; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -mtriple=x86_64-unknown -basic-aa -slp-vectorizer -S | FileCheck %s --check-prefixes=CHECK,SSE ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=slm -basic-aa -slp-vectorizer -S | FileCheck %s --check-prefixes=CHECK,SLM ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=corei7-avx -mattr=-prefer-128-bit -basic-aa -slp-vectorizer -S | FileCheck %s --check-prefixes=CHECK,AVX ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=corei7-avx -mattr=+prefer-128-bit -basic-aa -slp-vectorizer -S | FileCheck %s --check-prefixes=CHECK,SSE ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=core-avx2 -mattr=-prefer-128-bit -basic-aa -slp-vectorizer -S | FileCheck %s --check-prefixes=CHECK,AVX ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=core-avx2 -mattr=+prefer-128-bit -basic-aa -slp-vectorizer -S | FileCheck %s --check-prefixes=CHECK,SSE ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=skx -basic-aa -slp-vectorizer -S | FileCheck %s --check-prefixes=CHECK,AVX512 ; ; 128-bit Vectors ; define <2 x double> @buildvector_add_2f64(<2 x double> %a, <2 x double> %b) { ; CHECK-LABEL: @buildvector_add_2f64( ; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x double> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <2 x double> [[TMP1]] ; %a0 = extractelement <2 x double> %a, i32 0 %a1 = extractelement <2 x double> %a, i32 1 %b0 = extractelement <2 x double> %b, i32 0 %b1 = extractelement <2 x double> %b, i32 1 %c0 = fadd double %a0, %b0 %c1 = fadd double %a1, %b1 %r0 = insertelement <2 x double> poison, double %c0, i32 0 %r1 = insertelement <2 x double> %r0, double %c1, i32 1 ret <2 x double> %r1 } define <2 x double> @buildvector_sub_2f64(<2 x double> %a, <2 x double> %b) { ; CHECK-LABEL: @buildvector_sub_2f64( ; CHECK-NEXT: [[TMP1:%.*]] = fsub <2 x double> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <2 x double> [[TMP1]] ; %a0 = extractelement <2 x double> %a, i32 0 %a1 = extractelement <2 x double> %a, i32 1 %b0 = extractelement <2 x double> %b, i32 0 %b1 = extractelement <2 x double> %b, i32 1 %c0 = fsub double %a0, %b0 %c1 = fsub double %a1, %b1 %r0 = insertelement <2 x double> poison, double %c0, i32 0 %r1 = insertelement <2 x double> %r0, double %c1, i32 1 ret <2 x double> %r1 } define <2 x double> @buildvector_mul_2f64(<2 x double> %a, <2 x double> %b) { ; CHECK-LABEL: @buildvector_mul_2f64( ; CHECK-NEXT: [[TMP1:%.*]] = fmul <2 x double> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <2 x double> [[TMP1]] ; %a0 = extractelement <2 x double> %a, i32 0 %a1 = extractelement <2 x double> %a, i32 1 %b0 = extractelement <2 x double> %b, i32 0 %b1 = extractelement <2 x double> %b, i32 1 %c0 = fmul double %a0, %b0 %c1 = fmul double %a1, %b1 %r0 = insertelement <2 x double> poison, double %c0, i32 0 %r1 = insertelement <2 x double> %r0, double %c1, i32 1 ret <2 x double> %r1 } define <2 x double> @buildvector_div_2f64(<2 x double> %a, <2 x double> %b) { ; SSE-LABEL: @buildvector_div_2f64( ; SSE-NEXT: [[TMP1:%.*]] = fdiv <2 x double> [[A:%.*]], [[B:%.*]] ; SSE-NEXT: ret <2 x double> [[TMP1]] ; ; SLM-LABEL: @buildvector_div_2f64( ; SLM-NEXT: [[A0:%.*]] = extractelement <2 x double> [[A:%.*]], i32 0 ; SLM-NEXT: [[A1:%.*]] = extractelement <2 x double> [[A]], i32 1 ; SLM-NEXT: [[B0:%.*]] = extractelement <2 x double> [[B:%.*]], i32 0 ; SLM-NEXT: [[B1:%.*]] = extractelement <2 x double> [[B]], i32 1 ; SLM-NEXT: [[C0:%.*]] = fdiv double [[A0]], [[B0]] ; SLM-NEXT: [[C1:%.*]] = fdiv double [[A1]], [[B1]] ; SLM-NEXT: [[R0:%.*]] = insertelement <2 x double> poison, double [[C0]], i32 0 ; SLM-NEXT: [[R1:%.*]] = insertelement <2 x double> [[R0]], double [[C1]], i32 1 ; SLM-NEXT: ret <2 x double> [[R1]] ; ; AVX-LABEL: @buildvector_div_2f64( ; AVX-NEXT: [[TMP1:%.*]] = fdiv <2 x double> [[A:%.*]], [[B:%.*]] ; AVX-NEXT: ret <2 x double> [[TMP1]] ; ; AVX512-LABEL: @buildvector_div_2f64( ; AVX512-NEXT: [[TMP1:%.*]] = fdiv <2 x double> [[A:%.*]], [[B:%.*]] ; AVX512-NEXT: ret <2 x double> [[TMP1]] ; %a0 = extractelement <2 x double> %a, i32 0 %a1 = extractelement <2 x double> %a, i32 1 %b0 = extractelement <2 x double> %b, i32 0 %b1 = extractelement <2 x double> %b, i32 1 %c0 = fdiv double %a0, %b0 %c1 = fdiv double %a1, %b1 %r0 = insertelement <2 x double> poison, double %c0, i32 0 %r1 = insertelement <2 x double> %r0, double %c1, i32 1 ret <2 x double> %r1 } define <4 x float> @buildvector_add_4f32(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: @buildvector_add_4f32( ; CHECK-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %a0 = extractelement <4 x float> %a, i32 0 %a1 = extractelement <4 x float> %a, i32 1 %a2 = extractelement <4 x float> %a, i32 2 %a3 = extractelement <4 x float> %a, i32 3 %b0 = extractelement <4 x float> %b, i32 0 %b1 = extractelement <4 x float> %b, i32 1 %b2 = extractelement <4 x float> %b, i32 2 %b3 = extractelement <4 x float> %b, i32 3 %c0 = fadd float %a0, %b0 %c1 = fadd float %a1, %b1 %c2 = fadd float %a2, %b2 %c3 = fadd float %a3, %b3 %r0 = insertelement <4 x float> poison, float %c0, i32 0 %r1 = insertelement <4 x float> %r0, float %c1, i32 1 %r2 = insertelement <4 x float> %r1, float %c2, i32 2 %r3 = insertelement <4 x float> %r2, float %c3, i32 3 ret <4 x float> %r3 } define <4 x float> @buildvector_sub_4f32(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: @buildvector_sub_4f32( ; CHECK-NEXT: [[TMP1:%.