; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s | FileCheck %s target triple = "aarch64-unknown-linux-gnu" define <vscale x 8 x half> @fadd_h_immhalf(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #0 { ; CHECK-LABEL: fadd_h_immhalf: ; CHECK: // %bb.0: ; CHECK-NEXT: fadd z0.h, p0/m, z0.h, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 0.500000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fadd.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fadd_h_immhalf_zero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #1 { ; CHECK-LABEL: fadd_h_immhalf_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.h, p0/z, z0.h ; CHECK-NEXT: fadd z0.h, p0/m, z0.h, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 0.500000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fadd.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a_z, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fadd_h_immone(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #0 { ; CHECK-LABEL: fadd_h_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fadd z0.h, p0/m, z0.h, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 1.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fadd.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fadd_h_immone_zero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #1 { ; CHECK-LABEL: fadd_h_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.h, p0/z, z0.h ; CHECK-NEXT: fadd z0.h, p0/m, z0.h, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 1.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fadd.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a_z, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 4 x float> @fadd_s_immhalf(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #0 { ; CHECK-LABEL: fadd_s_immhalf: ; CHECK: // %bb.0: ; CHECK-NEXT: fadd z0.s, p0/m, z0.s, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 0.500000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fadd.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fadd_s_immhalf_zero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #1 { ; CHECK-LABEL: fadd_s_immhalf_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.s, p0/z, z0.s ; CHECK-NEXT: fadd z0.s, p0/m, z0.s, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 0.500000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %a_z = select <vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fadd.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a_z, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fadd_s_immone(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #0 { ; CHECK-LABEL: fadd_s_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fadd z0.s, p0/m, z0.s, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 1.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fadd.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fadd_s_immone_zero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #1 { ; CHECK-LABEL: fadd_s_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.s, p0/z, z0.s ; CHECK-NEXT: fadd z0.s, p0/m, z0.s, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 1.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %a_z = select <vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fadd.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a_z, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 2 x double> @fadd_d_immhalf(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #0 { ; CHECK-LABEL: fadd_d_immhalf: ; CHECK: // %bb.0: ; CHECK-NEXT: fadd z0.d, p0/m, z0.d, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 0.500000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fadd.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fadd_d_immhalf_zero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #1 { ; CHECK-LABEL: fadd_d_immhalf_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.d, p0/z, z0.d ; CHECK-NEXT: fadd z0.d, p0/m, z0.d, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 0.500000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %a_z = select <vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fadd.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a_z, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fadd_d_immone(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #0 { ; CHECK-LABEL: fadd_d_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fadd z0.d, p0/m, z0.d, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 1.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fadd.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fadd_d_immone_zero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #1 { ; CHECK-LABEL: fadd_d_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.d, p0/z, z0.d ; CHECK-NEXT: fadd z0.d, p0/m, z0.d, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 1.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %a_z = select <vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fadd.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a_z, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 8 x half> @fmax_h_immzero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #0 { ; CHECK-LABEL: fmax_h_immzero: ; CHECK: // %bb.0: ; CHECK-NEXT: fmax z0.h, p0/m, z0.h, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 0.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fmax.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fmax_h_immzero_zero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #1 { ; CHECK-LABEL: fmax_h_immzero_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.h, p0/z, z0.h ; CHECK-NEXT: fmax z0.h, p0/m, z0.h, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 0.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fmax.