; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=gfx900 -mattr=+unaligned-access-mode < %s | FileCheck -check-prefixes=GCN,GFX9,GFX9-UNALIGNED %s ; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=gfx900 -mattr=-unaligned-access-mode < %s | FileCheck -check-prefixes=GCN,GFX9,GFX9-NOUNALIGNED %s ; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=hawaii -mattr=+unaligned-access-mode < %s | FileCheck -check-prefixes=GCN,GFX7,GFX7-UNALIGNED %s ; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=hawaii -mattr=-unaligned-access-mode < %s | FileCheck -check-prefixes=GCN,GFX7,GFX7-NOUNALIGNED %s ; FIXME: ; XUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=tahiti < %s | FileCheck -check-prefixes=GCN,GFX6 %s define <3 x i32> @v_load_constant_v3i32_align1(<3 x i32> addrspace(4)* %ptr) { ; GFX9-UNALIGNED-LABEL: v_load_constant_v3i32_align1: ; GFX9-UNALIGNED: ; %bb.0: ; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-UNALIGNED-NEXT: global_load_dwordx3 v[0:2], v[0:1], off ; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0) ; GFX9-UNALIGNED-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-NOUNALIGNED-LABEL: v_load_constant_v3i32_align1: ; GFX9-NOUNALIGNED: ; %bb.0: ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v2, v[0:1], off ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v3, v[0:1], off offset:1 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v4, v[0:1], off offset:2 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v5, v[0:1], off offset:3 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v6, v[0:1], off offset:4 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v7, v[0:1], off offset:5 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v8, v[0:1], off offset:6 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v9, v[0:1], off offset:7 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v10, v[0:1], off offset:8 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v11, v[0:1], off offset:9 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v12, v[0:1], off offset:11 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v13, v[0:1], off offset:10 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(10) ; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v0, v3, 8, v2 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(9) ; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 16, v4 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(8) ; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v1, 24, v5 ; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v0, v1, v2, v0 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(6) ; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v3, v7, 8, v6 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5) ; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v5, 16, v8 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4) ; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v4, 24, v9 ; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v1, v4, v5, v3 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2) ; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v6, v11, 8, v10 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1) ; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v7, 24, v12 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) ; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v8, 16, v13 ; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v2, v7, v8, v6 ; GFX9-NOUNALIGNED-NEXT: s_setpc_b64 s[30:31] ; ; GFX7-UNALIGNED-LABEL: v_load_constant_v3i32_align1: ; GFX7-UNALIGNED: ; %bb.0: ; GFX7-UNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-UNALIGNED-NEXT: s_mov_b32 s6, 0 ; GFX7-UNALIGNED-NEXT: s_mov_b32 s7, 0xf000 ; GFX7-UNALIGNED-NEXT: s_mov_b64 s[4:5], 0 ; GFX7-UNALIGNED-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64 ; GFX7-UNALIGNED-NEXT: s_waitcnt vmcnt(0) ; GFX7-UNALIGNED-NEXT: s_setpc_b64 s[30:31] ; ; GFX7-NOUNALIGNED-LABEL: v_load_constant_v3i32_align1: ; GFX7-NOUNALIGNED: ; %bb.0: ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s6, 0 ; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s7, 0xf000 ; GFX7-NOUNALIGNED-NEXT: s_mov_b64 s[4:5], 0 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v2, v[0:1], s[4:7], 0 addr64 offset:1 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v3, v[0:1], s[4:7], 0 addr64 offset:3 