; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -O3 -disable-peephole -mtriple=x86_64-unknown-unknown -mattr=+avx512f,+avx512dq < %s | FileCheck %s target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-unknown" ; Stack reload folding tests. ; ; By including a nop call with sideeffects we can force a partial register spill of the ; relevant registers and check that the reload is correctly folded into the instruction. define <8 x double> @stack_fold_addpd_zmm(<8 x double> %a0, <8 x double> %a1) { ; CHECK-LABEL: stack_fold_addpd_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fadd <8 x double> %a0, %a1 ret <8 x double> %2 } define <8 x double> @stack_fold_addpd_zmm_k(<8 x double> %a0, <8 x double> %a1, i8 %mask, ptr %passthru) { ; CHECK-LABEL: stack_fold_addpd_zmm_k: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovapd (%rsi), %zmm2 ; CHECK-NEXT: vaddpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovapd %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fadd <8 x double> %a0, %a1 %3 = bitcast i8 %mask to <8 x i1> %4 = load <8 x double>, ptr %passthru %5 = select <8 x i1> %3, <8 x double> %2, <8 x double> %4 ret <8 x double> %5 } define <8 x double> @stack_fold_addpd_zmm_k_commuted(<8 x double> %a0, <8 x double> %a1, i8 %mask, ptr %passthru) { ; CHECK-LABEL: stack_fold_addpd_zmm_k_commuted: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovapd (%rsi), %zmm2 ; CHECK-NEXT: vaddpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovapd %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fadd <8 x double> %a1, %a0 %3 = bitcast i8 %mask to <8 x i1> %4 = load <8 x double>, ptr %passthru %5 = select <8 x i1> %3, <8 x double> %2, <8 x double> %4 ret <8 x double> %5 } define <8 x double> @stack_fold_addpd_zmm_kz(<8 x double> %a0, <8 x double> %a1, i8 %mask) { ; CHECK-LABEL: stack_fold_addpd_zmm_kz: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vaddpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 {%k1} {z} # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fadd <8 x double> %a1, %a0 %3 = bitcast i8 %mask to <8 x i1> %4 = select <8 x i1> %3, <8 x double> %2, <8 x double> zeroinitializer ret <8 x double> %4 } define <16 x float> @stack_fold_addps_zmm(<16 x float> %a0, <16 x float> %a1) { ; CHECK-LABEL: stack_fold_addps_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fadd <16 x float> %a0, %a1 ret <16 x float> %2 } define <16 x float> @stack_fold_addps_zmm_k(<16 x float> %a0, <16 x float> %a1, i16 %mask, ptr %passthru) { ; CHECK-LABEL: stack_fold_addps_zmm_k: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovaps (%rsi), %zmm2 ; CHECK-NEXT: vaddps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovaps %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fadd <16 x float> %a0, %a1 %3 = bitcast i16 %mask to <16 x i1> %4 = load <16 x float>, ptr %passthru %5 = select <16 x i1> %3, <16 x float> %2, <16 x float> %4 ret <16 x float> %5 } define <16 x float> @stack_fold_addps_zmm_k_commuted(<16 x float> %a0, <16 x float> %a1, i16 %mask, ptr %passthru) { ; CHECK-LABEL: stack_fold_addps_zmm_k_commuted: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovaps (%rsi), %zmm2 ; CHECK-NEXT: vaddps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovaps %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fadd <16 x float> %a1, %a0 %3 = bitcast i16 %mask to <16 x i1> %4 = load <16 x float>, ptr %passthru %5 = select <16 x i1> %3, <16 x float> %2, <16 x float> %4 ret <16 x float> %5 } define <16 x float> @stack_fold_addps_zmm_kz(<16 x float> %a0, <16 x float> %a1, i16 %mask) { ; CHECK-LABEL: stack_fold_addps_zmm_kz: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vaddps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 {%k1} {z} # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fadd <16 x float> %a1, %a0 %3 = bitcast i16 %mask to <16 x i1> %4 = select <16 x i1> %3, <16 x float> %2, <16 x float> zeroinitializer ret <16 x float> %4 } define double @stack_fold_addsd(double %a0, double %a1) { ; CHECK-LABEL: stack_fold_addsd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fadd double %a0, %a1 ret double %2 } define <2 x double> @stack_fold_addsd_int(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_addsd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = extractelement <2 x double> %a0, i32 0 %3 = extractelement <2 x double> %a1, i32 0 %4 = fadd double %2, %3 %5 = insertelement <2 x double> %a0, double %4, i32 0 ret <2 x double> %5 } define float @stack_fold_addss(float %a0, float %a1) { ; CHECK-LABEL: stack_fold_addss: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fadd float %a0, %a1 ret float %2 } define <4 x float> @stack_fold_addss_int(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_addss_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = extractelement <4 x float> %a0, i32 0 %3 = extractelement <4 x float> %a1, i32 0 %4 = fadd float %2, %3 %5 = insertelement <4 x float> %a0, float %4, i32 0 ret <4 x float> %5 } define <8 x double> @stack_fold_andnpd_zmm(<8 x double> %a0, <8 x double> %a1) { ; CHECK-LABEL: stack_fold_andnpd_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vandnpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %zmm1, %zmm0, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = bitcast <8 x double> %a0 to <8 x i64> %3 = bitcast <8 x double> %a1 to <8 x i64> %4 = xor <8 x i64> %2, <i64 -1, i64 -1, i64 -1, i64 -1, i64 -1, i64 -1, i64 -1, i64 -1> %5 = and <8 x i64> %4, %3 %6 = bitcast <8 x i64> %5 to <8 x double> ; fadd forces execution domain %7 = fadd <8 x double> %6, <double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0> ret <8 x double> %7 } define <16 x float> @stack_fold_andnps_zmm(<16 x float> %a0, <16 x float> %a1) { ; CHECK-LABEL: stack_fold_andnps_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vandnps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %zmm1, %zmm0, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = bitcast <16 x float> %a0 to <16 x i32> %3 = bitcast <16 x float> %a1 to <16 x i32> %4 = xor <16 x i32> %2, <i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1> %5 = and <16 x i32> %4, %3 %6 = bitcast <16 x i32> %5 to <16 x float> ; fadd forces execution domain %7 = fadd <16 x float> %6, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0> ret <16 x float> %7 } define <8 x double> @stack_fold_andpd_zmm(<8 x double> %a0, <8 x double> %a1) { ; CHECK-LABEL: stack_fold_andpd_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vandpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %zmm1, %zmm0, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = bitcast <8 x double> %a0 to <8 x i64> %3 = bitcast <8 x double> %a1 to <8 x i64> %4 = and <8 x i64> %2, %3 %5 = bitcast <8 x i64> %4 to <8 x double> ; fadd forces execution domain %6 = fadd <8 x double> %5, <double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0> ret <8 x double> %6 } define <16 x float> @stack_fold_andps_zmm(<16 x float> %a0, <16 x float> %a1) { ; CHECK-LABEL: stack_fold_andps_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vandps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %zmm1, %zmm0, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = bitcast <16 x float> %a0 to <16 x i32> %3 = bitcast <16 x float> %a1 to <16 x i32> %4 = and <16 x i32> %2, %3 %5 = bitcast <16 x i32> %4 to <16 x float> ; fadd forces execution domain %6 = fadd <16 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0> ret <16 x float> %6 } define i8 @stack_fold_cmppd(<8 x double> %a0, <8 x double> %a1) { ; CHECK-LABEL: stack_fold_cmppd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcmpeqpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %k0 # 64-byte Folded Reload ; CHECK-NEXT: kmovw %k0, %eax ; CHECK-NEXT: # kill: def $al killed $al killed $eax ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %res = call <8 x i1> @llvm.x86.avx512.mask.cmp.pd.512(<8 x double> %a0, <8 x double> %a1, i32 0, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, i32 4) %2 = bitcast <8 x i1> %res to i8 ret i8 %2 } declare <8 x i1> @llvm.x86.avx512.mask.cmp.pd.512(<8 x double>, <8 x double>, i32, <8 x i1>, i32) define <8 x double> @stack_fold_cmppd_mask(<8 x double> %a0, <8 x double> %a1, ptr %a2, i8 %mask, <8 x double> %b0, <8 x double> %b1) { ; CHECK-LABEL: stack_fold_cmppd_mask: ; CHECK: # %bb.0: ; CHECK-NEXT: subq $136, %rsp ; CHECK-NEXT: .cfi_def_cfa_offset 144 ; CHECK-NEXT: vmovups %zmm3, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm2, (%rsp) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovupd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 64-byte Reload ; CHECK-NEXT: vaddpd (%rdi), %zmm0, %zmm0 ; CHECK-NEXT: vcmpeqpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %k0 # 64-byte Folded Reload ; CHECK-NEXT: kmovw %esi, %k1 ; CHECK-NEXT: kandb %k0, %k1, %k1 ; CHECK-NEXT: vmovupd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 64-byte Reload ; CHECK-NEXT: vmovupd (%rsp), %zmm1 # 64-byte Reload ; CHECK-NEXT: vmovapd %zmm1, %zmm0 {%k1} ; CHECK-NEXT: addq $136, %rsp ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() ; load and fadd are here to keep the operations below the side effecting block and to avoid folding the wrong load %2 = load <8 x double>, ptr %a2 %3 = fadd <8 x double> %a1, %2 %4 = bitcast i8 %mask to <8 x i1> %5 = call <8 x i1> @llvm.x86.avx512.mask.cmp.pd.512(<8 x double> %3, <8 x double> %a0, i32 0, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, i32 4) %6 = and <8 x i1> %4, %5 %7 = select <8 x i1> %6, <8 x double> %b0, <8 x double> %b1 ret <8 x double> %7 } define <8 x double> @stack_fold_cmppd_mask_commuted(<8 x double> %a0, <8 x double> %a1, ptr %a2, i8 %mask, <8 x double> %b0, <8 x double> %b1) { ; CHECK-LABEL: stack_fold_cmppd_mask_commuted: ; CHECK: # %bb.0: ; CHECK-NEXT: subq $136, %rsp ; CHECK-NEXT: .cfi_def_cfa_offset 144 ; CHECK-NEXT: vmovups %zmm3, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm2, (%rsp) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovupd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 64-byte Reload ; CHECK-NEXT: vaddpd (%rdi), %zmm0, %zmm0 ; CHECK-NEXT: vcmpeqpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %k0 # 64-byte Folded Reload ; CHECK-NEXT: kmovw %esi, %k1 ; CHECK-NEXT: kandb %k0, %k1, %k1 ; CHECK-NEXT: vmovupd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 64-byte Reload ; CHECK-NEXT: vmovupd (%rsp), %zmm1 # 64-byte Reload ; CHECK-NEXT: vmovapd %zmm1, %zmm0 {%k1} ; CHECK-NEXT: addq $136, %rsp ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() ; load and fadd are here to keep the operations below the side effecting block and to avoid folding the wrong load %2 = load <8 x double>, ptr %a2 %3 = fadd <8 x double> %a1, %2 %4 = bitcast i8 %mask to <8 x i1> %5 = call <8 x i1> @llvm.x86.avx512.mask.cmp.pd.512(<8 x double> %a0, <8 x double> %3, i32 0, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, i32 4) %6 = and <8 x i1> %4, %5 %7 = select <8 x i1> %6, <8 x double> %b0, <8 x double> %b1 ret <8 x double> %7 } define i16 @stack_fold_cmpps(<16 x float> %a0, <16 x float> %a1) { ; CHECK-LABEL: stack_fold_cmpps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcmpeqps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %k0 # 64-byte Folded Reload ; CHECK-NEXT: kmovw %k0, %eax ; CHECK-NEXT: # kill: def $ax killed $ax killed $eax ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %res = call <16 x i1> @llvm.x86.avx512.mask.cmp.ps.512(<16 x float> %a0, <16 x float> %a1, i32 0, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, i32 4) %2 = bitcast <16 x i1> %res to i16 ret i16 %2 } declare <16 x i1> @llvm.x86.avx512.mask.cmp.ps.512(<16 x float>, <16 x float>, i32, <16 x i1>, i32) define <16 x float> @stack_fold_cmpps_mask(<16 x float> %a0, <16 x float> %a1, ptr %a2, i16 %mask, <16 x float> %b0, <16 x float> %b1) { ; CHECK-LABEL: stack_fold_cmpps_mask: ; CHECK: # %bb.0: ; CHECK-NEXT: subq $136, %rsp ; CHECK-NEXT: .cfi_def_cfa_offset 144 ; CHECK-NEXT: vmovups %zmm3, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm2, (%rsp) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 64-byte Reload ; CHECK-NEXT: vaddps (%rdi), %zmm0, %zmm0 ; CHECK-NEXT: vcmpeqps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %k0 # 64-byte Folded Reload ; CHECK-NEXT: kmovw %esi, %k1 ; CHECK-NEXT: kandw %k0, %k1, %k1 ; CHECK-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 64-byte Reload ; CHECK-NEXT: vmovups (%rsp), %zmm1 # 64-byte Reload ; CHECK-NEXT: vmovaps %zmm1, %zmm0 {%k1} ; CHECK-NEXT: addq $136, %rsp ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() ; load and fadd are here to keep the operations below the side effecting block and to avoid folding the wrong load %2 = load <16 x float>, ptr %a2 %3 = fadd <16 x float> %a1, %2 %4 = bitcast i16 %mask to <16 x i1> %5 = call <16 x i1> @llvm.x86.avx512.mask.cmp.ps.512(<16 x float> %3, <16 x float> %a0, i32 0, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, i32 4) %6 = and <16 x i1> %4, %5 %7 = select <16 x i1> %6, <16 x float> %b0, <16 x float> %b1 ret <16 x float> %7 } define <16 x float> @stack_fold_cmpps_mask_commuted(<16 x float> %a0, <16 x float> %a1, ptr %a2, i16 %mask, <16 x float> %b0, <16 x float> %b1) { ; CHECK-LABEL: stack_fold_cmpps_mask_commuted: ; CHECK: # %bb.0: ; CHECK-NEXT: subq $136, %rsp ; CHECK-NEXT: .cfi_def_cfa_offset 144 ; CHECK-NEXT: vmovups %zmm3, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm2, (%rsp) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 64-byte Reload ; CHECK-NEXT: vaddps (%rdi), %zmm0, %zmm0 ; CHECK-NEXT: vcmpeqps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %k0 # 64-byte Folded Reload ; CHECK-NEXT: kmovw %esi, %k1 ; CHECK-NEXT: kandw %k0, %k1, %k1 ; CHECK-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 64-byte Reload ; CHECK-NEXT: vmovups (%rsp), %zmm1 # 64-byte Reload ; CHECK-NEXT: vmovaps %zmm1, %zmm0 {%k1} ; CHECK-NEXT: addq $136, %rsp ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() ; load and fadd are here to keep the operations below the side effecting block and to avoid folding the wrong load %2 = load <16 x float>, ptr %a2 %3 = fadd <16 x float> %a1, %2 %4 = bitcast i16 %mask to <16 x i1> %5 = call <16 x i1> @llvm.x86.avx512.mask.cmp.ps.512(<16 x float> %a0, <16 x float> %3, i32 0, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, i32 4) %6 = and <16 x i1> %4, %5 %7 = select <16 x i1> %6, <16 x float> %b0, <16 x float> %b1 ret <16 x float> %7 } define <2 x double> @stack_fold_divsd_int(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_divsd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vdivsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = extractelement <2 x double> %a0, i32 0 %3 = extractelement <2 x double> %a1, i32 0 %4 = fdiv double %2, %3 %5 = insertelement <2 x double> %a0, double %4, i32 0 ret <2 x double> %5 } define float @stack_fold_divss(float %a0, float %a1) { ; CHECK-LABEL: stack_fold_divss: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vdivss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fdiv float %a0, %a1 ret float %2 } define <4 x