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a_z, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fmax_h_immone(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #0 { ; CHECK-LABEL: fmax_h_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fmax z0.h, p0/m, z0.h, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 1.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fmax.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fmax_h_immone_zero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #1 { ; CHECK-LABEL: fmax_h_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.h, p0/z, z0.h ; CHECK-NEXT: fmax z0.h, p0/m, z0.h, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 1.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fmax.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a_z, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 4 x float> @fmax_s_immzero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #0 { ; CHECK-LABEL: fmax_s_immzero: ; CHECK: // %bb.0: ; CHECK-NEXT: fmax z0.s, p0/m, z0.s, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 0.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fmax.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fmax_s_immzero_zero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #1 { ; CHECK-LABEL: fmax_s_immzero_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.s, p0/z, z0.s ; CHECK-NEXT: fmax z0.s, p0/m, z0.s, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 0.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %a_z = select <vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fmax.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a_z, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fmax_s_immone(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #0 { ; CHECK-LABEL: fmax_s_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fmax z0.s, p0/m, z0.s, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 1.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fmax.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fmax_s_immone_zero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #1 { ; CHECK-LABEL: fmax_s_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.s, p0/z, z0.s ; CHECK-NEXT: fmax z0.s, p0/m, z0.s, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 1.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %a_z = select <vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fmax.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a_z, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 2 x double> @fmax_d_immzero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #0 { ; CHECK-LABEL: fmax_d_immzero: ; CHECK: // %bb.0: ; CHECK-NEXT: fmax z0.d, p0/m, z0.d, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 0.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fmax.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fmax_d_immzero_zero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #1 { ; CHECK-LABEL: fmax_d_immzero_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.d, p0/z, z0.d ; CHECK-NEXT: fmax z0.d, p0/m, z0.d, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 0.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %a_z = select <vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fmax.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a_z, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fmax_d_immone(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #0 { ; CHECK-LABEL: fmax_d_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fmax z0.d, p0/m, z0.d, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 1.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fmax.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fmax_d_immone_zero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #1 { ; CHECK-LABEL: fmax_d_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.d, p0/z, z0.d ; CHECK-NEXT: fmax z0.d, p0/m, z0.d, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 1.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %a_z = select <vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fmax.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a_z, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 8 x half> @fmaxnm_h_immzero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #0 { ; CHECK-LABEL: fmaxnm_h_immzero: ; CHECK: // %bb.0: ; CHECK-NEXT: fmaxnm z0.h, p0/m, z0.h, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 0.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fmaxnm.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fmaxnm_h_immzero_zero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #1 { ; CHECK-LABEL: fmaxnm_h_immzero_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.h, p0/z, z0.h ; CHECK-NEXT: fmaxnm z0.h, p0/m, z0.h, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 0.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fmaxnm.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a_z, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fmaxnm_h_immone(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #0 { ; CHECK-LABEL: fmaxnm_h_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fmaxnm z0.h, p0/m, z0.h, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 1.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fmaxnm.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fmaxnm_h_immone_zero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #1 { ; CHECK-LABEL: fmaxnm_h_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.h, p0/z, z0.h ; CHECK-NEXT: fmaxnm z0.h, p0/m, z0.h, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 1.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fmaxnm.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a_z, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 4 x float> @fmaxnm_s_immzero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #0 { ; CHECK-LABEL: fmaxnm_s_immzero: ; CHECK: // %bb.0: ; CHECK-NEXT: fmaxnm z0.s, p0/m, z0.s, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 0.