r12, lr ; CHECK-NEXT: and.w r2, r2, r4 ; CHECK-NEXT: and.w r2, r2, r12 ; CHECK-NEXT: beq .LBB2_9 ; CHECK-NEXT: .LBB2_7: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r3 ; CHECK-NEXT: add.w r0, r0, r3, lsl #2 ; CHECK-NEXT: .LBB2_8: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr r1, [r0], #4 ; CHECK-NEXT: ands r2, r1 ; CHECK-NEXT: le lr, .LBB2_8 ; CHECK-NEXT: .LBB2_9: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r2 ; CHECK-NEXT: pop {r4, pc} entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi <4 x i32> [ <i32 -1, i32 -1, i32 -1, i32 -1>, %vector.ph ], [ %2, %vector.body ] %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.load = load <4 x i32>, <4 x i32>* %1, align 4 %2 = and <4 x i32> %wide.load, %vec.phi %index.next = add i32 %index, 4 %3 = icmp eq i32 %index.next, %n.vec br i1 %3, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %4 = call i32 @llvm.vector.reduce.and.v4i32(<4 x i32> %2) %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi i32 [ -1, %for.body.preheader ], [ %4, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi i32 [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds i32, i32* %x, i32 %i.08 %5 = load i32, i32* %arrayidx, align 4 %add = and i32 %5, %r.07 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi i32 [ -1, %entry ], [ %4, %middle.block ], [ %add, %for.body ] ret i32 %r.0.lcssa } define i32 @or_i32(i32* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: or_i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, lr} ; CHECK-NEXT: push {r4, lr} ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB3_3 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB3_4 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: movs r3, #0 ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: b .LBB3_7 ; CHECK-NEXT: .LBB3_3: ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: b .LBB3_9 ; CHECK-NEXT: .LBB3_4: @ %vector.ph ; CHECK-NEXT: bic r3, r1, #3 ; CHECK-NEXT: movs r2, #1 ; CHECK-NEXT: sub.w r12, r3, #4 ; CHECK-NEXT: vmov.i32 q0, #0x0 ; CHECK-NEXT: add.w lr, r2, r12, lsr #2 ; CHECK-NEXT: mov r2, r0 ; CHECK-NEXT: .LBB3_5: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q1, [r2], #16 ; CHECK-NEXT: vorr q0, q1, q0 ; CHECK-NEXT: le lr, .LBB3_5 ; CHECK-NEXT: @ %bb.6: @ %middle.block ; CHECK-NEXT: vmov lr, r12, d1 ; CHECK-NEXT: cmp r3, r1 ; CHECK-NEXT: vmov r2, r4, d0 ; CHECK-NEXT: orr.w r12, r12, lr ; CHECK-NEXT: orr.w r2, r2, r4 ; CHECK-NEXT: orr.w r2, r2, r12 ; CHECK-NEXT: beq .LBB3_9 ; CHECK-NEXT: .LBB3_7: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r3 ; CHECK-NEXT: add.w r0, r0, r3, lsl #2 ; CHECK-NEXT: .LBB3_8: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr r1, [r0], #4 ; CHECK-NEXT: orrs r2, r1 ; CHECK-NEXT: le lr, .LBB3_8 ; CHECK-NEXT: .LBB3_9: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r2 ; CHECK-NEXT: pop {r4, pc} entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi <4 x i32> [ zeroinitializer, %vector.ph ], [ %2, %vector.body ] %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.load = load <4 x i32>, <4 x i32>* %1, align 4 %2 = or <4 x i32> %wide.load, %vec.phi %index.next = add i32 %index, 4 %3 = icmp eq i32 %index.next, %n.vec br i1 %3, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %4 = call i32 @llvm.vector.reduce.or.v4i32(<4 x i32> %2) %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi i32 [ 0, %for.body.preheader ], [ %4, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi i32 [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds i32, i32* %x, i32 %i.08 %5 = load i32, i32* %arrayidx, align 4 %add = or i32 %5, %r.07 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi i32 [ 0, %entry ], [ %4, %middle.block ], [ %add, %for.body ] ret i32 %r.0.lcssa } define i32 @xor_i32(i32* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: xor_i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, lr} ; CHECK-NEXT: push {r4, lr} ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB4_3 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB4_4 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: movs r3, #0 ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: b .LBB4_7 ; CHECK-NEXT: .LBB4_3: ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: b .LBB4_9 ; CHECK-NEXT: .LBB4_4: @ %vector.ph ; CHECK-NEXT: bic r3, r1, #3 ; CHECK-NEXT: movs r2, #1 ; CHECK-NEXT: sub.w r12, r3, #4 ; CHECK-NEXT: vmov.i32 q0, #0x0 ; CHECK-NEXT: add.w lr, r2, r12, lsr #2 ; CHECK-NEXT: mov r2, r0 ; CHECK-NEXT: .LBB4_5: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q1, [r2], #16 ; CHECK-NEXT: veor q0, q1, q0 ; CHECK-NEXT: le lr, .LBB4_5 ; CHECK-NEXT: @ %bb.6: @ %middle.block ; CHECK-NEXT: vmov lr, r12, d1 ; CHECK-NEXT: cmp r3, r1 ; CHECK-NEXT: vmov r2, r4, d0 ; CHECK-NEXT: eor.w r12, r12, lr ; CHECK-NEXT: eor.w r2, r2, r4 ; CHECK-NEXT: eor.w r2, r2, r12 ; CHECK-NEXT: beq .LBB4_9 ; CHECK-NEXT: .LBB4_7: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r3 ; CHECK-NEXT: add.w r0, r0, r3, lsl #2 ; CHECK-NEXT: .LBB4_8: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr r1, [r0], #4 ; CHECK-NEXT: eors r2, r1 ; CHECK-NEXT: le lr, .LBB4_8 ; CHECK-NEXT: .LBB4_9: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r2 ; CHECK-NEXT: pop {r4, pc} entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi <4 x i32> [ zeroinitializer, %vector.ph ], [ %2, %vector.body ] %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.load = load <4 x i32>, <4 x i32>* %1, align 4 %2 = xor <4 x i32> %wide.load, %vec.phi %index.next = add i32 %index, 4 %3 = icmp eq i32 %index.next, %n.vec br i1 %3, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %4 = call i32 @llvm.vector.reduce.xor.v4i32(<4 x i32> %2) %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi i32 [ 0, %for.body.preheader ], [ %4, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi i32 [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds i32, i32* %x, i32 %i.08 %5 = load i32, i32* %arrayidx, align 4 %add = xor i32 %5, %r.07 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi i32 [ 0, %entry ], [ %4, %middle.block ], [ %add, %for.body ] ret i32 %r.0.lcssa } define float @fadd_f32(float* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: fadd_f32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB5_3 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB5_4 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: vldr s0, .LCPI5_0 ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: b .LBB5_7 ; CHECK-NEXT: .LBB5_3: ; CHECK-NEXT: vldr s0, .LCPI5_0 ; CHECK-NEXT: b .LBB5_9 ; CHECK-NEXT: .LBB5_4: @ %vector.ph ; CHECK-NEXT: bic r2, r1, #3 ; CHECK-NEXT: movs r3, #1 ; CHECK-NEXT: sub.w r12, r2, #4 ; CHECK-NEXT: vmov.i32 q0, #0x0 ; CHECK-NEXT: add.w lr, r3, r12, lsr #2 ; CHECK-NEXT: mov r3, r0 ; CHECK-NEXT: .LBB5_5: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q1, [r3], #16 ; CHECK-NEXT: vadd.f32 q0, q1, q0 ; CHECK-NEXT: le lr, .LBB5_5 ; CHECK-NEXT: @ %bb.6: @ %middle.block ; CHECK-NEXT: vadd.f32 s2, s2, s3 ; CHECK-NEXT: cmp r2, r1 ; CHECK-NEXT: vadd.f32 s0, s0, s1 ; CHECK-NEXT: vadd.f32 s0, s0, s2 ; CHECK-NEXT: beq .LBB5_9 ; CHECK-NEXT: .LBB5_7: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r2 ; CHECK-NEXT: add.w r0, r0, r2, lsl #2 ; CHECK-NEXT: .LBB5_8: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldmia r0!, {s2} ; CHECK-NEXT: vadd.f32 s0, s2, s0 ; CHECK-NEXT: le lr, .LBB5_8 ; CHECK-NEXT: .LBB5_9: @ %for.cond.cleanup ; CHECK-NEXT: vmov r0, s0 ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .p2align 2 ; CHECK-NEXT: @ %bb.10: ; CHECK-NEXT: .LCPI5_0: ; CHECK-NEXT: .long 0x00000000 @ float 0 entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi <4 x float> [ zeroinitializer, %vector.ph ], [ %2, %vector.body ] %0 = getelementptr inbounds float, float* %x, i32 %index %1 = bitcast float* %0 to <4 x float>* %wide.load = load <4 x float>, <4 x float>* %1, align 4 %2 = fadd fast <4 x float> %wide.load, %vec.phi %index.next = add i32 %index, 4 %3 = icmp eq i32 %index.next, %n.vec br i1 %3, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %4 = call fast float @llvm.vector.reduce.fadd.f32.v4f32(float 0.000000e+00, <4 x float> %2) %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi float [ 0.000000e+00, %for.body.preheader ], [ %4, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi float [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds float, float* %x, i32 %i.08 %5 = load float, float* %arrayidx, align 4 %add = fadd fast float %5, %r.07 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi float [ 0.000000e+00, %entry ], [ %4, %middle.block ], [ %add, %for.body ] ret float %r.0.lcssa } define float @fmul_f32(float* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: fmul_f32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB6_3 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB6_4 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: vmov.f32 s0, #1.000000e+00 ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: b .LBB6_7 ; CHECK-NEXT: .LBB6_3: ; CHECK-NEXT: vmov.f32 s0, #1.000000e+00 ; CHECK-NEXT: b .LBB6_9 ; CHECK-NEXT: .LBB6_4: @ %vector.ph ; CHECK-NEXT: bic r2, r1, #3 ; CHECK-NEXT: movs r3, #1 ; CHECK-NEXT: sub.w r12, r2, #4 ; CHECK-NEXT: vmov.f32 q0, #1.000000e+00 ; CHECK-NEXT: add.w lr, r3, r12, lsr #2 ; CHECK-NEXT: mov r3, r0 ; CHECK-NEXT: .LBB6_5: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q1, [r3], #16 ; CHECK-NEXT: vmul.f32 q0, q1, q0 ; CHECK-NEXT: le lr, .LBB6_5 ; CHECK-NEXT: @ %bb.6: @ %middle.block ; CHECK-NEXT: vmul.f32 s2, s2, s3 ; CHECK-NEXT: cmp r2, r1 ; CHECK-NEXT: vmul.f32 s0, s0, s1 ; CHECK-NEXT: vmul.f32 s0, s0, s2 ; CHECK-NEXT: beq .LBB6_9 ; CHECK-NEXT: .LBB6_7: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r2 ; CHECK-NEXT: add.w r0, r0, r2, lsl #2 ; CHECK-NEXT: .LBB6_8: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldmia r0!, {s2} ; CHECK-NEXT: vmul.f32 s0, s2, s0 ; CHECK-NEXT: le lr, .LBB6_8 ; CHECK-NEXT: .LBB6_9: @ %for.cond.cleanup ; CHECK-NEXT: vmov r0, s0 ; CHECK-NEXT: pop {r7, pc} entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi <4 x float> [ <float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00>, %vector.ph ], [ %2, %vector.body ] %0 = getelementptr inbounds float, float* %x, i32 %index %1 = bitcast float* %0 to <4 x float>* %wide.load = load <4 x float>, <4 x float>* %1, align 4 %2 = fmul fast <4 x float> %wide.load, %vec.phi %index.next = add i32 %index, 4 %3 = icmp eq i32 %index.next, %n.vec br i1 %3, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %4 = call fast float @llvm.vector.reduce.fmul.f32.v4f32(float 1.000000e+00, <4 x float> %2) %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi float [ 1.000000e+00, %for.body.preheader ], [ %4, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi float [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds float, float* %x, i32 %i.08 %5 = load float, float* %arrayidx, align 4 %add = fmul fast float %5, %r.07 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi float [ 1.000000e+00, %entry ], [ %4, %middle.block ], [ %add, %for.body ] ret float %r.0.lcssa } define i32 @smin_i32(i32* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: smin_i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB7_3 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB7_4 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: mvn r2, #-2147483648 ; CHECK-NEXT: movs r3, #0 ; CHECK-NEXT: b .LBB7_7 ; CHECK-NEXT: .LBB7_3: ; CHECK-NEXT: mvn r2, #-2147483648 ; CHECK-NEXT: b .LBB7_9 ; CHECK-NEXT: .LBB7_4: @ %vector.ph ; CHECK-NEXT: bic r3, r1, #3 ; CHECK-NEXT: movs r2, #1 ; CHECK-NEXT: sub.w r12, r3, #4 ; CHECK-NEXT: vmvn.i32 q0, #0x80000000 ; CHECK-NEXT: add.w lr, r2, r12, lsr #2 ; CHECK-NEXT: mov r2, r0 ; CHECK-NEXT: .LBB7_5: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q1, [r2], #16 ; CHECK-NEXT: vmin.s32 q0, q0, q1 ; CHECK-NEXT: le lr, .LBB7_5 ; CHECK-NEXT: @ %bb.6: @ %middle.block ; CHECK-NEXT: mvn r2, #-2147483648 ; CHECK-NEXT: cmp r3, r1 ; CHECK-NEXT: vminv.s32 r2, q0 ; CHECK-NEXT: beq .LBB7_9 ; CHECK-NEXT: .LBB7_7: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r3 ; CHECK-NEXT: add.w r0, r0, r3, lsl #2 ; CHECK-NEXT: .LBB7_8: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr r1, [r0], #4 ; CHECK-NEXT: cmp r2, r1 ; CHECK-NEXT: csel r2, r2, r1, lt ; CHECK-NEXT: le lr, .LBB7_8 ; CHECK-NEXT: .LBB7_9: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r2 ; CHECK-NEXT: pop {r7, pc} entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi <4 x i32> [ <i32 2147483647, i32 2147483647, i32 2147483647, i32 2147483647>, %vector.ph ], [ %3, %vector.body ] %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.load = load <4 x i32>, <4 x i32>* %1, align 4 %2 = icmp slt <4 x i32> %vec.phi, %wide.load %3 = select <4 x i1> %2, <4 x i32> %vec.phi, <4 x i32> %wide.load %index.next = add i32 %index, 4 %4 = icmp eq i32 %index.next, %n.vec br i1 %4, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %5 = call i32 @llvm.vector.reduce.smin.v4i32(<4 x i32> %3) %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi i32 [ 2147483647, %for.body.preheader ], [ %5, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi i32 [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds i32, i32* %x, i32 %i.08 %6 = load i32, i32* %arrayidx, align 4 %c = icmp slt i32 %r.07, %6 %add = select i1 %c, i32 %r.07, i32 %6 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi i32 [ 2147483647, %entry ], [ %5, %middle.block ], [ %add, %for.body ] ret i32 %r.0.lcssa } define i32 @smin_i32_inloop(i32* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: smin_i32_inloop: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB8_3 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: mov r12, r0 ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB8_4 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: mvn r0, #-2147483648 ; CHECK-NEXT: movs r3, #0 ; CHECK-NEXT: b .LBB8_7 ; CHECK-NEXT: .LBB8_3: ; CHECK-NEXT: mvn r0, #-2147483648 ; CHECK-NEXT: b .LBB8_9 ; CHECK-NEXT: .LBB8_4: @ %vector.ph ; CHECK-NEXT: bic r3, r1, #3 ; CHECK-NEXT: movs r2, #1 ; CHECK-NEXT: subs r0, r3, #4 ; CHECK-NEXT: add.w lr, r2, r0, lsr #2 ; CHECK-NEXT: mvn r0, #-2147483648 ; CHECK-NEXT: mov r2, r12 ; CHECK-NEXT: .LBB8_5: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q0, [r2], #16 ; CHECK-NEXT: vminv.s32 r0, q0 ; CHECK-NEXT: le lr, .LBB8_5 ; CHECK-NEXT: @ %bb.6: @ %middle.block ; CHECK-NEXT: cmp r3, r1 ; CHECK-NEXT: it eq ; CHECK-NEXT: popeq {r7, pc} ; CHECK-NEXT: .LBB8_7: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r3 ; CHECK-NEXT: add.w r2, r12, r3, lsl #2 ; CHECK-NEXT: .LBB8_8: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr r1, [r2], #4 ; CHECK-NEXT: cmp r0, r1 ; CHECK-NEXT: csel r0, r0, r1, lt ; CHECK-NEXT: le lr, .LBB8_8 ; CHECK-NEXT: .LBB8_9: @ %for.cond.cleanup ; CHECK-NEXT: pop {r7, pc} entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i32 [ 2147483647, %vector.ph ], [ %3, %vector.body ] %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.load = load <4 x i32>, <4 x i32>* %1, align 4 %l5 = call i32 @llvm.vector.reduce.smin.v4i32(<4 x i32> %wide.load) %2 = icmp slt i32 %vec.phi, %l5 %3 = select i1 %2, i32 %vec.phi, i32 %l5 %index.next = add i32 %index, 4 %4 = icmp eq i32 %index.next, %n.vec br i1 %4, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %5 = phi i32 [ %3, %vector.body ] %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi i32 [ 2147483647, %for.body.preheader ], [ %5, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi i32 [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds i32, i32* %x, i32 %i.08 %6 = load i32, i32* %arrayidx, align 4 %c = icmp slt i32 %r.07, %6 %add = select i1 %c, i32 %r.07, i32 %6 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi i32 [ 2147483647, %entry ], [ %5, %middle.block ], [ %add, %for.body ] ret i32 %r.0.lcssa } define i32 @smax_i32(i32* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: smax_i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB9_3 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB9_4 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: mov.w r2, #-2147483648 ; CHECK-NEXT: movs r3, #0 ; CHECK-NEXT: b .LBB9_7 ; CHECK-NEXT: .LBB9_3: ; CHECK-NEXT: mov.w r2, #-2147483648 ; CHECK-NEXT: b .LBB9_9 ; CHECK-NEXT: .LBB9_4: @ %vector.ph ; CHECK-NEXT: bic r3, r1, #3 ; CHECK-NEXT: movs r2, #1 ; CHECK-NEXT: sub.w