; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=riscv32 -mattr=+v -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,RV32 ; RUN: llc -mtriple=riscv64 -mattr=+v -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,RV64 define <vscale x 1 x i32> @vmulhu_vv_nxv1i32(<vscale x 1 x i32> %va, <vscale x 1 x i32> %vb) { ; CHECK-LABEL: vmulhu_vv_nxv1i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetvli a0, zero, e32, mf2, ta, mu ; CHECK-NEXT: vmulhu.vv v8, v9, v8 ; CHECK-NEXT: ret %vc = zext <vscale x 1 x i32> %vb to <vscale x 1 x i64> %vd = zext <vscale x 1 x i32> %va to <vscale x 1 x i64> %ve = mul <vscale x 1 x i64> %vc, %vd %head = insertelement <vscale x 1 x i64> poison, i64 32, i32 0 %splat = shufflevector <vscale x 1 x i64> %head, <vscale x 1 x i64> poison, <vscale x 1 x i32> zeroinitializer %vf = lshr <vscale x 1 x i64> %ve, %splat %vg = trunc <vscale x 1 x i64> %vf to <vscale x 1 x i32> ret <vscale x 1 x i32> %vg } define <vscale x 1 x i32> @vmulhu_vx_nxv1i32(<vscale x 1 x i32> %va, i32 %x) { ; CHECK-LABEL: vmulhu_vx_nxv1i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetvli a1, zero, e32, mf2, ta, mu ; CHECK-NEXT: vmulhu.vx v8, v8, a0 ; CHECK-NEXT: ret %head1 = insertelement <vscale x 1 x i32> poison, i32 %x, i32 0 %splat1 = shufflevector <vscale x 1 x i32> %head1, <vscale x 1 x i32> poison, <vscale x 1 x i32> zeroinitializer %vb = zext <vscale x 1 x i32> %splat1 to <vscale x 1 x i64> %vc = zext <vscale x 1 x i32> %va to <vscale x 1 x i64> %vd = mul <vscale x 1 x i64> %vb, %vc %head2 = insertelement <vscale x 1 x i64> poison, i64 32, i32 0 %splat2 = shufflevector <vscale x 1 x i64> %head2, <vscale x 1 x i64> poison, <vscale x 1 x i32> zeroinitializer %ve = lshr <vscale x 1 x i64> %vd, %splat2 %vf = trunc <vscale x 1 x i64> %ve to <vscale x 1 x i32> ret <vscale x 1 x i32> %vf } define <vscale x 1 x i32> @vmulhu_vi_nxv1i32_0(<vscale x 1 x i32> %va) { ; RV32-LABEL: vmulhu_vi_nxv1i32_0: ; RV32: # %bb.0: ; RV32-NEXT: li a0, -7 ; RV32-NEXT: vsetvli a1, zero, e32, mf2, ta, mu ; RV32-NEXT: vmulhu.vx v8, v8, a0 ; RV32-NEXT: ret ; ; RV64-LABEL: vmulhu_vi_nxv1i32_0: ; RV64: # %bb.0: ; RV64-NEXT: li a0, 1 ; RV64-NEXT: slli a0, a0, 32 ; RV64-NEXT: addi a0, a0, -7 ; RV64-NEXT: vsetvli a1, zero, e32, mf2, ta, mu ; RV64-NEXT: vmulhu.vx v8, v8, a0 ; RV64-NEXT: ret %head1 = insertelement <vscale x 1 x i32> poison, i32 -7, i32 0 %splat1 = shufflevector <vscale x 1 x i32> %head1, <vscale x 1 x i32> poison, <vscale x 1 x i32> zeroinitializer %vb = zext <vscale x 1 x i32> %splat1 to <vscale x 1 x i64> %vc = zext <vscale x 1 x i32> %va to <vscale x 1 x i64> %vd = mul <vscale x 1 x i64> %vb, %vc %head2 = insertelement <vscale x 1 x i64> poison, i64 32, i32 0 %splat2 = shufflevector <vscale x 1 x i64> %head2, <vscale x 1 x i64> poison, <vscale x 1 x i32> zeroinitializer %ve = lshr <vscale x 1 x i64> %vd, %splat2 %vf = trunc <vscale x 1 x i64> %ve to <vscale x 1 x i32> ret <vscale x 1 x i32> %vf } define <vscale x 1 x i32> @vmulhu_vi_nxv1i32_1(<vscale x 1 x i32> %va) { ; RV32-LABEL: