Compiler projects using llvm
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -basic-aa -slp-vectorizer -S |FileCheck %s
; RUN: opt < %s -aa-pipeline=basic-aa -passes=slp-vectorizer -S |FileCheck %s
target datalayout = "e-m:o-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-unknown"

; Test if SLP can handle GEP expressions.
; The test perform the following action:
;   x->first  = y->first  + 16
;   x->second = y->second + 16

define void @foo1 ({ i32*, i32* }* noalias %x, { i32*, i32* }* noalias %y) {
; CHECK-LABEL: @foo1(
; CHECK-NEXT:    [[TMP1:%.*]] = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* [[Y:%.*]], i64 0, i32 0
; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* [[X:%.*]], i64 0, i32 0
; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i32** [[TMP1]] to <2 x i32*>*
; CHECK-NEXT:    [[TMP4:%.*]] = load <2 x i32*>, <2 x i32*>* [[TMP3]], align 8
; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr i32, <2 x i32*> [[TMP4]], <2 x i64> <i64 16, i64 16>
; CHECK-NEXT:    [[TMP6:%.*]] = bitcast i32** [[TMP2]] to <2 x i32*>*
; CHECK-NEXT:    store <2 x i32*> [[TMP5]], <2 x i32*>* [[TMP6]], align 8
; CHECK-NEXT:    ret void
;
  %1 = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* %y, i64 0, i32 0
  %2 = load i32*, i32** %1, align 8
  %3 = getelementptr inbounds i32, i32* %2, i64 16
  %4 = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* %x, i64 0, i32 0
  store i32* %3, i32** %4, align 8
  %5 = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* %y, i64 0, i32 1
  %6 = load i32*, i32** %5, align 8
  %7 = getelementptr inbounds i32, i32* %6, i64 16
  %8 = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* %x, i64 0, i32 1
  store i32* %7, i32** %8, align 8
  ret void
}

; Test that we don't vectorize GEP expressions if indexes are not constants.
; We can't produce an efficient code in that case.
define void @foo2 ({ i32*, i32* }* noalias %x, { i32*, i32* }* noalias %y, i32 %i) {
; CHECK-LABEL: @foo2(
; CHECK-NEXT:    [[TMP1:%.*]] = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* [[Y:%.*]], i64 0, i32 0
; CHECK-NEXT:    [[TMP2:%.*]] = load i32*, i32** [[TMP1]], align 8
; CHECK-NEXT:    [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP2]], i32 [[I:%.*]]
; CHECK-NEXT:    [[TMP4:%.*]] = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* [[X:%.*]], i64 0, i32 0
; CHECK-NEXT:    store i32* [[TMP3]], i32** [[TMP4]], align 8
; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* [[Y]], i64 0, i32 1
; CHECK-NEXT:    [[TMP6:%.*]] = load i32*, i32** [[TMP5]], align 8
; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP6]], i32 [[I]]
; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* [[X]], i64 0, i32 1
; CHECK-NEXT:    store i32* [[TMP7]], i32** [[TMP8]], align 8
; CHECK-NEXT:    ret void
;
  %1 = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* %y, i64 0, i32 0
  %2 = load i32*, i32** %1, align 8
  %3 = getelementptr inbounds i32, i32* %2, i32 %i
  %4 = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* %x, i64 0, i32 0
  store i32* %3, i32** %4, align 8
  %5 = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* %y, i64 0, i32 1
  %6 = load i32*, i32** %5, align 8
  %7 = getelementptr inbounds i32, i32* %6, i32 %i
  %8 = getelementptr inbounds { i32*, i32* }, { i32*, i32* }* %x, i64 0, i32 1
  store i32* %7, i32** %8, align 8
  ret void
}