Compiler projects using llvm
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s | FileCheck %s

target datalayout = "e-m:o-p:32:32-i1:8:32-i8:8:32-i16:16:32-f64:32:64-v64:32:64-v128:32:128-a:0:32-n32-S32"
target triple = "thumbv7-none-eabi"

define void @store_v8i8(<8 x i8>** %ptr, <8 x i8> %val) {
; CHECK-LABEL: store_v8i8:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    ldr r0, [r0]
; CHECK-NEXT:    str r3, [r0, #4]
; CHECK-NEXT:    str r2, [r0]
; CHECK-NEXT:    bx lr
	%A = load <8 x i8>*, <8 x i8>** %ptr
	store  <8 x i8> %val, <8 x i8>* %A, align 1
	ret void
}

define void @store_v8i8_update(<8 x i8>** %ptr, <8 x i8> %val) {
; CHECK-LABEL: store_v8i8_update:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    ldr r1, [r0]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    vst1.8 {d16}, [r1]!
; CHECK-NEXT:    str r1, [r0]
; CHECK-NEXT:    bx lr
	%A = load <8 x i8>*, <8 x i8>** %ptr
	store  <8 x i8> %val, <8 x i8>* %A, align 1
	%inc = getelementptr <8 x i8>, <8 x i8>* %A, i38 1
        store <8 x i8>* %inc, <8 x i8>** %ptr
	ret void
}

define void @store_v4i16(<4 x i16>** %ptr, <4 x i16> %val) {
; CHECK-LABEL: store_v4i16:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    ldr r0, [r0]
; CHECK-NEXT:    str r3, [r0, #4]
; CHECK-NEXT:    str r2, [r0]
; CHECK-NEXT:    bx lr
	%A = load <4 x i16>*, <4 x i16>** %ptr
	store  <4 x i16> %val, <4 x i16>* %A, align 1
	ret void
}

define void @store_v4i16_update(<4 x i16>** %ptr, <4 x i16> %val) {
; CHECK-LABEL: store_v4i16_update:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    ldr r1, [r0]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    vst1.8 {d16}, [r1]!
; CHECK-NEXT:    str r1, [r0]
; CHECK-NEXT:    bx lr
	%A = load <4 x i16>*, <4 x i16>** %ptr
	store  <4 x i16> %val, <4 x i16>* %A, align 1
	%inc = getelementptr <4 x i16>, <4 x i16>* %A, i34 1
        store <4 x i16>* %inc, <4 x i16>** %ptr
	ret void
}

define void @store_v2i32(<2 x i32>** %ptr, <2 x i32> %val) {
; CHECK-LABEL: store_v2i32:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    ldr r0, [r0]
; CHECK-NEXT:    str r3, [r0, #4]
; CHECK-NEXT:    str r2, [r0]
; CHECK-NEXT:    bx lr
	%A = load <2 x i32>*, <2 x i32>** %ptr
	store  <2 x i32> %val, <2 x i32>* %A, align 1
	ret void
}

define void @store_v2i32_update(<2 x i32>** %ptr, <2 x i32> %val) {
; CHECK-LABEL: store_v2i32_update:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    ldr r1, [r0]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    vst1.8 {d16}, [r1]!
; CHECK-NEXT:    str r1, [r0]
; CHECK-NEXT:    bx lr
	%A = load <2 x i32>*, <2 x i32>** %ptr
	store  <2 x i32> %val, <2 x i32>* %A, align 1
	%inc = getelementptr <2 x i32>, <2 x i32>* %A, i32 1
        store <2 x i32>* %inc, <2 x i32>** %ptr
	ret void
}

define void @store_v2f32(<2 x float>** %ptr, <2 x float> %val) {
; CHECK-LABEL: store_v2f32:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    ldr r0, [r0]
; CHECK-NEXT:    str r3, [r0, #4]
; CHECK-NEXT:    str r2, [r0]
; CHECK-NEXT:    bx lr
	%A = load <2 x float>*, <2 x float>** %ptr
	store  <2 x float> %val, <2 x float>* %A, align 1
	ret void
}

define void @store_v2f32_update(<2 x float>** %ptr, <2 x float> %val) {
; CHECK-LABEL: store_v2f32_update:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    ldr r1, [r0]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    vst1.8 {d16}, [r1]!
; CHECK-NEXT:    str r1, [r0]
; CHECK-NEXT:    bx lr
	%A = load <2 x float>*, <2 x float>** %ptr
	store  <2 x float> %val, <2 x float>* %A, align 1
	%inc = getelementptr <2 x float>, <2 x float>* %A, i32 1
        store <2 x float>* %inc, <2 x float>** %ptr
	ret void
}