r12, r3, #4 ; CHECK-NEXT: vmov.i32 q0, #0x80000000 ; CHECK-NEXT: add.w lr, r2, r12, lsr #2 ; CHECK-NEXT: mov r2, r0 ; CHECK-NEXT: .LBB9_5: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q1, [r2], #16 ; CHECK-NEXT: vmax.s32 q0, q0, q1 ; CHECK-NEXT: le lr, .LBB9_5 ; CHECK-NEXT: @ %bb.6: @ %middle.block ; CHECK-NEXT: mov.w r2, #-2147483648 ; CHECK-NEXT: cmp r3, r1 ; CHECK-NEXT: vmaxv.s32 r2, q0 ; CHECK-NEXT: beq .LBB9_9 ; CHECK-NEXT: .LBB9_7: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r3 ; CHECK-NEXT: add.w r0, r0, r3, lsl #2 ; CHECK-NEXT: .LBB9_8: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr r1, [r0], #4 ; CHECK-NEXT: cmp r2, r1 ; CHECK-NEXT: csel r2, r2, r1, gt ; CHECK-NEXT: le lr, .LBB9_8 ; CHECK-NEXT: .LBB9_9: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r2 ; CHECK-NEXT: pop {r7, pc} entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi <4 x i32> [ <i32 -2147483648, i32 -2147483648, i32 -2147483648, i32 -2147483648>, %vector.ph ], [ %3, %vector.body ] %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.load = load <4 x i32>, <4 x i32>* %1, align 4 %2 = icmp sgt <4 x i32> %vec.phi, %wide.load %3 = select <4 x i1> %2, <4 x i32> %vec.phi, <4 x i32> %wide.load %index.next = add i32 %index, 4 %4 = icmp eq i32 %index.next, %n.vec br i1 %4, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %5 = call i32 @llvm.vector.reduce.smax.v4i32(<4 x i32> %3) %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi i32 [ -2147483648, %for.body.preheader ], [ %5, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi i32 [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds i32, i32* %x, i32 %i.08 %6 = load i32, i32* %arrayidx, align 4 %c = icmp sgt i32 %r.07, %6 %add = select i1 %c, i32 %r.07, i32 %6 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi i32 [ -2147483648, %entry ], [ %5, %middle.block ], [ %add, %for.body ] ret i32 %r.0.lcssa } define i32 @smax_i32_inloop(i32* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: smax_i32_inloop: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB10_3 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: mov r12, r0 ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB10_4 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: mov.w r0, #-2147483648 ; CHECK-NEXT: movs r3, #0 ; CHECK-NEXT: b .LBB10_7 ; CHECK-NEXT: .LBB10_3: ; CHECK-NEXT: mov.w r0, #-2147483648 ; CHECK-NEXT: b .LBB10_9 ; CHECK-NEXT: .LBB10_4: @ %vector.ph ; CHECK-NEXT: bic r3, r1, #3 ; CHECK-NEXT: movs r2, #1 ; CHECK-NEXT: subs r0, r3, #4 ; CHECK-NEXT: add.w lr, r2, r0, lsr #2 ; CHECK-NEXT: mov.w r0, #-2147483648 ; CHECK-NEXT: mov r2, r12 ; CHECK-NEXT: .LBB10_5: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q0, [r2], #16 ; CHECK-NEXT: vmaxv.s32 r0, q0 ; CHECK-NEXT: le lr, .LBB10_5 ; CHECK-NEXT: @ %bb.6: @ %middle.block ; CHECK-NEXT: cmp r3, r1 ; CHECK-NEXT: it eq ; CHECK-NEXT: popeq {r7, pc} ; CHECK-NEXT: .LBB10_7: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r3 ; CHECK-NEXT: add.w r2, r12, r3, lsl #2 ; CHECK-NEXT: .LBB10_8: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr r1, [r2], #4 ; CHECK-NEXT: cmp r0, r1 ; CHECK-NEXT: csel r0, r0, r1, gt ; CHECK-NEXT: le lr, .LBB10_8 ; CHECK-NEXT: .LBB10_9: @ %for.cond.cleanup ; CHECK-NEXT: pop {r7, pc} entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i32 [ -2147483648, %vector.ph ], [ %3, %vector.body ] %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.load = load <4 x i32>, <4 x i32>* %1, align 4 %l5 = call i32 @llvm.vector.reduce.smax.v4i32(<4 x i32> %wide.load) %2 = icmp sgt i32 %vec.phi, %l5 %3 = select i1 %2, i32 %vec.phi, i32 %l5 %index.next = add i32 %index, 4 %4 = icmp eq i32 %index.next, %n.vec br i1 %4, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %5 = phi i32 [ %3, %vector.body ] %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi i32 [ -2147483648, %for.body.preheader ], [ %5, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi i32 [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds i32, i32* %x, i32 %i.08 %6 = load i32, i32* %arrayidx, align 4 %c = icmp sgt i32 %r.07, %6 %add = select i1 %c, i32 %r.07, i32 %6 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi i32 [ -2147483648, %entry ], [ %5, %middle.block ], [ %add, %for.body ] ret i32 %r.0.lcssa } define i32 @umin_i32(i32* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: umin_i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB11_3 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB11_4 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: mov.w r2, #-1 ; CHECK-NEXT: movs r3, #0 ; CHECK-NEXT: b .LBB11_7 ; CHECK-NEXT: .LBB11_3: ; CHECK-NEXT: mov.w r2, #-1 ; CHECK-NEXT: b .LBB11_9 ; CHECK-NEXT: .LBB11_4: @ %vector.ph ; CHECK-NEXT: bic r3, r1, #3 ; CHECK-NEXT: movs r2, #1 ; CHECK-NEXT: sub.w r12, r3, #4 ; CHECK-NEXT: vmov.i8 q0, #0xff ; CHECK-NEXT: add.w lr, r2, r12, lsr #2 ; CHECK-NEXT: mov r2, r0 ; CHECK-NEXT: .LBB11_5: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q1, [r2], #16 ; CHECK-NEXT: vmin.u32 q0, q0, q1 ; CHECK-NEXT: le lr, .LBB11_5 ; CHECK-NEXT: @ %bb.6: @ %middle.block ; CHECK-NEXT: mov.w r2, #-1 ; CHECK-NEXT: cmp r3, r1 ; CHECK-NEXT: vminv.u32 r2, q0 ; CHECK-NEXT: beq .LBB11_9 ; CHECK-NEXT: .LBB11_7: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r3 ; CHECK-NEXT: add.w r0, r0, r3, lsl #2 ; CHECK-NEXT: .LBB11_8: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr r1, [r0], #4 ; CHECK-NEXT: cmp r2, r1 ; CHECK-NEXT: csel r2, r2, r1, lo ; CHECK-NEXT: le lr, .LBB11_8 ; CHECK-NEXT: .LBB11_9: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r2 ; CHECK-NEXT: pop {r7, pc} entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi <4 x i32> [ <i32 -1, i32 -1, i32 -1, i32 -1>, %vector.ph ], [ %3, %vector.body ] %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.load = load <4 x i32>, <4 x i32>* %1, align 4 %2 = icmp ult <4 x i32> %vec.phi, %wide.load %3 = select <4 x i1> %2, <4 x i32> %vec.phi, <4 x i32> %wide.load %index.next = add i32 %index, 4 %4 = icmp eq i32 %index.next, %n.vec br i1 %4, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %5 = call i32 @llvm.vector.reduce.umin.v4i32(<4 x i32> %3) %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi i32 [ -1, %for.body.preheader ], [ %5, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi i32 [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds i32, i32* %x, i32 %i.08 %6 = load i32, i32* %arrayidx, align 4 %c = icmp ult i32 %r.07, %6 %add = select i1 %c, i32 %r.07, i32 %6 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi i32 [ -1, %entry ], [ %5, %middle.block ], [ %add, %for.body ] ret i32 %r.0.lcssa } define i32 @umin_i32_inloop(i32* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: umin_i32_inloop: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB12_3 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: mov r12, r0 ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB12_4 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: mov.w r0, #-1 ; CHECK-NEXT: movs r3, #0 ; CHECK-NEXT: b .LBB12_7 ; CHECK-NEXT: .LBB12_3: ; CHECK-NEXT: mov.w r0, #-1 ; CHECK-NEXT: b .LBB12_9 ; CHECK-NEXT: .LBB12_4: @ %vector.ph ; CHECK-NEXT: bic r3, r1, #3 ; CHECK-NEXT: movs r2, #1 ; CHECK-NEXT: subs r0, r3, #4 ; CHECK-NEXT: add.w lr, r2, r0, lsr #2 ; CHECK-NEXT: mov.w r0, #-1 ; CHECK-NEXT: mov r2, r12 ; CHECK-NEXT: .LBB12_5: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q0, [r2], #16 ; CHECK-NEXT: vminv.u32 r0, q0 ; CHECK-NEXT: le lr, .LBB12_5 ; CHECK-NEXT: @ %bb.6: @ %middle.block ; CHECK-NEXT: cmp r3, r1 ; CHECK-NEXT: it eq ; CHECK-NEXT: popeq {r7, pc} ; CHECK-NEXT: .LBB12_7: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r3 ; CHECK-NEXT: add.w r2, r12, r3, lsl #2 ; CHECK-NEXT: .LBB12_8: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr r1, [r2], #4 ; CHECK-NEXT: cmp r0, r1 ; CHECK-NEXT: csel r0, r0, r1, hi ; CHECK-NEXT: le lr, .LBB12_8 ; CHECK-NEXT: .LBB12_9: @ %for.cond.cleanup ; CHECK-NEXT: pop {r7, pc} entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i32 [ -1, %vector.ph ], [ %3, %vector.body ] %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.load = load <4 x i32>, <4 x i32>* %1, align 4 %l5 = call i32 @llvm.vector.reduce.umin.v4i32(<4 