; RUN: llc -march=amdgcn -mcpu=tahiti -verify-machineinstrs < %s | FileCheck %s ; RUN: llc -march=amdgcn -mcpu=tahiti -verify-machineinstrs -early-live-intervals < %s | FileCheck %s ; CHECK-LABEL: {{^}}fold_sgpr: ; CHECK: v_add_i32_e32 v{{[0-9]+}}, vcc, s define amdgpu_kernel void @fold_sgpr(i32 addrspace(1)* %out, i32 %fold) #1 { entry: %tmp0 = icmp ne i32 %fold, 0 br i1 %tmp0, label %if, label %endif if: %id = call i32 @llvm.amdgcn.workitem.id.x() %offset = add i32 %fold, %id %tmp1 = getelementptr i32, i32 addrspace(1)* %out, i32 %offset store i32 0, i32 addrspace(1)* %tmp1 br label %endif endif: ret void } ; CHECK-LABEL: {{^}}fold_imm: ; CHECK: v_or_b32_e32 v{{[0-9]+}}, 5 define amdgpu_kernel void @fold_imm(i32 addrspace(1)* %out, i32 %cmp) #1 { entry: %fold = add i32 3, 2 %tmp0 = icmp ne i32 %cmp, 0 br i1 %tmp0, label %if, label %endif if: %id = call i32 @llvm.amdgcn.workitem.id.x() %val = or i32 %id, %fold store i32 %val, i32 addrspace(1)* %out br label %endif endif: ret void } ; CHECK-LABEL: {{^}}fold_64bit_constant_add: ; CHECK-NOT: s_mov_b64 ; FIXME: It would be better if we could use v_add here and drop the extra ; v_mov_b32 instructions. ; CHECK-DAG: s_add_u32 [[LO:s[0-9]+]], s{{[0-9]+}}, 1 ; CHECK-DAG: s_addc_u32 [[HI:s[0-9]+]], s{{[0-9]+}}, 0 ; CHECK-DAG: v_mov_b32_e32 v[[VLO:[0-9]+]], [[LO]] ; CHECK-DAG: v_mov_b32_e32 v[[VHI:[0-9]+]], [[HI]] ; CHECK: buffer_store_dwordx2 v[[[VLO]]:[[VHI]]], define amdgpu_kernel void @fold_64bit_constant_add(i64 addrspace(1)* %out, i32 %cmp, i64 %val) #1 { entry: %tmp0 = add i64 %val, 1 store i64 %tmp0, i64 addrspace(1)* %out ret void } ; Inline constants should always be folded. ; CHECK-LABEL: {{^}}vector_inline: ; CHECK: v_xor_b32_e32 v{{[0-9]+}}, 5, v{{[0-9]+}} ; CHECK: v_xor_b32_e32 v{{[0-9]+}}, 5, v{{[0-9]+}} ; CHECK: v_xor_b32_e32 v{{[0-9]+}}, 5, v{{[0-9]+}} ; CHECK: v_xor_b32_e32 v{{[0-9]+}}, 5, v{{[0-9]+}} define amdgpu_kernel void @vector_inline(<4 x i32> addrspace(1)* %out) #1 { entry: %tmp0 = call i32 @llvm.amdgcn.workitem.id.x() %tmp1 = add i32 %tmp0, 1 %tmp2 = add i32 %tmp0, 2 %tmp3 = add i32 %tmp0, 3 %vec0 = insertelement <4 x i32> undef, i32 %tmp0, i32 0 %vec1 = insertelement <4 x i32> %vec0, i32 %tmp1, i32 1 %vec2 = insertelement <4 x i32> %vec1, i32 %tmp2, i32 2 %vec3 = insertelement <4 x i32> %vec2, i32 %tmp3, i32 3 %tmp4 = xor <4 x i32> <i32 5, i32 5, i32 5, i32 5>, %vec3 store <4 x i32> %tmp4, <4 x i32> addrspace(1)* %out ret void } ; Immediates with one use