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fmaxnm.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fmaxnm_s_immzero_zero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #1 { ; CHECK-LABEL: fmaxnm_s_immzero_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.s, p0/z, z0.s ; CHECK-NEXT: fmaxnm z0.s, p0/m, z0.s, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 0.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %a_z = select <vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fmaxnm.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a_z, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fmaxnm_s_immone(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #0 { ; CHECK-LABEL: fmaxnm_s_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fmaxnm z0.s, p0/m, z0.s, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 1.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fmaxnm.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fmaxnm_s_immone_zero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #1 { ; CHECK-LABEL: fmaxnm_s_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.s, p0/z, z0.s ; CHECK-NEXT: fmaxnm z0.s, p0/m, z0.s, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 1.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %a_z = select <vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fmaxnm.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a_z, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 2 x double> @fmaxnm_d_immzero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #0 { ; CHECK-LABEL: fmaxnm_d_immzero: ; CHECK: // %bb.0: ; CHECK-NEXT: fmaxnm z0.d, p0/m, z0.d, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 0.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fmaxnm.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fmaxnm_d_immzero_zero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #1 { ; CHECK-LABEL: fmaxnm_d_immzero_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.d, p0/z, z0.d ; CHECK-NEXT: fmaxnm z0.d, p0/m, z0.d, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 0.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %a_z = select <vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fmaxnm.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a_z, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fmaxnm_d_immone(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #0 { ; CHECK-LABEL: fmaxnm_d_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fmaxnm z0.d, p0/m, z0.d, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 1.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fmaxnm.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fmaxnm_d_immone_zero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #1 { ; CHECK-LABEL: fmaxnm_d_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.d, p0/z, z0.d ; CHECK-NEXT: fmaxnm z0.d, p0/m, z0.d, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 1.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %a_z = select <vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fmaxnm.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a_z, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 8 x half> @fmin_h_immzero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #0 { ; CHECK-LABEL: fmin_h_immzero: ; CHECK: // %bb.0: ; CHECK-NEXT: fmin z0.h, p0/m, z0.h, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 0.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fmin.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fmin_h_immzero_zero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #1 { ; CHECK-LABEL: fmin_h_immzero_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.h, p0/z, z0.h ; CHECK-NEXT: fmin z0.h, p0/m, z0.h, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 0.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fmin.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a_z, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fmin_h_immone(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #0 { ; CHECK-LABEL: fmin_h_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fmin z0.h, p0/m, z0.h, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 1.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fmin.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fmin_h_immone_zero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #1 { ; CHECK-LABEL: fmin_h_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.h, p0/z, z0.h ; CHECK-NEXT: fmin z0.h, p0/m, z0.h, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 1.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fmin.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a_z, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 4 x float> @fmin_s_immzero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #0 { ; CHECK-LABEL: fmin_s_immzero: ; CHECK: // %bb.0: ; CHECK-NEXT: fmin z0.s, p0/m, z0.s, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 0.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fmin.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fmin_s_immzero_zero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #1 { ; CHECK-LABEL: fmin_s_immzero_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.s, p0/z, z0.s ; CHECK-NEXT: fmin z0.s, p0/m, z0.s, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 0.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %a_z = select <vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fmin.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a_z, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fmin_s_immone(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #0 { ; CHECK-LABEL: fmin_s_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fmin z0.s, p0/m, z0.s, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 1.