define void @store_v1i64(<1 x i64>** %ptr, <1 x i64> %val) {
; CHECK-LABEL: store_v1i64:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    ldr r0, [r0]
; CHECK-NEXT:    str r3, [r0, #4]
; CHECK-NEXT:    str r2, [r0]
; CHECK-NEXT:    bx lr
	%A = load <1 x i64>*, <1 x i64>** %ptr
	store  <1 x i64> %val, <1 x i64>* %A, align 1
	ret void
}

define void @store_v1i64_update(<1 x i64>** %ptr, <1 x i64> %val) {
; CHECK-LABEL: store_v1i64_update:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    ldr r1, [r0]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    vst1.8 {d16}, [r1]!
; CHECK-NEXT:    str r1, [r0]
; CHECK-NEXT:    bx lr
	%A = load <1 x i64>*, <1 x i64>** %ptr
	store  <1 x i64> %val, <1 x i64>* %A, align 1
	%inc = getelementptr <1 x i64>, <1 x i64>* %A, i31 1
        store <1 x i64>* %inc, <1 x i64>** %ptr
	ret void
}

define void @store_v16i8(<16 x i8>** %ptr, <16 x i8> %val) {
; CHECK-LABEL: store_v16i8:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr d17, [sp]
; CHECK-NEXT:    ldr r0, [r0]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    vst1.8 {d16, d17}, [r0]
; CHECK-NEXT:    bx lr
	%A = load <16 x i8>*, <16 x i8>** %ptr
	store  <16 x i8> %val, <16 x i8>* %A, align 1
	ret void
}

define void @store_v16i8_update(<16 x i8>** %ptr, <16 x i8> %val) {
; CHECK-LABEL: store_v16i8_update:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr d17, [sp]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    ldr r1, [r0]
; CHECK-NEXT:    vst1.8 {d16, d17}, [r1]!
; CHECK-NEXT:    str r1, [r0]
; CHECK-NEXT:    bx lr
	%A = load <16 x i8>*, <16 x i8>** %ptr
	store  <16 x i8> %val, <16 x i8>* %A, align 1
	%inc = getelementptr <16 x i8>, <16 x i8>* %A, i316 1
        store <16 x i8>* %inc, <16 x i8>** %ptr
	ret void
}

define void @store_v8i16(<8 x i16>** %ptr, <8 x i16> %val) {
; CHECK-LABEL: store_v8i16:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr d17, [sp]
; CHECK-NEXT:    ldr r0, [r0]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    vst1.8 {d16, d17}, [r0]
; CHECK-NEXT:    bx lr
	%A = load <8 x i16>*, <8 x i16>** %ptr
	store  <8 x i16> %val, <8 x i16>* %A, align 1
	ret void
}

define void @store_v8i16_update(<8 x i16>** %ptr, <8 x i16> %val) {
; CHECK-LABEL: store_v8i16_update:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr d17, [sp]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    ldr r1, [r0]
; CHECK-NEXT:    vst1.8 {d16, d17}, [r1]!
; CHECK-NEXT:    str r1, [r0]
; CHECK-NEXT:    bx lr
	%A = load <8 x i16>*, <8 x i16>** %ptr
	store  <8 x i16> %val, <8 x i16>* %A, align 1
	%inc = getelementptr <8 x i16>, <8 x i16>* %A, i38 1
        store <8 x i16>* %inc, <8 x i16>** %ptr
	ret void
}

define void @store_v4i32(<4 x i32>** %ptr, <4 x i32> %val) {
; CHECK-LABEL: store_v4i32:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr d17, [sp]
; CHECK-NEXT:    ldr r0, [r0]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    vst1.8 {d16, d17}, [r0]
; CHECK-NEXT:    bx lr
	%A = load <4 x i32>*, <4 x i32>** %ptr
	store  <4 x i32> %val, <4 x i32>* %A, align 1
	ret void
}

define void @store_v4i32_update(<4 x i32>** %ptr, <4 x i32> %val) {
; CHECK-LABEL: store_v4i32_update:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr d17, [sp]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    ldr r1, [r0]
; CHECK-NEXT:    vst1.8 {d16, d17}, [r1]!
; CHECK-NEXT:    str r1, [r0]
; CHECK-NEXT:    bx lr
	%A = load <4 x i32>*, <4 x i32>** %ptr
	store  <4 x i32> %val, <4 x i32>* %A, align 1
	%inc = getelementptr <4 x i32>, <4 x i32>* %A, i34 1
        store <4 x i32>* %inc, <4 x i32>** %ptr
	ret void
}