should be folded ; CHECK-LABEL: {{^}}imm_one_use: ; CHECK: v_xor_b32_e32 v{{[0-9]+}}, 0x64, v{{[0-9]+}} define amdgpu_kernel void @imm_one_use(i32 addrspace(1)* %out) #1 { entry: %tmp0 = call i32 @llvm.amdgcn.workitem.id.x() %tmp1 = xor i32 %tmp0, 100 store i32 %tmp1, i32 addrspace(1)* %out ret void } ; CHECK-LABEL: {{^}}vector_imm: ; CHECK: v_xor_b32_e32 v{{[0-9]}}, 0x64, v{{[0-9]}} ; CHECK: v_xor_b32_e32 v{{[0-9]}}, 0x64, v{{[0-9]}} ; CHECK: v_xor_b32_e32 v{{[0-9]}}, 0x64, v{{[0-9]}} ; CHECK: v_xor_b32_e32 v{{[0-9]}}, 0x64, v{{[0-9]}} define amdgpu_kernel void @vector_imm(<4 x i32> addrspace(1)* %out) #1 { entry: %tmp0 = call i32 @llvm.amdgcn.workitem.id.x() %tmp1 = add i32 %tmp0, 1 %tmp2 = add i32 %tmp0, 2 %tmp3 = add i32 %tmp0, 3 %vec0 = insertelement <4 x i32> undef, i32 %tmp0, i32 0 %vec1 = insertelement <4 x i32> %vec0, i32 %tmp1, i32 1 %vec2 = insertelement <4 x i32> %vec1, i32 %tmp2, i32 2 %vec3 = insertelement <4 x i32> %vec2, i32 %tmp3, i32 3 %tmp4 = xor <4 x i32> <i32 100, i32 100, i32 100, i32 100>, %vec3 store <4 x i32> %tmp4, <4 x i32> addrspace(1)* %out ret void } ; A subregister use operand should not be tied. ; CHECK-LABEL: {{^}}no_fold_tied_subregister: ; CHECK: buffer_load_dwordx2 v[[[LO:[0-9]+]]:[[HI:[0-9]+]]] ; CHECK: v_mac_f32_e32 v[[LO]], 0x41200000, v[[HI]] ; CHECK: buffer_store_dword v[[LO]] define amdgpu_kernel void @no_fold_tied_subregister() #1 { %tmp1 = load volatile <2 x float>, <2 x float> addrspace(1)* undef %tmp2 = extractelement <2 x float> %tmp1, i32 0 %tmp3 = extractelement <2 x float> %tmp1, i32 1 %tmp4 = fmul float %tmp3, 10.0 %tmp5 = fadd float %tmp4, %tmp2 store volatile float %tmp5, float addrspace(1)* undef ret void } ; There should be exact one folding on the same operand. ; CHECK-LABEL: {{^}}no_extra_fold_on_same_opnd ; CHECK: v_xor_b32_e32 v{{[0-9]+}}, 0, v{{[0-9]+}} ; CHECK: v_xor_b32_e32 v{{[0-9]+}}, v{{[0-9]+}}, v{{[0-9]+}} define void @no_extra_fold_on_same_opnd() #1 { entry: %s0 = load i32, i32 addrspace(5)* undef, align 4 %s0.i64= zext i32 %s0 to i64 br label %for.body.i.i for.body.i.i: %s1 = load i32, i32 addrspace(1)* undef, align 8 %s1.i64 = sext i32 %s1 to i64 %xor = xor i64 %s1.i64, %s0.i64 %flag = icmp ult i64 %xor, 8 br i1 %flag, label %if.then, label %if.else if.then: unreachable if.else: unreachable } declare i32 @llvm.amdgcn.workitem.id.x() #0 attributes #0 = { nounwind readnone } attributes #1 = { nounwind "denormal-fp-math-f32"="preserve-sign,preserve-sign" }