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v4, v[0:1], s[4:7], 0 addr64 offset:2 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v5, v[0:1], s[4:7], 0 addr64 offset:5 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v6, v[0:1], s[4:7], 0 addr64 offset:7 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v7, v[0:1], s[4:7], 0 addr64 offset:6 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v8, v[0:1], s[4:7], 0 addr64 offset:9 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v9, v[0:1], s[4:7], 0 addr64 offset:11 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v10, v[0:1], s[4:7], 0 addr64 offset:10 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v11, v[0:1], s[4:7], 0 addr64 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v12, v[0:1], s[4:7], 0 addr64 offset:4 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v0, v[0:1], s[4:7], 0 addr64 offset:8 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(11) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v1, 8, v2 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(10) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 24, v3 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(9) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v3, 16, v4 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(8) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v4, 8, v5 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(7) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v5, 24, v6 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(6) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v6, 16, v7 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v7, 8, v8 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v8, 24, v9 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(3) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v9, 16, v10 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2) ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v1, v11 ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v2, v3 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1) ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v3, v4, v12 ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v4, v5, v6 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v5, v7, v0 ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v6, v8, v9 ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v2, v1 ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v4, v3 ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v6, v5 ; GFX7-NOUNALIGNED-NEXT: s_setpc_b64 s[30:31] %load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 1 ret <3 x i32> %load } define <3 x i32> @v_load_constant_v3i32_align2(<3 x i32> addrspace(4)* %ptr) { ; GFX9-UNALIGNED-LABEL: v_load_constant_v3i32_align2: ; GFX9-UNALIGNED: ; %bb.0: ; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-UNALIGNED-NEXT: global_load_dwordx3 v[0:2], v[0:1], off ; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0) ; GFX9-UNALIGNED-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-NOUNALIGNED-LABEL: v_load_constant_v3i32_align2: ; GFX9-NOUNALIGNED: ; %bb.0: ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NOUNALIGNED-NEXT: global_load_ushort v2, v[0:1], off ; GFX9-NOUNALIGNED-NEXT: global_load_ushort v3, v[0:1], off offset:2 ; GFX9-NOUNALIGNED-NEXT: global_load_ushort v4, v[0:1], off offset:4 ; GFX9-NOUNALIGNED-NEXT: global_load_ushort v5, v[0:1], off offset:6 ; GFX9-NOUNALIGNED-NEXT: global_load_ushort v6, v[0:1], off offset:8 ; GFX9-NOUNALIGNED-NEXT: global_load_ushort v7, v[0:1], off offset:10 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4) ; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v0, v3, 16, v2 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2) ; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v1, v5, 16, v4 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) ; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v2, v7, 16, v6 ; GFX9-NOUNALIGNED-NEXT: s_setpc_b64 s[30:31] ; ; GFX7-UNALIGNED-LABEL: v_load_constant_v3i32_align2: ; GFX7-UNALIGNED: ; %bb.0: ; GFX7-UNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-UNALIGNED-NEXT: s_mov_b32 s6, 0 ; GFX7-UNALIGNED-NEXT: s_mov_b32 s7, 0xf000 ; GFX7-UNALIGNED-NEXT: s_mov_b64 s[4:5], 0 ; GFX7-UNALIGNED-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64 ; GFX7-UNALIGNED-NEXT: s_waitcnt vmcnt(0) ; GFX7-UNALIGNED-NEXT: s_setpc_b64 s[30:31] ; ; GFX7-NOUNALIGNED-LABEL: v_load_constant_v3i32_align2: ; GFX7-NOUNALIGNED: ; %bb.0: ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s6, 0 ; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s7, 0xf000 ; GFX7-NOUNALIGNED-NEXT: s_mov_b64 s[4:5], 0 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v2, v[0:1], s[4:7], 0 addr64 offset:2 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v3, v[0:1], s[4:7], 0 addr64 offset:6 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v4, v[0:1], s[4:7], 0 addr64 offset:10 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v5, v[0:1], s[4:7], 0 addr64 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v6, v[0:1], s[4:7], 0 addr64 offset:4 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v7, v[0:1], s[4:7], 0 addr64 offset:8 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v0, 16, v2 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v1, 16, v3 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(3) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 16, v4 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2) ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v0, v5 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1) ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v1, v6 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v2, v7 ; GFX7-NOUNALIGNED-NEXT: s_setpc_b64 s[30:31] %load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 2 ret <3 x i32> %load } define <3 x i32> @v_load_constant_v3i32_align4(<3 x i32> addrspace(4)* %ptr) { ; GFX9-LABEL: v_load_constant_v3i32_align4: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX7-LABEL: v_load_constant_v3i32_align4: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: s_mov_b32 s6, 0 ; GFX7-NEXT: s_mov_b32 s7, 0xf000 ; GFX7-NEXT: s_mov_b64 s[4:5], 0 ; GFX7-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64 ; GFX7-NEXT: s_waitcnt vmcnt(0) ; GFX7-NEXT: s_setpc_b64 s[30:31] %load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 4 ret <3 x i32> %load } define i96 @v_load_constant_i96_align8(i96 addrspace(4)* %ptr) { ; GFX9-LABEL: v_load_constant_i96_align8: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX7-LABEL: v_load_constant_i96_align8: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: s_mov_b32 s6, 0 ; GFX7-NEXT: s_mov_b32 s7, 0xf000 ; GFX7-NEXT: s_mov_b64 s[4:5], 0 ; GFX7-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64 ; GFX7-NEXT: s_waitcnt vmcnt(0) ; GFX7-NEXT: s_setpc_b64 s[30:31] %load = load i96, i96 addrspace(4)* %ptr, align 8 ret i96 %load } define <3 x i32> @v_load_constant_v3i32_align8(<3 x i32> addrspace(4)* %ptr) { ; GFX9-LABEL: v_load_constant_v3i32_align8: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX7-LABEL: v_load_constant_v3i32_align8: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: s_mov_b32 s6, 0 ; GFX7-NEXT: s_mov_b32 s7, 0xf000 ; GFX7-NEXT: s_mov_b64 s[4:5], 0 ; GFX7-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64 ; GFX7-NEXT: s_waitcnt vmcnt(0) ; GFX7-NEXT: s_setpc_b64 s[30:31] %load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 8 ret <3 x i32> %load } define <6 x i16> @v_load_constant_v6i16_align8(<6 x i16> addrspace(4)* %ptr) { ; GFX9-LABEL: v_load_constant_v6i16_align8: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX7-LABEL: v_load_constant_v6i16_align8: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: s_mov_b32 s6, 0 ; GFX7-NEXT: s_mov_b32 s7, 0xf000 ; GFX7-NEXT: s_mov_b64 s[4:5], 0 ; GFX7-NEXT: buffer_load_dwordx3 v[6:8], v[0:1], s[4:7], 0 addr64 ; GFX7-NEXT: s_waitcnt vmcnt(0) ; GFX7-NEXT: v_lshrrev_b32_e32 v1, 16, v6 ; GFX7-NEXT: v_lshrrev_b32_e32 v3, 16, v7 ; GFX7-NEXT: v_lshrrev_b32_e32 v5, 16, v8 ; GFX7-NEXT: v_mov_b32_e32 v0, v6 ; GFX7-NEXT: v_mov_b32_e32 v2, v7 ; GFX7-NEXT: v_mov_b32_e32 v4, v8 ; GFX7-NEXT: s_setpc_b64 s[30:31] %load = load <6 x i16>, <6 x i16> addrspace(4)* %ptr, align 8 ret <6 x i16> %load } define <12 x i8> @v_load_constant_v12i8_align8(<12 x i8> addrspace(4)* %ptr) { ; GFX9-LABEL: v_load_constant_v12i8_align8: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: v_lshrrev_b32_e32 v13, 8, v0 ; GFX9-NEXT: v_lshrrev_b32_e32 v12, 16, v0 ; GFX9-NEXT: v_lshrrev_b32_e32 v3, 24, v0 ; GFX9-NEXT: v_lshrrev_b32_e32 v5, 8, v1 ; GFX9-NEXT: v_lshrrev_b32_e32 v6, 16, v1 ; GFX9-NEXT: v_lshrrev_b32_e32 v7, 24, v1 ; GFX9-NEXT: v_lshrrev_b32_e32 v9, 8, v2 ; GFX9-NEXT: v_lshrrev_b32_e32 v10, 16, v2 ; GFX9-NEXT: v_lshrrev_b32_e32 v11, 24, v2 ; GFX9-NEXT: v_mov_b32_e32 v4, v1 ; GFX9-NEXT: v_mov_b32_e32 v8, v2 ; GFX9-NEXT: v_mov_b32_e32 v1, v13 ; GFX9-NEXT: v_mov_b32_e32 v2, v12 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX7-LABEL: v_load_constant_v12i8_align8: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: s_mov_b32 s6, 0 ; GFX7-NEXT: s_mov_b32 s7, 0xf000 ; GFX7-NEXT: s_mov_b64 s[4:5], 0 ; GFX7-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64 ; GFX7-NEXT: s_waitcnt vmcnt(0) ; GFX7-NEXT: v_lshrrev_b32_e32 v13, 8, v0 ; GFX7-NEXT: v_lshrrev_b32_e32 v12, 16, v0 ; GFX7-NEXT: v_lshrrev_b32_e32 v3, 24, v0 ; GFX7-NEXT: v_lshrrev_b32_e32 v5, 8, v1 ; GFX7-NEXT: v_lshrrev_b32_e32 v6, 16, v1 ; GFX7-NEXT: v_lshrrev_b32_e32 v7, 24, v1 ; GFX7-NEXT: v_lshrrev_b32_e32 v9, 8, v2 ; GFX7-NEXT: v_lshrrev_b32_e32 v10, 16, v2 ; GFX7-NEXT: v_lshrrev_b32_e32 v11, 24, v2 ; GFX7-NEXT: v_mov_b32_e32 v4, v1 ; GFX7-NEXT: v_mov_b32_e32 v8, v2 ; GFX7-NEXT: v_mov_b32_e32 v1, v13 ; GFX7-NEXT: v_mov_b32_e32 v2, v12 ; GFX7-NEXT: s_setpc_b64 s[30:31] %load = load <12 x i8>, <12 x i8> addrspace(4)* %ptr, align 8 ret <12 x i8> %load } define <3 x i32> @v_load_constant_v3i32_align16(<3 x i32> addrspace(4)* %ptr) { ; GFX9-LABEL: v_load_constant_v3i32_align16: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: global_load_dwordx3 v[0:2], v[0:1], off ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX7-LABEL: v_load_constant_v3i32_align16: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: s_mov_b32 s6, 0 ; GFX7-NEXT: s_mov_b32 s7, 0xf000 ; GFX7-NEXT: s_mov_b64 s[4:5], 0 ; GFX7-NEXT: buffer_load_dwordx3 v[0:2], v[0:1], s[4:7], 0 addr64 ; GFX7-NEXT: s_waitcnt vmcnt(0) ; GFX7-NEXT: s_setpc_b64 s[30:31] %load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 16 ret <3 x i32> %load } define amdgpu_ps <3 x i32> @s_load_constant_v3i32_align1(<3 x i32> addrspace(4)* inreg %ptr) { ; GFX9-UNALIGNED-LABEL: s_load_constant_v3i32_align1: ; GFX9-UNALIGNED: ; %bb.0: ; GFX9-UNALIGNED-NEXT: v_mov_b32_e32 v0, 0 ; GFX9-UNALIGNED-NEXT: global_load_dwordx3 v[0:2], v0, s[0:1] ; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0) ; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s0, v0 ; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s1, v1 ; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s2, v2 ; GFX9-UNALIGNED-NEXT: ; return to shader part epilog ; ; GFX9-NOUNALIGNED-LABEL: s_load_constant_v3i32_align1: ; GFX9-NOUNALIGNED: ; %bb.0: ; GFX9-NOUNALIGNED-NEXT: v_mov_b32_e32 v0, 0 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v1, v0, s[0:1] ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v2, v0, s[0:1] offset:1 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v3, v0, s[0:1] offset:2 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v4, v0, s[0:1] offset:3 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v5, v0, s[0:1] offset:4 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v6, v0, s[0:1] offset:5 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v7, v0, s[0:1] offset:6 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v8, v0, s[0:1] offset:7 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v9, v0, s[0:1] offset:8 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v10, v0, s[0:1] offset:9 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v11, v0, s[0:1] offset:11 ; GFX9-NOUNALIGNED-NEXT: global_load_ubyte v12, v0, s[0:1] offset:10 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(10) ; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v0, v2, 8, v1 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(9) ; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 16, v3 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(8) ; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v1, 24, v4 ; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v0, v1, v2, v0 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(6) ; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v3, v6, 8, v5 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5) ; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v5, 16, v7 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4) ; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v4, 