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fmin.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fmin_s_immone_zero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #1 { ; CHECK-LABEL: fmin_s_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.s, p0/z, z0.s ; CHECK-NEXT: fmin z0.s, p0/m, z0.s, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 1.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %a_z = select <vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fmin.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a_z, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 2 x double> @fmin_d_immzero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #0 { ; CHECK-LABEL: fmin_d_immzero: ; CHECK: // %bb.0: ; CHECK-NEXT: fmin z0.d, p0/m, z0.d, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 0.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fmin.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fmin_d_immzero_zero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #1 { ; CHECK-LABEL: fmin_d_immzero_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.d, p0/z, z0.d ; CHECK-NEXT: fmin z0.d, p0/m, z0.d, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 0.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %a_z = select <vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fmin.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a_z, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fmin_d_immone(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #0 { ; CHECK-LABEL: fmin_d_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fmin z0.d, p0/m, z0.d, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 1.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fmin.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fmin_d_immone_zero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #1 { ; CHECK-LABEL: fmin_d_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.d, p0/z, z0.d ; CHECK-NEXT: fmin z0.d, p0/m, z0.d, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 1.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %a_z = select <vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fmin.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a_z, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 8 x half> @fminnm_h_immzero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #0 { ; CHECK-LABEL: fminnm_h_immzero: ; CHECK: // %bb.0: ; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 0.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fminnm.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fminnm_h_immzero_zero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #1 { ; CHECK-LABEL: fminnm_h_immzero_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.h, p0/z, z0.h ; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 0.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fminnm.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a_z, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fminnm_h_immone(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #0 { ; CHECK-LABEL: fminnm_h_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 1.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fminnm.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fminnm_h_immone_zero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #1 { ; CHECK-LABEL: fminnm_h_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.h, p0/z, z0.h ; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 1.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fminnm.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a_z, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 4 x float> @fminnm_s_immzero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #0 { ; CHECK-LABEL: fminnm_s_immzero: ; CHECK: // %bb.0: ; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 0.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fminnm.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fminnm_s_immzero_zero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #1 { ; CHECK-LABEL: fminnm_s_immzero_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.s, p0/z, z0.s ; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 0.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %a_z = select <vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fminnm.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a_z, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fminnm_s_immone(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #0 { ; CHECK-LABEL: fminnm_s_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 1.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fminnm.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fminnm_s_immone_zero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #1 { ; CHECK-LABEL: fminnm_s_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.s, p0/z, z0.s ; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 1.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %a_z = select <vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fminnm.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a_z, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 2 x double> @fminnm_d_immzero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #0 { ; CHECK-LABEL: fminnm_d_immzero: ; CHECK: // %bb.0: ; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 0.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fminnm.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fminnm_d_immzero_zero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #1 { ; CHECK-LABEL: fminnm_d_immzero_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.d, p0/z, z0.d ; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, #0.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 0.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %a_z = select <vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fminnm.