; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ;RUN: opt -S -slp-vectorizer -mtriple=x86_64-unknown-linux-android23 < %s | FileCheck %s define void @test() { ; CHECK-LABEL: @test( ; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, ptr undef, i32 2 ; CHECK-NEXT: [[TMP2:%.*]] = load <2 x float>, ptr [[TMP1]], align 4 ; CHECK-NEXT: [[TMP3:%.*]] = load <2 x float>, ptr undef, align 4 ; CHECK-NEXT: [[TMP4:%.*]] = fsub <2 x float> [[TMP2]], [[TMP3]] ; CHECK-NEXT: [[TMP5:%.*]] = extractelement <2 x float> [[TMP4]], i32 0 ; CHECK-NEXT: [[TMP6:%.*]] = extractelement <2 x float> [[TMP4]], i32 1 ; CHECK-NEXT: [[TMP7:%.*]] = fcmp olt float [[TMP6]], [[TMP5]] ; CHECK-NEXT: [[TMP8:%.*]] = insertelement <2 x float> zeroinitializer, float 0.000000e+00, i64 0 ; CHECK-NEXT: store <2 x float> zeroinitializer, ptr null, align 4 ; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <2 x float> [[TMP3]], <2 x float> [[TMP2]], <2 x i32> <i32 3, i32 1> ; CHECK-NEXT: store <2 x float> zeroinitializer, ptr null, align 4 ; CHECK-NEXT: ret void ; %1 = getelementptr inbounds float, ptr undef, i32 2 %2 = load float, ptr %1, align 4 %3 = load float, ptr undef, align 4 %4 = fsub float %2, %3 %5 = getelementptr inbounds float, ptr undef, i32 3 %6 = load float, ptr %5, align 4 %7 = getelementptr inbounds float, ptr undef, i32 1 %8 = load float, ptr %7, align 4 %9 = fsub float %6, %8 %10 = fcmp olt float %9, %4 %11 = insertelement <2 x float> undef, float %3, i64 0 %12 = insertelement <2 x float> zeroinitializer, float 0.000000e+00, i64 0 store <2 x float> zeroinitializer, ptr null, align 4 %13 = insertelement <2 x float> %11, float %6, i64 0 store <2 x float> zeroinitializer, ptr null, align 4 ret void } define void @test1() { ; CHECK-LABEL: @test1( ; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds float, ptr undef, i32 2 ; CHECK-NEXT: [[TMP2:%.*]] = load <2 x float>, ptr [[TMP1]], align 4 ; CHECK-NEXT: [[TMP3:%.*]] = load <2 x float>, ptr undef, align 4 ; CHECK-NEXT: [[TMP4:%.*]] = fsub <2 x float> [[TMP2]], [[TMP3]] ; CHECK-NEXT: [[TMP5:%.*]] = extractelement <2 x float> [[TMP4]], i32 0 ; CHECK-NEXT: [[TMP6:%.*]] = extractelement <2 x float> [[TMP4]], i32 1 ; CHECK-NEXT: [[TMP7:%.*]] = fcmp olt float [[TMP6]], [[TMP5]] ; CHECK-NEXT: [[TMP8:%.*]] = shufflevector <2 x float> [[TMP3]], <2 x float> poison, <2 x i32> <i32 0, i32 1> ; CHECK-NEXT: store <2 x float> [[TMP8]], ptr null, align 4 ; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <2 x float> [[TMP3]], <2 x float> [[TMP2]], <2 x i32> <i32 0, i32 3> ; CHECK-NEXT: store <2 x float> [[TMP9]], ptr null, align 4 ; CHECK-NEXT: ret void ; %1 = getelementptr inbounds float, ptr undef, i32 2 %2 = load float, ptr %1, align 4 %3 = load float, ptr undef, align 4 %4 = fsub float %2, %3 %5 = getelementptr inbounds float, ptr undef, i32 3 %6 = load float, ptr %5, align 4 %7 = getelementptr inbounds float, ptr undef, i32 1 %8 = load float, ptr %7, align 4 %9 = fsub float %6, %8 %10 = fcmp olt float %9, %4 %.sroa.0.0.vec.insert.i5.i10 = insertelement <2 x float> undef, float %3, i64 0 %.sroa.0.4.vec.insert.i10.i13 = insertelement <2 x float> %.sroa.0.0.vec.insert.i5.i10, float %8, i64 1 store <2 x float> %.sroa.0.4.vec.insert.i10.i13, ptr null, align 4 %.sroa.0.4.vec.insert.i10.i13.2 = insertelement <2 x float> %.sroa.0.0.vec.insert.i5.i10, float %6, i64 1 store <2 x float> %.sroa.0.4.vec.insert.i10.i13.2, ptr null, align 4 ret void }