24, v8 ; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v1, v4, v5, v3 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2) ; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v6, v10, 8, v9 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1) ; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v7, 24, v11 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) ; GFX9-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v8, 16, v12 ; GFX9-NOUNALIGNED-NEXT: v_or3_b32 v2, v7, v8, v6 ; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s0, v0 ; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s1, v1 ; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s2, v2 ; GFX9-NOUNALIGNED-NEXT: ; return to shader part epilog ; ; GFX7-UNALIGNED-LABEL: s_load_constant_v3i32_align1: ; GFX7-UNALIGNED: ; %bb.0: ; GFX7-UNALIGNED-NEXT: s_mov_b32 s2, -1 ; GFX7-UNALIGNED-NEXT: s_mov_b32 s3, 0xf000 ; GFX7-UNALIGNED-NEXT: buffer_load_dwordx3 v[0:2], off, s[0:3], 0 ; GFX7-UNALIGNED-NEXT: s_waitcnt vmcnt(0) ; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s0, v0 ; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s1, v1 ; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s2, v2 ; GFX7-UNALIGNED-NEXT: ; return to shader part epilog ; ; GFX7-NOUNALIGNED-LABEL: s_load_constant_v3i32_align1: ; GFX7-NOUNALIGNED: ; %bb.0: ; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s2, -1 ; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s3, 0xf000 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v0, off, s[0:3], 0 offset:1 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v1, off, s[0:3], 0 offset:3 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v2, off, s[0:3], 0 offset:2 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v3, off, s[0:3], 0 offset:5 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v4, off, s[0:3], 0 offset:7 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v5, off, s[0:3], 0 offset:6 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v6, off, s[0:3], 0 offset:9 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v7, off, s[0:3], 0 offset:11 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v8, off, s[0:3], 0 offset:10 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v9, off, s[0:3], 0 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v10, off, s[0:3], 0 offset:4 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ubyte v11, off, s[0:3], 0 offset:8 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(11) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v0, 8, v0 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(10) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v1, 24, v1 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(9) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 16, v2 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(8) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v3, 8, v3 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(7) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v4, 24, v4 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(6) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v5, 16, v5 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v6, 8, v6 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v7, 24, v7 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(3) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v8, 16, v8 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2) ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v0, v9 ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v1, v2 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1) ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v3, v10 ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v3, v4, v5 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v4, v6, v11 ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v5, v7, v8 ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v1, v0 ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v3, v2 ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v5, v4 ; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s0, v0 ; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s1, v1 ; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s2, v2 ; GFX7-NOUNALIGNED-NEXT: ; return to shader part epilog %load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 