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a_z, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fminnm_d_immone(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #0 { ; CHECK-LABEL: fminnm_d_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 1.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fminnm.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fminnm_d_immone_zero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #1 { ; CHECK-LABEL: fminnm_d_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.d, p0/z, z0.d ; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 1.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %a_z = select <vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fminnm.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a_z, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 8 x half> @fmul_h_immhalf(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #0 { ; CHECK-LABEL: fmul_h_immhalf: ; CHECK: // %bb.0: ; CHECK-NEXT: fmul z0.h, p0/m, z0.h, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 0.500000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fmul.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fmul_h_immhalf_zero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #1 { ; CHECK-LABEL: fmul_h_immhalf_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.h, p0/z, z0.h ; CHECK-NEXT: fmul z0.h, p0/m, z0.h, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 0.500000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fmul.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a_z, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fmul_h_immtwo(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #0 { ; CHECK-LABEL: fmul_h_immtwo: ; CHECK: // %bb.0: ; CHECK-NEXT: fmul z0.h, p0/m, z0.h, #2.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 2.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fmul.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fmul_h_immtwo_zero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #1 { ; CHECK-LABEL: fmul_h_immtwo_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.h, p0/z, z0.h ; CHECK-NEXT: fmul z0.h, p0/m, z0.h, #2.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 2.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fmul.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a_z, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 4 x float> @fmul_s_immhalf(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #0 { ; CHECK-LABEL: fmul_s_immhalf: ; CHECK: // %bb.0: ; CHECK-NEXT: fmul z0.s, p0/m, z0.s, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 0.500000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fmul.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fmul_s_immhalf_zero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #1 { ; CHECK-LABEL: fmul_s_immhalf_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.s, p0/z, z0.s ; CHECK-NEXT: fmul z0.s, p0/m, z0.s, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 0.500000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %a_z = select <vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fmul.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a_z, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fmul_s_immtwo(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #0 { ; CHECK-LABEL: fmul_s_immtwo: ; CHECK: // %bb.0: ; CHECK-NEXT: fmul z0.s, p0/m, z0.s, #2.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 2.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fmul.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fmul_s_immtwo_zero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #1 { ; CHECK-LABEL: fmul_s_immtwo_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.s, p0/z, z0.s ; CHECK-NEXT: fmul z0.s, p0/m, z0.s, #2.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 2.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %a_z = select <vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fmul.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a_z, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 2 x double> @fmul_d_immhalf(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #0 { ; CHECK-LABEL: fmul_d_immhalf: ; CHECK: // %bb.0: ; CHECK-NEXT: fmul z0.d, p0/m, z0.d, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 0.500000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fmul.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fmul_d_immhalf_zero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #1 { ; CHECK-LABEL: fmul_d_immhalf_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.d, p0/z, z0.d ; CHECK-NEXT: fmul z0.d, p0/m, z0.d, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 0.500000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %a_z = select <vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fmul.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a_z, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fmul_d_immtwo(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #0 { ; CHECK-LABEL: fmul_d_immtwo: ; CHECK: // %bb.0: ; CHECK-NEXT: fmul z0.d, p0/m, z0.d, #2.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 2.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fmul.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fmul_d_immtwo_zero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #1 { ; CHECK-LABEL: fmul_d_immtwo_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.d, p0/z, z0.d ; CHECK-NEXT: fmul z0.d, p0/m, z0.d, #2.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 2.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %a_z = select <vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fmul.