*]] = fsub <4 x float> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %a0 = extractelement <4 x float> %a, i32 0 %a1 = extractelement <4 x float> %a, i32 1 %a2 = extractelement <4 x float> %a, i32 2 %a3 = extractelement <4 x float> %a, i32 3 %b0 = extractelement <4 x float> %b, i32 0 %b1 = extractelement <4 x float> %b, i32 1 %b2 = extractelement <4 x float> %b, i32 2 %b3 = extractelement <4 x float> %b, i32 3 %c0 = fsub float %a0, %b0 %c1 = fsub float %a1, %b1 %c2 = fsub float %a2, %b2 %c3 = fsub float %a3, %b3 %r0 = insertelement <4 x float> poison, float %c0, i32 0 %r1 = insertelement <4 x float> %r0, float %c1, i32 1 %r2 = insertelement <4 x float> %r1, float %c2, i32 2 %r3 = insertelement <4 x float> %r2, float %c3, i32 3 ret <4 x float> %r3 } define <4 x float> @buildvector_mul_4f32(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: @buildvector_mul_4f32( ; CHECK-NEXT: [[TMP1:%.*]] = fmul <4 x float> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %a0 = extractelement <4 x float> %a, i32 0 %a1 = extractelement <4 x float> %a, i32 1 %a2 = extractelement <4 x float> %a, i32 2 %a3 = extractelement <4 x float> %a, i32 3 %b0 = extractelement <4 x float> %b, i32 0 %b1 = extractelement <4 x float> %b, i32 1 %b2 = extractelement <4 x float> %b, i32 2 %b3 = extractelement <4 x float> %b, i32 3 %c0 = fmul float %a0, %b0 %c1 = fmul float %a1, %b1 %c2 = fmul float %a2, %b2 %c3 = fmul float %a3, %b3 %r0 = insertelement <4 x float> poison, float %c0, i32 0 %r1 = insertelement <4 x float> %r0, float %c1, i32 1 %r2 = insertelement <4 x float> %r1, float %c2, i32 2 %r3 = insertelement <4 x float> %r2, float %c3, i32 3 ret <4 x float> %r3 } define <4 x float> @buildvector_div_4f32(<4 x float> %a, <4 x float> %b) { ; CHECK-LABEL: @buildvector_div_4f32( ; CHECK-NEXT: [[TMP1:%.*]] = fdiv <4 x float> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %a0 = extractelement <4 x float> %a, i32 0 %a1 = extractelement <4 x float> %a, i32 1 %a2 = extractelement <4 x float> %a, i32 2 %a3 = extractelement <4 x float> %a, i32 3 %b0 = extractelement <4 x float> %b, i32 0 %b1 = extractelement <4 x float> %b, i32 1 %b2 = extractelement <4 x float> %b, i32 2 %b3 = extractelement <4 x float> %b, i32 3 %c0 = fdiv float %a0, %b0 %c1 = fdiv float %a1, %b1 %c2 = fdiv float %a2, %b2 %c3 = fdiv float %a3, %b3 %r0 = insertelement <4 x float> poison, float %c0, i32 0 %r1 = insertelement <4 x float> %r0, float %c1, i32 1 %r2 = insertelement <4 x float> %r1, float %c2, i32 2 %r3 = insertelement <4 x float> %r2, float %c3, i32 3 ret <4 x float> %r3 } ; ; 256-bit Vectors ; define <4 x double> @buildvector_add_4f64(<4 x double> %a, <4 x double> %b) { ; CHECK-LABEL: @buildvector_add_4f64( ; CHECK-NEXT: [[TMP1:%.*]] = fadd <4 x double> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <4 x double> [[TMP1]] ; %a0 = extractelement <4 x double> %a, i32 0 %a1 = extractelement <4 x double> %a, i32 1 %a2 = extractelement <4 x double> %a, i32 2 %a3 = extractelement <4 x double> %a, i32 3 %b0 = extractelement <4 x double> %b, i32 0 %b1 = extractelement <4 x double> %b, i32 1 %b2 = extractelement <4 x double> %b, i32 2 %b3 = extractelement <4 x double> %b, i32 3 %c0 = fadd double %a0, %b0 %c1 = fadd double %a1, %b1 %c2 = fadd double %a2, %b2 %c3 = fadd double %a3, %b3 %r0 = insertelement <4 x double> poison, double %c0, i32 0 %r1 = insertelement <4 x double> %r0, double %c1, i32 1 %r2 = insertelement <4 x double> %r1, double %c2, i32 2 %r3 = insertelement <4 x double> %r2, double %c3, i32 3 ret <4 x double> %r3 } define <4 x double> @buildvector_sub_4f64(<4 x double> %a, <4 x double> %b) { ; CHECK-LABEL: @buildvector_sub_4f64( ; CHECK-NEXT: [[TMP1:%.*]] = fsub <4 x double> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <4 x double> [[TMP1]] ; %a0 = extractelement <4 x double> %a, i32 0 %a1 = extractelement <4 x double> %a, i32 1 %a2 = extractelement <4 x double> %a, i32 2 %a3 = extractelement <4 x double> %a, i32 3 %b0 = extractelement <4 x double> %b, i32 0 %b1 = extractelement <4 x double> %b, i32 1 %b2 = extractelement <4 x double> %b, i32 2 %b3 = extractelement <4 x double> %b, i32 3 %c0 = fsub double %a0, %b0 %c1 = fsub double %a1, %b1 %c2 = fsub double %a2, %b2 %c3 = fsub double %a3, %b3 %r0 = insertelement <4 x double> poison, double %c0, i32 0 %r1 = insertelement <4 x double> %r0, double %c1, i32 1 %r2 = insertelement <4 x double> %r1, double %c2, i32 2 %r3 = insertelement <4 x double> %r2, double %c3, i32 3 ret <4 x double> %r3 } define <4 x double> @buildvector_mul_4f64(<4 x double> %a, <4 x double> %b) { ; CHECK-LABEL: @buildvector_mul_4f64( ; CHECK-NEXT: [[TMP1:%.*]] = fmul <4 x double> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <4 x double> [[TMP1]] ; %a0 = extractelement <4 x double> %a, i32 0 %a1 = extractelement <4 x double> %a, i32 1 %a2 = extractelement <4 x double> %a, i32 2 %a3 = extractelement <4 x double> %a, i32 3 %b0 = extractelement <4 x double> %b, i32 0 %b1 = extractelement <4 x double> %b, i32 1 %b2 = extractelement <4 x double> %b, i32 2 %b3 = extractelement <4 x double> %b, i32 3 %c0 = fmul double %a0, %b0 %c1 = fmul double %a1, %b1 %c2 = fmul double %a2, %b2 %c3 = fmul double %a3, %b3 %r0 = insertelement <4 x double> poison, double %c0, i32 0 %r1 = insertelement <4 x double> %r0, double %c1, i32 1 %r2 = insertelement <4 x double> %r1, double %c2, i32 2 %r3 = insertelement <4 x double> %r2, double %c3, i32 3 ret <4 x double> %r3 } define <4 x double> @buildvector_div_4f64(<4 x double> %a, <4 x double> %b) { ; SSE-LABEL: @buildvector_div_4f64( ; SSE-NEXT: [[TMP1:%.