float> @stack_fold_divss_int(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_divss_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vdivss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = extractelement <4 x float> %a0, i32 0 %3 = extractelement <4 x float> %a1, i32 0 %4 = fdiv float %2, %3 %5 = insertelement <4 x float> %a0, float %4, i32 0 ret <4 x float> %5 } define <8 x double> @stack_fold_cvtdq2pd(<8 x i32> %a0) { ; CHECK-LABEL: stack_fold_cvtdq2pd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtdq2pd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = sitofp <8 x i32> %a0 to <8 x double> ret <8 x double> %2 } define <8 x double> @stack_fold_cvtudq2pd(<8 x i32> %a0) { ; CHECK-LABEL: stack_fold_cvtudq2pd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtudq2pd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = uitofp <8 x i32> %a0 to <8 x double> ret <8 x double> %2 } define <8 x float> @stack_fold_cvtpd2ps(<8 x double> %a0) { ; CHECK-LABEL: stack_fold_cvtpd2ps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtpd2ps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fptrunc <8 x double> %a0 to <8 x float> ret <8 x float> %2 } define <16 x float> @stack_fold_cvtph2ps(<16 x i16> %a0) { ; CHECK-LABEL: stack_fold_cvtph2ps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtph2ps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.mask.vcvtph2ps.512(<16 x i16> %a0, <16 x float> undef, i16 -1, i32 4) ret <16 x float> %2 } declare <16 x float> @llvm.x86.avx512.mask.vcvtph2ps.512(<16 x i16>, <16 x float>, i16, i32) nounwind readonly define <16 x i16> @stack_fold_cvtps2ph(<16 x float> %a0) { ; CHECK-LABEL: stack_fold_cvtps2ph: ; CHECK: # %bb.0: ; CHECK-NEXT: vcvtps2ph $0, %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Folded Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Reload ; CHECK-NEXT: retq %1 = call <16 x i16> @llvm.x86.avx512.mask.vcvtps2ph.512(<16 x float> %a0, i32 0, <16 x i16> undef, i16 -1) %2 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() ret <16 x i16> %1 } declare <16 x i16> @llvm.x86.avx512.mask.vcvtps2ph.512(<16 x float>, i32, <16 x i16>, i16) nounwind readonly define <4 x float> @stack_fold_insertps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_insertps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vinsertps $17, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: # xmm0 = zero,mem[0],xmm0[2,3] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %a1, i8 209) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse41.insertps(<4 x float>, <4 x float>, i8) nounwind readnone define <8 x double> @stack_fold_maxpd_zmm(<8 x double> %a0, <8 x double> %a1) #0 { ; CHECK-LABEL: stack_fold_maxpd_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <8 x double> @llvm.x86.avx512.max.pd.512(<8 x double> %a0, <8 x double> %a1, i32 4) ret <8 x double> %2 } declare <8 x double> @llvm.x86.avx512.max.pd.512(<8 x double>, <8 x double>, i32) nounwind readnone define <8 x double> @stack_fold_maxpd_zmm_commutable(<8 x double> %a0, <8 x double> %a1) #1 { ; CHECK-LABEL: stack_fold_maxpd_zmm_commutable: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <8 x double> @llvm.x86.avx512.max.pd.512(<8 x double> %a0, <8 x double> %a1, i32 4) ret <8 x double> %2 } define <8 x double> @stack_fold_maxpd_zmm_commutable_k(<8 x double> %a0, <8 x double> %a1, i8 %mask, ptr %passthru) #1 { ; CHECK-LABEL: stack_fold_maxpd_zmm_commutable_k: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovapd (%rsi), %zmm2 ; CHECK-NEXT: vmaxpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovapd %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <8 x double> @llvm.x86.avx512.max.pd.512(<8 x double> %a0, <8 x double> %a1, i32 4) %3 = bitcast i8 %mask to <8 x i1> %4 = load <8 x double>, ptr %passthru %5 = select <8 x i1> %3, <8 x double> %2, <8 x double> %4 ret <8 x double> %5 } define <8 x double> @stack_fold_maxpd_zmm_commutable_k_commuted(<8 x double> %a0, <8 x double> %a1, i8 %mask, ptr %passthru) #1 { ; CHECK-LABEL: stack_fold_maxpd_zmm_commutable_k_commuted: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovapd (%rsi), %zmm2 ; CHECK-NEXT: vmaxpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovapd %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <8 x double> @llvm.x86.avx512.max.pd.512(<8 x double> %a1, <8 x double> %a0, i32 4) %3 = bitcast i8 %mask to <8 x i1> %4 = load <8 x double>, ptr %passthru %5 = select <8 x i1> %3, <8 x double> %2, <8 x double> %4 ret <8 x double> %5 } define <8 x double> @stack_fold_maxpd_zmm_commutable_kz(<8 x double> %a0, <8 x double> %a1, i8 %mask) #1 { ; CHECK-LABEL: stack_fold_maxpd_zmm_commutable_kz: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmaxpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 {%k1} {z} # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <8 x double> @llvm.x86.avx512.max.pd.512(<8 x double> %a1, <8 x double> %a0, i32 4) %3 = bitcast i8 %mask to <8 x i1> %4 = select <8 x i1> %3, <8 x double> %2, <8 x double> zeroinitializer ret <8 x double> %4 } define <16 x float> @stack_fold_maxps_zmm(<16 x float> %a0, <16 x float> %a1) #0 { ; CHECK-LABEL: stack_fold_maxps_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.max.ps.512(<16 x float> %a0, <16 x float> %a1, i32 4) ret <16 x float> %2 } declare <16 x float> @llvm.x86.avx512.max.ps.512(<16 x float>, <16 x float>, i32) nounwind readnone define <16 x float> @stack_fold_maxps_zmm_commutable(<16 x float> %a0, <16 x float> %a1) #1 { ; CHECK-LABEL: stack_fold_maxps_zmm_commutable: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.max.ps.512(<16 x float> %a0, <16 x float> %a1, i32 4) ret <16 x float> %2 } define <16 x float> @stack_fold_maxps_zmm_commutable_k(<16 x float> %a0, <16 x float> %a1, i16 %mask, ptr %passthru) #1 { ; CHECK-LABEL: stack_fold_maxps_zmm_commutable_k: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovaps (%rsi), %zmm2 ; CHECK-NEXT: vmaxps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovaps %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.max.ps.512(<16 x float> %a0, <16 x float> %a1, i32 4) %3 = bitcast i16 %mask to <16 x i1> %4 = load <16 x float>, ptr %passthru %5 = select <16 x i1> %3, <16 x float> %2, <16 x float> %4 ret <16 x float> %5 } define <16 x float> @stack_fold_maxps_zmm_commutable_k_commuted(<16 x float> %a0, <16 x float> %a1, i16 %mask, ptr %passthru) #1 { ; CHECK-LABEL: stack_fold_maxps_zmm_commutable_k_commuted: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovaps (%rsi), %zmm2 ; CHECK-NEXT: vmaxps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovaps %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.max.ps.512(<16 x float> %a1, <16 x float> %a0, i32 4) %3 = bitcast i16 %mask to <16 x i1> %4 = load <16 x float>, ptr %passthru %5 = select <16 x i1> %3, <16 x float> %2, <16 x float> %4 ret <16 x float> %5 } define <16 x float> @stack_fold_maxps_zmm_commutable_kz(<16 x float> %a0, <16 x float> %a1, i16 %mask) #1 { ; CHECK-LABEL: stack_fold_maxps_zmm_commutable_kz: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmaxps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 {%k1} {z} # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.max.ps.512(<16 x float> %a1, <16 x float> %a0, i32 4) %3 = bitcast i16 %mask to <16 x i1> %4 = select <16 x i1> %3, <16 x float> %2, <16 x float> zeroinitializer ret <16 x float> %4 } define <8 x double> @stack_fold_minpd_zmm(<8 x double> %a0, <8 x double> %a1) #0 { ; CHECK-LABEL: stack_fold_minpd_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <8 x