#ifndef LLVM_LIB_TARGET_CSKY_CSKYINSTRINFO_H
#define LLVM_LIB_TARGET_CSKY_CSKYINSTRINFO_H
#include "MCTargetDesc/CSKYMCTargetDesc.h"
#include "llvm/CodeGen/TargetInstrInfo.h"
#define GET_INSTRINFO_HEADER
#include "CSKYGenInstrInfo.inc"
namespace llvm {
class CSKYSubtarget;
class CSKYInstrInfo : public CSKYGenInstrInfo {
bool v2sf;
bool v2df;
bool v3sf;
bool v3df;
protected:
const CSKYSubtarget &STI;
public:
explicit CSKYInstrInfo(CSKYSubtarget &STI);
unsigned isLoadFromStackSlot(const MachineInstr &MI,
int &FrameIndex) const override;
unsigned isStoreToStackSlot(const MachineInstr &MI,
int &FrameIndex) const override;
void storeRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI, Register SrcReg,
bool IsKill, int FrameIndex,
const TargetRegisterClass *RC,
const TargetRegisterInfo *TRI) const override;
void loadRegFromStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI, Register DestReg,
int FrameIndex, const TargetRegisterClass *RC,
const TargetRegisterInfo *TRI) const override;
void copyPhysReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
const DebugLoc &DL, MCRegister DestReg, MCRegister SrcReg,
bool KillSrc) const override;
unsigned insertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
MachineBasicBlock *FBB, ArrayRef<MachineOperand> Cond,
const DebugLoc &DL,
int *BytesAdded = nullptr) const override;
bool analyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
MachineBasicBlock *&FBB,
SmallVectorImpl<MachineOperand> &Cond,
bool AllowModify = false) const override;
unsigned removeBranch(MachineBasicBlock &MBB,
int *BytesRemoved = nullptr) const override;
bool
reverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const override;
MachineBasicBlock *getBranchDestBlock(const MachineInstr &MI) const override;
unsigned getInstSizeInBytes(const MachineInstr &MI) const override;
Register getGlobalBaseReg(MachineFunction &MF) const;
Register movImm(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI,
const DebugLoc &DL, uint64_t Val,
MachineInstr::MIFlag Flag = MachineInstr::NoFlags) const;
};
}
#endif