// Build with "cl.exe /Zi /GR- /GX- every-type.cpp /link /debug /nodefaultlib /entry:main"
// clang-format off
void *__purecall = 0;
void __cdecl operator delete
void __cdecl operator delete
; // LF_STRUCTURE
;
void *FooClass::StaticMember = nullptr;
;
;
;
;
int SomeArray = ; // LF_ARRAY
void
const volatile FooStruct FS; // LF_MODIFIER with struct
const volatile FooClass FC; // LF_MODIFIER with class
const volatile TheUnion TU; // LF_MODIFIER with union
const volatile FooClass::NestedEnum FCNE = FooClass::A; // LF_MODIFIER with enum
int