x i32> %wide.load) %2 = icmp ult i32 %vec.phi, %l5 %3 = select i1 %2, i32 %vec.phi, i32 %l5 %index.next = add i32 %index, 4 %4 = icmp eq i32 %index.next, %n.vec br i1 %4, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %5 = phi i32 [ %3, %vector.body ] %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi i32 [ -1, %for.body.preheader ], [ %5, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi i32 [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds i32, i32* %x, i32 %i.08 %6 = load i32, i32* %arrayidx, align 4 %c = icmp ugt i32 %r.07, %6 %add = select i1 %c, i32 %r.07, i32 %6 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi i32 [ -1, %entry ], [ %5, %middle.block ], [ %add, %for.body ] ret i32 %r.0.lcssa } define i32 @umax_i32(i32* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: umax_i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB13_3 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB13_4 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: movs r3, #0 ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: b .LBB13_7 ; CHECK-NEXT: .LBB13_3: ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: b .LBB13_9 ; CHECK-NEXT: .LBB13_4: @ %vector.ph ; CHECK-NEXT: bic r3, r1, #3 ; CHECK-NEXT: movs r2, #1 ; CHECK-NEXT: sub.w r12, r3, #4 ; CHECK-NEXT: vmov.i32 q0, #0x0 ; CHECK-NEXT: add.w lr, r2, r12, lsr #2 ; CHECK-NEXT: mov r2, r0 ; CHECK-NEXT: .LBB13_5: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q1, [r2], #16 ; CHECK-NEXT: vmax.u32 q0, q0, q1 ; CHECK-NEXT: le lr, .LBB13_5 ; CHECK-NEXT: @ %bb.6: @ %middle.block ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: cmp r3, r1 ; CHECK-NEXT: vmaxv.u32 r2, q0 ; CHECK-NEXT: beq .LBB13_9 ; CHECK-NEXT: .LBB13_7: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r3 ; CHECK-NEXT: add.w r0, r0, r3, lsl #2 ; CHECK-NEXT: .LBB13_8: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr r1, [r0], #4 ; CHECK-NEXT: cmp r2, r1 ; CHECK-NEXT: csel r2, r2, r1, hi ; CHECK-NEXT: le lr, .LBB13_8 ; CHECK-NEXT: .LBB13_9: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r2 ; CHECK-NEXT: pop {r7, pc} entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi <4 x i32> [ zeroinitializer, %vector.ph ], [ %3, %vector.body ] %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.load = load <4 x i32>, <4 x i32>* %1, align 4 %2 = icmp ugt <4 x i32> %vec.phi, %wide.load %3 = select <4 x i1> %2, <4 x i32> %vec.phi, <4 x i32> %wide.load %index.next = add i32 %index, 4 %4 = icmp eq i32 %index.next, %n.vec br i1 %4, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %5 = call i32 @llvm.vector.reduce.umax.v4i32(<4 x i32> %3) %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi i32 [ 0, %for.body.preheader ], [ %5, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi i32 [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds i32, i32* %x, i32 %i.08 %6 = load i32, i32* %arrayidx, align 4 %c = icmp ugt i32 %r.07, %6 %add = select i1 %c, i32 %r.07, i32 %6 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi i32 [ 0, %entry ], [ %5, %middle.block ], [ %add, %for.body ] ret i32 %r.0.lcssa } define i32 @umax_i32_inloop(i32* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: umax_i32_inloop: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB14_3 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: mov r12, r0 ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB14_4 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: movs r3, #0 ; CHECK-NEXT: movs r0, #0 ; CHECK-NEXT: b .LBB14_7 ; CHECK-NEXT: .LBB14_3: ; CHECK-NEXT: movs r0, #0 ; CHECK-NEXT: b .LBB14_9 ; CHECK-NEXT: .LBB14_4: @ %vector.ph ; CHECK-NEXT: bic r3, r1, #3 ; CHECK-NEXT: movs r2, #1 ; CHECK-NEXT: subs r0, r3, #4 ; CHECK-NEXT: add.w lr, r2, r0, lsr #2 ; CHECK-NEXT: movs r0, #0 ; CHECK-NEXT: mov r2, r12 ; CHECK-NEXT: .LBB14_5: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q0, [r2], #16 ; CHECK-NEXT: vmaxv.u32 r0, q0 ; CHECK-NEXT: le lr, .LBB14_5 ; CHECK-NEXT: @ %bb.6: @ %middle.block ; CHECK-NEXT: cmp r3, r1 ; CHECK-NEXT: it eq ; CHECK-NEXT: popeq {r7, pc} ; CHECK-NEXT: .LBB14_7: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r3 ; CHECK-NEXT: add.w r2, r12, r3, lsl #2 ; CHECK-NEXT: .LBB14_8: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: ldr r1, [r2], #4 ; CHECK-NEXT: cmp r0, r1 ; CHECK-NEXT: csel r0, r0, r1, hi ; CHECK-NEXT: le lr, .LBB14_8 ; CHECK-NEXT: .LBB14_9: @ %for.cond.cleanup ; CHECK-NEXT: pop {r7, pc} entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i32 [ 0, %vector.ph ], [ %3, %vector.body ] %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.load = load <4 x i32>, <4 x i32>* %1, align 4 %l5 = call i32 @llvm.vector.reduce.umax.v4i32(<4 x i32> %wide.load) %2 = icmp ugt i32 %vec.phi, %l5 %3 = select i1 %2, i32 %vec.phi, i32 %l5 %index.next = add i32 %index, 4 %4 = icmp eq i32 %index.next, %n.vec br i1 %4, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %5 = phi i32 [ %3, %vector.body ] %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi i32 [ 0, %for.body.preheader ], [ %5, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi i32 [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds i32, i32* %x, i32 %i.08 %6 = load i32, i32* %arrayidx, align 4 %c = icmp ugt i32 %r.07, %6 %add = select i1 %c, i32 %r.07, i32 %6 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi i32 [ 0, %entry ], [ %5, %middle.block ], [ %add, %for.body ] ret i32 %r.0.lcssa } define float @fmin_f32(float* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: fmin_f32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB15_3 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB15_4 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: vldr s0, .LCPI15_0 ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: b .LBB15_7 ; CHECK-NEXT: .LBB15_3: ; CHECK-NEXT: vldr s0, .LCPI15_0 ; CHECK-NEXT: b .LBB15_9 ; CHECK-NEXT: .LBB15_4: @ %vector.ph ; CHECK-NEXT: bic r2, r1, #3 ; CHECK-NEXT: movs r3, #1 ; CHECK-NEXT: sub.w r12, r2, #4 ; CHECK-NEXT: vmov.i32 q0, #0x0 ; CHECK-NEXT: add.w lr, r3, r12, lsr #2 ; CHECK-NEXT: mov r3, r0 ; CHECK-NEXT: .LBB15_5: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q1, [r3], #16 ; CHECK-NEXT: vcmp.f32 lt, q0, q1 ; CHECK-NEXT: vpsel q0, q0, q1 ; CHECK-NEXT: le lr, .LBB15_5 ; CHECK-NEXT: @ %bb.6: @ %middle.block ; CHECK-NEXT: vminnm.f32 s2, s2, s3 ; CHECK-NEXT: vminnm.f32 s0, s0, s1 ; CHECK-NEXT: vminnm.f32 s0, s0, s2 ; CHECK-NEXT: cmp r2, r1 ; CHECK-NEXT: beq .LBB15_9 ; CHECK-NEXT: .LBB15_7: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r2 ; CHECK-NEXT: add.w r0, r0, r2, lsl #2 ; CHECK-NEXT: .LBB15_8: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldmia r0!, {s2} ; CHECK-NEXT: vcmp.f32 s0, s2 ; CHECK-NEXT: vmrs APSR_nzcv, fpscr ; CHECK-NEXT: vselge.f32 s0, s2, s0 ; CHECK-NEXT: le lr, .LBB15_8 ; CHECK-NEXT: .LBB15_9: @ %for.cond.cleanup ; CHECK-NEXT: vmov r0, s0 ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .p2align 2 ; CHECK-NEXT: @ %bb.10: ; CHECK-NEXT: .LCPI15_0: ; CHECK-NEXT: .long 0x00000000 @ float 0 entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi <4 x float> [ zeroinitializer, %vector.ph ], [ %3, %vector.body ] %0 = getelementptr inbounds float, float* %x, i32 %index %1 = bitcast float* %0 to <4 x float>* %wide.load = load <4 x float>, <4 x float>* %1, align 4 %2 = fcmp ult <4 x float> %vec.phi, %wide.load %3 = select <4 x i1> %2, <4 x float> %vec.phi, <4 x float> %wide.load %index.next = add i32 %index, 4 %4 = icmp eq i32 %index.next, %n.vec br i1 %4, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %5 = call float @llvm.vector.reduce.fmin.v4f32(<4 x float> %3) %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi float [ 0.0, %for.body.preheader ], [ %5, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi float [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds float, float* %x, i32 %i.08 %6 = load float, float* %arrayidx, align 4 %c = fcmp ult float %r.07, %6 %add = select i1 %c, float %r.07, float %6 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi float [ 0.0, %entry ], [ %5, %middle.block ], [ %add, %for.body ] ret float %r.0.lcssa } define float @fmax_f32(float* nocapture readonly %x, i32 %n) { ; CHECK-LABEL: fmax_f32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cmp r1, #1 ; CHECK-NEXT: blt .LBB16_3 ; CHECK-NEXT: @ %bb.1: @ %for.body.preheader ; CHECK-NEXT: cmp r1, #4 ; CHECK-NEXT: bhs .LBB16_4 ; CHECK-NEXT: @ %bb.2: ; CHECK-NEXT: vldr s0, .LCPI16_0 ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: b .LBB16_7 ; CHECK-NEXT: .LBB16_3: ; CHECK-NEXT: vldr s0, .LCPI16_0 ; CHECK-NEXT: b .LBB16_9 ; CHECK-NEXT: .LBB16_4: @ %vector.ph ; CHECK-NEXT: bic r2, r1, #3 ; CHECK-NEXT: movs r3, #1 ; CHECK-NEXT: sub.w r12, r2, #4 ; CHECK-NEXT: vmov.i32 q0, #0x0 ; CHECK-NEXT: add.w lr, r3, r12, lsr #2 ; CHECK-NEXT: mov r3, r0 ; CHECK-NEXT: .LBB16_5: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q1, [r3], #16 ; CHECK-NEXT: vcmp.f32 lt, q1, q0 ; CHECK-NEXT: vpsel q0, q0, q1 ; CHECK-NEXT: le lr, .LBB16_5 ; CHECK-NEXT: @ %bb.6: @ %middle.block ; CHECK-NEXT: vmaxnm.f32 s2, s2, s3 ; CHECK-NEXT: vmaxnm.f32 s0, s0, s1 ; CHECK-NEXT: vmaxnm.f32 s0, s0, s2 ; CHECK-NEXT: cmp r2, r1 ; CHECK-NEXT: beq .LBB16_9 ; CHECK-NEXT: .LBB16_7: @ %for.body.preheader1 ; CHECK-NEXT: sub.w lr, r1, r2 ; CHECK-NEXT: add.w r0, r0, r2, lsl #2 ; CHECK-NEXT: .LBB16_8: @ %for.