; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=aarch64-linux-gnu -mattr=+sve < %s | FileCheck %s ; FADD define half @fadda_nxv2f16(half %init, <vscale x 2 x half> %a) { ; CHECK-LABEL: fadda_nxv2f16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $h0 killed $h0 def $z0 ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: fadda h0, p0, h0, z1.h ; CHECK-NEXT: // kill: def $h0 killed $h0 killed $z0 ; CHECK-NEXT: ret %res = call half @llvm.vector.reduce.fadd.nxv2f16(half %init, <vscale x 2 x half> %a) ret half %res } define half @fadda_nxv4f16(half %init, <vscale x 4 x half> %a) { ; CHECK-LABEL: fadda_nxv4f16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $h0 killed $h0 def $z0 ; CHECK-NEXT: ptrue p0.s ; CHECK-NEXT: fadda h0, p0, h0, z1.h ; CHECK-NEXT: // kill: def $h0 killed $h0 killed $z0 ; CHECK-NEXT: ret %res = call half @llvm.vector.reduce.fadd.nxv4f16(half %init, <vscale x 4 x half> %a) ret half %res } define half @fadda_nxv8f16(half %init, <vscale x 8 x half> %a) { ; CHECK-LABEL: fadda_nxv8f16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $h0 killed $h0 def $z0 ; CHECK-NEXT: ptrue p0.h ; CHECK-NEXT: fadda h0, p0, h0, z1.h ; CHECK-NEXT: // kill: def $h0 killed $h0 killed $z0 ; CHECK-NEXT: ret %res = call half @llvm.vector.reduce.fadd.nxv8f16(half %init, <vscale x 8 x half> %a) ret half %res } define half @fadda_nxv6f16(<vscale x 6 x half> %v, half %s) { ; CHECK-LABEL: fadda_nxv6f16: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: .cfi_offset w29, -16 ; CHECK-NEXT: addvl sp, sp, #-1 ; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG ; CHECK-NEXT: mov w8, #32768 ; CHECK-NEXT: ptrue p0.h ; CHECK-NEXT: ptrue p1.d ; CHECK-NEXT: st1h { z0.h }, p0, [sp] ; CHECK-NEXT: fmov s0, s1 ; CHECK-NEXT: mov z2.h, w8 ; CHECK-NEXT: st1h { z2.d }, p1, [sp, #3, mul vl] ; CHECK-NEXT: ld1h { z2.h }, p0/z, [sp] ; CHECK-NEXT: fadda h0, p0, h0, z2.h ; CHECK-NEXT: // kill: def $h0 killed $h0 killed $z0 ; CHECK-NEXT: addvl sp, sp, #1 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %res = call half @llvm.vector.reduce.fadd.nxv6f16(half %s, <vscale x 6 x half> %v) ret half %res } define half @fadda_nxv10f16(<vscale x 10 x half> %v, half %s) { ; CHECK-LABEL: fadda_nxv10f16: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: .cfi_offset w29, -16 ; CHECK-NEXT: addvl sp, sp, #-3 ; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x18, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 24 * VG ; CHECK-NEXT: mov w8, #32768 ; CHECK-NEXT: ptrue p0.h ; CHECK-NEXT: ptrue p1.d ; CHECK-NEXT: st1h { z1.h }, p0, [sp] ; CHECK-NEXT: // kill: def $h2 killed $h2 def $z2 ; CHECK-NEXT: mov z3.h, w8 ; CHECK-NEXT: addvl x8, sp, #1 ; CHECK-NEXT: st1h { z3.d }, p1, [sp, #1, mul vl] ; CHECK-NEXT: fadda h2, p0, h2, z0.h ; CHECK-NEXT: ld1h { z1.h }, p0/z, [sp] ; CHECK-NEXT: st1h { z1.h }, p0, [sp, #1, mul vl] ; CHECK-NEXT: st1h { z3.d }, p1, [sp, #6, mul vl] ; CHECK-NEXT: ld1h { z1.h }, p0/z, [sp, #1, mul vl] ; CHECK-NEXT: st1h { z1.h }, p0, [sp, #2, mul vl] ; CHECK-NEXT: st1h { z3.d }, p1, [x8, #7, mul vl] ; CHECK-NEXT: ld1h { z1.h }, p0/z, [sp, #2, mul vl] ; CHECK-NEXT: fadda h2, p0, h2, z1.h ; CHECK-NEXT: fmov s0, s2 ; CHECK-NEXT: addvl sp, sp, #3 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %res = call half @llvm.vector.reduce.fadd.nxv10f16(half %s, <vscale x 10 x half> %v) ret half %res } define half @fadda_nxv12f16(<vscale x 12 x half> %v, half %s) { ; CHECK-LABEL: fadda_nxv12f16: ; CHECK: // %bb.0: ; CHECK-NEXT: mov w8, #32768 ; CHECK-NEXT: // kill: def $h2 killed $h2 def $z2 ; CHECK-NEXT: uunpklo z1.s, z1.h ; CHECK-NEXT: ptrue p0.h ; CHECK-NEXT: fadda h2, p0, h2, z0.h ; CHECK-NEXT: mov z3.h, w8 ; CHECK-NEXT: uzp1 z1.h, z1.h, z3.h ; CHECK-NEXT: fadda h2, p0, h2, z1.h ; CHECK-NEXT: fmov s0, s2 ; CHECK-NEXT: ret %res = call half @llvm.vector.reduce.fadd.nxv12f16(half %s, <vscale x 12 x half> %v) ret half %res } define float @fadda_nxv2f32(float %init, <vscale x 2 x float> %a) { ; CHECK-LABEL: fadda_nxv2f32: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $s0 killed $s0 def $z0 ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: fadda s0, p0, s0, z1.s ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $z0 ; CHECK-NEXT: ret %res = call float @llvm.vector.reduce.fadd.nxv2f32(float %init, <vscale x 2 x float> %a) ret float %res } define float @fadda_nxv4f32(float %init, <vscale x 4 x float> %a) { ; CHECK-LABEL: fadda_nxv4f32: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $s0 killed $s0 def $z0 ; CHECK-NEXT: ptrue p0.s ; CHECK-NEXT: fadda s0, p0, s0, z1.s ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $z0 ; CHECK-NEXT: ret %res = call float @llvm.vector.reduce.fadd.nxv4f32(float %init, <vscale x 4 x float> %a) ret float %res } define double @fadda_nxv2f64(double %init, <vscale x 2 x double> %a) { ; CHECK-LABEL: fadda_nxv2f64: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $d0 killed $d0 def $z0 ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: fadda d0, p0, d0, z1.d ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $z0 ; CHECK-NEXT: ret %res = call double @llvm.vector.reduce.fadd.nxv2f64(double %init, <vscale x 2 x double> %a) ret double %res } ; FADDV define half @faddv_nxv2f16(half %init, <vscale x 2 x half> %a) { ; CHECK-LABEL: faddv_nxv2f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: faddv h1, p0, z1.h ; CHECK-NEXT: fadd h0, h0, h1 ; CHECK-NEXT: ret %res = call fast half @llvm.vector.reduce.fadd.nxv2f16(half %init, <vscale x 2 x half> %a) ret half %res } define half @faddv_nxv4f16(half %init, <vscale x 4 x half> %a) { ; CHECK-LABEL: faddv_nxv4f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s ; CHECK-NEXT: faddv h1, p0, z1.h ; CHECK-NEXT: fadd h0, h0, h1 ; CHECK-NEXT: ret %res = call fast half @llvm.vector.reduce.fadd.nxv4f16(half %init, <vscale x 4 x half> %a) ret half %res } define half @faddv_nxv8f16(half %init, <vscale x 8 x half> %a) { ; CHECK-LABEL: faddv_nxv8f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h ; CHECK-NEXT: faddv h1, p0, z1.h ; CHECK-NEXT: fadd h0, h0, h1 ; CHECK-NEXT: ret %res = call fast half @llvm.vector.reduce.fadd.nxv8f16(half %init, <vscale x 8 x half> %a) ret half %res } define float @faddv_nxv2f32(float %init, <vscale x 2 x float> %a) { ; CHECK-LABEL: faddv_nxv2f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: faddv s1, p0, z1.s ; CHECK-NEXT: fadd s0, s0, s1 ; CHECK-NEXT: ret %res = call fast float @llvm.vector.reduce.fadd.nxv2f32(float %init, <vscale x 2 x float> %a) ret float %res } define float @faddv_nxv4f32(float %init, <vscale x 4 x float> %a) { ; CHECK-LABEL: faddv_nxv4f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s ; CHECK-NEXT: faddv s1, p0, z1.s ; CHECK-NEXT: fadd s0, s0, s1 ; CHECK-NEXT: ret %res = call fast float @llvm.vector.reduce.fadd.nxv4f32(float %init, <vscale x 4 x float> %a) ret float %res } define double @faddv_nxv2f64(double %init, <vscale x 2 x double> %a) { ; CHECK-LABEL: faddv_nxv2f64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: faddv d1, p0, z1.d ; CHECK-NEXT: fadd d0, d0, d1 ; CHECK-NEXT: ret %res = call fast double @llvm.vector.reduce.fadd.nxv2f64(double %init, <vscale x 2 x double> %a) ret double %res } ; FMAXV define half @fmaxv_nxv2f16(<vscale x 2 x half> %a) { ; CHECK-LABEL: fmaxv_nxv2f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: fmaxnmv h0, p0, z0.h ; CHECK-NEXT: // kill: def $h0 killed $h0 killed $z0 ; CHECK-NEXT: ret %res = call half @llvm.vector.reduce.fmax.nxv2f16(<vscale x 2 x half> %a) ret half %res } define half @fmaxv_nxv4f16(<vscale x 4 x half> %a) { ; CHECK-LABEL: fmaxv_nxv4f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s ; CHECK-NEXT: fmaxnmv h0, p0, z0.h ; CHECK-NEXT: // kill: def $h0 killed $h0 killed $z0 ; CHECK-NEXT: ret %res = call half @llvm.vector.reduce.fmax.nxv4f16(<vscale x 4 x half> %a) ret half %res } define half @fmaxv_nxv8f16(<vscale x 8 x half> %a) { ; CHECK-LABEL: fmaxv_nxv8f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h ; CHECK-NEXT: fmaxnmv h0, p0, z0.h ; CHECK-NEXT: // kill: def $h0 killed $h0 killed $z0 ; CHECK-NEXT: ret %res = call half @llvm.vector.reduce.fmax.nxv8f16(<vscale x 8 x half> %a) ret half %res } define float @fmaxv_nxv2f32(<vscale x 2 x float> %a) { ; CHECK-LABEL: fmaxv_nxv2f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: fmaxnmv s0, p0, z0.s ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $z0 ; CHECK-NEXT: ret %res = call float @llvm.vector.reduce.fmax.nxv2f32(<vscale x 2 x float> %a) ret float %res } define float @fmaxv_nxv4f32(<vscale x 4 x float> %a) { ; CHECK-LABEL: fmaxv_nxv4f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s ; CHECK-NEXT: fmaxnmv s0, p0, z0.s ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $z0 ; CHECK-NEXT: ret %res = call float @llvm.vector.reduce.fmax.nxv4f32(<vscale x 4 x float> %a) ret float %res } define double @fmaxv_nxv2f64(<vscale x 2 x double> %a) { ; CHECK-LABEL: fmaxv_nxv2f64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: fmaxnmv d0, p0, z0.d ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $z0 ; CHECK-NEXT: ret %res = call double @llvm.vector.reduce.fmax.nxv2f64(<vscale x 2 x double> %a) ret double %res } ; FMINV define half @fminv_nxv2f16(<vscale x 2 x half> %a) { ; CHECK-LABEL: fminv_nxv2f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: fminnmv h0, p0, z0.h ; CHECK-NEXT: // kill: def $h0 killed $h0 killed $z0 ; CHECK-NEXT: ret %res = call half @llvm.vector.reduce.fmin.nxv2f16(<vscale x 2 x half> %a) ret half %res } define half @fminv_nxv4f16(<vscale x 4 x half> %a) { ; CHECK-LABEL: fminv_nxv4f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s ; CHECK-NEXT: fminnmv h0, p0, z0.h ; CHECK-NEXT: // kill: def $h0 killed $h0 killed $z0 ; CHECK-NEXT: ret %res = call half @llvm.vector.reduce.fmin.nxv4f16(<vscale x 4 x half> %a) ret half %res } define half @fminv_nxv8f16(<vscale x 8 x half> %a) { ; CHECK-LABEL: fminv_nxv8f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h ; CHECK-NEXT: fminnmv h0, p0, z0.h ; CHECK-NEXT: // kill: def $h0 killed $h0 killed $z0 ; CHECK-NEXT: ret %res = call half @llvm.vector.reduce.fmin.nxv8f16(<vscale x 8 x half> %a) ret half %res } define float @fminv_nxv2f32(<vscale x 2 x float> %a) { ; CHECK-LABEL: fminv_nxv2f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: fminnmv s0, p0, z0.s ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $z0 ; CHECK-NEXT: ret %res = call float @llvm.vector.reduce.fmin.nxv2f32(<vscale x 2 x float> %a) ret float %res } define float @fminv_nxv4f32(<vscale x 4 x float> %a) { ; CHECK-LABEL: fminv_nxv4f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s ; CHECK-NEXT: fminnmv s0, p0, z0.s ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $z0 ; CHECK-NEXT: ret %res = call float @llvm.vector.reduce.fmin.nxv4f32(<vscale x 4 x float> %a) ret float %res } define double @fminv_nxv2f64(<vscale x 2 x double> %a) { ; CHECK-LABEL: fminv_nxv2f64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: fminnmv d0, p0, z0.d ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $z0 ; CHECK-NEXT: ret %res = call double @llvm.vector.reduce.fmin.nxv2f64(<vscale x 2 x double> %a) ret double %res } declare half @llvm.vector.reduce.fadd.nxv2f16(half, <vscale x 2 x half>) declare half @llvm.vector.reduce.fadd.nxv4f16(half, <vscale x 4 x half>) declare half @llvm.vector.reduce.fadd.nxv8f16(half, <vscale x 8 x half>) declare half @llvm.vector.reduce.fadd.nxv6f16(half, <vscale x 6 x half>) declare half @llvm.vector.reduce.fadd.nxv10f16(half, <vscale x 10 x half>) declare half @llvm.vector.reduce.fadd.nxv12f16(half, <vscale x 12 x half>) declare float @llvm.vector.reduce.fadd.nxv2f32(float, <vscale x 2 x float>) declare float @llvm.vector.reduce.fadd.nxv4f32(float, <vscale x 4 x float>) declare double @llvm.vector.reduce.fadd.nxv2f64(double, <vscale x 2 x double>) declare half @llvm.vector.reduce.fmax.nxv2f16(<vscale x 2 x half>) declare half @llvm.vector.reduce.fmax.nxv4f16(<vscale x 4 x half>) declare half @llvm.vector.reduce.fmax.nxv8f16(<vscale x 8 x half>) declare float @llvm.vector.reduce.fmax.nxv2f32(<vscale x 2 x float>) declare float @llvm.vector.reduce.fmax.nxv4f32(<vscale x 4 x float>) declare double @llvm.vector.reduce.fmax.nxv2f64(<vscale x 2 x double>) declare half @llvm.vector.reduce.fmin.nxv2f16(<vscale x 2 x half>) declare half @llvm.vector.reduce.fmin.nxv4f16(<vscale x 4 x half>) declare half @llvm.vector.reduce.fmin.nxv8f16(<vscale x 8 x half>) declare float @llvm.vector.reduce.fmin.nxv2f32(<vscale x 2 x float>) declare float @llvm.vector.reduce.fmin.nxv4f32(<vscale x 4 x float>) declare double @llvm.vector.reduce.fmin.nxv2f64(<vscale x 2 x double>)