double> @llvm.x86.avx512.min.pd.512(<8 x double> %a0, <8 x double> %a1, i32 4) ret <8 x double> %2 } declare <8 x double> @llvm.x86.avx512.min.pd.512(<8 x double>, <8 x double>, i32) nounwind readnone define <8 x double> @stack_fold_minpd_zmm_commutable(<8 x double> %a0, <8 x double> %a1) #1 { ; CHECK-LABEL: stack_fold_minpd_zmm_commutable: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <8 x double> @llvm.x86.avx512.min.pd.512(<8 x double> %a0, <8 x double> %a1, i32 4) ret <8 x double> %2 } define <8 x double> @stack_fold_minpd_zmm_commutable_k(<8 x double> %a0, <8 x double> %a1, i8 %mask, ptr %passthru) #1 { ; CHECK-LABEL: stack_fold_minpd_zmm_commutable_k: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovapd (%rsi), %zmm2 ; CHECK-NEXT: vminpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovapd %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <8 x double> @llvm.x86.avx512.min.pd.512(<8 x double> %a0, <8 x double> %a1, i32 4) %3 = bitcast i8 %mask to <8 x i1> %4 = load <8 x double>, ptr %passthru %5 = select <8 x i1> %3, <8 x double> %2, <8 x double> %4 ret <8 x double> %5 } define <8 x double> @stack_fold_minpd_zmm_commutable_k_commuted(<8 x double> %a0, <8 x double> %a1, i8 %mask, ptr %passthru) #1 { ; CHECK-LABEL: stack_fold_minpd_zmm_commutable_k_commuted: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovapd (%rsi), %zmm2 ; CHECK-NEXT: vminpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovapd %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <8 x double> @llvm.x86.avx512.min.pd.512(<8 x double> %a1, <8 x double> %a0, i32 4) %3 = bitcast i8 %mask to <8 x i1> %4 = load <8 x double>, ptr %passthru %5 = select <8 x i1> %3, <8 x double> %2, <8 x double> %4 ret <8 x double> %5 } define <8 x double> @stack_fold_minpd_zmm_commutable_kz(<8 x double> %a0, <8 x double> %a1, i8 %mask) #1 { ; CHECK-LABEL: stack_fold_minpd_zmm_commutable_kz: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vminpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 {%k1} {z} # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <8 x double> @llvm.x86.avx512.min.pd.512(<8 x double> %a1, <8 x double> %a0, i32 4) %3 = bitcast i8 %mask to <8 x i1> %4 = select <8 x i1> %3, <8 x double> %2, <8 x double> zeroinitializer ret <8 x double> %4 } define <16 x float> @stack_fold_minps_zmm(<16 x float> %a0, <16 x float> %a1) #0 { ; CHECK-LABEL: stack_fold_minps_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.min.ps.512(<16 x float> %a0, <16 x float> %a1, i32 4) ret <16 x float> %2 } declare <16 x float> @llvm.x86.avx512.min.ps.512(<16 x float>, <16 x float>, i32) nounwind readnone define <16 x float> @stack_fold_minps_zmm_commutable(<16 x float> %a0, <16 x float> %a1) #1 { ; CHECK-LABEL: stack_fold_minps_zmm_commutable: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.min.ps.512(<16 x float> %a0, <16 x float> %a1, i32 4) ret <16 x float> %2 } define <16 x float> @stack_fold_minps_zmm_commutable_k(<16 x float> %a0, <16 x float> %a1, i16 %mask, ptr %passthru) #1 { ; CHECK-LABEL: stack_fold_minps_zmm_commutable_k: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovaps (%rsi), %zmm2 ; CHECK-NEXT: vminps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovaps %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.min.ps.512(<16 x float> %a0, <16 x float> %a1, i32 4) %3 = bitcast i16 %mask to <16 x i1> %4 = load <16 x float>, ptr %passthru %5 = select <16 x i1> %3, <16 x float> %2, <16 x float> %4 ret <16 x float> %5 } define <16 x float> @stack_fold_minps_zmm_commutable_k_commuted(<16 x float> %a0, <16 x float> %a1, i16 %mask, ptr %passthru) #1 { ; CHECK-LABEL: stack_fold_minps_zmm_commutable_k_commuted: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovaps (%rsi), %zmm2 ; CHECK-NEXT: vminps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovaps %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.min.ps.512(<16 x float> %a1, <16 x float> %a0, i32 4) %3 = bitcast i16 %mask to <16 x i1> %4 = load <16 x float>, ptr %passthru %5 = select <16 x i1> %3, <16 x float> %2, <16 x float> %4 ret <16 x float> %5 } define <16 x float> @stack_fold_minps_zmm_commutable_kz(<16 x float> %a0, <16 x float> %a1, i16 %mask) #1 { ; CHECK-LABEL: stack_fold_minps_zmm_commutable_kz: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vminps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 {%k1} {z} # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.min.ps.512(<16 x float> %a1, <16 x float> %a0, i32 4) %3 = bitcast i16 %mask to <16 x i1> %4 = select <16 x i1> %3, <16 x float> %2, <16 x float> zeroinitializer ret <16 x float> %4 } define <8 x double> @stack_fold_mulpd_zmm(<8 x double> %a0, <8 x double> %a1) { ; CHECK-LABEL: stack_fold_mulpd_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmulpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fmul <8 x double> %a0, %a1 ret <8 x double> %2 } define <8 x double> @stack_fold_mulpd_zmm_k(<8 x double> %a0, <8 x double> %a1, i8 %mask, ptr %passthru) { ; CHECK-LABEL: stack_fold_mulpd_zmm_k: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovapd (%rsi), %zmm2 ; CHECK-NEXT: vmulpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovapd %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fmul <8 x double> %a0, %a1 %3 = bitcast i8 %mask to <8 x i1> %4 = load <8 x double>, ptr %passthru %5 = select <8 x i1> %3, <8 x double> %2, <8 x double> %4 ret <8 x double> %5 } define <8 x double> @stack_fold_mulpd_zmm_k_commuted(<8 x double> %a0, <8 x double> %a1, i8 %mask, ptr %passthru) { ; CHECK-LABEL: stack_fold_mulpd_zmm_k_commuted: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovapd (%rsi), %zmm2 ; CHECK-NEXT: vmulpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovapd %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fmul <8 x double> %a1, %a0 %3 = bitcast i8 %mask to <8 x i1> %4 = load <8 x double>, ptr %passthru %5 = select <8 x i1> %3, <8 x double> %2, <8 x double> %4 ret <8 x double> %5 } define <8 x double> @stack_fold_mulpd_zmm_kz(<8 x double> %a0, <8 x double> %a1, i8 %mask) { ; CHECK-LABEL: stack_fold_mulpd_zmm_kz: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmulpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 {%k1} {z} # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fmul <8 x double> %a1, %a0 %3 = bitcast i8 %mask to <8 x i1> %4 = select <8 x i1> %3, <8 x double> %2, <8 x double> zeroinitializer ret <8 x double> %4 } define <16 x float> @stack_fold_mulps_zmm(<16 x float> %a0, <16 x float> %a1) { ; CHECK-LABEL: stack_fold_mulps_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmulps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fmul <16 x float> %a0, %a1 ret <16 x float> %2 } define <16 x float> @stack_fold_mulps_zmm_k(<16 x float> %a0, <16 x float> %a1, i16 %mask, ptr %passthru) { ; CHECK-LABEL: stack_fold_mulps_zmm_k: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovaps (%rsi), %zmm2 ; CHECK-NEXT: vmulps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovaps %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fmul <16 x float> %a0, %a1 %3 = bitcast i16 %mask to <16 x i1> %4 = load <16 x float>, ptr %passthru %5 = select <16 x i1> %3, <16 x float> %2, <16 x float> %4 ret <16 x float> %5 } define <16 x float> @stack_fold_mulps_zmm_k_commuted(<16 x float> %a0, <16 x float> %a1, i16 %mask, ptr %passthru) { ; CHECK-LABEL: stack_fold_mulps_zmm_k_commuted: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovaps (%rsi), %zmm2 ; CHECK-NEXT: vmulps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovaps %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fmul <16 x float> %a1, %a0 %3 = bitcast i16 %mask to <16 x i1> %4 = load <16 x float>, ptr %passthru %5 = select <16 x i1> %3, <16 x float> %2, <16 x float> %4 ret <16 x float> %5 } define <16 x float> @stack_fold_mulps_zmm_kz(<16 x float> %a0, <16 x float> %a1, i16 %mask) { ; CHECK-LABEL: stack_fold_mulps_zmm_kz: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmulps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 {%k1} {z} # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fmul <16 x float> %a1, %a0 %3 = bitcast i16 %mask to <16 x i1> %4 = select <16 x i1> %3, <16 x float> %2, <16 x float> zeroinitializer ret <16 x float> %4 } define double @stack_fold_mulsd(double %a0, double %a1) { ; CHECK-LABEL: stack_fold_mulsd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmulsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fmul double %a0, %a1 ret double %2 } define <2 x double> @stack_fold_mulsd_int(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_mulsd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmulsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = extractelement <2 x double> %a0, i32 0 %3 = extractelement <2 x double> %a1, i32 0 %4 = fmul double %2, %3 %5 = insertelement <2 x double> %a0, double %4, i32 0 ret <2 x double> %5 } define float @stack_fold_mulss(float %a0, float %a1) { ; CHECK-LABEL: stack_fold_mulss: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmulss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fmul float %a0, %a1 ret float %2 } define <4 x float> @stack_fold_mulss_int(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_mulss_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmulss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = extractelement <4 x float> %a0, i32 0 %3 = extractelement <4 x float> %a1, i32 0 %4 = fmul float %2, %3 %5 = insertelement <4 x float> %a0, float %4, i32 0 ret <4 x float> %5 } define <8 x double> @stack_fold_orpd_zmm(<8 x double> %a0, <8 x double> %a1) #0 { ; CHECK-LABEL: stack_fold_orpd_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vorpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %zmm1, %zmm0, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = bitcast <8 x double> %a0 to <8 x i64> %3 = bitcast <8 x double> %a1 to <8 x i64> %4 = or <8 x i64> %2, %3 %5 = bitcast <8 x i64> %4 to <8 x double> ; fadd forces execution domain %6 = fadd <8 x double> %5, <double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0> ret <8 x double> %6 } define <16 x float> @stack_fold_orps_zmm(<16 x float> %a0, <16 x float> %a1) #0 { ; CHECK-LABEL: stack_fold_orps_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vorps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %zmm1, %zmm0, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = bitcast <16 x float> %a0 to <16 x i32> %3 = bitcast <16 x float> %a1 to <16 x i32> %4 = or <16 x i32> %2, %3 %5 = bitcast <16 x i32> %4 to <16 x float> ; fadd forces execution domain %6 = fadd <16 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0> ret <16 x float> %6 } define <8 x double> @stack_fold_shuff64x2(<8 x double> %a, <8 x double> %b) { ; CHECK-LABEL: stack_fold_shuff64x2: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rax ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovupd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 64-byte Reload ; CHECK-NEXT: vshuff64x2 $24, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: # zmm0 = zmm0[0,1,4,5],mem[2,3,0,1] ; CHECK-NEXT: popq %rax ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <8 x double> %a, <8 x double> %b, <8 x i32> <i32 0, i32 1, i32 4, i32 5, i32 10, i32 11, i32 8, i32 9> ret <8 x double> %2 } define <8 x double> @stack_fold_shuff64x2_mask(<8 x double> %a, <8 x double> %b, i8 %mask, ptr %passthru) { ; CHECK-LABEL: stack_fold_shuff64x2_mask: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rax ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovapd (%rsi), %zmm1 ; CHECK-NEXT: vmovupd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 64-byte Reload ; CHECK-NEXT: vshuff64x2 $24, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm1 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: # zmm1 {%k1} = zmm0[0,1,4,5],mem[2,3,0,1] ; CHECK-NEXT: vmovapd %zmm1, %zmm0 ; CHECK-NEXT: popq %rax ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <8 x double> %a, <8 x double> %b, <8 x i32> <i32 0, i32 1, i32 4, i32 5, i32 10, i32 11, i32 8, i32 9> %3 = bitcast i8 %mask to <8 x i1> ; load needed to keep the operation from being scheduled above the asm block %4 = load <8 x double>, ptr %passthru %5 = select <8 x i1> %3, <8 x double> %2, <8 x double> %4 ret <8 x double> %5 } define <8 x double> @stack_fold_shuff64x2_maskz(<8 x double> %a, <8 x double> %b, i8 %mask, ptr %passthru) { ; CHECK-LABEL: stack_fold_shuff64x2_maskz: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rax ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovupd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 64-byte Reload ; CHECK-NEXT: vshuff64x2 $24, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 {%k1} {z} # 64-byte Folded Reload ; CHECK-NEXT: # zmm0 {%k1} {z} = zmm0[0,1,4,5],mem[2,3,0,1] ; CHECK-NEXT: popq %rax ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <8 x double> %a, <8 x double> %b, <8 x i32> <i32 0, i32 1, i32 4, i32 5, i32 10, i32 11, i32 8, i32 9> %3 = bitcast i8 %mask to <8 x i1> %4 = select <8 x i1> %3, <8 x double> %2, <8 x double> zeroinitializer ret <8 x double> %4 } define <16 x float> @stack_fold_shuff32x4_mask(<16 x float> %a, <16 x float> %b, i16 %mask, ptr %passthru) { ; CHECK-LABEL: stack_fold_shuff32x4_mask: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rax ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovaps (%rsi), %zmm1 ; CHECK-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 64-byte Reload ; CHECK-NEXT: vshuff32x4 $20, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm1 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: # zmm1 {%k1} = zmm0[0,1,2,3,4,5,6,7],mem[4,5,6,7,0,1,2,3] ; CHECK-NEXT: vmovaps %zmm1, %zmm0 ; CHECK-NEXT: popq %rax ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <16 x float> %a, <16 x float> %b, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 20, i32 21, i32 22, i32 23, i32 16, i32 17, i32 18, i32 19> %3 = bitcast i16 %mask to <16 x i1> ; load needed to keep the operation from being scheduled above the asm block %4 = load <16 x float>, ptr %passthru %5 = select <16 x i1> %3, <16 x float> %2, <16 x float> %4 ret <16 x float> %5 } define <16 x float> @stack_fold_shuff32x4_maskz(<16 x float> %a, <16 x float> %b, i16 %mask) { ; CHECK-LABEL: stack_fold_shuff32x4_maskz: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rax ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 64-byte Reload ; CHECK-NEXT: vshuff32x4 $20, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 {%k1} {z} # 64-byte Folded Reload ; CHECK-NEXT: # zmm0 {%k1} {z} = zmm0[0,1,2,3,4,5,6,7],mem[4,5,6,7,0,1,2,3] ; CHECK-NEXT: popq %rax ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <16 x float> %a, <16 x float> %b, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 20, i32 21, i32 22, i32 23, i32 16, i32 17, i32 18, i32 19> %3 = bitcast i16 %mask to <16 x i1> %4 = select <16 x i1> %3, <16 x float> %2, <16 x float> zeroinitializer ret <16 x float> %4 } define <8 x double> @stack_fold_subpd_zmm(<8 x double> %a0, <8 x double> %a1) { ; CHECK-LABEL: stack_fold_subpd_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsubpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fsub <8 x double> %a0, %a1 ret <8 x double> %2 } define <16 x float> @stack_fold_subps_zmm(<16 x float> %a0, <16 x float> %a1) { ; CHECK-LABEL: stack_fold_subps_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsubps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fsub <16 x float> %a0, %a1 ret <16 x float> %2 } define double @stack_fold_subsd(double %a0, double %a1) { ; CHECK-LABEL: stack_fold_subsd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsubsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fsub double %a0, %a1 ret double %2 } define <2 x double> @stack_fold_subsd_int(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_subsd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsubsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = extractelement <2 x double> %a0, i32 0 %3 = extractelement <2 x double> %a1, i32 0 %4 = fsub double %2, %3 %5 = insertelement <2 x double> %a0, double %4, i32 0 ret <2 x double> %5 } define float @stack_fold_subss(float %a0, float %a1) { ; CHECK-LABEL: stack_fold_subss: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsubss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = fsub float %a0, %a1 ret float %2 } define <4 x float> @stack_fold_subss_int(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_subss_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsubss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = extractelement <4 x float> %a0, i32 0 %3 = extractelement <4 x float> %a1, i32 0 %4 = fsub float %2, %3 %5 = insertelement <4 x float> %a0, float %4, i32 0 ret <4 x float> %5 } define <8 x double> @stack_fold_xorpd_zmm(<8 x double> %a0, <8 x double> %a1) #0 { ; CHECK-LABEL: stack_fold_xorpd_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vxorpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %zmm1, %zmm0, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = bitcast <8 x double> %a0 to <8 x i64> %3 = bitcast <8 x double> %a1 to <8 x i64> %4 = xor <8 x i64> %2, %3 %5 = bitcast <8 x i64> %4 to <8 x double> ; fadd forces execution domain %6 = fadd <8 x double> %5, <double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0> ret <8 x double> %6 } define <16 x float> @stack_fold_xorps_zmm(<16 x float> %a0, <16 x float> %a1) #0 { ; CHECK-LABEL: stack_fold_xorps_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vxorps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %zmm1, %zmm0, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = bitcast <16 x float> %a0 to <16 x i32> %3 = bitcast <16 x float> %a1 to <16 x i32> %4 = xor <16 x i32> %2, %3 %5 = bitcast <16 x i32> %4 to <16 x float> ; fadd forces execution domain %6 = fadd <16 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0> ret <16 x float> %6 } define i32 @stack_fold_extractps(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_extractps: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: pushq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: pushq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: pushq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: pushq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: pushq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 56 ; CHECK-NEXT: .cfi_offset %rbx, -56 ; CHECK-NEXT: .cfi_offset %r12, -48 ; CHECK-NEXT: .cfi_offset %r13, -40 ; CHECK-NEXT: .cfi_offset %r14, -32 ; CHECK-NEXT: .cfi_offset %r15, -24 ; CHECK-NEXT: .cfi_offset %rbp, -16 ; CHECK-NEXT: vextractps $1, %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Folded Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: movl {{[-0-9]+}}(%r{{[sb]}}p), %eax # 4-byte Reload ; CHECK-NEXT: popq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: popq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: popq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: popq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: popq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: popq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = extractelement <4 x float> %a0, i32 1 %2 = bitcast float %1 to i32 %3 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() ret i32 %2 } define <4 x float> @stack_fold_extracti32x4(<16 x float> %a0) { ; CHECK-LABEL: stack_fold_extracti32x4: ; CHECK: # %bb.0: ; CHECK-NEXT: vextractf32x4 $3, %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Folded Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq %1 = shufflevector <16 x float> %a0, <16 x float> undef, <4 x i32> <i32 12, i32 13, i32 14, i32 15> %2 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() ret <4 x float> %1 } define <2 x double> @stack_fold_extractf64x2(<8 x double> %a0) { ; CHECK-LABEL: stack_fold_extractf64x2: ; CHECK: # %bb.0: ; CHECK-NEXT: vextractf32x4 $3, %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Folded Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq %1 = shufflevector <8 x double> %a0, <8 x double> undef, <2 x i32> <i32 6, i32 7> %2 = tail call <2 x double> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() ret <2 x double> %1 } define <8 x float> @stack_fold_extracti32x8(<16 x float> %a0) { ; CHECK-LABEL: stack_fold_extracti32x8: ; CHECK: # %bb.0: ; CHECK-NEXT: vextractf64x4 $1, %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Folded Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Reload ; CHECK-NEXT: retq %1 = shufflevector <16 x float> %a0, <16 x float> undef, <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> %2 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() ret <8 x float> %1 } define <4 x double> @stack_fold_extractf64x4(<8 x double> %a0) { ; CHECK-LABEL: stack_fold_extractf64x4: ; CHECK: # %bb.0: ; CHECK-NEXT: vextractf64x4 $1, %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Folded Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Reload ; CHECK-NEXT: retq %1 = shufflevector <8 x double> %a0, <8 x double> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7> %2 = tail call <2 x double> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() ret <4 x double> %1 } define <16 x float> @stack_fold_insertf32x8(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_insertf32x8: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: # kill: def $ymm0 killed $ymm0 def $zmm0 ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vinsertf64x4 $1, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <8 x float> %a0, <8 x float> %a1, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> ret <16 x float> %2 } define <8 x double> @stack_fold_insertf64x4(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_insertf64x4: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: # kill: def $ymm0 killed $ymm0 def $zmm0 ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vinsertf64x4 $1, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <4 x double> %a0, <4 x double> %a1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> ret <8 x double> %2 } define <8 x double> @stack_fold_insertf64x4_mask(ptr %passthru, <4 x double> %a0, <4 x double> %a1, i8 %mask) { ; CHECK-LABEL: stack_fold_insertf64x4_mask: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: # kill: def $ymm0 killed $ymm0 def $zmm0 ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %esi, %k1 ; CHECK-NEXT: vmovapd (%rdi), %zmm2 ; CHECK-NEXT: vinsertf64x4 $1, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 32-byte Folded Reload ; CHECK-NEXT: vmovapd %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <4 x double> %a0, <4 x double> %a1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> %3 = bitcast i8 %mask to <8 x i1> %4 = load <8 x double>, ptr %passthru %5 = select <8 x i1> %3, <8 x double> %2, <8 x double> %4 ret <8 x double> %5 } define <8 x double> @stack_fold_insertf64x4_maskz(<4 x double> %a0, <4 x double> %a1, i8 %mask) { ; CHECK-LABEL: stack_fold_insertf64x4_maskz: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: # kill: def $ymm0 killed $ymm0 def $zmm0 ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vinsertf64x4 $1, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 {%k1} {z} # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <4 x double> %a0, <4 x double> %a1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> %3 = bitcast i8 %mask to <8 x i1> %4 = select <8 x i1> %3, <8 x double> %2, <8 x double> zeroinitializer ret <8 x double> %4 } define <16 x float> @stack_fold_vpermt2ps(<16 x float> %x0, <16 x i32> %x1, <16 x float> %x2) { ; CHECK-LABEL: stack_fold_vpermt2ps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermt2ps {{[-0-9]+}}(%r{{[sb]}}p), %zmm1, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.vpermi2var.ps.512(<16 x float> %x0, <16 x i32> %x1, <16 x float> %x2) ret <16 x float> %2 } declare <16 x float> @llvm.x86.avx512.vpermi2var.ps.512(<16 x float>, <16 x i32>, <16 x float>) define <16 x float> @stack_fold_vpermi2ps(<16 x i32> %x0, <16 x float> %x1, <16 x float> %x2) { ; CHECK-LABEL: stack_fold_vpermi2ps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermi2ps {{[-0-9]+}}(%r{{[sb]}}p), %zmm1, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.vpermi2var.ps.512(<16 x float> %x1, <16 x i32> %x0, <16 x float> %x2) ret <16 x float> %2 } define <16 x float> @stack_fold_vpermi2ps_mask(<16 x float> %x0, ptr %x1, <16 x float> %x2, i16 %mask) { ; CHECK-LABEL: stack_fold_vpermi2ps_mask: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovaps (%rdi), %zmm2 ; CHECK-NEXT: kmovw %esi, %k1 ; CHECK-NEXT: vpermi2ps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovaps %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %x1b = load <16 x i32>, ptr %x1 %2 = call <16 x float> @llvm.x86.avx512.vpermi2var.ps.512(<16 x float> %x0, <16 x i32> %x1b, <16 x float> %x2) %3 = bitcast <16 x i32> %x1b to <16 x float> %4 = bitcast i16 %mask to <16 x i1> %5 = select <16 x i1> %4, <16 x float> %2, <16 x float> %3 ret <16 x float> %5 } define <16 x float> @stack_fold_vpermt2ps_mask(ptr %x0, <16 x float> %x1, <16 x float> %x2, i16 %mask) { ; CHECK-LABEL: stack_fold_vpermt2ps_mask: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovaps (%rdi), %zmm1 ; CHECK-NEXT: kmovw %esi, %k1 ; CHECK-NEXT: vpermt2ps {{[-0-9]+}}(%r{{[sb]}}p), %zmm1, %zmm0 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %x0b = load <16 x i32>, ptr %x0 %2 = call <16 x float> @llvm.x86.avx512.vpermi2var.ps.512(<16 x float> %x1, <16 x i32> %x0b, <16 x float> %x2) %3 = bitcast i16 %mask to <16 x i1> %4 = select <16 x i1> %3, <16 x float> %2, <16 x float> %x1 ret <16 x float> %4 } define <16 x float> @stack_fold_vpermt2ps_maskz(ptr %x0, <16 x float> %x1, <16 x float> %x2, i16 %mask) { ; CHECK-LABEL: stack_fold_vpermt2ps_maskz: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovaps (%rdi), %zmm1 ; CHECK-NEXT: kmovw %esi, %k1 ; CHECK-NEXT: vpermt2ps {{[-0-9]+}}(%r{{[sb]}}p), %zmm1, %zmm0 {%k1} {z} # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %x0b = load <16 x i32>, ptr %x0 %2 = call <16 x float> @llvm.x86.avx512.vpermi2var.ps.512(<16 x float> %x1, <16 x i32> %x0b, <16 x float> %x2) %3 = bitcast i16 %mask to <16 x i1> %4 = select <16 x i1> %3, <16 x float> %2, <16 x float> zeroinitializer ret <16 x float> %4 } define <8 x double> @stack_fold_vpermt2pd(<8 x double> %x0, <8 x i64> %x1, <8 x double> %x2) { ; CHECK-LABEL: stack_fold_vpermt2pd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermt2pd {{[-0-9]+}}(%r{{[sb]}}p), %zmm1, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <8 x double> @llvm.x86.avx512.vpermi2var.pd.512(<8 x double> %x0, <8 x i64> %x1, <8 x double> %x2) %3 = bitcast <8 x i64> %x1 to <8 x double> ret <8 x double> %2 } declare <8 x double> @llvm.x86.avx512.vpermi2var.pd.512(<8 x double>, <8 x i64>, <8 x double>) define <8 x double> @stack_fold_vpermi2pd(<8 x i64> %x0, <8 x double> %x1, <8 x double> %x2) { ; CHECK-LABEL: stack_fold_vpermi2pd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermi2pd {{[-0-9]+}}(%r{{[sb]}}p), %zmm1, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <8 x double> @llvm.x86.avx512.vpermi2var.pd.512(<8 x double> %x1, <8 x i64> %x0, <8 x double> %x2) ret <8 x double> %2 } define <8 x double> @stack_fold_permpd(<8 x double> %a0) { ; CHECK-LABEL: stack_fold_permpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermpd $235, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: # zmm0 = mem[3,2,2,3,7,6,6,7] ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %zmm1, %zmm0, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <8 x double> %a0, <8 x double> undef, <8 x i32> <i32 3, i32 2, i32 2, i32 3, i32 7, i32 6, i32 6, i32 7> ; fadd forces execution domain %3 = fadd <8 x double> %2, <double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0> ret <8 x double> %3 } define <8 x double> @stack_fold_permpd_mask(ptr %passthru, <8 x double> %a0, i8 %mask) { ; CHECK-LABEL: stack_fold_permpd_mask: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %esi, %k1 ; CHECK-NEXT: vmovapd (%rdi), %zmm0 ; CHECK-NEXT: vpermpd $235, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: # zmm0 {%k1} = mem[3,2,2,3,7,6,6,7] ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %zmm1, %zmm0, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <8 x double> %a0, <8 x double> undef, <8 x i32> <i32 3, i32 2, i32 2, i32 3, i32 7, i32 6, i32 6, i32 7> %3 = bitcast i8 %mask to <8 x i1> ; load needed to keep the operation from being scheduled above the asm block %4 = load <8 x double>, ptr %passthru %5 = select <8 x i1> %3, <8 x double> %2, <8 x double> %4 ; fadd forces execution domain %6 = fadd <8 x double> %5, <double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0, double 0x0> ret <8 x double> %6 } define <8 x double> @stack_fold_permpd_maskz(<8 x double> %a0, i8 %mask) { ; CHECK-LABEL: stack_fold_permpd_maskz: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vpermpd $235, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 {%k1} {z} # 64-byte Folded Reload ; CHECK-NEXT: # zmm0 {%k1} {z} = mem[3,2,2,3,7,6,6,7] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <8 x double> %a0, <8 x double> undef, <8 x i32> <i32 3, i32 2, i32 2, i32 3, i32 7, i32 6, i32 6, i32 7> %3 = bitcast i8 %mask to <8 x i1> %4 = select <8 x i1> %3, <8 x double> %2, <8 x double> zeroinitializer ret <8 x double> %4 } define <8 x double> @stack_fold_permpdvar(<8 x i64> %a0, <8 x double> %a1) { ; CHECK-LABEL: stack_fold_permpdvar: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %zmm1, %zmm0, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <8 x double> @llvm.x86.avx512.permvar.df.512(<8 x double> %a1, <8 x i64> %a0) ; fadd forces execution domain %3 = fadd <8 x double> %2, zeroinitializer ret <8 x double> %3 } declare <8 x double> @llvm.x86.avx512.permvar.df.512(<8 x double>, <8 x i64>) nounwind readonly define <16 x float> @stack_fold_permps(<16 x i32> %a0, <16 x float> %a1) { ; CHECK-LABEL: stack_fold_permps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.permvar.sf.512(<16 x float> %a1, <16 x i32> %a0) ret <16 x float> %2 } declare <16 x float> @llvm.x86.avx512.permvar.sf.512(<16 x float>, <16 x i32>) nounwind readonly define <8 x double> @stack_fold_permilpd_zmm(<8 