; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s -mtriple=arm64-eabi -aarch64-neon-syntax=apple | FileCheck %s define <8 x i8> @v_dup8(i8 %A) nounwind { ; CHECK-LABEL: v_dup8: ; CHECK: // %bb.0: ; CHECK-NEXT: dup.8b v0, w0 ; CHECK-NEXT: ret %tmp1 = insertelement <8 x i8> zeroinitializer, i8 %A, i32 0 %tmp2 = insertelement <8 x i8> %tmp1, i8 %A, i32 1 %tmp3 = insertelement <8 x i8> %tmp2, i8 %A, i32 2 %tmp4 = insertelement <8 x i8> %tmp3, i8 %A, i32 3 %tmp5 = insertelement <8 x i8> %tmp4, i8 %A, i32 4 %tmp6 = insertelement <8 x i8> %tmp5, i8 %A, i32 5 %tmp7 = insertelement <8 x i8> %tmp6, i8 %A, i32 6 %tmp8 = insertelement <8 x i8> %tmp7, i8 %A, i32 7 ret <8 x i8> %tmp8 } define <4 x i16> @v_dup16(i16 %A) nounwind { ; CHECK-LABEL: v_dup16: ; CHECK: // %bb.0: ; CHECK-NEXT: dup.4h v0, w0 ; CHECK-NEXT: ret %tmp1 = insertelement <4 x i16> zeroinitializer, i16 %A, i32 0 %tmp2 = insertelement <4 x i16> %tmp1, i16 %A, i32 1 %tmp3 = insertelement <4 x i16> %tmp2, i16 %A, i32 2 %tmp4 = insertelement <4 x i16> %tmp3, i16 %A, i32 3 ret <4 x i16> %tmp4 } define <2 x i32> @v_dup32(i32 %A) nounwind { ; CHECK-LABEL: v_dup32: ; CHECK: // %bb.0: ; CHECK-NEXT: dup.2s v0, w0 ; CHECK-NEXT: ret %tmp1 = insertelement <2 x i32> zeroinitializer, i32 %A, i32 0 %tmp2 = insertelement <2 x i32> %tmp1, i32 %A, i32 1 ret <2 x i32> %tmp2 } define <2 x float> @v_dupfloat(float %A) nounwind { ; CHECK-LABEL: v_dupfloat: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: dup.2s v0, v0[0] ; CHECK-NEXT: ret %tmp1 = insertelement <2 x float> zeroinitializer, float %A, i32 0 %tmp2 = insertelement <2 x float> %tmp1, float %A, i32 1 ret <2 x float> %tmp2 } define <16 x i8> @v_dupQ8(i8 %A) nounwind { ; CHECK-LABEL: v_dupQ8: ; CHECK: // %bb.0: ; CHECK-NEXT: dup.16b v0, w0 ; CHECK-NEXT: ret %tmp1 = insertelement <16 x i8> zeroinitializer, i8 %A, i32 0 %tmp2 = insertelement <16 x i8> %tmp1, i8 %A, i32 1 %tmp3 = insertelement <16 x i8> %tmp2, i8 %A, i32 2 %tmp4 = insertelement <16 x i8> %tmp3, i8 %A, i32 3 %tmp5 = insertelement <16 x i8> %tmp4, i8 %A, i32 4 %tmp6 = insertelement <16 x i8> %tmp5, i8 %A, i32 5 %tmp7 = insertelement <16 x i8> %tmp6, i8 %A, i32 6 %tmp8 = insertelement <16 x i8> %tmp7, i8 %A, i32 7 %tmp9 = insertelement <16 x i8> %tmp8, i8 %A, i32 8 %tmp10 = insertelement <16 x i8> %tmp9, i8 %A, i32 9 %tmp11 = insertelement <16 x i8> %tmp10, i8 %A, i32 10 %tmp12 = insertelement <16 x i8> %tmp11, i8 %A, i32 11 %tmp13 = insertelement <16 x i8> %tmp12, i8 %A, i32 12 %tmp14 = insertelement <16 x i8> %tmp13, i8 %A, i32 13 %tmp15 = insertelement <16 x i8> %tmp14, i8 %A, i32 14 %tmp16 = insertelement <16 x i8> %tmp15, i8 %A, i32 15 ret <16 x i8> %tmp16 } define <8 x i16> @v_dupQ16(i16 %A) nounwind { ; CHECK-LABEL: