; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=riscv32 -mattr=+f,+d,+zfh,+experimental-zvfh,+v -target-abi ilp32d -verify-machineinstrs < %s \ ; RUN: | FileCheck %s ; RUN: llc -mtriple=riscv64 -mattr=+f,+d,+zfh,+experimental-zvfh,+v -target-abi lp64d -verify-machineinstrs < %s \ ; RUN: | FileCheck %s define <vscale x 8 x half> @vsplat_nxv8f16(half %f) { ; CHECK-LABEL: vsplat_nxv8f16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetvli a0, zero, e16, m2, ta, mu ; CHECK-NEXT: vfmv.v.f v8, fa0 ; CHECK-NEXT: ret %head = insertelement <vscale x 8 x half> poison, half %f, i32 0 %splat = shufflevector <vscale x 8 x half> %head, <vscale x 8 x half> poison, <vscale x 8 x i32> zeroinitializer ret <vscale x 8 x half> %splat } define <vscale x 8 x half> @vsplat_zero_nxv8f16() { ; CHECK-LABEL: vsplat_zero_nxv8f16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetvli a0, zero, e16, m2, ta, mu ; CHECK-NEXT: vmv.v.i v8, 0 ; CHECK-NEXT: ret %head = insertelement <vscale x 8 x half> poison, half zeroinitializer, i32 0 %splat = shufflevector <vscale x 8 x half> %head, <vscale x 8 x half> poison, <vscale x 8 x i32> zeroinitializer ret <vscale x 8 x half> %splat } define <vscale x 8 x float> @vsplat_nxv8f32(float %f) { ; CHECK-LABEL: vsplat_nxv8f32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetvli a0, zero, e32, m4, ta, mu ; CHECK-NEXT: vfmv.v.f v8, fa0 ; CHECK-NEXT: ret %head = insertelement <vscale x 8 x float> poison, float %f, i32 0 %splat = shufflevector <vscale x 8 x float> %head, <vscale x 8 x float> poison, <vscale x 8 x i32> zeroinitializer ret <vscale x 8 x float> %splat } define <vscale x 8 x float> @vsplat_zero_nxv8f32() { ; CHECK-LABEL: vsplat_zero_nxv8f32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetvli a0, zero, e32, m4, ta, mu ; CHECK-NEXT: vmv.v.i v8, 0 ; CHECK-NEXT: ret %head = insertelement <vscale x 8 x float> poison, float zeroinitializer, i32 0 %splat = shufflevector <vscale x 8 x float> %head, <vscale x 8 x float> poison, <vscale x 8 x i32> zeroinitializer ret <vscale x 8 x float> %splat } define <vscale x 8 x double> @vsplat_nxv8f64(double %f) { ; CHECK-LABEL: vsplat_nxv8f64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetvli a0, zero, e64, m8, ta, mu ; CHECK-NEXT: vfmv.v.f v8, fa0 ; CHECK-NEXT: ret %head = insertelement <vscale x 8 x double> poison, double %f, i32 0 %splat = shufflevector <vscale x 8 x double> %head, <vscale x 8 x double> poison, <vscale x 8 x i32> zeroinitializer ret <vscale x 8 x double> %splat } define <vscale x 8 x double> @vsplat_zero_nxv8f64() { ; CHECK-LABEL: vsplat_zero_nxv8f64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetvli a0, zero, e64, m8, ta, mu ; CHECK-NEXT: vmv.v.i v8, 0 ; CHECK-NEXT: ret %head = insertelement <vscale x 8 x double> poison, double zeroinitializer, i32 0 %splat = shufflevector <vscale x 8 x double> %head, <vscale x 8 x double> poison, <vscale x 8 x i32> zeroinitializer ret <vscale x 8 x double> %splat } ; Test that we fold this to a vlse with 0 stride. define <vscale x 8 x float> @vsplat_load_nxv8f32(float* %ptr) { ; CHECK-LABEL: vsplat_load_nxv8f32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetvli a1, zero, e32, m4, ta, mu ; CHECK-NEXT: vlse32.v v8, (a0), zero ; CHECK-NEXT: ret %f = load float, float* %ptr %head = insertelement <vscale x 8 x float> poison, float %f, i32 0 %splat = shufflevector <vscale x 8 x float> %head, <vscale x 8 x float> poison, <vscale x 8 x i32> zeroinitializer ret <vscale x 8 x float> %splat }