x double> %a0) { ; CHECK-LABEL: stack_fold_permilpd_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermilpd $85, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: # zmm0 = mem[1,0,3,2,5,4,7,6] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <8 x double> %a0, <8 x double> undef, <8 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6> ret <8 x double> %2 } define <8 x double> @stack_fold_permilpd_zmm_mask(ptr %passthru, <8 x double> %a0, i8 %mask) { ; CHECK-LABEL: stack_fold_permilpd_zmm_mask: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %esi, %k1 ; CHECK-NEXT: vmovapd (%rdi), %zmm1 ; CHECK-NEXT: vpermilpd $85, {{[-0-9]+}}(%r{{[sb]}}p), %zmm1 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: # zmm1 {%k1} = mem[1,0,3,2,5,4,7,6] ; CHECK-NEXT: vmovapd %zmm1, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <8 x double> %a0, <8 x double> undef, <8 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6> %3 = bitcast i8 %mask to <8 x i1> ; load needed to keep the operation from being scheduled above the asm block %4 = load <8 x double>, ptr %passthru %5 = select <8 x i1> %3, <8 x double> %2, <8 x double> %4 ret <8 x double> %5 } define <8 x double> @stack_fold_permilpd_zmm_maskz(<8 x double> %a0, i8 %mask) { ; CHECK-LABEL: stack_fold_permilpd_zmm_maskz: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vpermilpd $85, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 {%k1} {z} # 64-byte Folded Reload ; CHECK-NEXT: # zmm0 {%k1} {z} = mem[1,0,3,2,5,4,7,6] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <8 x double> %a0, <8 x double> undef, <8 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6> %3 = bitcast i8 %mask to <8 x i1> %4 = select <8 x i1> %3, <8 x double> %2, <8 x double> zeroinitializer ret <8 x double> %4 } define <8 x double> @stack_fold_permilpdvar_zmm(<8 x double> %a0, <8 x i64> %a1) { ; CHECK-LABEL: stack_fold_permilpdvar_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermilpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <8 x double> @llvm.x86.avx512.vpermilvar.pd.512(<8 x double> %a0, <8 x i64> %a1) ret <8 x double> %2 } declare <8 x double> @llvm.x86.avx512.vpermilvar.pd.512(<8 x double>, <8 x i64>) nounwind readnone define <8 x double> @stack_fold_permilpdvar_zmm_mask(ptr %passthru, <8 x double> %a0, <8 x i64> %a1, i8 %mask) { ; CHECK-LABEL: stack_fold_permilpdvar_zmm_mask: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %esi, %k1 ; CHECK-NEXT: vmovapd (%rdi), %zmm2 ; CHECK-NEXT: vpermilpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovapd %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <8 x double> @llvm.x86.avx512.vpermilvar.pd.512(<8 x double> %a0, <8 x i64> %a1) %3 = bitcast i8 %mask to <8 x i1> ; load needed to keep the operation from being scheduled above the asm block %4 = load <8 x double>, ptr %passthru %5 = select <8 x i1> %3, <8 x double> %2, <8 x double> %4 ret <8 x double> %5 } define <8 x double> @stack_fold_permilpdvar_zmm_maskz(<8 x double> %a0, <8 x i64> %a1, i8 %mask) { ; CHECK-LABEL: stack_fold_permilpdvar_zmm_maskz: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vpermilpd {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 {%k1} {z} # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <8 x double> @llvm.x86.avx512.vpermilvar.pd.512(<8 x double> %a0, <8 x i64> %a1) %3 = bitcast i8 %mask to <8 x i1> %4 = select <8 x i1> %3, <8 x double> %2, <8 x double> zeroinitializer ret <8 x double> %4 } define <16 x float> @stack_fold_permilps_zmm(<16 x float> %a0) { ; CHECK-LABEL: stack_fold_permilps_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermilps $27, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: # zmm0 = mem[3,2,1,0,7,6,5,4,11,10,9,8,15,14,13,12] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <16 x float> %a0, <16 x float> undef, <16 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4, i32 11, i32 10, i32 9, i32 8, i32 15, i32 14, i32 13, i32 12> ret <16 x float> %2 } define <16 x float> @stack_fold_permilps_zmm_mask(ptr %passthru, <16 x float> %a0, i16 %mask) { ; CHECK-LABEL: stack_fold_permilps_zmm_mask: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %esi, %k1 ; CHECK-NEXT: vmovaps (%rdi), %zmm1 ; CHECK-NEXT: vpermilps $27, {{[-0-9]+}}(%r{{[sb]}}p), %zmm1 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: # zmm1 {%k1} = mem[3,2,1,0,7,6,5,4,11,10,9,8,15,14,13,12] ; CHECK-NEXT: vmovaps %zmm1, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <16 x float> %a0, <16 x float> undef, <16 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4, i32 11, i32 10, i32 9, i32 8, i32 15, i32 14, i32 13, i32 12> %3 = bitcast i16 %mask to <16 x i1> ; load needed to keep the operation from being scheduled above the asm block %4 = load <16 x float>, ptr %passthru %5 = select <16 x i1> %3, <16 x float> %2, <16 x float> %4 ret <16 x float> %5 } define <16 x float> @stack_fold_permilps_zmm_maskz(<16 x float> %a0, i16 %mask) { ; CHECK-LABEL: stack_fold_permilps_zmm_maskz: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vpermilps $27, {{[-0-9]+}}(%r{{[sb]}}p), %zmm0 {%k1} {z} # 64-byte Folded Reload ; CHECK-NEXT: # zmm0 {%k1} {z} = mem[3,2,1,0,7,6,5,4,11,10,9,8,15,14,13,12] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = shufflevector <16 x float> %a0, <16 x float> undef, <16 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4, i32 11, i32 10, i32 9, i32 8, i32 15, i32 14, i32 13, i32 12> %3 = bitcast i16 %mask to <16 x i1> %4 = select <16 x i1> %3, <16 x float> %2, <16 x float> zeroinitializer ret <16 x float> %4 } define <16 x float> @stack_fold_permilpsvar_zmm(<16 x float> %a0, <16 x i32> %a1) { ; CHECK-LABEL: stack_fold_permilpsvar_zmm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermilps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.vpermilvar.ps.512(<16 x float> %a0, <16 x i32> %a1) ret <16 x float> %2 } declare <16 x float> @llvm.x86.avx512.vpermilvar.ps.512(<16 x float>, <16 x i32>) nounwind readnone define <16 x float> @stack_fold_permilpsvar_zmm_mask(ptr %passthru, <16 x float> %a0, <16 x i32> %a1, i16 %mask) { ; CHECK-LABEL: stack_fold_permilpsvar_zmm_mask: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %esi, %k1 ; CHECK-NEXT: vmovaps (%rdi), %zmm2 ; CHECK-NEXT: vpermilps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm2 {%k1} # 64-byte Folded Reload ; CHECK-NEXT: vmovaps %zmm2, %zmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.vpermilvar.ps.512(<16 x float> %a0, <16 x i32> %a1) %3 = bitcast i16 %mask to <16 x i1> ; load needed to keep the operation from being scheduled above the asm block %4 = load <16 x float>, ptr %passthru %5 = select <16 x i1> %3, <16 x float> %2, <16 x float> %4 ret <16 x float> %5 } define <16 x float> @stack_fold_permilpsvar_zmm_maskz(<16 x float> %a0, <16 x i32> %a1, i16 %mask) { ; CHECK-LABEL: stack_fold_permilpsvar_zmm_maskz: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %zmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 64-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: kmovw %edi, %k1 ; CHECK-NEXT: vpermilps {{[-0-9]+}}(%r{{[sb]}}p), %zmm0, %zmm0 {%k1} {z} # 64-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() %2 = call <16 x float> @llvm.x86.avx512.vpermilvar.ps.512(<16 x float> %a0, <16 x i32> %a1) %3 = bitcast i16 %mask to <16 x i1> %4 = select <16 x i1> %3, <16 x float> %2, <16 x float> zeroinitializer ret <16 x float> %4 } attributes #0 = { "unsafe-fp-math"="false" } attributes #1 = { "unsafe-fp-math"="true" "no-nans-fp-math"="true" "no-signed-zeros-fp-math"="true" }