Compiler projects using llvm
## This is the test for the --symbols option and its aliases.

# RUN: llvm-readobj --symbols %p/Inputs/trivial.obj.wasm | FileCheck %s

# CHECK:      Symbols [
# CHECK-NEXT:   Symbol {
# CHECK-NEXT:     Name: main
# CHECK-NEXT:     Type: FUNCTION (0x0)
# CHECK-NEXT:     Flags [ (0x0)
# CHECK-NEXT:     ]
# CHECK-NEXT:     ElementIndex: 0x2
# CHECK-NEXT:   }
# CHECK-NEXT:   Symbol {
# CHECK-NEXT:     Name: .L.str
# CHECK-NEXT:     Type: DATA (0x1)
# CHECK-NEXT:     Flags [ (0x2)
# CHECK-NEXT:       BINDING_LOCAL (0x2)
# CHECK-NEXT:     ]
# CHECK-NEXT:     Offset: 0x0
# CHECK-NEXT:     Segment: 0x0
# CHECK-NEXT:     Size: 0xD
# CHECK-NEXT:   }
# CHECK-NEXT:   Symbol {
# CHECK-NEXT:     Name: puts
# CHECK-NEXT:     Type: FUNCTION (0x0)
# CHECK-NEXT:     Flags [ (0x10)
# CHECK-NEXT:       UNDEFINED (0x10)
# CHECK-NEXT:     ]
# CHECK-NEXT:     ImportModule: env
# CHECK-NEXT:     ElementIndex: 0x0
# CHECK-NEXT:   }
# CHECK-NEXT:   Symbol {
# CHECK-NEXT:     Name: .LSomeOtherFunction_bitcast
# CHECK-NEXT:     Type: FUNCTION (0x0)
# CHECK-NEXT:     Flags [ (0x2)
# CHECK-NEXT:       BINDING_LOCAL (0x2)
# CHECK-NEXT:     ]
# CHECK-NEXT:     ElementIndex: 0x3
# CHECK-NEXT:   }
# CHECK-NEXT:   Symbol {
# CHECK-NEXT:     Name: SomeOtherFunction
# CHECK-NEXT:     Type: FUNCTION (0x0)
# CHECK-NEXT:     Flags [ (0x10)
# CHECK-NEXT:       UNDEFINED (0x10)
# CHECK-NEXT:     ]
# CHECK-NEXT:     ImportModule: env
# CHECK-NEXT:     ElementIndex: 0x1
# CHECK-NEXT:   }
# CHECK-NEXT: ]