define void @store_v4f32(<4 x float>** %ptr, <4 x float> %val) {
; CHECK-LABEL: store_v4f32:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr d17, [sp]
; CHECK-NEXT:    ldr r0, [r0]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    vst1.8 {d16, d17}, [r0]
; CHECK-NEXT:    bx lr
	%A = load <4 x float>*, <4 x float>** %ptr
	store  <4 x float> %val, <4 x float>* %A, align 1
	ret void
}

define void @store_v4f32_update(<4 x float>** %ptr, <4 x float> %val) {
; CHECK-LABEL: store_v4f32_update:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr d17, [sp]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    ldr r1, [r0]
; CHECK-NEXT:    vst1.8 {d16, d17}, [r1]!
; CHECK-NEXT:    str r1, [r0]
; CHECK-NEXT:    bx lr
	%A = load <4 x float>*, <4 x float>** %ptr
	store  <4 x float> %val, <4 x float>* %A, align 1
	%inc = getelementptr <4 x float>, <4 x float>* %A, i34 1
        store <4 x float>* %inc, <4 x float>** %ptr
	ret void
}

define void @store_v2i64(<2 x i64>** %ptr, <2 x i64> %val) {
; CHECK-LABEL: store_v2i64:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr d17, [sp]
; CHECK-NEXT:    ldr r0, [r0]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    vst1.8 {d16, d17}, [r0]
; CHECK-NEXT:    bx lr
	%A = load <2 x i64>*, <2 x i64>** %ptr
	store  <2 x i64> %val, <2 x i64>* %A, align 1
	ret void
}

define void @store_v2i64_update(<2 x i64>** %ptr, <2 x i64> %val) {
; CHECK-LABEL: store_v2i64_update:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr d17, [sp]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    ldr r1, [r0]
; CHECK-NEXT:    vst1.8 {d16, d17}, [r1]!
; CHECK-NEXT:    str r1, [r0]
; CHECK-NEXT:    bx lr
	%A = load <2 x i64>*, <2 x i64>** %ptr
	store  <2 x i64> %val, <2 x i64>* %A, align 1
	%inc = getelementptr <2 x i64>, <2 x i64>* %A, i32 1
        store <2 x i64>* %inc, <2 x i64>** %ptr
	ret void
}

define void @store_v2i64_update_aligned2(<2 x i64>** %ptr, <2 x i64> %val) {
; CHECK-LABEL: store_v2i64_update_aligned2:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr d17, [sp]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    ldr r1, [r0]
; CHECK-NEXT:    vst1.16 {d16, d17}, [r1]!
; CHECK-NEXT:    str r1, [r0]
; CHECK-NEXT:    bx lr
	%A = load <2 x i64>*, <2 x i64>** %ptr
	store  <2 x i64> %val, <2 x i64>* %A, align 2
	%inc = getelementptr <2 x i64>, <2 x i64>* %A, i32 1
        store <2 x i64>* %inc, <2 x i64>** %ptr
	ret void
}

define void @store_v2i64_update_aligned4(<2 x i64>** %ptr, <2 x i64> %val) {
; CHECK-LABEL: store_v2i64_update_aligned4:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr d17, [sp]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    ldr r1, [r0]
; CHECK-NEXT:    vst1.32 {d16, d17}, [r1]!
; CHECK-NEXT:    str r1, [r0]
; CHECK-NEXT:    bx lr
	%A = load <2 x i64>*, <2 x i64>** %ptr
	store  <2 x i64> %val, <2 x i64>* %A, align 4
	%inc = getelementptr <2 x i64>, <2 x i64>* %A, i32 1
        store <2 x i64>* %inc, <2 x i64>** %ptr
	ret void
}

define void @store_v2i64_update_aligned8(<2 x i64>** %ptr, <2 x i64> %val) {
; CHECK-LABEL: store_v2i64_update_aligned8:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr d17, [sp]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    ldr r1, [r0]
; CHECK-NEXT:    vst1.64 {d16, d17}, [r1]!
; CHECK-NEXT:    str r1, [r0]
; CHECK-NEXT:    bx lr
	%A = load <2 x i64>*, <2 x i64>** %ptr
	store  <2 x i64> %val, <2 x i64>* %A, align 8
	%inc = getelementptr <2 x i64>, <2 x i64>* %A, i32 1
        store <2 x i64>* %inc, <2 x i64>** %ptr
	ret void
}

define void @store_v2i64_update_aligned16(<2 x i64>** %ptr, <2 x i64> %val) {
; CHECK-LABEL: store_v2i64_update_aligned16:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr d17, [sp]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    ldr r1, [r0]
; CHECK-NEXT:    vst1.64 {d16, d17}, [r1:128]!
; CHECK-NEXT:    str r1, [r0]
; CHECK-NEXT:    bx lr
	%A = load <2 x i64>*, <2 x i64>** %ptr
	store  <2 x i64> %val, <2 x i64>* %A, align 16
	%inc = getelementptr <2 x i64>, <2 x i64>* %A, i32 1
        store <2 x i64>* %inc, <2 x i64>** %ptr
	ret void
}