1 ret <3 x i32> %load } define amdgpu_ps <3 x i32> @s_load_constant_v3i32_align2(<3 x i32> addrspace(4)* inreg %ptr) { ; GFX9-UNALIGNED-LABEL: s_load_constant_v3i32_align2: ; GFX9-UNALIGNED: ; %bb.0: ; GFX9-UNALIGNED-NEXT: v_mov_b32_e32 v0, 0 ; GFX9-UNALIGNED-NEXT: global_load_dwordx3 v[0:2], v0, s[0:1] ; GFX9-UNALIGNED-NEXT: s_waitcnt vmcnt(0) ; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s0, v0 ; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s1, v1 ; GFX9-UNALIGNED-NEXT: v_readfirstlane_b32 s2, v2 ; GFX9-UNALIGNED-NEXT: ; return to shader part epilog ; ; GFX9-NOUNALIGNED-LABEL: s_load_constant_v3i32_align2: ; GFX9-NOUNALIGNED: ; %bb.0: ; GFX9-NOUNALIGNED-NEXT: v_mov_b32_e32 v0, 0 ; GFX9-NOUNALIGNED-NEXT: global_load_ushort v1, v0, s[0:1] ; GFX9-NOUNALIGNED-NEXT: global_load_ushort v2, v0, s[0:1] offset:2 ; GFX9-NOUNALIGNED-NEXT: global_load_ushort v3, v0, s[0:1] offset:4 ; GFX9-NOUNALIGNED-NEXT: global_load_ushort v4, v0, s[0:1] offset:6 ; GFX9-NOUNALIGNED-NEXT: global_load_ushort v5, v0, s[0:1] offset:8 ; GFX9-NOUNALIGNED-NEXT: global_load_ushort v6, v0, s[0:1] offset:10 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4) ; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v0, v2, 16, v1 ; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s0, v0 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2) ; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v1, v4, 16, v3 ; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s1, v1 ; GFX9-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) ; GFX9-NOUNALIGNED-NEXT: v_lshl_or_b32 v2, v6, 16, v5 ; GFX9-NOUNALIGNED-NEXT: v_readfirstlane_b32 s2, v2 ; GFX9-NOUNALIGNED-NEXT: ; return to shader part epilog ; ; GFX7-UNALIGNED-LABEL: s_load_constant_v3i32_align2: ; GFX7-UNALIGNED: ; %bb.0: ; GFX7-UNALIGNED-NEXT: s_mov_b32 s2, -1 ; GFX7-UNALIGNED-NEXT: s_mov_b32 s3, 0xf000 ; GFX7-UNALIGNED-NEXT: buffer_load_dwordx3 v[0:2], off, s[0:3], 0 ; GFX7-UNALIGNED-NEXT: s_waitcnt vmcnt(0) ; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s0, v0 ; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s1, v1 ; GFX7-UNALIGNED-NEXT: v_readfirstlane_b32 s2, v2 ; GFX7-UNALIGNED-NEXT: ; return to shader part epilog ; ; GFX7-NOUNALIGNED-LABEL: s_load_constant_v3i32_align2: ; GFX7-NOUNALIGNED: ; %bb.0: ; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s2, -1 ; GFX7-NOUNALIGNED-NEXT: s_mov_b32 s3, 0xf000 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v0, off, s[0:3], 0 offset:2 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v1, off, s[0:3], 0 offset:6 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v2, off, s[0:3], 0 offset:10 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v3, off, s[0:3], 0 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v4, off, s[0:3], 0 offset:4 ; GFX7-NOUNALIGNED-NEXT: buffer_load_ushort v5, off, s[0:3], 0 offset:8 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(5) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v0, 16, v0 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(4) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v1, 16, v1 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(3) ; GFX7-NOUNALIGNED-NEXT: v_lshlrev_b32_e32 v2, 16, v2 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(2) ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v0, v0, v3 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(1) ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v1, v1, v4 ; GFX7-NOUNALIGNED-NEXT: s_waitcnt vmcnt(0) ; GFX7-NOUNALIGNED-NEXT: v_or_b32_e32 v2, v2, v5 ; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s0, v0 ; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s1, v1 ; GFX7-NOUNALIGNED-NEXT: v_readfirstlane_b32 s2, v2 ; GFX7-NOUNALIGNED-NEXT: ; return to shader part epilog %load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 2 ret <3 x i32> %load } define amdgpu_ps <3 x i32> @s_load_constant_v3i32_align4(<3 x i32> addrspace(4)* inreg %ptr) { ; GFX9-LABEL: s_load_constant_v3i32_align4: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x0 ; GFX9-NEXT: s_load_dword s2, s[0:1], 0x8 ; GFX9-NEXT: s_waitcnt lgkmcnt(0) ; GFX9-NEXT: s_mov_b32 s0, s4 ; GFX9-NEXT: s_mov_b32 s1, s5 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX7-LABEL: s_load_constant_v3i32_align4: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x0 ; GFX7-NEXT: s_load_dword s2, s[0:1], 0x2 ; GFX7-NEXT: s_waitcnt lgkmcnt(0) ; GFX7-NEXT: s_mov_b32 s0, s4 ; GFX7-NEXT: s_mov_b32 s1, s5 ; GFX7-NEXT: ; return to shader part epilog %load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 4 ret <3 x i32> %load } define amdgpu_ps i96 @s_load_constant_i96_align8(i96 addrspace(4)* inreg %ptr) { ; GFX9-LABEL: s_load_constant_i96_align8: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x0 ; GFX9-NEXT: s_load_dword s2, s[0:1], 0x8 ; GFX9-NEXT: s_waitcnt lgkmcnt(0) ; GFX9-NEXT: s_mov_b32 s0, s4 ; GFX9-NEXT: s_mov_b32 s1, s5 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX7-LABEL: s_load_constant_i96_align8: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x0 ; GFX7-NEXT: s_load_dword s2, s[0:1], 0x2 ; GFX7-NEXT: s_waitcnt lgkmcnt(0) ; GFX7-NEXT: s_mov_b32 s0, s4 ; GFX7-NEXT: s_mov_b32 s1, s5 ; GFX7-NEXT: ; return to shader part epilog %load = load i96, i96 addrspace(4)* %ptr, align 8 ret i96 %load } define amdgpu_ps <3 x i32> @s_load_constant_v3i32_align8(<3 x i32> addrspace(4)* inreg %ptr) { ; GFX9-LABEL: s_load_constant_v3i32_align8: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x0 ; GFX9-NEXT: s_load_dword s2, s[0:1], 0x8 ; GFX9-NEXT: s_waitcnt lgkmcnt(0) ; GFX9-NEXT: s_mov_b32 s0, s4 ; GFX9-NEXT: s_mov_b32 s1, s5 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX7-LABEL: s_load_constant_v3i32_align8: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x0 ; GFX7-NEXT: s_load_dword s2, s[0:1], 0x2 ; GFX7-NEXT: s_waitcnt lgkmcnt(0) ; GFX7-NEXT: s_mov_b32 s0, s4 ; GFX7-NEXT: s_mov_b32 s1, s5 ; GFX7-NEXT: ; return to shader part epilog %load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 8 ret <3 x i32> %load } define amdgpu_ps <3 x i32> @s_load_constant_v6i16_align8(<6 x i16> addrspace(4)* inreg %ptr) { ; GFX9-LABEL: s_load_constant_v6i16_align8: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x0 ; GFX9-NEXT: s_load_dword s2, s[0:1], 0x8 ; GFX9-NEXT: s_waitcnt lgkmcnt(0) ; GFX9-NEXT: s_mov_b32 s0, s4 ; GFX9-NEXT: s_mov_b32 s1, s5 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX7-LABEL: s_load_constant_v6i16_align8: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_load_dwordx2 s[4:5], s[0:1], 0x0 ; GFX7-NEXT: s_load_dword s2, s[0:1], 0x2 ; GFX7-NEXT: s_waitcnt lgkmcnt(0) ; GFX7-NEXT: s_mov_b32 s0, s4 ; GFX7-NEXT: s_mov_b32 s1, s5 ; GFX7-NEXT: ; return to shader part epilog %load = load <6 x i16>, <6 x i16> addrspace(4)* %ptr, align 8 %cast = bitcast <6 x i16> %load to <3 x i32> ret <3 x i32> %cast } define amdgpu_ps <12 x i8> @s_load_constant_v12i8_align8(<12 x i8> addrspace(4)* inreg %ptr) { ; GFX9-LABEL: s_load_constant_v12i8_align8: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_load_dwordx2 s[12:13], s[0:1], 0x0 ; GFX9-NEXT: s_load_dword s8, s[0:1], 0x8 ; GFX9-NEXT: s_waitcnt lgkmcnt(0) ; GFX9-NEXT: s_lshr_b32 s1, s12, 8 ; GFX9-NEXT: s_lshr_b32 s2, s12, 16 ; GFX9-NEXT: s_lshr_b32 s3, s12, 24 ; GFX9-NEXT: s_lshr_b32 s5, s13, 8 ; GFX9-NEXT: s_lshr_b32 s6, s13, 16 ; GFX9-NEXT: s_lshr_b32 s7, s13, 24 ; GFX9-NEXT: s_lshr_b32 s9, s8, 8 ; GFX9-NEXT: s_lshr_b32 s10, s8, 16 ; GFX9-NEXT: s_lshr_b32 s11, s8, 24 ; GFX9-NEXT: s_mov_b32 s0, s12 ; GFX9-NEXT: s_mov_b32 s4, s13 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX7-LABEL: s_load_constant_v12i8_align8: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_load_dwordx2 s[12:13], s[0:1], 0x0 ; GFX7-NEXT: s_load_dword s8, s[0:1], 0x2 ; GFX7-NEXT: s_waitcnt lgkmcnt(0) ; GFX7-NEXT: s_lshr_b32 s1, s12, 8 ; GFX7-NEXT: s_lshr_b32 s2, s12, 16 ; GFX7-NEXT: s_lshr_b32 s3, s12, 24 ; GFX7-NEXT: s_lshr_b32 s5, s13, 8 ; GFX7-NEXT: s_lshr_b32 s6, s13, 16 ; GFX7-NEXT: s_lshr_b32 s7, s13, 24 ; GFX7-NEXT: s_lshr_b32 s9, s8, 8 ; GFX7-NEXT: s_lshr_b32 s10, s8, 16 ; GFX7-NEXT: s_lshr_b32 s11, s8, 24 ; GFX7-NEXT: s_mov_b32 s0, s12 ; GFX7-NEXT: s_mov_b32 s4, s13 ; GFX7-NEXT: ; return to shader part epilog %load = load <12 x i8>, <12 x i8> addrspace(4)* %ptr, align 8 ret <12 x i8> %load } define amdgpu_ps <3 x i32> @s_load_constant_v3i32_align16(<3 x i32> addrspace(4)* inreg %ptr) { ; GCN-LABEL: s_load_constant_v3i32_align16: ; GCN: ; %bb.0: ; GCN-NEXT: s_load_dwordx4 s[0:3], s[0:1], 0x0 ; GCN-NEXT: s_waitcnt lgkmcnt(0) ; GCN-NEXT: ; return to shader part epilog %load = load <3 x i32>, <3 x i32> addrspace(4)* %ptr, align 16 ret <3 x i32> %load }