*]] = fdiv <4 x double> [[A:%.*]], [[B:%.*]] ; SSE-NEXT: ret <4 x double> [[TMP1]] ; ; SLM-LABEL: @buildvector_div_4f64( ; SLM-NEXT: [[A0:%.*]] = extractelement <4 x double> [[A:%.*]], i32 0 ; SLM-NEXT: [[A1:%.*]] = extractelement <4 x double> [[A]], i32 1 ; SLM-NEXT: [[A2:%.*]] = extractelement <4 x double> [[A]], i32 2 ; SLM-NEXT: [[A3:%.*]] = extractelement <4 x double> [[A]], i32 3 ; SLM-NEXT: [[B0:%.*]] = extractelement <4 x double> [[B:%.*]], i32 0 ; SLM-NEXT: [[B1:%.*]] = extractelement <4 x double> [[B]], i32 1 ; SLM-NEXT: [[B2:%.*]] = extractelement <4 x double> [[B]], i32 2 ; SLM-NEXT: [[B3:%.*]] = extractelement <4 x double> [[B]], i32 3 ; SLM-NEXT: [[C0:%.*]] = fdiv double [[A0]], [[B0]] ; SLM-NEXT: [[C1:%.*]] = fdiv double [[A1]], [[B1]] ; SLM-NEXT: [[C2:%.*]] = fdiv double [[A2]], [[B2]] ; SLM-NEXT: [[C3:%.*]] = fdiv double [[A3]], [[B3]] ; SLM-NEXT: [[R0:%.*]] = insertelement <4 x double> poison, double [[C0]], i32 0 ; SLM-NEXT: [[R1:%.*]] = insertelement <4 x double> [[R0]], double [[C1]], i32 1 ; SLM-NEXT: [[R2:%.*]] = insertelement <4 x double> [[R1]], double [[C2]], i32 2 ; SLM-NEXT: [[R3:%.*]] = insertelement <4 x double> [[R2]], double [[C3]], i32 3 ; SLM-NEXT: ret <4 x double> [[R3]] ; ; AVX-LABEL: @buildvector_div_4f64( ; AVX-NEXT: [[TMP1:%.*]] = fdiv <4 x double> [[A:%.*]], [[B:%.*]] ; AVX-NEXT: ret <4 x double> [[TMP1]] ; ; AVX512-LABEL: @buildvector_div_4f64( ; AVX512-NEXT: [[TMP1:%.*]] = fdiv <4 x double> [[A:%.*]], [[B:%.*]] ; AVX512-NEXT: ret <4 x double> [[TMP1]] ; %a0 = extractelement <4 x double> %a, i32 0 %a1 = extractelement <4 x double> %a, i32 1 %a2 = extractelement <4 x double> %a, i32 2 %a3 = extractelement <4 x double> %a, i32 3 %b0 = extractelement <4 x double> %b, i32 0 %b1 = extractelement <4 x double> %b, i32 1 %b2 = extractelement <4 x double> %b, i32 2 %b3 = extractelement <4 x double> %b, i32 3 %c0 = fdiv double %a0, %b0 %c1 = fdiv double %a1, %b1 %c2 = fdiv double %a2, %b2 %c3 = fdiv double %a3, %b3 %r0 = insertelement <4 x double> poison, double %c0, i32 0 %r1 = insertelement <4 x double> %r0, double %c1, i32 1 %r2 = insertelement <4 x double> %r1, double %c2, i32 2 %r3 = insertelement <4 x double> %r2, double %c3, i32 3 ret <4 x double> %r3 } define <8 x float> @buildvector_add_8f32(<8 x float> %a, <8 x float> %b) { ; CHECK-LABEL: @buildvector_add_8f32( ; CHECK-NEXT: [[TMP1:%.*]] = fadd <8 x float> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <8 x float> [[TMP1]] ; %a0 = extractelement <8 x float> %a, i32 0 %a1 = extractelement <8 x float> %a, i32 1 %a2 = extractelement <8 x float> %a, i32 2 %a3 = extractelement <8 x float> %a, i32 3 %a4 = extractelement <8 x float> %a, i32 4 %a5 = extractelement <8 x float> %a, i32 5 %a6 = extractelement <8 x float> %a, i32 6 %a7 = extractelement <8 x float> %a, i32 7 %b0 = extractelement <8 x float> %b, i32 0 %b1 = extractelement <8 x float> %b, i32 1 %b2 = extractelement <8 x float> %b, i32 2 %b3 = extractelement <8 x float> %b, i32 3 %b4 = extractelement <8 x float> %b, i32 4 %b5 = extractelement <8 x float> %b, i32 5 %b6 = extractelement <8 x float> %b, i32 6 %b7 = extractelement <8 x float> %b, i32 7 %c0 = fadd float %a0, %b0 %c1 = fadd float %a1, %b1 %c2 = fadd float %a2, %b2 %c3 = fadd float %a3, %b3 %c4 = fadd float %a4, %b4 %c5 = fadd float %a5, %b5 %c6 = fadd float %a6, %b6 %c7 = fadd float %a7, %b7 %r0 = insertelement <8 x float> poison, float %c0, i32 0 %r1 = insertelement <8 x float> %r0, float %c1, i32 1 %r2 = insertelement <8 x float> %r1, float %c2, i32 2 %r3 = insertelement <8 x float> %r2, float %c3, i32 3 %r4 = insertelement <8 x float> %r3, float %c4, i32 4 %r5 = insertelement <8 x float> %r4, float %c5, i32 5 %r6 = insertelement <8 x float> %r5, float %c6, i32 6 %r7 = insertelement <8 x float> %r6, float %c7, i32 7 ret <8 x float> %r7 } define <8 x float> @buildvector_sub_8f32(<8 x float> %a, <8 x float> %b) { ; CHECK-LABEL: @buildvector_sub_8f32( ; CHECK-NEXT: [[TMP1:%.*]] = fsub <8 x float> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <8 x float> [[TMP1]] ; %a0 = extractelement <8 x float> %a, i32 0 %a1 = extractelement <8 x float> %a, i32 1 %a2 = extractelement <8 x float> %a, i32 2 %a3 = extractelement <8 x float> %a, i32 3 %a4 = extractelement <8 x float> %a, i32 4 %a5 = extractelement <8 x float> %a, i32 5 %a6 = extractelement <8 x float> %a, i32 6 %a7 = extractelement <8 x float> %a, i32 7 %b0 = extractelement <8 x float> %b, i32 0 %b1 = extractelement <8 x float> %b, i32 1 %b2 = extractelement <8 x float> %b, i32 2 %b3 = extractelement <8 x float> %b, i32 3 %b4 = extractelement <8 x float> %b, i32 4 %b5 = extractelement <8 x float> %b, i32 5 %b6 = extractelement <8 x float> %b, i32 6 %b7 = extractelement <8 x float> %b, i32 7 %c0 = fsub float %a0, %b0 %c1 = fsub float %a1, %b1 %c2 = fsub float %a2, %b2 %c3 = fsub float %a3, %b3 %c4 = fsub float %a4, %b4 %c5 = fsub float %a5, %b5 %c6 = fsub float %a6, %b6 %c7 = fsub float %a7, %b7 %r0 = insertelement <8 x float> poison, float %c0, i32 0 %r1 = insertelement <8 x float> %r0, float %c1, i32 1 %r2 = insertelement <8 x float> %r1, float %c2, i32 2 %r3 = insertelement <8 x float> %r2, float %c3, i32 3 %r4 = insertelement <8 x float> %r3, float %c4, i32 4 %r5 = insertelement <8 x float> %r4, float %c5, i32 5 %r6 = insertelement <8 x float> %r5, float %c6, i32 6 %r7 = insertelement <8 x float> %r6, float %c7, i32 7 ret <8 x float> %r7 } define <8 x float> @buildvector_mul_8f32(<8 x float> %a, <8 x float> %b) { ; CHECK-LABEL: @buildvector_mul_8f32( ; CHECK-NEXT: [[TMP1:%.