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldmia r0!, {s2} ; CHECK-NEXT: vcmp.f32 s2, s0 ; CHECK-NEXT: vmrs APSR_nzcv, fpscr ; CHECK-NEXT: vselge.f32 s0, s2, s0 ; CHECK-NEXT: le lr, .LBB16_8 ; CHECK-NEXT: .LBB16_9: @ %for.cond.cleanup ; CHECK-NEXT: vmov r0, s0 ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .p2align 2 ; CHECK-NEXT: @ %bb.10: ; CHECK-NEXT: .LCPI16_0: ; CHECK-NEXT: .long 0x00000000 @ float 0 entry: %cmp6 = icmp sgt i32 %n, 0 br i1 %cmp6, label %for.body.preheader, label %for.cond.cleanup for.body.preheader: ; preds = %entry %min.iters.check = icmp ult i32 %n, 4 br i1 %min.iters.check, label %for.body.preheader1, label %vector.ph vector.ph: ; preds = %for.body.preheader %n.vec = and i32 %n, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi <4 x float> [ zeroinitializer, %vector.ph ], [ %3, %vector.body ] %0 = getelementptr inbounds float, float* %x, i32 %index %1 = bitcast float* %0 to <4 x float>* %wide.load = load <4 x float>, <4 x float>* %1, align 4 %2 = fcmp ugt <4 x float> %vec.phi, %wide.load %3 = select <4 x i1> %2, <4 x float> %vec.phi, <4 x float> %wide.load %index.next = add i32 %index, 4 %4 = icmp eq i32 %index.next, %n.vec br i1 %4, label %middle.block, label %vector.body middle.block: ; preds = %vector.body %5 = call float @llvm.vector.reduce.fmax.v4f32(<4 x float> %3) %cmp.n = icmp eq i32 %n.vec, %n br i1 %cmp.n, label %for.cond.cleanup, label %for.body.preheader1 for.body.preheader1: ; preds = %middle.block, %for.body.preheader %i.08.ph = phi i32 [ 0, %for.body.preheader ], [ %n.vec, %middle.block ] %r.07.ph = phi float [ 0.0, %for.body.preheader ], [ %5, %middle.block ] br label %for.body for.body: ; preds = %for.body.preheader1, %for.body %i.08 = phi i32 [ %inc, %for.body ], [ %i.08.ph, %for.body.preheader1 ] %r.07 = phi float [ %add, %for.body ], [ %r.07.ph, %for.body.preheader1 ] %arrayidx = getelementptr inbounds float, float* %x, i32 %i.08 %6 = load float, float* %arrayidx, align 4 %c = fcmp ugt float %r.07, %6 %add = select i1 %c, float %r.07, float %6 %inc = add nuw nsw i32 %i.08, 1 %exitcond = icmp eq i32 %inc, %n br i1 %exitcond, label %for.cond.cleanup, label %for.body for.cond.cleanup: ; preds = %for.body, %middle.block, %entry %r.0.lcssa = phi float [ 0.0, %entry ], [ %5, %middle.block ], [ %add, %for.body ] ret float %r.0.lcssa } define i32 @add4i32(i32* noalias nocapture readonly %x, i32 %n) { ; CHECK-LABEL: add4i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cbz r1, .LBB17_4 ; CHECK-NEXT: @ %bb.1: @ %vector.ph ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: dlstp.32 lr, r1 ; CHECK-NEXT: .LBB17_2: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q0, [r0], #16 ; CHECK-NEXT: vaddva.u32 r2, q0 ; CHECK-NEXT: letp lr, .LBB17_2 ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r2 ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .LBB17_4: ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: mov r0, r2 ; CHECK-NEXT: pop {r7, pc} entry: %cmp6.not = icmp eq i32 %n, 0 br i1 %cmp6.not, label %for.cond.cleanup, label %vector.ph vector.ph: ; preds = %entry %n.rnd.up = add i32 %n, 3 %n.vec = and i32 %n.rnd.up, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i32 [ 0, %vector.ph ], [ %4, %vector.body ] %active.lane.mask = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %active.lane.mask, <4 x i32> undef) %2 = select <4 x i1> %active.lane.mask, <4 x i32> %wide.masked.load, <4 x i32> zeroinitializer %3 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %2) %4 = add i32 %3, %vec.phi %index.next = add i32 %index, 4 %5 = icmp eq i32 %index.next, %n.vec br i1 %5, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body, %entry %s.0.lcssa = phi i32 [ 0, %entry ], [ %4, %vector.body ] ret i32 %s.0.lcssa } define i32 @mla4i32(i32* noalias nocapture readonly %x, i32* noalias nocapture readonly %y, i32 %n) { ; CHECK-LABEL: mla4i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cbz r2, .LBB18_4 ; CHECK-NEXT: @ %bb.1: @ %vector.ph ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: dlstp.32 lr, r2 ; CHECK-NEXT: .LBB18_2: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q0, [r0], #16 ; CHECK-NEXT: vldrw.u32 q1, [r1], #16 ; CHECK-NEXT: vmlava.u32 r12, q1, q0 ; CHECK-NEXT: letp lr, .LBB18_2 ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r12 ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .LBB18_4: ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: mov r0, r12 ; CHECK-NEXT: pop {r7, pc} entry: %cmp8.not = icmp eq i32 %n, 0 br i1 %cmp8.not, label %for.cond.cleanup, label %vector.ph vector.ph: ; preds = %entry %n.rnd.up = add i32 %n, 3 %n.vec = and i32 %n.rnd.up, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i32 [ 0, %vector.ph ], [ %7, %vector.body ] %active.lane.mask = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %active.lane.mask, <4 x i32> undef) %2 = getelementptr inbounds i32, i32* %y, i32 %index %3 = bitcast i32* %2 to <4 x i32>* %wide.masked.load13 = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %3, i32 4, <4 x i1> %active.lane.mask, <4 x i32> undef) %4 = mul nsw <4 x i32> %wide.masked.load13, %wide.masked.load %5 = select <4 x i1> %active.lane.mask, <4 x i32> %4, <4 x i32> zeroinitializer %6 = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %5) %7 = add i32 %6, %vec.phi %index.next = add i32 %index, 4 %8 = icmp eq i32 %index.next, %n.vec br i1 %8, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body, %entry %s.0.lcssa = phi i32 [ 0, %entry ], [ %7, %vector.body ] ret i32 %s.0.lcssa } define i32 @add8i32(i16* noalias nocapture readonly %x, i32 %n) { ; CHECK-LABEL: add8i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cbz r1, .LBB19_4 ; CHECK-NEXT: @ %bb.1: @ %vector.ph ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: dlstp.16 lr, r1 ; CHECK-NEXT: .LBB19_2: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrh.u16 q0, [r0], #16 ; CHECK-NEXT: vaddva.s16 r2, q0 ; CHECK-NEXT: letp lr, .LBB19_2 ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r2 ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .LBB19_4: ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: mov r0, r2 ; CHECK-NEXT: pop {r7, pc} entry: %cmp6.not = icmp eq i32 %n, 0 br i1 %cmp6.not, label %for.cond.cleanup, label %vector.ph vector.ph: ; preds = %entry %n.rnd.up = add i32 %n, 7 %n.vec = and i32 %n.rnd.up, -8 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i32 [ 0, %vector.ph ], [ %5, %vector.body ] %active.lane.mask = call <8 x i1> @llvm.get.active.lane.mask.v8i1.i32(i32 %index, i32 %n) %0 = getelementptr inbounds i16, i16* %x, i32 %index %1 = bitcast i16* %0 to <8 x i16>* %wide.masked.load = call <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>* %1, i32 2, <8 x i1> %active.lane.mask, <8 x i16> undef) %2 = sext <8 x i16> %wide.masked.load to <8 x i32> %3 = select <8 x i1> %active.lane.mask, <8 x i32> %2, <8 x i32> zeroinitializer %4 = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> %3) %5 = add i32 %4, %vec.phi %index.next = add i32 %index, 8 %6 = icmp eq i32 %index.next, %n.vec