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a_z, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 8 x half> @fsub_h_immhalf(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #0 { ; CHECK-LABEL: fsub_h_immhalf: ; CHECK: // %bb.0: ; CHECK-NEXT: fsub z0.h, p0/m, z0.h, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 0.500000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fsub.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fsub_h_immhalf_zero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #1 { ; CHECK-LABEL: fsub_h_immhalf_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.h, p0/z, z0.h ; CHECK-NEXT: fsub z0.h, p0/m, z0.h, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 0.500000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fsub.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a_z, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fsub_h_immone(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #0 { ; CHECK-LABEL: fsub_h_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fsub z0.h, p0/m, z0.h, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 1.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fsub.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fsub_h_immone_zero(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #1 { ; CHECK-LABEL: fsub_h_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.h, p0/z, z0.h ; CHECK-NEXT: fsub z0.h, p0/m, z0.h, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 1.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fsub.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a_z, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 4 x float> @fsub_s_immhalf(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #0 { ; CHECK-LABEL: fsub_s_immhalf: ; CHECK: // %bb.0: ; CHECK-NEXT: fsub z0.s, p0/m, z0.s, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 0.500000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fsub.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fsub_s_immhalf_zero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #1 { ; CHECK-LABEL: fsub_s_immhalf_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.s, p0/z, z0.s ; CHECK-NEXT: fsub z0.s, p0/m, z0.s, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 0.500000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %a_z = select <vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fsub.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a_z, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fsub_s_immone(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #0 { ; CHECK-LABEL: fsub_s_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fsub z0.s, p0/m, z0.s, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 1.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fsub.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fsub_s_immone_zero(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #1 { ; CHECK-LABEL: fsub_s_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.s, p0/z, z0.s ; CHECK-NEXT: fsub z0.s, p0/m, z0.s, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 1.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %a_z = select <vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fsub.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a_z, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 2 x double> @fsub_d_immhalf(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #0 { ; CHECK-LABEL: fsub_d_immhalf: ; CHECK: // %bb.0: ; CHECK-NEXT: fsub z0.d, p0/m, z0.d, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 0.500000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fsub.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fsub_d_immhalf_zero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #1 { ; CHECK-LABEL: fsub_d_immhalf_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.d, p0/z, z0.d ; CHECK-NEXT: fsub z0.d, p0/m, z0.d, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 0.500000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %a_z = select <vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fsub.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a_z, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fsub_d_immone(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #0 { ; CHECK-LABEL: fsub_d_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: fsub z0.d, p0/m, z0.d, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 1.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fsub.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fsub_d_immone_zero(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #1 { ; CHECK-LABEL: fsub_d_immone_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.d, p0/z, z0.d ; CHECK-NEXT: fsub z0.d, p0/m, z0.d, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 1.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %a_z = select <vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fsub.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a_z, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 8 x half> @fsubr_h_immhalf(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #1 { ; CHECK-LABEL: fsubr_h_immhalf: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.h, p0/z, z0.h ; CHECK-NEXT: fsubr z0.h, p0/m, z0.h, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 0.500000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fsubr.