*]] = fmul <8 x float> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <8 x float> [[TMP1]] ; %a0 = extractelement <8 x float> %a, i32 0 %a1 = extractelement <8 x float> %a, i32 1 %a2 = extractelement <8 x float> %a, i32 2 %a3 = extractelement <8 x float> %a, i32 3 %a4 = extractelement <8 x float> %a, i32 4 %a5 = extractelement <8 x float> %a, i32 5 %a6 = extractelement <8 x float> %a, i32 6 %a7 = extractelement <8 x float> %a, i32 7 %b0 = extractelement <8 x float> %b, i32 0 %b1 = extractelement <8 x float> %b, i32 1 %b2 = extractelement <8 x float> %b, i32 2 %b3 = extractelement <8 x float> %b, i32 3 %b4 = extractelement <8 x float> %b, i32 4 %b5 = extractelement <8 x float> %b, i32 5 %b6 = extractelement <8 x float> %b, i32 6 %b7 = extractelement <8 x float> %b, i32 7 %c0 = fmul float %a0, %b0 %c1 = fmul float %a1, %b1 %c2 = fmul float %a2, %b2 %c3 = fmul float %a3, %b3 %c4 = fmul float %a4, %b4 %c5 = fmul float %a5, %b5 %c6 = fmul float %a6, %b6 %c7 = fmul float %a7, %b7 %r0 = insertelement <8 x float> poison, float %c0, i32 0 %r1 = insertelement <8 x float> %r0, float %c1, i32 1 %r2 = insertelement <8 x float> %r1, float %c2, i32 2 %r3 = insertelement <8 x float> %r2, float %c3, i32 3 %r4 = insertelement <8 x float> %r3, float %c4, i32 4 %r5 = insertelement <8 x float> %r4, float %c5, i32 5 %r6 = insertelement <8 x float> %r5, float %c6, i32 6 %r7 = insertelement <8 x float> %r6, float %c7, i32 7 ret <8 x float> %r7 } define <8 x float> @buildvector_div_8f32(<8 x float> %a, <8 x float> %b) { ; CHECK-LABEL: @buildvector_div_8f32( ; CHECK-NEXT: [[TMP1:%.*]] = fdiv <8 x float> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <8 x float> [[TMP1]] ; %a0 = extractelement <8 x float> %a, i32 0 %a1 = extractelement <8 x float> %a, i32 1 %a2 = extractelement <8 x float> %a, i32 2 %a3 = extractelement <8 x float> %a, i32 3 %a4 = extractelement <8 x float> %a, i32 4 %a5 = extractelement <8 x float> %a, i32 5 %a6 = extractelement <8 x float> %a, i32 6 %a7 = extractelement <8 x float> %a, i32 7 %b0 = extractelement <8 x float> %b, i32 0 %b1 = extractelement <8 x float> %b, i32 1 %b2 = extractelement <8 x float> %b, i32 2 %b3 = extractelement <8 x float> %b, i32 3 %b4 = extractelement <8 x float> %b, i32 4 %b5 = extractelement <8 x float> %b, i32 5 %b6 = extractelement <8 x float> %b, i32 6 %b7 = extractelement <8 x float> %b, i32 7 %c0 = fdiv float %a0, %b0 %c1 = fdiv float %a1, %b1 %c2 = fdiv float %a2, %b2 %c3 = fdiv float %a3, %b3 %c4 = fdiv float %a4, %b4 %c5 = fdiv float %a5, %b5 %c6 = fdiv float %a6, %b6 %c7 = fdiv float %a7, %b7 %r0 = insertelement <8 x float> poison, float %c0, i32 0 %r1 = insertelement <8 x float> %r0, float %c1, i32 1 %r2 = insertelement <8 x float> %r1, float %c2, i32 2 %r3 = insertelement <8 x float> %r2, float %c3, i32 3 %r4 = insertelement <8 x float> %r3, float %c4, i32 4 %r5 = insertelement <8 x float> %r4, float %c5, i32 5 %r6 = insertelement <8 x float> %r5, float %c6, i32 6 %r7 = insertelement <8 x float> %r6, float %c7, i32 7 ret <8 x float> %r7 } ; ; 512-bit Vectors ; define <8 x double> @buildvector_add_8f64(<8 x double> %a, <8 x double> %b) { ; CHECK-LABEL: @buildvector_add_8f64( ; CHECK-NEXT: [[TMP1:%.*]] = fadd <8 x double> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <8 x double> [[TMP1]] ; %a0 = extractelement <8 x double> %a, i32 0 %a1 = extractelement <8 x double> %a, i32 1 %a2 = extractelement <8 x double> %a, i32 2 %a3 = extractelement <8 x double> %a, i32 3 %a4 = extractelement <8 x double> %a, i32 4 %a5 = extractelement <8 x double> %a, i32 5 %a6 = extractelement <8 x double> %a, i32 6 %a7 = extractelement <8 x double> %a, i32 7 %b0 = extractelement <8 x double> %b, i32 0 %b1 = extractelement <8 x double> %b, i32 1 %b2 = extractelement <8 x double> %b, i32 2 %b3 = extractelement <8 x double> %b, i32 3 %b4 = extractelement <8 x double> %b, i32 4 %b5 = extractelement <8 x double> %b, i32 5 %b6 = extractelement <8 x double> %b, i32 6 %b7 = extractelement <8 x double> %b, i32 7 %c0 = fadd double %a0, %b0 %c1 = fadd double %a1, %b1 %c2 = fadd double %a2, %b2 %c3 = fadd double %a3, %b3 %c4 = fadd double %a4, %b4 %c5 = fadd double %a5, %b5 %c6 = fadd double %a6, %b6 %c7 = fadd double %a7, %b7 %r0 = insertelement <8 x double> poison, double %c0, i32 0 %r1 = insertelement <8 x double> %r0, double %c1, i32 1 %r2 = insertelement <8 x double> %r1, double %c2, i32 2 %r3 = insertelement <8 x double> %r2, double %c3, i32 3 %r4 = insertelement <8 x double> %r3, double %c4, i32 4 %r5 = insertelement <8 x double> %r4, double %c5, i32 5 %r6 = insertelement <8 x double> %r5, double %c6, i32 6 %r7 = insertelement <8 x double> %r6, double %c7, i32 7 ret <8 x double> %r7 } define <8 x double> @buildvector_sub_8f64(<8 x double> %a, <8 x double> %b) { ; CHECK-LABEL: @buildvector_sub_8f64( ; CHECK-NEXT: [[TMP1:%.