v_dupQ16: ; CHECK: // %bb.0: ; CHECK-NEXT: dup.8h v0, w0 ; CHECK-NEXT: ret %tmp1 = insertelement <8 x i16> zeroinitializer, i16 %A, i32 0 %tmp2 = insertelement <8 x i16> %tmp1, i16 %A, i32 1 %tmp3 = insertelement <8 x i16> %tmp2, i16 %A, i32 2 %tmp4 = insertelement <8 x i16> %tmp3, i16 %A, i32 3 %tmp5 = insertelement <8 x i16> %tmp4, i16 %A, i32 4 %tmp6 = insertelement <8 x i16> %tmp5, i16 %A, i32 5 %tmp7 = insertelement <8 x i16> %tmp6, i16 %A, i32 6 %tmp8 = insertelement <8 x i16> %tmp7, i16 %A, i32 7 ret <8 x i16> %tmp8 } define <4 x i32> @v_dupQ32(i32 %A) nounwind { ; CHECK-LABEL: v_dupQ32: ; CHECK: // %bb.0: ; CHECK-NEXT: dup.4s v0, w0 ; CHECK-NEXT: ret %tmp1 = insertelement <4 x i32> zeroinitializer, i32 %A, i32 0 %tmp2 = insertelement <4 x i32> %tmp1, i32 %A, i32 1 %tmp3 = insertelement <4 x i32> %tmp2, i32 %A, i32 2 %tmp4 = insertelement <4 x i32> %tmp3, i32 %A, i32 3 ret <4 x i32> %tmp4 } define <4 x float> @v_dupQfloat(float %A) nounwind { ; CHECK-LABEL: v_dupQfloat: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: dup.4s v0, v0[0] ; CHECK-NEXT: ret %tmp1 = insertelement <4 x float> zeroinitializer, float %A, i32 0 %tmp2 = insertelement <4 x float> %tmp1, float %A, i32 1 %tmp3 = insertelement <4 x float> %tmp2, float %A, i32 2 %tmp4 = insertelement <4 x float> %tmp3, float %A, i32 3 ret <4 x float> %tmp4 } ; Check to make sure it works with shuffles, too. define <8 x i8> @v_shuffledup8(i8 %A) nounwind { ; CHECK-LABEL: v_shuffledup8: ; CHECK: // %bb.0: ; CHECK-NEXT: dup.8b v0, w0 ; CHECK-NEXT: ret %tmp1 = insertelement <8 x i8> undef, i8 %A, i32 0 %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer ret <8 x i8> %tmp2 } define <4 x i16> @v_shuffledup16(i16 %A) nounwind { ; CHECK-LABEL: v_shuffledup16: ; CHECK: // %bb.0: ; CHECK-NEXT: dup.4h v0, w0 ; CHECK-NEXT: ret %tmp1 = insertelement <4 x i16> undef, i16 %A, i32 0 %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer ret <4 x i16> %tmp2 } define <2 x i32> @v_shuffledup32(i32 %A) nounwind { ; CHECK-LABEL: v_shuffledup32: ; CHECK: // %bb.0: ; CHECK-NEXT: dup.2s v0, w0 ; CHECK-NEXT: ret %tmp1 = insertelement <2 x i32> undef, i32 %A, i32 0 %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer ret <2 x i32> %tmp2 } define <2 x float> @v_shuffledupfloat(float %A) nounwind { ; CHECK-LABEL: v_shuffledupfloat: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: dup.2s v0, v0[0] ; CHECK-NEXT: ret %tmp1 = insertelement <2 x float> undef, float %A, i32 0 %tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> zeroinitializer ret <2 x float> %tmp2 } define <16 x i8> @v_shuffledupQ8(i8 %A) nounwind { ; CHECK-LABEL: v_shuffledupQ8: ; CHECK: // %bb.0: ; CHECK-NEXT: dup.16b v0, w0 ; CHECK-NEXT: ret %tmp1 = insertelement <16 