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a_z, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 8 x half> @fsubr_h_immone(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a) #1 { ; CHECK-LABEL: fsubr_h_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.h, p0/z, z0.h ; CHECK-NEXT: fsubr z0.h, p0/m, z0.h, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 8 x half> undef, half 1.000000e+00, i32 0 %splat = shufflevector <vscale x 8 x half> %elt, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer %a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x half> %a, <vscale x 8 x half> zeroinitializer %out = call <vscale x 8 x half> @llvm.aarch64.sve.fsubr.nxv8f16(<vscale x 8 x i1> %pg, <vscale x 8 x half> %a_z, <vscale x 8 x half> %splat) ret <vscale x 8 x half> %out } define <vscale x 4 x float> @fsubr_s_immhalf(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #1 { ; CHECK-LABEL: fsubr_s_immhalf: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.s, p0/z, z0.s ; CHECK-NEXT: fsubr z0.s, p0/m, z0.s, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 0.500000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %a_z = select <vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fsubr.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a_z, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 4 x float> @fsubr_s_immone(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a) #1 { ; CHECK-LABEL: fsubr_s_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.s, p0/z, z0.s ; CHECK-NEXT: fsubr z0.s, p0/m, z0.s, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 4 x float> undef, float 1.000000e+00, i32 0 %splat = shufflevector <vscale x 4 x float> %elt, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer %a_z = select <vscale x 4 x i1> %pg, <vscale x 4 x float> %a, <vscale x 4 x float> zeroinitializer %out = call <vscale x 4 x float> @llvm.aarch64.sve.fsubr.nxv4f32(<vscale x 4 x i1> %pg, <vscale x 4 x float> %a_z, <vscale x 4 x float> %splat) ret <vscale x 4 x float> %out } define <vscale x 2 x double> @fsubr_d_immhalf(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #1 { ; CHECK-LABEL: fsubr_d_immhalf: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.d, p0/z, z0.d ; CHECK-NEXT: fsubr z0.d, p0/m, z0.d, #0.5 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 0.500000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %a_z = select <vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fsubr.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a_z, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } define <vscale x 2 x double> @fsubr_d_immone(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a) #1 { ; CHECK-LABEL: fsubr_d_immone: ; CHECK: // %bb.0: ; CHECK-NEXT: movprfx z0.d, p0/z, z0.d ; CHECK-NEXT: fsubr z0.d, p0/m, z0.d, #1.0 ; CHECK-NEXT: ret %elt = insertelement <vscale x 2 x double> undef, double 1.000000e+00, i32 0 %splat = shufflevector <vscale x 2 x double> %elt, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer %a_z = select <vscale x 2 x i1> %pg, <vscale x 2 x double> %a, <vscale x 2 x double> zeroinitializer %out = call <vscale x 2 x double> @llvm.aarch64.sve.fsubr.nxv2f64(<vscale x 2 x i1> %pg, <vscale x 2 x double> %a_z, <vscale x 2 x double> %splat) ret <vscale x 2 x double> %out } ;; Arithmetic intrinsic declarations declare <vscale x 8 x half> @llvm.aarch64.sve.fadd.nxv8f16(<vscale x 8 x i1>, <vscale x 8 x half>, <vscale x 8 x half>) declare <vscale x 4 x float> @llvm.aarch64.sve.fadd.nxv4f32(<vscale x 4 x i1>, <vscale x 4 x float>, <vscale x 4 x float>) declare <vscale x 2 x double> @llvm.aarch64.sve.fadd.nxv2f64(<vscale x 2 x i1>, <vscale x 2 x double>, <vscale x 2 x double>) declare <vscale x 8 x half> @llvm.aarch64.sve.fmax.nxv8f16(<vscale x 8 x i1>, <vscale x 8 x half>, <vscale x 8 x half>) declare <vscale x 4 x float> @llvm.aarch64.sve.fmax.nxv4f32(<vscale x 4 x i1>, <vscale x 4 x float>, <vscale x 4 x float>) declare <vscale x 2 x double> @llvm.aarch64.sve.fmax.nxv2f64(<vscale x 2 x i1>, <vscale x 2 x double>, <vscale x 2 x double>) declare <vscale x 8 x half> @llvm.aarch64.sve.fmaxnm.nxv8f16(<vscale x 8 x i1>, <vscale x 8 x half>, <vscale x 8 x half>) declare <vscale x 4 x float> @llvm.aarch64.sve.fmaxnm.nxv4f32(<vscale x 4 x i1>, <vscale x 4 x float>, <vscale x 4 x float>) declare <vscale x 2 x double> @llvm.aarch64.sve.fmaxnm.nxv2f64(<vscale x 2 x i1>, <vscale x 2 x double>, <vscale x 2 x double>) declare <vscale x 8 x half> @llvm.aarch64.sve.fmin.nxv8f16(<vscale x 8 x i1>, <vscale x 8 x half>, <vscale x 8 x half>) declare <vscale x 4 x float> @llvm.aarch64.sve.fmin.nxv4f32(<vscale x 4 x i1>, <vscale x 4 x float>, <vscale x 4 x float>) declare <vscale x 2 x double> @llvm.aarch64.sve.fmin.nxv2f64(<vscale x 2 x i1>, <vscale x 2 x double>, <vscale x 2 x double>) declare <vscale x 8 x half> @llvm.aarch64.sve.fminnm.nxv8f16(<vscale x 8 x i1>, <vscale x 8 x half>, <vscale x 8 x half>) declare <vscale x 4 x float> @llvm.aarch64.sve.fminnm.nxv4f32(<vscale x 4 x i1>, <vscale x 4 x float>, <vscale x 4 x float>) declare <vscale x 2 x double> @llvm.aarch64.sve.fminnm.nxv2f64(<vscale x 2 x i1>, <vscale x 2 x double>, <vscale x 2 x double>) declare <vscale x 8 x half> @llvm.aarch64.sve.fmul.nxv8f16(<vscale x 8 x i1>, <vscale x 8 x half>, <vscale x 8 x half>) declare <vscale x 4 x float> @llvm.aarch64.sve.fmul.nxv4f32(<vscale x 4 x i1>, <vscale x 4 x float>, <vscale x 4 x float>) declare <vscale x 2 x double> @llvm.aarch64.sve.fmul.nxv2f64(<vscale x 2 x i1>, <vscale x 2 x double>, <vscale x 2 x double>) declare <vscale x 8 x half> @llvm.aarch64.sve.fsub.nxv8f16(<vscale x 8 x i1>, <vscale x 8 x half>, <vscale x 8 x half>) declare <vscale x 4 x float> @llvm.aarch64.sve.fsub.nxv4f32(<vscale x 4 x i1>, <vscale x 4 x float>, <vscale x 4 x float>) declare <vscale x 2 x double> @llvm.aarch64.sve.fsub.nxv2f64(<vscale x 2 x i1>, <vscale x 2 x double>, <vscale x 2 x double>) declare <vscale x 8 x half> @llvm.aarch64.sve.fsubr.nxv8f16(<vscale x 8 x i1>, <vscale x 8 x half>, <vscale x 8 x half>) declare <vscale x 4 x float> @llvm.aarch64.sve.fsubr.nxv4f32(<vscale x 4 x i1>, <vscale x 4 x float>, <vscale x 4 x float>) declare <vscale x 2 x double> @llvm.aarch64.sve.fsubr.nxv2f64(<vscale x 2 x i1>, <vscale x 2 x double>, <vscale x 2 x double>) attributes #0 = { "target-features"="+sve" } attributes #1 = { "target-features"="+sve,+use-experimental-zeroing-pseudos" }