*]] = fsub <8 x double> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <8 x double> [[TMP1]] ; %a0 = extractelement <8 x double> %a, i32 0 %a1 = extractelement <8 x double> %a, i32 1 %a2 = extractelement <8 x double> %a, i32 2 %a3 = extractelement <8 x double> %a, i32 3 %a4 = extractelement <8 x double> %a, i32 4 %a5 = extractelement <8 x double> %a, i32 5 %a6 = extractelement <8 x double> %a, i32 6 %a7 = extractelement <8 x double> %a, i32 7 %b0 = extractelement <8 x double> %b, i32 0 %b1 = extractelement <8 x double> %b, i32 1 %b2 = extractelement <8 x double> %b, i32 2 %b3 = extractelement <8 x double> %b, i32 3 %b4 = extractelement <8 x double> %b, i32 4 %b5 = extractelement <8 x double> %b, i32 5 %b6 = extractelement <8 x double> %b, i32 6 %b7 = extractelement <8 x double> %b, i32 7 %c0 = fsub double %a0, %b0 %c1 = fsub double %a1, %b1 %c2 = fsub double %a2, %b2 %c3 = fsub double %a3, %b3 %c4 = fsub double %a4, %b4 %c5 = fsub double %a5, %b5 %c6 = fsub double %a6, %b6 %c7 = fsub double %a7, %b7 %r0 = insertelement <8 x double> poison, double %c0, i32 0 %r1 = insertelement <8 x double> %r0, double %c1, i32 1 %r2 = insertelement <8 x double> %r1, double %c2, i32 2 %r3 = insertelement <8 x double> %r2, double %c3, i32 3 %r4 = insertelement <8 x double> %r3, double %c4, i32 4 %r5 = insertelement <8 x double> %r4, double %c5, i32 5 %r6 = insertelement <8 x double> %r5, double %c6, i32 6 %r7 = insertelement <8 x double> %r6, double %c7, i32 7 ret <8 x double> %r7 } define <8 x double> @buildvector_mul_8f64(<8 x double> %a, <8 x double> %b) { ; CHECK-LABEL: @buildvector_mul_8f64( ; CHECK-NEXT: [[TMP1:%.*]] = fmul <8 x double> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <8 x double> [[TMP1]] ; %a0 = extractelement <8 x double> %a, i32 0 %a1 = extractelement <8 x double> %a, i32 1 %a2 = extractelement <8 x double> %a, i32 2 %a3 = extractelement <8 x double> %a, i32 3 %a4 = extractelement <8 x double> %a, i32 4 %a5 = extractelement <8 x double> %a, i32 5 %a6 = extractelement <8 x double> %a, i32 6 %a7 = extractelement <8 x double> %a, i32 7 %b0 = extractelement <8 x double> %b, i32 0 %b1 = extractelement <8 x double> %b, i32 1 %b2 = extractelement <8 x double> %b, i32 2 %b3 = extractelement <8 x double> %b, i32 3 %b4 = extractelement <8 x double> %b, i32 4 %b5 = extractelement <8 x double> %b, i32 5 %b6 = extractelement <8 x double> %b, i32 6 %b7 = extractelement <8 x double> %b, i32 7 %c0 = fmul double %a0, %b0 %c1 = fmul double %a1, %b1 %c2 = fmul double %a2, %b2 %c3 = fmul double %a3, %b3 %c4 = fmul double %a4, %b4 %c5 = fmul double %a5, %b5 %c6 = fmul double %a6, %b6 %c7 = fmul double %a7, %b7 %r0 = insertelement <8 x double> poison, double %c0, i32 0 %r1 = insertelement <8 x double> %r0, double %c1, i32 1 %r2 = insertelement <8 x double> %r1, double %c2, i32 2 %r3 = insertelement <8 x double> %r2, double %c3, i32 3 %r4 = insertelement <8 x double> %r3, double %c4, i32 4 %r5 = insertelement <8 x double> %r4, double %c5, i32 5 %r6 = insertelement <8 x double> %r5, double %c6, i32 6 %r7 = insertelement <8 x double> %r6, double %c7, i32 7 ret <8 x double> %r7 } define <8 x double> @buildvector_div_8f64(<8 x double> %a, <8 x double> %b) { ; SSE-LABEL: @buildvector_div_8f64( ; SSE-NEXT: [[TMP1:%.*]] = fdiv <8 x double> [[A:%.*]], [[B:%.*]] ; SSE-NEXT: ret <8 x double> [[TMP1]] ; ; SLM-LABEL: @buildvector_div_8f64( ; SLM-NEXT: [[A0:%.*]] = extractelement <8 x double> [[A:%.*]], i32 0 ; SLM-NEXT: [[A1:%.*]] = extractelement <8 x double> [[A]], i32 1 ; SLM-NEXT: [[A2:%.*]] = extractelement <8 x double> [[A]], i32 2 ; SLM-NEXT: [[A3:%.*]] = extractelement <8 x double> [[A]], i32 3 ; SLM-NEXT: [[A4:%.*]] = extractelement <8 x double> [[A]], i32 4 ; SLM-NEXT: [[A5:%.*]] = extractelement <8 x double> [[A]], i32 5 ; SLM-NEXT: [[A6:%.*]] = extractelement <8 x double> [[A]], i32 6 ; SLM-NEXT: [[A7:%.*]] = extractelement <8 x double> [[A]], i32 7 ; SLM-NEXT: [[B0:%.*]] = extractelement <8 x double> [[B:%.*]], i32 0 ; SLM-NEXT: [[B1:%.*]] = extractelement <8 x double> [[B]], i32 1 ; SLM-NEXT: [[B2:%.*]] = extractelement <8 x double> [[B]], i32 2 ; SLM-NEXT: [[B3:%.*]] = extractelement <8 x double> [[B]], i32 3 ; SLM-NEXT: [[B4:%.*]] = extractelement <8 x double> [[B]], i32 4 ; SLM-NEXT: [[B5:%.*]] = extractelement <8 x double> [[B]], i32 5 ; SLM-NEXT: [[B6:%.*]] = extractelement <8 x double> [[B]], i32 6 ; SLM-NEXT: [[B7:%.*]] = extractelement <8 x double> [[B]], i32 7 ; SLM-NEXT: [[TMP1:%.*]] = insertelement <2 x double> poison, double [[A0]], i32 0 ; SLM-NEXT: [[TMP2:%.*]] = insertelement <2 x double> [[TMP1]], double [[A1]], i32 1 ; SLM-NEXT: [[TMP3:%.*]] = insertelement <2 x double> poison, double [[B0]], i32 0 ; SLM-NEXT: [[TMP4:%.*]] = insertelement <2 x double> [[TMP3]], double [[B1]], i32 1 ; SLM-NEXT: [[TMP5:%.*]] = fdiv <2 x double> [[TMP2]], [[TMP4]] ; SLM-NEXT: [[TMP6:%.*]] = insertelement <2 x double> poison, double [[A2]], i32 0 ; SLM-NEXT: [[TMP7:%.*]] = insertelement <2 x double> [[TMP6]], double [[A3]], i32 1 ; SLM-NEXT: [[TMP8:%.*]] = insertelement <2 x double> poison, double [[B2]], i32 0 ; SLM-NEXT: [[TMP9:%.*]] = insertelement <2 x double> [[TMP8]], double [[B3]], i32 1 ; SLM-NEXT: [[TMP10:%.