; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -march=amdgcn -mcpu=gfx1100 -verify-machineinstrs < %s | FileCheck -check-prefixes=CHECK %s ; Test that s_wqm is executed before lds.param.load. define amdgpu_ps <3 x float> @test_param_load(i32 inreg %attr, <3 x float> %to_add) { ; CHECK-LABEL: test_param_load: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: s_mov_b32 m0, s0 ; CHECK-NEXT: s_mov_b32 s0, exec_lo ; CHECK-NEXT: s_wqm_b32 exec_lo, exec_lo ; CHECK-NEXT: lds_param_load v3, attr0.x wait_vdst:15 ; CHECK-NEXT: lds_param_load v4, attr0.y wait_vdst:15 ; CHECK-NEXT: lds_param_load v5, attr0.z wait_vdst:15 ; CHECK-NEXT: s_mov_b32 exec_lo, s0 ; CHECK-NEXT: s_waitcnt expcnt(1) ; CHECK-NEXT: v_dual_add_f32 v0, v3, v0 :: v_dual_add_f32 v1, v4, v1 ; CHECK-NEXT: s_waitcnt expcnt(0) ; CHECK-NEXT: v_add_f32_e32 v2, v5, v2 ; CHECK-NEXT: ; return to shader part epilog main_body: %a = call float @llvm.amdgcn.lds.param.load(i32 immarg 0, i32 immarg 0, i32 %attr) #1 %b = call float @llvm.amdgcn.lds.param.load(i32 immarg 1, i32 immarg 0, i32 %attr) #1 %c = call float @llvm.amdgcn.lds.param.load(i32 immarg 2, i32 immarg 0, i32 %attr) #1 %tmp_0 = insertelement <3 x float> undef, float %a, i32 0 %tmp_1 = insertelement <3 x float> %tmp_0, float %b, i32 1 %tmp_2 = insertelement <3 x float> %tmp_1, float %c, i32 2 %res = fadd <3 x float> %tmp_2, %to_add ret <3 x float> %res } ; Test that s_wqm is executed before lds.direct.load. define amdgpu_ps <3 x float> @test_direct_load(i32 inreg %arg_0, i32 inreg %arg_1, i32 inreg %arg_2, <3 x float> %to_add) { ; CHECK-LABEL: test_direct_load: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: s_mov_b32 m0, s0 ; CHECK-NEXT: s_mov_b32 s0, exec_lo ; CHECK-NEXT: s_wqm_b32 exec_lo, exec_lo ; CHECK-NEXT: lds_direct_load v3 wait_vdst:15 ; CHECK-NEXT: s_mov_b32 m0, s1 ; CHECK-NEXT: lds_direct_load v4 wait_vdst:15 ; CHECK-NEXT: s_mov_b32 m0, s2 ; CHECK-NEXT: lds_direct_load v5 wait_vdst:15 ; CHECK-NEXT: s_mov_b32 exec_lo, s0 ; CHECK-NEXT: s_waitcnt expcnt(1) ; CHECK-NEXT: v_dual_add_f32 v0, v3, v0 :: v_dual_add_f32 v1, v4, v1 ; CHECK-NEXT: s_waitcnt expcnt(0) ; CHECK-NEXT: v_add_f32_e32 v2, v5, v2 ; CHECK-NEXT: ; return to shader part epilog main_body: %a = call float @llvm.amdgcn.lds.direct.load(i32 %arg_0) #1 %b = call float @llvm.amdgcn.lds.direct.load(i32 %arg_1) #1 %c = call float @llvm.amdgcn.lds.direct.load(i32 %arg_2) #1 %tmp_0 = insertelement <3 x float> undef, float %a, i32 0 %tmp_1 = insertelement <3 x float> %tmp_0, float %b, i32 1 %tmp_2 = insertelement <3 x float> %tmp_1, float %c, i32 2 %res = fadd <3 x float> %tmp_2, %to_add ret <3 x float> %res } attributes #1 = { nounwind readnone speculatable willreturn } declare float @llvm.amdgcn.lds.param.load(i32 immarg, i32 immarg, i32) #1 declare float @llvm.amdgcn.lds.direct.load(i32) #1