; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=riscv32 -mattr=+v -riscv-v-vector-bits-min=128 -verify-machineinstrs < %s \ ; RUN: | FileCheck %s --check-prefix RV32 ; RUN: llc -mtriple=riscv64 -mattr=+v -riscv-v-vector-bits-min=128 -verify-machineinstrs < %s \ ; RUN: | FileCheck %s --check-prefix RV64 ; This used to crash during type legalization, where lowering (v4i1 = ; BUILD_VECTOR) created a (v4i1 = SETCC v4i8) which during constant-folding ; created illegally-typed i8 nodes. Ultimately, constant-folding failed and so ; the new illegal nodes had no uses. However, during a second round of ; legalization, this same pattern was generated from another BUILD_VECTOR. This ; meant one of the illegally-typed (i8 = Constant<0>) nodes now had two dead ; uses. Because the Constant and one of the uses were from round 1, they were ; further up in the node order than the new second use, so the constant was ; visited while it wasn't "dead". At the point of visiting the constant, we ; crashed. define void @constant_folding_crash(i8* %v54, <4 x <4 x i32>*> %lanes.a, <4 x <4 x i32>*> %lanes.b, <4 x i1> %sel) { ; RV32-LABEL: constant_folding_crash: ; RV32: # %bb.0: # %entry ; RV32-NEXT: lw a0, 8(a0) ; RV32-NEXT: vmv1r.v v10, v0 ; RV32-NEXT: andi a0, a0, 1 ; RV32-NEXT: seqz a0, a0 ; RV32-NEXT: vsetivli zero, 4, e8, mf4, ta, mu ; RV32-NEXT: vmv.v.x v11, a0 ; RV32-NEXT: vmsne.vi v0, v11, 0 ; RV32-NEXT: vsetvli zero, zero, e32, m1, ta, mu ; RV32-NEXT: vmerge.vvm v8, v9, v8, v0 ; RV32-NEXT: vsetvli zero, zero, e8, mf4, ta, mu ; RV32-NEXT: vmv.v.i v9, 0 ; RV32-NEXT: vsetvli zero, zero, e32, m1, ta, mu ; RV32-NEXT: vmv.x.s a0, v8 ; RV32-NEXT: vsetivli zero, 4, e8, mf4, ta, mu ; RV32-NEXT: vmv1r.v v0, v10 ; RV32-NEXT: vmerge.vim v8, v9, 1, v0 ; RV32-NEXT: vmv.x.s a1, v8 ; RV32-NEXT: andi a1, a1, 1 ; RV32-NEXT: vmv.v.x v8, a1 ; RV32-NEXT: vmsne.vi v0, v8, 0 ; RV32-NEXT: vsetvli zero, zero, e32, m1, ta, mu ; RV32-NEXT: vmv.v.i v8, 10 ; RV32-NEXT: vse32.v v8, (a0), v0.t ; RV32-NEXT: ret ; ; RV64-LABEL: constant_folding_crash: ; RV64: # %bb.0: # %entry ; RV64-NEXT: ld a0, 8(a0) ; RV64-NEXT: vmv1r.v v12, v0 ; RV64-NEXT: andi a0, a0, 1 ; RV64-NEXT: seqz a0, a0 ; RV64-NEXT: vsetivli zero, 4, e8, mf4, ta, mu ; RV64-NEXT: vmv.v.x v13, a0 ; RV64-NEXT: vmsne.vi v0, v13, 0 ; RV64-NEXT: vsetvli zero, zero, e64, m2, ta, mu ; RV64-NEXT: vmerge.vvm v8, v10, v8, v0 ; RV64-NEXT: vsetvli zero, zero, e8, mf4, ta, mu ; RV64-NEXT: vmv.v.i v10, 0 ; RV64-NEXT: vsetvli zero, zero, e64, m2, ta, mu ; RV64-NEXT: vmv.x.s a0, v8 ; RV64-NEXT: vsetivli zero, 4, e8, mf4, ta, mu ; RV64-NEXT: vmv1r.v v0, v12 ; RV64-NEXT: vmerge.vim v8, v10, 1, v0 ; RV64-NEXT: vmv.x.s a1, v8 ; RV64-NEXT: andi a1, a1, 1 ; RV64-NEXT: vmv.v.x v8, a1 ; RV64-NEXT: vmsne.vi v0, v8, 0 ; RV64-NEXT: vsetvli zero, zero, e32, m1, ta, mu ; RV64-NEXT: vmv.v.i v8, 10 ; RV64-NEXT: vse32.v v8, (a0), v0.t ; RV64-NEXT: ret entry: %sunkaddr = getelementptr i8, i8* %v54, i64 8 %v55 = bitcast i8* %sunkaddr to i64* %v56 = load i64, i64* %v55, align 8 %trunc = and i64 %v56, 1 %cmp = icmp eq i64 %trunc, 0 %ptrs = select i1 %cmp, <4 x <4 x i32>*> %lanes.a, <4 x <4 x i32>*> %lanes.b %v67 = extractelement <4 x <4 x i32>*> %ptrs, i64 0 %mask = shufflevector <4 x i1> %sel, <4 x i1> undef, <4 x i32> zeroinitializer call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> <i32 10, i32 10, i32 10, i32 10>, <4 x i32>* %v67, i32 16, <4 x i1> %mask) ret void } declare void @llvm.masked.store.v4i32.p0v4i32(<4 x i32>, <4 x i32>*, i32, <4 x i1>)