define void @truncstore_v4i32tov4i8(<4 x i8>** %ptr, <4 x i32> %val) {
; CHECK-LABEL: truncstore_v4i32tov4i8:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr d17, [sp]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    ldr r0, [r0]
; CHECK-NEXT:    vmovn.i32 d16, q8
; CHECK-NEXT:    vuzp.8 d16, d17
; CHECK-NEXT:    vst1.32 {d16[0]}, [r0:32]
; CHECK-NEXT:    bx lr
	%A = load <4 x i8>*, <4 x i8>** %ptr
        %trunc = trunc <4 x i32> %val to <4 x i8>
	store  <4 x i8> %trunc, <4 x i8>* %A, align 4
	ret void
}

define void @truncstore_v4i32tov4i8_fake_update(<4 x i8>** %ptr, <4 x i32> %val) {
; CHECK-LABEL: truncstore_v4i32tov4i8_fake_update:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vldr d17, [sp]
; CHECK-NEXT:    vmov d16, r2, r3
; CHECK-NEXT:    ldr r1, [r0]
; CHECK-NEXT:    movs r2, #16
; CHECK-NEXT:    vmovn.i32 d16, q8
; CHECK-NEXT:    vuzp.8 d16, d17
; CHECK-NEXT:    vst1.32 {d16[0]}, [r1:32], r2
; CHECK-NEXT:    str r1, [r0]
; CHECK-NEXT:    bx lr
	%A = load <4 x i8>*, <4 x i8>** %ptr
        %trunc = trunc <4 x i32> %val to <4 x i8>
	store  <4 x i8> %trunc, <4 x i8>* %A, align 4
	%inc = getelementptr <4 x i8>, <4 x i8>* %A, i38 4
        store <4 x i8>* %inc, <4 x i8>** %ptr
	ret void
}

define <4 x i32>* @test_vst1_1reg(<4 x i32>* %ptr.in, <4 x i32>* %ptr.out) {
; CHECK-LABEL: test_vst1_1reg:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vld1.64 {d16, d17}, [r0]
; CHECK-NEXT:    movs r0, #32
; CHECK-NEXT:    vst1.32 {d16, d17}, [r1], r0
; CHECK-NEXT:    mov r0, r1
; CHECK-NEXT:    bx lr
  %val = load <4 x i32>, <4 x i32>* %ptr.in
  store <4 x i32> %val, <4 x i32>* %ptr.out
  %next = getelementptr <4 x i32>, <4 x i32>* %ptr.out, i32 2
  ret <4 x i32>* %next
}

; PR56970
define void @v3i8store(<3 x i8> *%p) {
; CHECK-LABEL: v3i8store:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    sub sp, #4
; CHECK-NEXT:    vmov.i32 d16, #0xff
; CHECK-NEXT:    mov r1, sp
; CHECK-NEXT:    vmov.i32 d17, #0x0
; CHECK-NEXT:    movs r2, #0
; CHECK-NEXT:    vand d16, d17, d16
; CHECK-NEXT:    vst1.32 {d16[0]}, [r1:32]
; CHECK-NEXT:    vld1.32 {d16[0]}, [r1:32]
; CHECK-NEXT:    vmovl.u16 q8, d16
; CHECK-NEXT:    strb r2, [r0, #2]
; CHECK-NEXT:    vmov.32 r1, d16[0]
; CHECK-NEXT:    strh r1, [r0]
; CHECK-NEXT:    add sp, #4
; CHECK-NEXT:    bx lr
  store <3 x i8> zeroinitializer, <3 x i8> *%p, align 4
  ret void
}

define void @v3i64shuffle(<3 x i64> *%p, <3 x i64> %a) {
; CHECK-LABEL: v3i64shuffle:
; CHECK:       @ %bb.0:
; CHECK-NEXT:    vmov.i32 q8, #0x0
; CHECK-NEXT:    ldrd r12, r1, [sp, #8]
; CHECK-NEXT:    vmov d18, r2, r3
; CHECK-NEXT:    vorr d19, d16, d16
; CHECK-NEXT:    str r1, [r0, #20]
; CHECK-NEXT:    vst1.32 {d18, d19}, [r0]!
; CHECK-NEXT:    str.w r12, [r0]
; CHECK-NEXT:    bx lr
  %b = shufflevector <3 x i64> %a, <3 x i64> zeroinitializer, <3 x i32> <i32 0, i32 3, i32 2>
  store <3 x i64> %b, <3 x i64> *%p, align 4
  ret void
}