*]] = fdiv <2 x double> [[TMP7]], [[TMP9]] ; SLM-NEXT: [[TMP11:%.*]] = insertelement <2 x double> poison, double [[A4]], i32 0 ; SLM-NEXT: [[TMP12:%.*]] = insertelement <2 x double> [[TMP11]], double [[A5]], i32 1 ; SLM-NEXT: [[TMP13:%.*]] = insertelement <2 x double> poison, double [[B4]], i32 0 ; SLM-NEXT: [[TMP14:%.*]] = insertelement <2 x double> [[TMP13]], double [[B5]], i32 1 ; SLM-NEXT: [[TMP15:%.*]] = fdiv <2 x double> [[TMP12]], [[TMP14]] ; SLM-NEXT: [[TMP16:%.*]] = insertelement <2 x double> poison, double [[A6]], i32 0 ; SLM-NEXT: [[TMP17:%.*]] = insertelement <2 x double> [[TMP16]], double [[A7]], i32 1 ; SLM-NEXT: [[TMP18:%.*]] = insertelement <2 x double> poison, double [[B6]], i32 0 ; SLM-NEXT: [[TMP19:%.*]] = insertelement <2 x double> [[TMP18]], double [[B7]], i32 1 ; SLM-NEXT: [[TMP20:%.*]] = fdiv <2 x double> [[TMP17]], [[TMP19]] ; SLM-NEXT: [[TMP21:%.*]] = shufflevector <2 x double> [[TMP5]], <2 x double> poison, <8 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> ; SLM-NEXT: [[TMP22:%.*]] = shufflevector <2 x double> [[TMP10]], <2 x double> poison, <8 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> ; SLM-NEXT: [[R31:%.*]] = shufflevector <8 x double> [[TMP21]], <8 x double> [[TMP22]], <8 x i32> <i32 0, i32 1, i32 8, i32 9, i32 4, i32 5, i32 6, i32 7> ; SLM-NEXT: [[TMP23:%.*]] = shufflevector <2 x double> [[TMP15]], <2 x double> poison, <8 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> ; SLM-NEXT: [[R52:%.*]] = shufflevector <8 x double> [[R31]], <8 x double> [[TMP23]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 9, i32 6, i32 7> ; SLM-NEXT: [[TMP24:%.*]] = shufflevector <2 x double> [[TMP20]], <2 x double> poison, <8 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> ; SLM-NEXT: [[R73:%.*]] = shufflevector <8 x double> [[R52]], <8 x double> [[TMP24]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 8, i32 9> ; SLM-NEXT: ret <8 x double> [[R73]] ; ; AVX-LABEL: @buildvector_div_8f64( ; AVX-NEXT: [[TMP1:%.*]] = fdiv <8 x double> [[A:%.*]], [[B:%.*]] ; AVX-NEXT: ret <8 x double> [[TMP1]] ; ; AVX512-LABEL: @buildvector_div_8f64( ; AVX512-NEXT: [[TMP1:%.*]] = fdiv <8 x double> [[A:%.*]], [[B:%.*]] ; AVX512-NEXT: ret <8 x double> [[TMP1]] ; %a0 = extractelement <8 x double> %a, i32 0 %a1 = extractelement <8 x double> %a, i32 1 %a2 = extractelement <8 x double> %a, i32 2 %a3 = extractelement <8 x double> %a, i32 3 %a4 = extractelement <8 x double> %a, i32 4 %a5 = extractelement <8 x double> %a, i32 5 %a6 = extractelement <8 x double> %a, i32 6 %a7 = extractelement <8 x double> %a, i32 7 %b0 = extractelement <8 x double> %b, i32 0 %b1 = extractelement <8 x double> %b, i32 1 %b2 = extractelement <8 x double> %b, i32 2 %b3 = extractelement <8 x double> %b, i32 3 %b4 = extractelement <8 x double> %b, i32 4 %b5 = extractelement <8 x double> %b, i32 5 %b6 = extractelement <8 x double> %b, i32 6 %b7 = extractelement <8 x double> %b, i32 7 %c0 = fdiv double %a0, %b0 %c1 = fdiv double %a1, %b1 %c2 = fdiv double %a2, %b2 %c3 = fdiv double %a3, %b3 %c4 = fdiv double %a4, %b4 %c5 = fdiv double %a5, %b5 %c6 = fdiv double %a6, %b6 %c7 = fdiv double %a7, %b7 %r0 = insertelement <8 x double> poison, double %c0, i32 0 %r1 = insertelement <8 x double> %r0, double %c1, i32 1 %r2 = insertelement <8 x double> %r1, double %c2, i32 2 %r3 = insertelement <8 x double> %r2, double %c3, i32 3 %r4 = insertelement <8 x double> %r3, double %c4, i32 4 %r5 = insertelement <8 x double> %r4, double %c5, i32 5 %r6 = insertelement <8 x double> %r5, double %c6, i32 6 %r7 = insertelement <8 x double> %r6, double %c7, i32 7 ret <8 x double> %r7 } define <16 x float> @buildvector_add_16f32(<16 x float> %a, <16 x float> %b) { ; CHECK-LABEL: @buildvector_add_16f32( ; CHECK-NEXT: [[TMP1:%.*]] = fadd <16 x float> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <16 x float> [[TMP1]] ; %a0 = extractelement <16 x float> %a, i32 0 %a1 = extractelement <16 x float> %a, i32 1 %a2 = extractelement <16 x float> %a, i32 2 %a3 = extractelement <16 x float> %a, i32 3 %a4 = extractelement <16 x float> %a, i32 4 %a5 = extractelement <16 x float> %a, i32 5 %a6 = extractelement <16 x float> %a, i32 6 %a7 = extractelement <16 x float> %a, i32 7 %a8 = extractelement <16 x float> %a, i32 8 %a9 = extractelement <16 x float> %a, i32 9 %a10 = extractelement <16 x float> %a, i32 10 %a11 = extractelement <16 x float> %a, i32 11 %a12 = extractelement <16 x float> %a, i32 12 %a13 = extractelement <16 x float> %a, i32 13 %a14 = extractelement <16 x float> %a, i32 14 %a15 = extractelement <16 x float> %a, i32 15 %b0 = extractelement <16 x float> %b, i32 0 %b1 = extractelement <16 x float> %b, i32 1 %b2 = extractelement <16 x float> %b, i32 2 %b3 = extractelement <16 x float> %b, i32 3 %b4 = extractelement <16 x float> %b, i32 4 %b5 = extractelement <16 x float> %b, i32 5 %b6 = extractelement <16 x float> %b, i32 6 %b7 = extractelement <16 x float> %b, i32 7 %b8 = extractelement <16 x float> %b, i32 8 %b9 = extractelement <16 x float> %b, i32 9 %b10 = extractelement <16 x float> %b, i32 10 %b11 = extractelement <16 x float> %b, i32 11 %b12 = extractelement <16 x float> %b, i32 12 %b13 = extractelement <16 x float> %b, i32 13 %b14 = extractelement <16 x float> %b, i32 14 %b15 = extractelement <16 x float> %b, i32 15 %c0 = fadd float %a0 , %b0 %c1 = fadd float %a1 , %b1 %c2 = fadd float %a2 , %b2 %c3 = fadd float %a3 , %b3 %c4 = fadd float %a4 , %b4 %c5 = fadd float %a5 , %b5 %c6 = fadd float %a6 , %b6 %c7 = fadd float %a7 , %b7 %c8 = fadd float %a8 , %b8 %c9 = fadd float %a9 , %b9 %c10 = fadd float %a10, %b10 %c11 = fadd float %a11, %b11 %c12 = fadd float %a12, %b12 %c13 = fadd float %a13, %b13 %c14 = fadd float %a14, %b14 %c15 = fadd float %a15, %b15 %r0 = insertelement <16 x float> poison, float %c0 , i32 0 %r1 = insertelement <16 x float> %r0 , float %c1 , i32 1 %r2 = insertelement <16 x float> %r1 , float %c2 , i32 2 %r3 = insertelement <16 x float> %r2 , float %c3 , i32 3 %r4 = insertelement <16 x float> %r3 , float %c4 , i32 4 %r5 = insertelement <16 x float> %r4 , float %c5 , i32 5 %r6 = insertelement <16 x float> %r5 , float %c6 , i32 6 %r7 = insertelement <16 x float> %r6 , float %c7 , i32 7 %r8 = insertelement <16 x float> %r7 , float %c8 , i32 8 %r9 = insertelement <16 x float> %r8 , float %c9 , i32 9 %r10 = insertelement <16 x float> %r9 , float %c10, i32 10 %r11 = insertelement <16 x float> %r10, float %c11, i32 11 %r12 = insertelement <16 x float> %r11, float %c12, i32 12 %r13 = insertelement <16 x float> %r12, float %c13, i32 13 %r14 = insertelement <16 x float> %r13, float %c14, i32 14 %r15 = insertelement <16 x float> %r14, float %c15, i32 15 ret <16 x float> %r15 } define <16 x float> @buildvector_sub_16f32(<16 x float> %a, <16 x float> %b) { ; CHECK-LABEL: @buildvector_sub_16f32( ; CHECK-NEXT: [[TMP1:%.*]] = fsub <16 x float> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <16 x float> [[TMP1]] ; %a0 = extractelement <16 x float> %a, i32 0 %a1 = extractelement <16 x float> %a, i32 1 %a2 = extractelement <16 x float> %a, i32 2 %a3 = extractelement <16 x float> %a, i32 3 %a4 = extractelement <16 x float> %a, i32 4 %a5 = extractelement <16 x float> %a, i32 5 %a6 = extractelement <16 x float> %a, i32 6 %a7 = extractelement <16 x float> %a, i32 7 %a8 = extractelement <16 x float> %a, i32 8 %a9 = extractelement <16 x float> %a, i32 9 %a10 = extractelement <16 x float> %a, i32 10 %a11 = extractelement <16 x float> %a, i32 11 %a12 = extractelement <16 x float> %a, i32 12 %a13 = extractelement <16 x float> %a, i32 13 %a14 = extractelement <16 x float> %a, i32 14 %a15 = extractelement <16 x float> %a, i32 15 %b0 = extractelement <16 x float> %b, i32 0 %b1 = extractelement <16 x float> %b, i32 1 %b2 = extractelement <16 x float> %b, i32 2 %b3 = extractelement <16 x float> %b, i32 3 %b4 = extractelement <16 x float> %b, i32 4 %b5 = extractelement <16 x float> %b, i32 5 %b6 = extractelement <16 x float> %b, i32 6 %b7 = extractelement <16 x float> %b, i32 7 %b8 = extractelement <16 x float> %b, i32 8 %b9 = extractelement <16 x float> %b, i32 9 %b10 = extractelement <16 x float> %b, i32 10 %b11 = extractelement <16 x float> %b, i32 11 %b12 = extractelement <16 x float> %b, i32 12 %b13 = extractelement <16 x float> %b, i32 13 %b14 = extractelement <16 x float> %b, i32 14 %b15 = extractelement <16 x float> %b, i32 15 %c0 = fsub float %a0 , %b0 %c1 = fsub float %a1 , %b1 %c2 = fsub float %a2 , %b2 %c3 = fsub float %a3 , %b3 %c4 = fsub float %a4 , %b4 %c5 = fsub float %a5 , %b5 %c6 = fsub float %a6 , %b6 %c7 = fsub float %a7 , %b7 %c8 = fsub float %a8 , %b8 %c9 = fsub float %a9 , %b9 %c10 = fsub float %a10, %b10 %c11 = fsub float %a11, %b11 %c12 = fsub float %a12, %b12 %c13 = fsub float %a13, %b13 %c14 = fsub float %a14, %b14 %c15 = fsub float %a15, %b15 %r0 = insertelement <16 x float> poison, float %c0 , i32 0 %r1 = insertelement <16 x float> %r0 , float %c1 , i32 1 %r2 = insertelement <16 x float> %r1 , float %c2 , i32 2 %r3 = insertelement <16 x float> %r2 , float %c3 , i32 3 %r4 = insertelement <16 x float> %r3 , float %c4 , i32 4 %r5 = insertelement <16 x float> %r4 , float %c5 , i32 5 %r6 = insertelement <16 x float> %r5 , float %c6 , i32 6 %r7 = insertelement <16 x float> %r6 , float %c7 , i32 7 %r8 = insertelement <16 x float> %r7 , float %c8 , i32 8 %r9 = insertelement <16 x float> %r8 , float %c9 , i32 9 %r10 = insertelement <16 x float> %r9 , float %c10, i32 10 %r11 = insertelement <16 x float> %r10, float %c11, i32 11 %r12 = insertelement <16 x float> %r11, float %c12, i32 12 %r13 = insertelement <16 x float> %r12, float %c13, i32 13 %r14 = insertelement <16 x float> %r13, float %c14, i32 14 %r15 = insertelement <16 x float> %r14, float %c15, i32 15 ret <16 x float> %r15 } define <16 x float> @buildvector_mul_16f32(<16 x float> %a, <16 x float> %b) { ; CHECK-LABEL: @buildvector_mul_16f32( ; CHECK-NEXT: [[TMP1:%.