#pragma clang system_header
#include "system-header-simulator-cxx.h"
namespace llvm {
template <class X, class Y>
const X *cast(Y Value);
template <class X, class Y>
const X *dyn_cast(Y *Value);
template <class X, class Y>
const X &dyn_cast(Y &Value);
template <class X, class Y>
const X *cast_or_null(Y Value);
template <class X, class Y>
const X *dyn_cast_or_null(Y *Value);
template <class X, class Y>
const X *dyn_cast_or_null(Y &Value);
template <class X, class Y> inline bool isa(const Y &Val);
template <typename First, typename Second, typename... Rest, typename Y>
inline bool isa(const Y &Val) {
return isa<First>(Val) || isa<Second, Rest...>(Val);
}
template <typename... X, class Y>
inline bool isa_and_nonnull(const Y &Val) {
if (!Val)
return false;
return isa<X...>(Val);
}
template <typename X, typename Y>
std::unique_ptr<X> cast(std::unique_ptr<Y> &&Value);
} // namespace llvm