vmulhu_vi_nxv1i32_1: ; RV32: # %bb.0: ; RV32-NEXT: vsetvli a0, zero, e32, mf2, ta, mu ; RV32-NEXT: vsrl.vi v8, v8, 28 ; RV32-NEXT: ret ; ; RV64-LABEL: vmulhu_vi_nxv1i32_1: ; RV64: # %bb.0: ; RV64-NEXT: li a0, 16 ; RV64-NEXT: vsetvli a1, zero, e32, mf2, ta, mu ; RV64-NEXT: vmulhu.vx v8, v8, a0 ; RV64-NEXT: ret %head1 = insertelement <vscale x 1 x i32> poison, i32 16, i32 0 %splat1 = shufflevector <vscale x 1 x i32> %head1, <vscale x 1 x i32> poison, <vscale x 1 x i32> zeroinitializer %vb = zext <vscale x 1 x i32> %splat1 to <vscale x 1 x i64> %vc = zext <vscale x 1 x i32> %va to <vscale x 1 x i64> %vd = mul <vscale x 1 x i64> %vb, %vc %head2 = insertelement <vscale x 1 x i64> poison, i64 32, i32 0 %splat2 = shufflevector <vscale x 1 x i64> %head2, <vscale x 1 x i64> poison, <vscale x 1 x i32> zeroinitializer %ve = lshr <vscale x 1 x i64> %vd, %splat2 %vf = trunc <vscale x 1 x i64> %ve to <vscale x 1 x i32> ret <vscale x 1 x i32> %vf } define <vscale x 2 x i32> @vmulhu_vv_nxv2i32(<vscale x 2 x i32> %va, <vscale x 2 x i32> %vb) { ; CHECK-LABEL: vmulhu_vv_nxv2i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetvli a0, zero, e32, m1, ta, mu ; CHECK-NEXT: vmulhu.vv v8, v9, v8 ; CHECK-NEXT: ret %vc = zext <vscale x 2 x i32> %vb to <vscale x 2 x i64> %vd = zext <vscale x 2 x i32> %va to <vscale x 2 x i64> %ve = mul <vscale x 2 x i64> %vc, %vd %head = insertelement <vscale x 2 x i64> poison, i64 32, i32 0 %splat = shufflevector <vscale x 2 x i64> %head, <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer %vf = lshr <vscale x 2 x i64> %ve, %splat %vg = trunc <vscale x 2 x i64> %vf to <vscale x 2 x i32> ret <vscale x 2 x i32> %vg } define <vscale x 2 x i32> @vmulhu_vx_nxv2i32(<vscale x 2 x i32> %va, i32 %x) { ; CHECK-LABEL: vmulhu_vx_nxv2i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetvli a1, zero, e32, m1, ta, mu ; CHECK-NEXT: vmulhu.vx v8, v8, a0 ; CHECK-NEXT: ret %head1 = insertelement <vscale x 2 x i32> poison, i32 %x, i32 0 %splat1 = shufflevector <vscale x 2 x i32> %head1, <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer %vb = zext <vscale x 2 x i32> %splat1 to <vscale x 2 x i64> %vc = zext <vscale x 2 x i32> %va to <vscale x 2 x i64> %vd = mul <vscale x 2 x i64> %vb, %vc %head2 = insertelement <vscale x 2 x i64> poison, i64 32, i32 0 %splat2 = shufflevector <vscale x 2 x i64> %head2, <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer %ve = lshr <vscale x 2 x i64> %vd, %splat2 %vf = trunc <vscale x 2 x i64> %ve to <vscale x 2 x i32> ret <vscale x 2 x i32> %vf } define <vscale x 2 x i32> @vmulhu_vi_nxv2i32_0(<vscale x 2 x i32> %va) { ; RV32-LABEL: vmulhu_vi_nxv2i32_0: ; RV32: # %bb.0: ; RV32-NEXT: li a0, -7 ; RV32-NEXT: vsetvli a1, zero, e32, m1, ta, mu ; RV32-NEXT: vmulhu.vx v8, v8, a0 ; RV32-NEXT: ret ; ; RV64-LABEL: vmulhu_vi_nxv2i32_0: ; RV64: # %bb.0: ; RV64-NEXT: li a0, 1 ; RV64-NEXT: slli a0, a0, 32 ; RV64-NEXT: addi a0, a0, -7 ; RV64-NEXT: vsetvli a1, zero, e32, m1, ta, mu ; RV64-NEXT: vmulhu.vx v8, v8, a0 ; RV64-NEXT: ret %head1 = insertelement <vscale x 2 x i32> poison, i32 -7, i32 0 %splat1 = shufflevector <vscale x 2 x i32> %head1, <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer %vb = zext <vscale x 2 x i32> %splat1 to <vscale x 2 x i64> %vc = zext <vscale x 2 x i32> %va to <vscale x 2 x i64> %vd = mul <vscale x 2 x i64> %vb, %vc %head2 = insertelement <vscale x 2 x i64> poison, i64 32, i32 0 %splat2 = shufflevector <vscale x 2 x i64> %head2, <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer %ve = lshr <vscale x 2 x i64> %vd, %splat2 %vf = trunc <vscale x 2 x i64> %ve to <vscale x 2 x i32> ret <vscale x 2 x i32> %vf } define <vscale x 2 x i32> @vmulhu_vi_nxv2i32_1(<vscale x 2 x i32> %va) { ; RV32-LABEL: vmulhu_vi_nxv2i32_1: ; RV32: # %bb.0: ; RV32-NEXT: vsetvli a0, zero, e32, m1, ta, mu ; RV32-NEXT: vsrl.vi v8, v8, 28 ; RV32-NEXT: ret ; ; RV64-LABEL: vmulhu_vi_nxv2i32_1: ; RV64: # %bb.0: ; RV64-NEXT: li a0, 16 ; RV64-NEXT: vsetvli a1, zero, e32, m1, ta, mu ; RV64-NEXT: vmulhu.vx v8, v8, a0 ; RV64-NEXT: ret %head1 = insertelement <vscale x 2 x i32> poison, i32 16, i32 0 %splat1 = shufflevector <vscale x 2 x i32> %head1, <vscale x 2 x i32> poison, <vscale x 2 x i32> zeroinitializer %vb = zext <vscale x 2 x i32> %splat1 to <vscale x 2 x i64> %vc = zext <vscale x 2 x i32> %va to <vscale x 2 x i64> %vd = mul <vscale x 2 x i64> %vb, %vc %head2 = insertelement <vscale x 2 x i64> poison, i64 32, i32 0 %splat2 = shufflevector <vscale x 2 x i64> %head2, <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer %ve = lshr <vscale x 2 x i64> %vd, %splat2 %vf = trunc <vscale x 2 x i64> %ve to <vscale x 2 x i32> ret <vscale x 2 x i32> %vf } define <vscale x 4 x i32> @vmulhu_vv_nxv4i32(<vscale x 4 x i32> %va, <vscale x 4 x i32> %vb) { ; CHECK-LABEL: vmulhu_vv_nxv4i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetvli a0, zero, e32, m2, ta, mu ; CHECK-NEXT: vmulhu.vv v8, v10, v8 ; CHECK-NEXT: ret %vc = zext <vscale x 4 x i32> %vb to <vscale x 4 x i64> %vd = zext <vscale x 4 x i32> %va to <vscale x 4 x i64> %ve = mul <vscale x 4 x i64> %vc, %vd %head = insertelement <vscale x 4 x i64> poison, i64 32, i32 0 %splat = shufflevector <vscale x 4 x i64> %head, <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer %vf = lshr <vscale x 4 x i64> %ve, %splat %vg = trunc <vscale x 4 x i64> %vf to <vscale x 4 x i32> ret <vscale x 4 x i32> %vg } define <vscale x 4 x i32> @vmulhu_vx_nxv4i32(<vscale x 4 x i32> %va, i32 %x) { ; CHECK-LABEL: vmulhu_vx_nxv4i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetvli a1, zero, e32, m2, ta, mu ; CHECK-NEXT: vmulhu.vx v8, v8, a0 ; CHECK-NEXT: ret %head1 = insertelement <vscale x 4 x i32> poison, i32 %x, i32 0 %splat1 = shufflevector <vscale x 4 x i32> %head1, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer %vb = zext <vscale x 4 x i32> %splat1 to <vscale x 4 x i64> %vc = zext <vscale x 4 x i32> %va to <vscale x 4 x i64> %vd = mul <vscale x 4 x i64> %vb, %vc %head2 = insertelement <vscale x 4 x i64> poison, i64 32, i32 0 %splat2 = shufflevector <vscale x 4 x i64> %head2, <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer %ve = lshr <vscale x 4 x i64> %vd, %splat2 %vf = trunc <vscale x 4 x i64> %ve to <vscale x 4 x i32> ret <vscale x 4 x i32> %vf } define <vscale x 4 x i32> @vmulhu_vi_nxv4i32_0(<vscale x 4 x i32> %va) { ; RV32-LABEL: vmulhu_vi_nxv4i32_0: ; RV32: # %bb.0: ; RV32-NEXT: li a0, -7 ; RV32-NEXT: vsetvli a1, zero, e32, m2, ta, mu ; RV32-NEXT: vmulhu.vx v8, v8, a0 ; RV32-NEXT: ret ; ; RV64-LABEL: vmulhu_vi_nxv4i32_0: ; RV64: # %bb.0: ; RV64-NEXT: li a0, 1 ; RV64-NEXT: slli a0, a0, 32 ; RV64-NEXT: addi a0, a0, -7 ; RV64-NEXT: vsetvli a1, zero, e32, m2, ta, mu ; RV64-NEXT: vmulhu.vx v8, v8, a0 ; RV64-NEXT: ret %head1 = insertelement <vscale x 4 x i32> poison, i32 -7, i32 0 %splat1 = shufflevector <vscale x 4 x i32> %head1, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer %vb = zext <vscale x 4 x i32> %splat1 to <vscale x 4 x i64> %vc = zext <vscale x 4 x i32> %va to <vscale x 4 x i64> %vd = mul <vscale x 4 x i64> %vb, %vc %head2 = insertelement <vscale x 4 x i64> poison, i64 32, i32 0 %splat2 = shufflevector <vscale x 4 x i64> %head2, <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer %ve = lshr <vscale x 4 x i64> %vd, %splat2 %vf = trunc <vscale x 4 x i64> %ve to <vscale x 4 x i32> ret <vscale x 4 x i32> %vf } define <vscale x 4 x i32> @vmulhu_vi_nxv4i32_1(<vscale x 4 x i32> %va) { ; RV32-LABEL: vmulhu_vi_nxv4i32_1: ; RV32: # %bb.0: ; RV32-NEXT: vsetvli a0, zero, e32, m2, ta, mu ; RV32-NEXT: vsrl.vi v8, v8, 28 ; RV32-NEXT: ret ; ; RV64-LABEL: vmulhu_vi_nxv4i32_1: ; RV64: # %bb.0: ; RV64-NEXT: li a0, 16 ; RV64-NEXT: vsetvli a1, zero, e32, m2, ta, mu ; RV64-NEXT: vmulhu.vx v8, v8, a0 ; RV64-NEXT: ret %head1 = insertelement <vscale x 4 x i32> poison, i32 16, i32 0 %splat1 = shufflevector <vscale x 4 x i32> %head1, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer %vb = zext <vscale x 4 x i32> %splat1 to <vscale x 4 x i64> %vc = zext <vscale x 4 x i32> %va to <vscale x 4 x i64> %vd = mul <vscale x 4 x i64> %vb, %vc %head2 = insertelement <vscale x 4 x i64> poison, i64 32, i32 0 %splat2 = shufflevector <vscale x 4 x i64> %head2, <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer %ve = lshr <vscale x 4 x i64> %vd, %splat2 %vf = trunc <vscale x 4 x i64> %ve to <vscale x 4 x i32> ret <vscale x 4 x i32> %vf } define <vscale x 8 x i32> @vmulhu_vv_nxv8i32(<vscale x 8 x i32> %va, <vscale x 8 x i32> %vb) { ; CHECK-LABEL: vmulhu_vv_nxv8i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetvli a0, zero, e32, m4, ta, mu ; CHECK-NEXT: vmulhu.vv v8, v12, v8 ; CHECK-NEXT: ret %vc = zext <vscale x 8 x i32> %vb to <vscale x 8 x i64> %vd = zext <vscale x 8 x i32> %va to <vscale x 8 x i64> %ve = mul <vscale x 8 x i64> %vc, %vd %head = insertelement <vscale x 8 x i64> poison, i64 32, i32 0 %splat = shufflevector <vscale x 8 x i64> %head, <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer %vf = lshr <vscale x 8 x i64> %ve, %splat %vg = trunc <vscale x 8 x i64> %vf to <vscale x 8 x i32> ret <vscale x 8 x i32> %vg } define <vscale x 8 x i32> @vmulhu_vx_nxv8i32(<vscale x 8 x i32> %va, i32 %x) { ; CHECK-LABEL: vmulhu_vx_nxv8i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetvli a1, zero, e32, m4, ta, mu ; CHECK-NEXT: vmulhu.vx v8, v8, a0 ; CHECK-NEXT: ret %head1 = insertelement <vscale x 8 x i32> poison, i32 %x, i32 0 %splat1 = shufflevector <vscale x 8 x i32> %head1, <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer %vb = zext <vscale x 8 x i32> %splat1 to <vscale x 8 x i64> %vc = zext <vscale x 8 x i32> %va to <vscale x 8 x i64> %vd = mul <vscale x 8 x i64> %vb, %vc %head2 = insertelement <vscale x 8 x i64> poison, i64 32, i32 0 %splat2 = shufflevector <vscale x 8 x i64> %head2, <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer %ve = lshr <vscale x 8 x i64> %vd, %splat2 %vf = trunc <vscale x 8 x i64> %ve to <vscale x 8 x i32> ret <vscale x 8 x i32> %vf } define <vscale x 8 x i32> @vmulhu_vi_nxv8i32_0(<vscale x 8 x i32> %va) { ; RV32-LABEL: vmulhu_vi_nxv8i32_0: ; RV32: # %bb.0: ; RV32-NEXT: li a0, -7 ; RV32-NEXT: vsetvli a1, zero, e32, m4, ta, mu ; RV32-NEXT: vmulhu.vx v8, v8, a0 ; RV32-NEXT: ret ; ; RV64-LABEL: vmulhu_vi_nxv8i32_0: ; RV64: # %bb.0: ; RV64-NEXT: li a0, 1 ; RV64-NEXT: slli a0, a0, 32 ; RV64-NEXT: addi a0, a0, -7 ; RV64-NEXT: vsetvli a1, zero, e32, m4, ta, mu ; RV64-NEXT: vmulhu.vx v8, v8, a0 ; RV64-NEXT: ret %head1 = insertelement <vscale x 8 x i32> poison, i32 -7, i32 0 %splat1 = shufflevector <vscale x 8 x i32> %head1, <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer %vb = zext <vscale x 8 x i32> %splat1 to <vscale x 8 x i64> %vc = zext <vscale x 8 x i32> %va to <vscale x 8 x i64> %vd = mul <vscale x 8 x i64> %vb, %vc %head2 = insertelement <vscale x 8 x i64> poison, i64 32, i32 0 %splat2 = shufflevector <vscale x 8 x i64> %head2, <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer %ve = lshr <vscale x 8 x i64> %vd, %splat2 %vf = trunc <vscale x 8 x i64> %ve to <vscale x 8 x i32> ret <vscale x 8 x i32> %vf } define <vscale x 8 x i32> @vmulhu_vi_nxv8i32_1(<vscale x 8 x i32> %va) { ; RV32-LABEL: vmulhu_vi_nxv8i32_1: ; RV32: # %bb.0: ; RV32-NEXT: vsetvli a0, zero, e32, m4, ta, mu ; RV32-NEXT: vsrl.vi v8, v8, 28 ; RV32-NEXT: ret ; ; RV64-LABEL: vmulhu_vi_nxv8i32_1: ; RV64: # %bb.0: ; RV64-NEXT: li a0, 16 ; RV64-NEXT: vsetvli a1, zero, e32, m4, ta, mu ; RV64-NEXT: vmulhu.vx v8, v8, a0 ; RV64-NEXT: ret %head1 = insertelement <vscale x 8 x i32> poison, i32 16, i32 0 %splat1 = shufflevector <vscale x 8 x i32> %head1, <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer %vb = zext <vscale x 8 x i32> %splat1 to <vscale x 8 x i64> %vc = zext <vscale x 8 x i32> %va to <vscale x 8 x i64> %vd = mul <vscale x 8 x i64> %vb, %vc %head2 = insertelement <vscale x 8 x i64> poison, i64 32, i32 0 %splat2 = shufflevector <vscale x 8 x i64> %head2, <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer %ve = lshr <vscale x 8 x i64> %vd, %splat2 %vf = trunc <vscale x 8 x i64> %ve to <vscale x 8 x i32> ret <vscale x 8 x i32> %vf }