br i1 %6, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body, %entry %s.0.lcssa = phi i32 [ 0, %entry ], [ %5, %vector.body ] ret i32 %s.0.lcssa } define i32 @mla8i32(i16* noalias nocapture readonly %x, i16* noalias nocapture readonly %y, i32 %n) { ; CHECK-LABEL: mla8i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cbz r2, .LBB20_4 ; CHECK-NEXT: @ %bb.1: @ %vector.ph ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: dlstp.16 lr, r2 ; CHECK-NEXT: .LBB20_2: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrh.u16 q0, [r0], #16 ; CHECK-NEXT: vldrh.u16 q1, [r1], #16 ; CHECK-NEXT: vmlava.s16 r12, q1, q0 ; CHECK-NEXT: letp lr, .LBB20_2 ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r12 ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .LBB20_4: ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: mov r0, r12 ; CHECK-NEXT: pop {r7, pc} entry: %cmp9.not = icmp eq i32 %n, 0 br i1 %cmp9.not, label %for.cond.cleanup, label %vector.ph vector.ph: ; preds = %entry %n.rnd.up = add i32 %n, 7 %n.vec = and i32 %n.rnd.up, -8 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i32 [ 0, %vector.ph ], [ %9, %vector.body ] %active.lane.mask = call <8 x i1> @llvm.get.active.lane.mask.v8i1.i32(i32 %index, i32 %n) %0 = getelementptr inbounds i16, i16* %x, i32 %index %1 = bitcast i16* %0 to <8 x i16>* %wide.masked.load = call <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>* %1, i32 2, <8 x i1> %active.lane.mask, <8 x i16> undef) %2 = sext <8 x i16> %wide.masked.load to <8 x i32> %3 = getelementptr inbounds i16, i16* %y, i32 %index %4 = bitcast i16* %3 to <8 x i16>* %wide.masked.load14 = call <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>* %4, i32 2, <8 x i1> %active.lane.mask, <8 x i16> undef) %5 = sext <8 x i16> %wide.masked.load14 to <8 x i32> %6 = mul nsw <8 x i32> %5, %2 %7 = select <8 x i1> %active.lane.mask, <8 x i32> %6, <8 x i32> zeroinitializer %8 = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> %7) %9 = add i32 %8, %vec.phi %index.next = add i32 %index, 8 %10 = icmp eq i32 %index.next, %n.vec br i1 %10, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body, %entry %s.0.lcssa = phi i32 [ 0, %entry ], [ %9, %vector.body ] ret i32 %s.0.lcssa } define i32 @add16i32(i8* noalias nocapture readonly %x, i32 %n) { ; CHECK-LABEL: add16i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cbz r1, .LBB21_4 ; CHECK-NEXT: @ %bb.1: @ %vector.ph ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: dlstp.8 lr, r1 ; CHECK-NEXT: .LBB21_2: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrb.u8 q0, [r0], #16 ; CHECK-NEXT: vaddva.u8 r2, q0 ; CHECK-NEXT: letp lr, .LBB21_2 ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r2 ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .LBB21_4: ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: mov r0, r2 ; CHECK-NEXT: pop {r7, pc} entry: %cmp6.not = icmp eq i32 %n, 0 br i1 %cmp6.not, label %for.cond.cleanup, label %vector.ph vector.ph: ; preds = %entry %n.rnd.up = add i32 %n, 15 %n.vec = and i32 %n.rnd.up, -16 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i32 [ 0, %vector.ph ], [ %5, %vector.body ] %active.lane.mask = call <16 x i1> @llvm.get.active.lane.mask.v16i1.i32(i32 %index, i32 %n) %0 = getelementptr inbounds i8, i8* %x, i32 %index %1 = bitcast i8* %0 to <16 x i8>* %wide.masked.load = call <16 x i8> @llvm.masked.load.v16i8.p0v16i8(<16 x i8>* %1, i32 1, <16 x i1> %active.lane.mask, <16 x i8> undef) %2 = zext <16 x i8> %wide.masked.load to <16 x i32> %3 = select <16 x i1> %active.lane.mask, <16 x i32> %2, <16 x i32> zeroinitializer %4 = call i32 @llvm.vector.reduce.add.v16i32(<16 x i32> %3) %5 = add i32 %4, %vec.phi %index.next = add i32 %index, 16 %6 = icmp eq i32 %index.next, %n.vec br i1 %6, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body, %entry %s.0.lcssa = phi i32 [ 0, %entry ], [ %5, %vector.body ] ret i32 %s.0.lcssa } define i32 @mla16i32(i8* noalias nocapture readonly %x, i8* noalias nocapture readonly %y, i32 %n) { ; CHECK-LABEL: mla16i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cbz r2, .LBB22_4 ; CHECK-NEXT: @ %bb.1: @ %vector.ph ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: dlstp.8 lr, r2 ; CHECK-NEXT: .LBB22_2: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrb.u8 q0, [r0], #16 ; CHECK-NEXT: vldrb.u8 q1, [r1], #16 ; CHECK-NEXT: vmlava.u8 r12, q1, q0 ; CHECK-NEXT: letp lr, .LBB22_2 ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r12 ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .LBB22_4: ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: mov r0, r12 ; CHECK-NEXT: pop {r7, pc} entry: %cmp9.not = icmp eq i32 %n, 0 br i1 %cmp9.not, label %for.cond.cleanup, label %vector.ph vector.ph: ; preds = %entry %n.rnd.up = add i32 %n, 15 %n.vec = and i32 %n.rnd.up, -16 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i32 [ 0, %vector.ph ], [ %9, %vector.body ] %active.lane.mask = call <16 x i1> @llvm.get.active.lane.mask.v16i1.i32(i32 %index, i32 %n) %0 = getelementptr inbounds i8, i8* %x, i32 %index %1 = bitcast i8* %0 to <16 x i8>* %wide.masked.load = call <16 x i8> @llvm.masked.load.v16i8.p0v16i8(<16 x i8>* %1, i32 1, <16 x i1> %active.lane.mask, <16 x i8> undef) %2 = zext <16 x i8> %wide.masked.load to <16 x i32> %3 = getelementptr inbounds i8, i8* %y, i32 %index %4 = bitcast i8* %3 to <16 x i8>* %wide.masked.load14 = call <16 x i8> @llvm.masked.load.v16i8.p0v16i8(<16 x i8>* %4, i32 1, <16 x i1> %active.lane.mask, <16 x i8> undef) %5 = zext <16 x i8> %wide.masked.load14 to <16 x i32> %6 = mul nuw nsw <16 x i32> %5, %2 %7 = select <16 x i1> %active.lane.mask, <16 x i32> %6, <16 x i32> zeroinitializer %8 = call i32 @llvm.vector.reduce.add.v16i32(<16 x i32> %7) %9 = add i32 %8, %vec.phi %index.next = add i32 %index, 16 %10 = icmp eq i32 %index.next, %n.vec br i1 %10, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body, %entry %s.0.lcssa = phi i32 [ 0, %entry ], [ %9, %vector.body ] ret i32 %s.0.lcssa } define signext i16 @add8i16(i16* noalias nocapture readonly %x, i32 %n) { ; CHECK-LABEL: add8i16: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cbz r1, .LBB23_4 ; CHECK-NEXT: @ %bb.1: @ %vector.ph ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: dlstp.16 lr, r1 ; CHECK-NEXT: .LBB23_2: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrh.u16 q0, [r0], #16 ; CHECK-NEXT: vaddva.u16 r2, q0 ; CHECK-NEXT: letp lr, .LBB23_2 ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup ; CHECK-NEXT: sxth r0, r2 ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .LBB23_4: ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: sxth r0, r2 ; CHECK-NEXT: pop {r7, pc} entry: %cmp8.not = icmp eq i32 %n, 0 br i1 %cmp8.not, label %for.cond.cleanup, label %vector.ph vector.ph: ; preds = %entry %n.rnd.up = add i32 %n, 7 %n.vec = and i32 %n.rnd.up, -8 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i16 [ 0, %vector.ph ], [ %4, %vector.body ] %active.lane.mask = call <8 x i1> @llvm.get.active.lane.mask.v8i1.i32(i32 %index, i32 %n) %0 = getelementptr inbounds i16, i16* %x, i32 %index %1 = bitcast i16* %0 to <8 x i16>* %wide.masked.load = call <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>* %1, i32 2, <8 x i1> %active.lane.mask, <8 x i16> undef) %2 = select <8 x i1> %active.lane.mask, <8 x i16> %wide.masked.load, <8 x i16> zeroinitializer %3 = call i16 @llvm.vector.reduce.add.v8i16(<8 x i16> %2) %4 = add i16 %3, %vec.phi %index.next = add i32 %index, 8 %5 = icmp eq i32 %index.next, %n.vec br i1 %5, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body, %entry %s.0.lcssa = phi i16 [ 0, %entry ], [ %4, %vector.body ] ret i16 %s.0.lcssa } define signext i16 @mla8i16(i16* noalias nocapture readonly %x, i16* noalias nocapture readonly %y, i32 %n) { ; CHECK-LABEL: mla8i16: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cbz r2, .LBB24_4 ; CHECK-NEXT: @ %bb.1: @ %vector.ph ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: dlstp.16 lr, r2 ; CHECK-NEXT: .LBB24_2: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrh.u16 q0, [r0], #16 ; CHECK-NEXT: vldrh.u16 q1, [r1], #16 ; CHECK-NEXT: vmlava.u16 r12, q1, q0 ; CHECK-NEXT: letp lr, .LBB24_2 ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup ; CHECK-NEXT: sxth.w r0, r12 ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .LBB24_4: ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: sxth.w r0, r12 ; CHECK-NEXT: pop {r7, pc} entry: %cmp11.not = icmp eq i32 %n, 0 br i1 %cmp11.not, label %for.cond.cleanup, label %vector.ph vector.ph: ; preds = %entry %n.rnd.up = add i32 %n, 7 %n.vec = and i32 %n.rnd.up, -8 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i16 [ 0, %vector.ph ], [ %7, %vector.body ] %active.lane.mask = call <8 x i1> @llvm.get.active.lane.mask.v8i1.i32(i32 %index, i32 %n) %0 = getelementptr inbounds i16, i16* %x, i32 %index %1 = bitcast i16* %0 to <8 x i16>* %wide.masked.load = call <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>* %1, i32 2, <8 x i1> %active.lane.mask, <8 x i16> undef) %2 = getelementptr inbounds i16, i16* %y, i32 %index %3 = bitcast i16* %2 to <8 x i16>* %wide.masked.load16 = call <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>* %3, i32 2, <8 x i1> %active.lane.mask, <8 x i16> undef) %4 = mul <8 x i16> %wide.masked.load16, %wide.masked.load %5 = select <8 x i1> %active.lane.mask, <8 x i16> %4, <8 x i16> zeroinitializer %6 = call i16 @llvm.vector.reduce.add.v8i16(<8 x i16> %5) %7 = add i16 %6, %vec.phi %index.next = add i32 %index, 8 %8 = icmp eq i32 %index.next, %n.vec br i1 %8, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body, %entry %s.0.lcssa = phi i16 [ 0, %entry ], [ %7, %vector.body ] ret i16 %s.0.lcssa } define signext i16 @add16i16(i8* noalias nocapture readonly %x, i32 %n) { ; CHECK-LABEL: add16i16: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cbz r1, .LBB25_4 ; CHECK-NEXT: @ %bb.1: @ %vector.ph ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: dlstp.8 lr, r1 ; CHECK-NEXT: .LBB25_2: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrb.u8 q0, [r0], #16 ; CHECK-NEXT: vaddva.u8 r2, q0 ; CHECK-NEXT: letp lr, .LBB25_2 ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup ; CHECK-NEXT: sxth r0, r2 ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .LBB25_4: ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: sxth r0, r2 ; CHECK-NEXT: pop {r7, pc} entry: %cmp8.not = icmp eq i32 %n, 0 br i1 %cmp8.not, label %for.cond.cleanup, label %vector.ph vector.ph: ; preds = %entry %n.rnd.up = add i32 %n, 15 %n.vec = and i32 %n.rnd.up, -16 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i16 [ 0, %vector.ph ], [ %5, %vector.body ] %active.lane.mask = call <16 x i1> @llvm.get.active.lane.mask.v16i1.i32(i32 %index, i32 %n) %0 = getelementptr inbounds i8, i8* %x, i32 %index %1 = bitcast i8* %0 to <16 x i8>* %wide.masked.load = call <16 x i8> @llvm.masked.load.v16i8.p0v16i8(<16 x i8>* %1, i32 1, <16 x i1> %active.lane.mask, <16 x i8> undef) %2 = zext <16 x i8> %wide.masked.load to <16 x i16> %3 = select <16 x i1> %active.lane.mask, <16 x i16> %2, <16 x i16> zeroinitializer %4 = call i16 @llvm.vector.reduce.add.v16i16(<16 x i16> %3) %5 = add i16 %4, %vec.phi %index.next = add i32 %index, 16 %6 = icmp eq i32 %index.next, %n.vec br i1 %6, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body, %entry %s.0.lcssa = phi i16 [ 0, %entry ], [ %5, %vector.body ] ret i16 %s.0.lcssa } define signext i16 @mla16i16(i8* noalias nocapture readonly %x, i8* noalias nocapture readonly %y, i32 %n) { ; CHECK-LABEL: mla16i16: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cbz r2, .LBB26_4 ; CHECK-NEXT: @ %bb.1: @ %vector.ph ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: dlstp.8 lr, r2 ; CHECK-NEXT: .LBB26_2: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrb.u8 q0, [r0], #16 ; CHECK-NEXT: vldrb.u8 q1, [r1], #16 ; CHECK-NEXT: vmlava.u8 r12, q1, q0 ; CHECK-NEXT: letp lr, .LBB26_2 ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup ; CHECK-NEXT: sxth.w r0, r12 ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .LBB26_4: ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: sxth.w r0, r12 ; CHECK-NEXT: pop {r7, pc} entry: %cmp13.not = icmp eq i32 %n, 0 br i1 %cmp13.not, label %for.cond.cleanup, label %vector.ph vector.ph: ; preds = %entry %n.rnd.up = add i32 %n, 15 %n.vec = and i32 %n.rnd.up, -16 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i16 [ 0, %vector.ph ], [ %9, %vector.body ] %active.lane.mask = call <16 x i1> @llvm.get.active.lane.mask.v16i1.i32(i32 %index, i32 %n) %0 = getelementptr inbounds i8, i8* %x, i32 %index %1 = bitcast i8* %0 to <16 x i8>* %wide.masked.load = call <16 x i8> @llvm.masked.load.v16i8.p0v16i8(<16 x i8>* %1, i32 1, <16 x i1> %active.lane.mask, <16 x i8> undef) %2 = zext <16 x i8> %wide.masked.load to <16 x i16> %3 = getelementptr inbounds i8, i8* %y, i32 %index %4 = bitcast i8* %3 to <16 x i8>* %wide.masked.load18 = call <16 x i8> @llvm.masked.load.v16i8.p0v16i8(<16 x i8>* %4, i32 1, <16 x i1> %active.lane.mask, <16 x i8> undef) %5 = zext <16 x i8> %wide.masked.load18 to <16 x i16> %6 = mul nuw <16 x i16> %5, %2 %7 = select <16 x i1> %active.lane.mask, <16 x i16> %6, <16 x i16> zeroinitializer %8 = call i16 @llvm.vector.reduce.add.v16i16(<16 x i16> %7) %9 = add i16 %8, %vec.phi %index.next = add i32 %index, 16 %10 = icmp eq i32 %index.next, %n.vec br i1 %10, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body, %entry %s.0.lcssa = phi i16 [ 0, %entry ], [ %9, %vector.body ] ret i16 %s.0.lcssa } define zeroext i8 @add16i8(i8* noalias nocapture readonly %x, i32 %n) { ; CHECK-LABEL: add16i8: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cbz r1, .LBB27_4 ; CHECK-NEXT: @ %bb.1: @ %vector.ph ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: dlstp.8 lr, r1 ; CHECK-NEXT: .LBB27_2: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrb.u8 q0, [r0], #16 ; CHECK-NEXT: vaddva.u8 r2, q0 ; CHECK-NEXT: letp lr, .LBB27_2 ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup ; CHECK-NEXT: uxtb r0, r2 ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .LBB27_4: ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: uxtb r0, r2 ; CHECK-NEXT: pop {r7, pc} entry: %cmp7.not = icmp eq i32 %n, 0 br i1 %cmp7.not, label %for.cond.cleanup, label %vector.ph vector.ph: ; preds = %entry %n.rnd.up = add i32 %n, 15 %n.vec = and i32 %n.rnd.up, -16 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i8 [ 0, %vector.ph ], [ %4, %vector.body ] %active.lane.mask = call <16 x i1> @llvm.get.active.lane.mask.v16i1.i32(i32 %index, i32 %n) %0 = getelementptr inbounds i8, i8* %x, i32 %index %1 = bitcast i8* %0 to <16 x i8>* %wide.masked.load = call <16 x i8> @llvm.masked.load.v16i8.p0v16i8(<16 x i8>* %1, i32 1, <16 x i1> %active.lane.mask, <16 x i8> undef) %2 = select <16 x i1> %active.lane.mask, <16 x i8> %wide.masked.load, <16 x i8> zeroinitializer %3 = call i8 @llvm.vector.reduce.add.v16i8(<16 x i8> %2) %4 = add i8 %3, %vec.phi %index.next = add i32 %index, 16 %5 = icmp eq i32 %index.next, %n.vec br i1 %5, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body, %entry %s.0.lcssa = phi i8 [ 0, %entry ], [ %4, %vector.body ] ret i8 %s.0.lcssa } define zeroext i8 @mla16i8(i8* noalias nocapture readonly %x, i8* noalias nocapture readonly %y, i32 %n) { ; CHECK-LABEL: mla16i8: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cbz r2, .LBB28_4 ; CHECK-NEXT: @ %bb.1: @ %vector.ph ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: dlstp.8 lr, r2 ; CHECK-NEXT: .LBB28_2: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrb.u8 q0, [r0], #16 ; CHECK-NEXT: vldrb.u8 q1, [r1], #16 ; CHECK-NEXT: vmlava.u8 r12, q1, q0 ; CHECK-NEXT: letp lr, .LBB28_2 ; CHECK-NEXT: @ %bb.3: @ %for.cond.cleanup ; CHECK-NEXT: uxtb.w r0, r12 ; CHECK-NEXT: pop {r7, pc} ; CHECK-NEXT: .LBB28_4: ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: uxtb.w r0, r12 ; CHECK-NEXT: pop {r7, pc} entry: %cmp10.not = icmp eq i32 %n, 0 br i1 %cmp10.not, label %for.cond.cleanup, label %vector.ph vector.ph: ; preds = %entry %n.rnd.up = add i32 %n, 15 %n.vec = and i32 %n.rnd.up, -16 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i8 [ 0, %vector.ph ], [ %7, %vector.body ] %active.lane.mask = call <16 x i1> @llvm.get.active.lane.mask.v16i1.i32(i32 %index, i32 %n) %0 = getelementptr inbounds i8, i8* %x, i32 %index %1 = bitcast i8* %0 to <16 x i8>* %wide.masked.load = call <16 x i8> @llvm.masked.load.v16i8.p0v16i8(<16 x