Compiler projects using llvm
//===- DebugLoc.h - Debug Location Information ------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines a number of light weight data structures used
// to describe and track debug location information.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_IR_DEBUGLOC_H
#define LLVM_IR_DEBUGLOC_H

#include "llvm/IR/TrackingMDRef.h"
#include "llvm/Support/DataTypes.h"

namespace llvm {

  class LLVMContext;
  class raw_ostream;
  class DILocation;

  /// A debug info location.
  ///
  /// This class is a wrapper around a tracking reference to an \a DILocation
  /// pointer.
  ///
  /// To avoid extra includes, \a DebugLoc doubles the \a DILocation API with a
  /// one based on relatively opaque \a MDNode pointers.
  class DebugLoc {
    TrackingMDNodeRef Loc;

  public:
    DebugLoc() = default;

    /// Construct from an \a DILocation.
    DebugLoc(const DILocation *L);

    /// Construct from an \a MDNode.
    ///
    /// Note: if \c N is not an \a DILocation, a verifier check will fail, and
    /// accessors will crash.  However, construction from other nodes is
    /// supported in order to handle forward references when reading textual
    /// IR.
    explicit DebugLoc(const MDNode *N);

    /// Get the underlying \a DILocation.
    ///
    /// \pre !*this or \c isa<DILocation>(getAsMDNode()).
    /// @{
    DILocation *get() const;
    operator DILocation *() const { return get(); }
    DILocation *operator->() const { return get(); }
    DILocation &operator*() const { return *get(); }
    /// @}

    /// Check for null.
    ///
    /// Check for null in a way that is safe with broken debug info.  Unlike
    /// the conversion to \c DILocation, this doesn't require that \c Loc is of
    /// the right type.  Important for cases like \a llvm::StripDebugInfo() and
    /// \a Instruction::hasMetadata().
    explicit operator bool() const { return Loc; }

    /// Check whether this has a trivial destructor.
    bool hasTrivialDestructor() const { return Loc.hasTrivialDestructor(); }

    enum { ReplaceLastInlinedAt = true };
    /// Rebuild the entire inlined-at chain for this instruction so that the top of
    /// the chain now is inlined-at the new call site.
    /// \param   InlinedAt    The new outermost inlined-at in the chain.
    static DebugLoc appendInlinedAt(const DebugLoc &DL, DILocation *InlinedAt,
                                    LLVMContext &Ctx,
                                    DenseMap<const MDNode *, MDNode *> &Cache);

    unsigned getLine() const;
    unsigned getCol() const;
    MDNode *getScope() const;
    DILocation *getInlinedAt() const;

    /// Get the fully inlined-at scope for a DebugLoc.
    ///
    /// Gets the inlined-at scope for a DebugLoc.
    MDNode *getInlinedAtScope() const;

    /// Find the debug info location for the start of the function.
    ///
    /// Walk up the scope chain of given debug loc and find line number info
    /// for the function.
    ///
    /// FIXME: Remove this.  Users should use DILocation/DILocalScope API to
    /// find the subprogram, and then DILocation::get().
    DebugLoc getFnDebugLoc() const;

    /// Return \c this as a bar \a MDNode.
    MDNode *getAsMDNode() const { return Loc; }

    /// Check if the DebugLoc corresponds to an implicit code.
    bool isImplicitCode() const;
    void setImplicitCode(bool ImplicitCode);

    bool operator==(const DebugLoc &DL) const { return Loc == DL.Loc; }
    bool operator!=(const DebugLoc &DL) const { return Loc != DL.Loc; }

    void dump() const;

    /// prints source location /path/to/file.exe:line:col @[inlined at]
    void print(raw_ostream &OS) const;
  };

} // end namespace llvm

#endif // LLVM_IR_DEBUGLOC_H