*]] = fmul <16 x float> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <16 x float> [[TMP1]] ; %a0 = extractelement <16 x float> %a, i32 0 %a1 = extractelement <16 x float> %a, i32 1 %a2 = extractelement <16 x float> %a, i32 2 %a3 = extractelement <16 x float> %a, i32 3 %a4 = extractelement <16 x float> %a, i32 4 %a5 = extractelement <16 x float> %a, i32 5 %a6 = extractelement <16 x float> %a, i32 6 %a7 = extractelement <16 x float> %a, i32 7 %a8 = extractelement <16 x float> %a, i32 8 %a9 = extractelement <16 x float> %a, i32 9 %a10 = extractelement <16 x float> %a, i32 10 %a11 = extractelement <16 x float> %a, i32 11 %a12 = extractelement <16 x float> %a, i32 12 %a13 = extractelement <16 x float> %a, i32 13 %a14 = extractelement <16 x float> %a, i32 14 %a15 = extractelement <16 x float> %a, i32 15 %b0 = extractelement <16 x float> %b, i32 0 %b1 = extractelement <16 x float> %b, i32 1 %b2 = extractelement <16 x float> %b, i32 2 %b3 = extractelement <16 x float> %b, i32 3 %b4 = extractelement <16 x float> %b, i32 4 %b5 = extractelement <16 x float> %b, i32 5 %b6 = extractelement <16 x float> %b, i32 6 %b7 = extractelement <16 x float> %b, i32 7 %b8 = extractelement <16 x float> %b, i32 8 %b9 = extractelement <16 x float> %b, i32 9 %b10 = extractelement <16 x float> %b, i32 10 %b11 = extractelement <16 x float> %b, i32 11 %b12 = extractelement <16 x float> %b, i32 12 %b13 = extractelement <16 x float> %b, i32 13 %b14 = extractelement <16 x float> %b, i32 14 %b15 = extractelement <16 x float> %b, i32 15 %c0 = fmul float %a0 , %b0 %c1 = fmul float %a1 , %b1 %c2 = fmul float %a2 , %b2 %c3 = fmul float %a3 , %b3 %c4 = fmul float %a4 , %b4 %c5 = fmul float %a5 , %b5 %c6 = fmul float %a6 , %b6 %c7 = fmul float %a7 , %b7 %c8 = fmul float %a8 , %b8 %c9 = fmul float %a9 , %b9 %c10 = fmul float %a10, %b10 %c11 = fmul float %a11, %b11 %c12 = fmul float %a12, %b12 %c13 = fmul float %a13, %b13 %c14 = fmul float %a14, %b14 %c15 = fmul float %a15, %b15 %r0 = insertelement <16 x float> poison, float %c0 , i32 0 %r1 = insertelement <16 x float> %r0 , float %c1 , i32 1 %r2 = insertelement <16 x float> %r1 , float %c2 , i32 2 %r3 = insertelement <16 x float> %r2 , float %c3 , i32 3 %r4 = insertelement <16 x float> %r3 , float %c4 , i32 4 %r5 = insertelement <16 x float> %r4 , float %c5 , i32 5 %r6 = insertelement <16 x float> %r5 , float %c6 , i32 6 %r7 = insertelement <16 x float> %r6 , float %c7 , i32 7 %r8 = insertelement <16 x float> %r7 , float %c8 , i32 8 %r9 = insertelement <16 x float> %r8 , float %c9 , i32 9 %r10 = insertelement <16 x float> %r9 , float %c10, i32 10 %r11 = insertelement <16 x float> %r10, float %c11, i32 11 %r12 = insertelement <16 x float> %r11, float %c12, i32 12 %r13 = insertelement <16 x float> %r12, float %c13, i32 13 %r14 = insertelement <16 x float> %r13, float %c14, i32 14 %r15 = insertelement <16 x float> %r14, float %c15, i32 15 ret <16 x float> %r15 } define <16 x float> @buildvector_div_16f32(<16 x float> %a, <16 x float> %b) { ; CHECK-LABEL: @buildvector_div_16f32( ; CHECK-NEXT: [[TMP1:%.*]] = fdiv <16 x float> [[A:%.*]], [[B:%.*]] ; CHECK-NEXT: ret <16 x float> [[TMP1]] ; %a0 = extractelement <16 x float> %a, i32 0 %a1 = extractelement <16 x float> %a, i32 1 %a2 = extractelement <16 x float> %a, i32 2 %a3 = extractelement <16 x float> %a, i32 3 %a4 = extractelement <16 x float> %a, i32 4 %a5 = extractelement <16 x float> %a, i32 5 %a6 = extractelement <16 x float> %a, i32 6 %a7 = extractelement <16 x float> %a, i32 7 %a8 = extractelement <16 x float> %a, i32 8 %a9 = extractelement <16 x float> %a, i32 9 %a10 = extractelement <16 x float> %a, i32 10 %a11 = extractelement <16 x float> %a, i32 11 %a12 = extractelement <16 x float> %a, i32 12 %a13 = extractelement <16 x float> %a, i32 13 %a14 = extractelement <16 x float> %a, i32 14 %a15 = extractelement <16 x float> %a, i32 15 %b0 = extractelement <16 x float> %b, i32 0 %b1 = extractelement <16 x float> %b, i32 1 %b2 = extractelement <16 x float> %b, i32 2 %b3 = extractelement <16 x float> %b, i32 3 %b4 = extractelement <16 x float> %b, i32 4 %b5 = extractelement <16 x float> %b, i32 5 %b6 = extractelement <16 x float> %b, i32 6 %b7 = extractelement <16 x float> %b, i32 7 %b8 = extractelement <16 x float> %b, i32 8 %b9 = extractelement <16 x float> %b, i32 9 %b10 = extractelement <16 x float> %b, i32 10 %b11 = extractelement <16 x float> %b, i32 11 %b12 = extractelement <16 x float> %b, i32 12 %b13 = extractelement <16 x float> %b, i32 13 %b14 = extractelement <16 x float> %b, i32 14 %b15 = extractelement <16 x float> %b, i32 15 %c0 = fdiv float %a0 , %b0 %c1 = fdiv float %a1 , %b1 %c2 = fdiv float %a2 , %b2 %c3 = fdiv float %a3 , %b3 %c4 = fdiv float %a4 , %b4 %c5 = fdiv float %a5 , %b5 %c6 = fdiv float %a6 , %b6 %c7 = fdiv float %a7 , %b7 %c8 = fdiv float %a8 , %b8 %c9 = fdiv float %a9 , %b9 %c10 = fdiv float %a10, %b10 %c11 = fdiv float %a11, %b11 %c12 = fdiv float %a12, %b12 %c13 = fdiv float %a13, %b13 %c14 = fdiv float %a14, %b14 %c15 = fdiv float %a15, %b15 %r0 = insertelement <16 x float> poison, float %c0 , i32 0 %r1 = insertelement <16 x float> %r0 , float %c1 , i32 1 %r2 = insertelement <16 x float> %r1 , float %c2 , i32 2 %r3 = insertelement <16 x float> %r2 , float %c3 , i32 3 %r4 = insertelement <16 x float> %r3 , float %c4 , i32 4 %r5 = insertelement <16 x float> %r4 , float %c5 , i32 5 %r6 = insertelement <16 x float> %r5 , float %c6 , i32 6 %r7 = insertelement <16 x float> %r6 , float %c7 , i32 7 %r8 = insertelement <16 x float> %r7 , float %c8 , i32 8 %r9 = insertelement <16 x float> %r8 , float %c9 , i32 9 %r10 = insertelement <16 x float> %r9 , float %c10, i32 10 %r11 = insertelement <16 x float> %r10, float %c11, i32 11 %r12 = insertelement <16 x float> %r11, float %c12, i32 12 %r13 = insertelement <16 x float> %r12, float %c13, i32 13 %r14 = insertelement <16 x float> %r13, float %c14, i32 14 %r15 = insertelement <16 x float> %r14, float %c15, i32 15 ret <16 x float> %r15 }