i8>* %1, i32 1, <16 x i1> %active.lane.mask, <16 x i8> undef) %2 = getelementptr inbounds i8, i8* %y, i32 %index %3 = bitcast i8* %2 to <16 x i8>* %wide.masked.load15 = call <16 x i8> @llvm.masked.load.v16i8.p0v16i8(<16 x i8>* %3, i32 1, <16 x i1> %active.lane.mask, <16 x i8> undef) %4 = mul <16 x i8> %wide.masked.load15, %wide.masked.load %5 = select <16 x i1> %active.lane.mask, <16 x i8> %4, <16 x i8> zeroinitializer %6 = call i8 @llvm.vector.reduce.add.v16i8(<16 x i8> %5) %7 = add i8 %6, %vec.phi %index.next = add i32 %index, 16 %8 = icmp eq i32 %index.next, %n.vec br i1 %8, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body, %entry %s.0.lcssa = phi i8 [ 0, %entry ], [ %7, %vector.body ] ret i8 %s.0.lcssa } define i64 @add4i64(i32* noalias nocapture readonly %x, i32 %n) { ; CHECK-LABEL: add4i64: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cbz r1, .LBB29_3 ; CHECK-NEXT: @ %bb.1: @ %vector.ph ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: mov r3, r2 ; CHECK-NEXT: dlstp.32 lr, r1 ; CHECK-NEXT: .LBB29_2: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q0, [r0], #16 ; CHECK-NEXT: vaddlva.s32 r2, r3, q0 ; CHECK-NEXT: letp lr, .LBB29_2 ; CHECK-NEXT: b .LBB29_4 ; CHECK-NEXT: .LBB29_3: ; CHECK-NEXT: movs r2, #0 ; CHECK-NEXT: mov r3, r2 ; CHECK-NEXT: .LBB29_4: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r2 ; CHECK-NEXT: mov r1, r3 ; CHECK-NEXT: pop {r7, pc} entry: %cmp6.not = icmp eq i32 %n, 0 br i1 %cmp6.not, label %for.cond.cleanup, label %vector.ph vector.ph: ; preds = %entry %n.rnd.up = add i32 %n, 3 %n.vec = and i32 %n.rnd.up, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i64 [ 0, %vector.ph ], [ %5, %vector.body ] %active.lane.mask = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %active.lane.mask, <4 x i32> undef) %2 = sext <4 x i32> %wide.masked.load to <4 x i64> %3 = select <4 x i1> %active.lane.mask, <4 x i64> %2, <4 x i64> zeroinitializer %4 = call i64 @llvm.vector.reduce.add.v4i64(<4 x i64> %3) %5 = add i64 %4, %vec.phi %index.next = add i32 %index, 4 %6 = icmp eq i32 %index.next, %n.vec br i1 %6, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body, %entry %s.0.lcssa = phi i64 [ 0, %entry ], [ %5, %vector.body ] ret i64 %s.0.lcssa } define i64 @mla4i64(i32* noalias nocapture readonly %x, i32* noalias nocapture readonly %y, i32 %n) { ; CHECK-LABEL: mla4i64: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cbz r2, .LBB30_3 ; CHECK-NEXT: @ %bb.1: @ %vector.ph ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: mov r3, r12 ; CHECK-NEXT: dlstp.32 lr, r2 ; CHECK-NEXT: .LBB30_2: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q0, [r0], #16 ; CHECK-NEXT: vldrw.u32 q1, [r1], #16 ; CHECK-NEXT: vmlalva.s32 r12, r3, q1, q0 ; CHECK-NEXT: letp lr, .LBB30_2 ; CHECK-NEXT: b .LBB30_4 ; CHECK-NEXT: .LBB30_3: ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: mov r3, r12 ; CHECK-NEXT: .LBB30_4: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r12 ; CHECK-NEXT: mov r1, r3 ; CHECK-NEXT: pop {r7, pc} entry: %cmp9.not = icmp eq i32 %n, 0 br i1 %cmp9.not, label %for.cond.cleanup, label %vector.ph vector.ph: ; preds = %entry %n.rnd.up = add i32 %n, 3 %n.vec = and i32 %n.rnd.up, -4 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i64 [ 0, %vector.ph ], [ %9, %vector.body ] %active.lane.mask = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32 %index, i32 %n) %0 = getelementptr inbounds i32, i32* %x, i32 %index %1 = bitcast i32* %0 to <4 x i32>* %wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %active.lane.mask, <4 x i32> undef) %2 = sext <4 x i32> %wide.masked.load to <4 x i64> %3 = getelementptr inbounds i32, i32* %y, i32 %index %4 = bitcast i32* %3 to <4 x i32>* %wide.masked.load14 = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %4, i32 4, <4 x i1> %active.lane.mask, <4 x i32> undef) %5 = sext <4 x i32> %wide.masked.load14 to <4 x i64> %6 = mul nsw <4 x i64> %5, %2 %7 = select <4 x i1> %active.lane.mask, <4 x i64> %6, <4 x i64> zeroinitializer %8 = call i64 @llvm.vector.reduce.add.v4i64(<4 x i64> %7) %9 = add i64 %8, %vec.phi %index.next = add i32 %index, 4 %10 = icmp eq i32 %index.next, %n.vec br i1 %10, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body, %entry %s.0.lcssa = phi i64 [ 0, %entry ], [ %9, %vector.body ] ret i64 %s.0.lcssa } define i64 @mla8i64(i16* noalias nocapture readonly %x, i16* noalias nocapture readonly %y, i32 %n) { ; CHECK-LABEL: mla8i64: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r7, lr} ; CHECK-NEXT: push {r7, lr} ; CHECK-NEXT: cbz r2, .LBB31_3 ; CHECK-NEXT: @ %bb.1: @ %vector.ph ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: mov r3, r12 ; CHECK-NEXT: dlstp.16 lr, r2 ; CHECK-NEXT: .LBB31_2: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrh.u16 q0, [r0], #16 ; CHECK-NEXT: vldrh.u16 q1, [r1], #16 ; CHECK-NEXT: vmlalva.s16 r12, r3, q1, q0 ; CHECK-NEXT: letp lr, .LBB31_2 ; CHECK-NEXT: b .LBB31_4 ; CHECK-NEXT: .LBB31_3: ; CHECK-NEXT: mov.w r12, #0 ; CHECK-NEXT: mov r3, r12 ; CHECK-NEXT: .LBB31_4: @ %for.cond.cleanup ; CHECK-NEXT: mov r0, r12 ; CHECK-NEXT: mov r1, r3 ; CHECK-NEXT: pop {r7, pc} entry: %cmp9.not = icmp eq i32 %n, 0 br i1 %cmp9.not, label %for.cond.cleanup, label %vector.ph vector.ph: ; preds = %entry %n.rnd.up = add i32 %n, 7 %n.vec = and i32 %n.rnd.up, -8 br label %vector.body vector.body: ; preds = %vector.body, %vector.ph %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] %vec.phi = phi i64 [ 0, %vector.ph ], [ %9, %vector.body ] %active.lane.mask = call <8 x i1> @llvm.get.active.lane.mask.v8i1.i32(i32 %index, i32 %n) %0 = getelementptr inbounds i16, i16* %x, i32 %index %1 = bitcast i16* %0 to <8 x i16>* %wide.masked.load = call <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>* %1, i32 2, <8 x i1> %active.lane.mask, <8 x i16> undef) %2 = sext <8 x i16> %wide.masked.load to <8 x i64> %3 = getelementptr inbounds i16, i16* %y, i32 %index %4 = bitcast i16* %3 to <8 x i16>* %wide.masked.load14 = call <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>* %4, i32 2, <8 x i1> %active.lane.mask, <8 x i16> undef) %5 = sext <8 x i16> %wide.masked.load14 to <8 x i64> %6 = mul nsw <8 x i64> %5, %2 %7 = select <8 x i1> %active.lane.mask, <8 x i64> %6, <8 x i64> zeroinitializer %8 = call i64 @llvm.vector.reduce.add.v8i64(<8 x i64> %7) %9 = add i64 %8, %vec.phi %index.next = add i32 %index, 8 %10 = icmp eq i32 %index.next, %n.vec br i1 %10, label %for.cond.cleanup, label %vector.body for.cond.cleanup: ; preds = %vector.body, %entry %s.0.lcssa = phi i64 [ 0, %entry ], [ %9, %vector.body ] ret i64 %s.0.lcssa } declare <4 x i1> @llvm.get.active.lane.mask.v4i1.i32(i32, i32) #1 declare <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>*, i32 immarg, <4 x i1>, <4 x i32>) #2 declare <8 x i1> @llvm.get.active.lane.mask.v8i1.i32(i32, i32) #1 declare <8 x i16> @llvm.masked.load.v8i16.p0v8i16(<8 x i16>*, i32 immarg, <8 x i1>, <8 x i16>) #2 declare i32 @llvm.vector.reduce.add.v8i32(<8 x i32>) #3 declare <16 x i1> @llvm.get.active.lane.mask.v16i1.i32(i32, i32) #1 declare <16 x i8> @llvm.masked.load.v16i8.p0v16i8(<16 x i8>*, i32 immarg, <16 x i1>, <16 x i8>) #2 declare i32 @llvm.vector.reduce.add.v16i32(<16 x i32>) #3 declare i16 @llvm.vector.reduce.add.v8i16(<8 x i16>) #3 declare i16 @llvm.vector.reduce.add.v16i16(<16 x i16>) #3 declare i8 @llvm.vector.reduce.add.v16i8(<16 x i8>) #3 declare i64 @llvm.vector.reduce.add.v4i64(<4 x i64>) #3 declare i64 @llvm.vector.reduce.add.v8i64(<8 x i64>) #3 declare i32 @llvm.vector.reduce.add.v4i32(<4 x i32>) declare i32 @llvm.vector.reduce.mul.v4i32(<4 x i32>) declare i32 @llvm.vector.reduce.and.v4i32(<4 x i32>) declare i32 @llvm.vector.reduce.or.v4i32(<4 x i32>) declare i32 @llvm.vector.reduce.xor.v4i32(<4 x i32>) declare float @llvm.vector.reduce.fadd.f32.v4f32(float, <4 x float>) declare float @llvm.vector.reduce.fmul.f32.v4f32(float, <4 x float>) declare i32 @llvm.vector.reduce.smin.v4i32(<4 x i32>) declare i32 @llvm.vector.reduce.smax.v4i32(<4 x i32>) declare i32 @llvm.vector.reduce.umin.v4i32(<4 x i32>) declare i32 @llvm.vector.reduce.umax.v4i32(<4 x i32>) declare float @llvm.vector.reduce.fmin.v4f32(<4 x float>) declare float @llvm.vector.reduce.fmax.v4f32(<4 x float>)