x i8> undef, i8 %A, i32 0 %tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> zeroinitializer ret <16 x i8> %tmp2 } define <8 x i16> @v_shuffledupQ16(i16 %A) nounwind { ; CHECK-LABEL: v_shuffledupQ16: ; CHECK: // %bb.0: ; CHECK-NEXT: dup.8h v0, w0 ; CHECK-NEXT: ret %tmp1 = insertelement <8 x i16> undef, i16 %A, i32 0 %tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> zeroinitializer ret <8 x i16> %tmp2 } define <4 x i32> @v_shuffledupQ32(i32 %A) nounwind { ; CHECK-LABEL: v_shuffledupQ32: ; CHECK: // %bb.0: ; CHECK-NEXT: dup.4s v0, w0 ; CHECK-NEXT: ret %tmp1 = insertelement <4 x i32> undef, i32 %A, i32 0 %tmp2 = shufflevector <4 x i32> %tmp1, <4 x i32> undef, <4 x i32> zeroinitializer ret <4 x i32> %tmp2 } define <4 x float> @v_shuffledupQfloat(float %A) nounwind { ; CHECK-LABEL: v_shuffledupQfloat: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: dup.4s v0, v0[0] ; CHECK-NEXT: ret %tmp1 = insertelement <4 x float> undef, float %A, i32 0 %tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> zeroinitializer ret <4 x float> %tmp2 } define <8 x i8> @vduplane8(<8 x i8>* %A) nounwind { ; CHECK-LABEL: vduplane8: ; CHECK: // %bb.0: ; CHECK-NEXT: ldr d0, [x0] ; CHECK-NEXT: dup.8b v0, v0[1] ; CHECK-NEXT: ret %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> < i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1 > ret <8 x i8> %tmp2 } define <4 x i16> @vduplane16(<4 x i16>* %A) nounwind { ; CHECK-LABEL: vduplane16: ; CHECK: // %bb.0: ; CHECK-NEXT: ldr d0, [x0] ; CHECK-NEXT: dup.4h v0, v0[1] ; CHECK-NEXT: ret %tmp1 = load <4 x i16>, <4 x i16>* %A %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ret <4 x i16> %tmp2 } define <2 x i32> @vduplane32(<2 x i32>* %A) nounwind { ; CHECK-LABEL: vduplane32: ; CHECK: // %bb.0: ; CHECK-NEXT: ldr d0, [x0] ; CHECK-NEXT: dup.2s v0, v0[1] ; CHECK-NEXT: ret %tmp1 = load <2 x i32>, <2 x i32>* %A %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> < i32 1, i32 1 > ret <2 x i32> %tmp2 } define <2 x float> @vduplanefloat(<2 x float>* %A) nounwind { ; CHECK-LABEL: vduplanefloat: ; CHECK: // %bb.0: ; CHECK-NEXT: ldr d0, [x0] ; CHECK-NEXT: dup.2s v0, v0[1] ; CHECK-NEXT: ret %tmp1 = load <2 x float>, <2 x float>* %A %tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> < i32 1, i32 1 > ret <2 x float> %tmp2 } define <16 x i8> @vduplaneQ8(<8 x i8>* %A) nounwind { ; CHECK-LABEL: vduplaneQ8: ; CHECK: // %bb.0: ; CHECK-NEXT: ldr d0, [x0] ; CHECK-NEXT: dup.16b v0, v0[1] ; CHECK-NEXT: ret %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <16 x i32> < i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1 > ret <16 x i8> %tmp2 } define <8 x i16> @vduplaneQ16(<4 x i16>* %A) nounwind { ; CHECK-LABEL: vduplaneQ16: ; CHECK: // %bb.0: ; CHECK-NEXT: ldr d0, [x0] ; CHECK-NEXT: dup.8h v0, v0[1] ; CHECK-NEXT: ret %tmp1 = load <4 x i16>, <4 x i16>* %A %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <8 x i32> < i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1 > ret <8 x i16> %tmp2 } define <4 x i32> @vduplaneQ32(<2 x i32>* %A) nounwind { ; CHECK-LABEL: vduplaneQ32: ; CHECK: // %bb.0: ; CHECK-NEXT: ldr d0, [x0] ; CHECK-NEXT: dup.4s v0, v0[1] ; CHECK-NEXT: ret %tmp1 = load <2 x i32>, <2 x i32>* %A %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ret <4 x i32> %tmp2 } define <4 x float> @vduplaneQfloat(<2 x float>* %A) nounwind { ; CHECK-LABEL: vduplaneQfloat: ; CHECK: // %bb.0: ; CHECK-NEXT: ldr d0, [x0] ; CHECK-NEXT: dup.4s v0, v0[1] ; CHECK-NEXT: ret %tmp1 = load <2 x float>, <2 x float>* %A %tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ret <4 x float> %tmp2 } define <2 x i64> @foo(<2 x i64> %arg0_int64x1_t) nounwind readnone { ; CHECK-LABEL: foo: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup.2d v0, v0[1] ; CHECK-NEXT: ret entry: %0 = shufflevector <2 x i64> %arg0_int64x1_t, <2 x i64> undef, <2 x i32> <i32 1, i32 1> ret <2 x i64> %0 } define <2 x i64> @bar(<2 x i64> %arg0_int64x1_t) nounwind readnone { ; CHECK-LABEL: bar: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup.2d v0, v0[0] ; CHECK-NEXT: ret entry: %0 = shufflevector <2 x i64> %arg0_int64x1_t, <2 x i64> undef, <2 x i32> <i32 0, i32 0> ret <2 x i64> %0 } define <2 x double> @baz(<2 x double> %arg0_int64x1_t) nounwind readnone { ; CHECK-LABEL: baz: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup.2d v0, v0[1] ; CHECK-NEXT: ret entry: %0 = shufflevector <2 x double> %arg0_int64x1_t, <2 x double> undef, <2 x i32> <i32 1, i32 1> ret <2 x double> %0 } define <2 x double> @qux(<2 x double> %arg0_int64x1_t) nounwind readnone { ; CHECK-LABEL: qux: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup.2d v0, v0[0] ; CHECK-NEXT: ret entry: %0 = shufflevector <2 x double> %arg0_int64x1_t, <2 x double> undef, <2 x i32> <i32 0, i32 0> ret <2 x double> %0 } define <2 x i32> @f(i32 %a, i32 %b) nounwind readnone { ; CHECK-LABEL: f: ; CHECK: // %bb.0: ; CHECK-NEXT: fmov s0, w0 ; CHECK-NEXT: mov.s v0[1], w1 ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-NEXT: ret %vecinit = insertelement <2 x i32> undef, i32 %a, i32 0 %vecinit1 = insertelement <2 x i32> %vecinit, i32 %b, i32 1 ret <2 x i32> %vecinit1 } define <4 x i32> @g(i32 %a, i32 %b) nounwind readnone { ; CHECK-LABEL: g: ; CHECK: // %bb.0: ; CHECK-NEXT: fmov s0, w0 ; CHECK-NEXT: mov.s v0[1], w1 ; CHECK-NEXT: mov.s v0[2], w1 ; CHECK-NEXT: mov.s v0[3], w0 ; CHECK-NEXT: ret %vecinit = insertelement <4 x i32> undef, i32 %a, i32 0 %vecinit1 = insertelement <4 x i32> %vecinit, i32 %b, i32 1 %vecinit2 = insertelement <4 x i32> %vecinit1, i32 %b, i32 2 %vecinit3 = insertelement <4 x i32> %vecinit2, i32 %a, i32 3 ret <4 x i32> %vecinit3 } define <2 x i64> @h(i64 %a, i64 %b) nounwind readnone { ; CHECK-LABEL: h: ; CHECK: // %bb.0: ; CHECK-NEXT: fmov d0, x0 ; CHECK-NEXT: mov.d v0[1], x1 ; CHECK-NEXT: ret %vecinit = insertelement <2 x i64> undef, i64 %a, i32 0 %vecinit1 = insertelement <2 x i64> %vecinit, i64 %b, i32 1 ret <2 x i64> %vecinit1 } ; We used to spot this as a BUILD_VECTOR implementable by dup, but assume that ; the single value needed was of the same type as the vector. This is false if ; the scalar corresponding to the vector type is illegal (e.g. a <4 x i16> ; BUILD_VECTOR will have an i32 as its source). In that case, the operation is ; not a simple "dup vD.4h, vN.h[idx]" after all, and we crashed. ; ; *However*, it is a dup vD.4h, vN.h[2*idx]. define <4 x i16> @test_build_illegal(<4 x i32> %in) { ; CHECK-LABEL: test_build_illegal: ; CHECK: // %bb.0: ; CHECK-NEXT: dup.4h v0, v0[6] ; CHECK-NEXT: ret %val = extractelement <4 x i32> %in, i32 3 %smallval = trunc i32 %val to i16 %vec = insertelement <4x i16> undef, i16 %smallval, i32 3 ret <4 x i16> %vec } ; We used to inherit an already extract_subvectored v4i16 from ; SelectionDAGBuilder here. We then added a DUPLANE on top of that, preventing ; the formation of an indexed-by-7 MLS. define <4 x i16> @test_high_splat(<4 x i16> %a, <4 x i16> %b, <8 x i16> %v) #0 { ; CHECK-LABEL: test_high_splat: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mls.4h v0, v1, v2[7] ; CHECK-NEXT: ret entry: %shuffle = shufflevector <8 x i16> %v, <8 x i16> undef, <4 x i32> <i32 7, i32 7, i32 7, i32 7> %mul = mul <4 x i16> %shuffle, %b %sub = sub <4 x i16> %a, %mul ret <4 x i16> %sub } ; Also test the DUP path in the PerfectShuffle generator. define <4 x i16> @test_perfectshuffle_dupext_v4i16(<4 x i16> %a, <4 x i16> %b) nounwind { ; CHECK-LABEL: test_perfectshuffle_dupext_v4i16: ; CHECK: // %bb.0: ; CHECK-NEXT: trn1.4h v0, v0, v0 ; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 ; CHECK-NEXT: mov.s v0[1], v1[0] ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-NEXT: ret %r = shufflevector <4 x i16> %a, <4 x i16> %b, <4 x i32> <i32 0, i32 0, i32 4, i32 5> ret <4 x i16> %r } define <4 x half> @test_perfectshuffle_dupext_v4f16(<4 x half> %a, <4 x half> %b) nounwind { ; CHECK-LABEL: test_perfectshuffle_dupext_v4f16: ; CHECK: // %bb.0: ; CHECK-NEXT: trn1.4h v0, v0, v0 ; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 ; CHECK-NEXT: mov.s v0[1], v1[0] ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-NEXT: ret %r = shufflevector <4 x half> %a, <4 x half> %b, <4 x i32> <i32 0, i32 0, i32 4, i32 5> ret <4 x half> %r } define <4 x i32> @test_perfectshuffle_dupext_v4i32(<4 x i32> %a, <4 x i32> %b) nounwind { ; CHECK-LABEL: test_perfectshuffle_dupext_v4i32: ; CHECK: // %bb.0: ; CHECK-NEXT: trn1.4s v0, v0, v0 ; CHECK-NEXT: mov.d v0[1], v1[0] ; CHECK-NEXT: ret %r = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 0, i32 4, i32 5> ret <4 x i32> %r } define <4 x float> @test_perfectshuffle_dupext_v4f32(<4 x float> %a, <4 x float> %b) nounwind { ; CHECK-LABEL: test_perfectshuffle_dupext_v4f32: ; CHECK: // %bb.0: ; CHECK-NEXT: trn1.4s v0, v0, v0 ; CHECK-NEXT: mov.d v0[1], v1[0] ; CHECK-NEXT: ret %r = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 0, i32 4, i32 5> ret <4 x float> %r } define void @disguised_dup(<4 x float> %x, <4 x float>* %p1, <4 x float>* %p2) { ; CHECK-LABEL: disguised_dup: ; CHECK: // %bb.0: ; CHECK-NEXT: ext.16b v1, v0, v0, #4 ; CHECK-NEXT: mov.s v1[2], v0[0] ; CHECK-NEXT: dup.4s v0, v0[0] ; CHECK-NEXT: str q1, [x0] ; CHECK-NEXT: str q0, [x1] ; CHECK-NEXT: ret %shuf = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 1, i32 2, i32 0, i32 0> %dup = shufflevector <4 x float> %shuf, <4 x float> undef, <4 x i32> <i32 3, i32 2, i32 2, i32 3> store <4 x float> %shuf, <4 x float>* %p1, align 8 store <4 x float> %dup, <4 x float>* %p2, align 8 ret void } define <2 x i32> @dup_const2(<2 x i32> %A) nounwind { ; CHECK-LABEL: dup_const2: ; CHECK: // %bb.0: ; CHECK-NEXT: mov w8, #32770 ; CHECK-NEXT: movk w8, #128, lsl #16 ; CHECK-NEXT: dup.2s v1, w8 ; CHECK-NEXT: add.2s v0, v0, v1 ; CHECK-NEXT: ret %tmp2 = add <2 x i32> %A, <i32 8421378, i32 8421378> ret <2 x i32> %tmp2 } define <2 x i32> @dup_const4_ext(<4 x i32> %A) nounwind { ; CHECK-LABEL: dup_const4_ext: ; CHECK: // %bb.0: ; CHECK-NEXT: mov w8, #32769 ; CHECK-NEXT: movk w8, #128, lsl #16 ; CHECK-NEXT: dup.2s v1, w8 ; CHECK-NEXT: add.2s v0, v0, v1 ; CHECK-NEXT: ret %tmp1 = add <4 x i32> %A, <i32 8421377, i32 8421377, i32 8421377, i32 8421377> %tmp2 = shufflevector <4 x i32> %tmp1, <4 x i32> undef, <2 x i32> <i32 0, i32 1> ret <2 x i32> %tmp2 } define <4 x i32> @dup_const24(<2 x i32> %A, <2 x i32> %B, <4 x i32> %C) nounwind { ; CHECK-LABEL: dup_const24: ; CHECK: // %bb.0: ; CHECK-NEXT: mov w8, #32768 ; CHECK-NEXT: // kill: def $d1 killed $d1 def $q1 ; CHECK-NEXT: movk w8, #128, lsl #16 ; CHECK-NEXT: dup.4s v3, w8 ; CHECK-NEXT: add.2s v0, v0, v3 ; CHECK-NEXT: mov.d v0[1], v1[0] ; CHECK-NEXT: add.4s v1, v2, v3 ; CHECK-NEXT: eor.16b v0, v1, v0 ; CHECK-NEXT: ret %tmp1 = add <2 x i32> %A, <i32 8421376, i32 8421376> %tmp4 = shufflevector <2 x i32> %tmp1, <2 x i32> %B, <4 x i32> <i32 0, i32 1, i32 2, i32 3> %tmp3 = add <4 x i32> %C, <i32 8421376, i32 8421376, i32 8421376, i32 8421376> %tmp5 = xor <4 x i32> %tmp3, %tmp4 ret <4 x i32> %tmp5 }