; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -jump-threading -S | FileCheck %s ; RUN: opt < %s -aa-pipeline=basic-aa -passes=jump-threading -S | FileCheck %s target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128" target triple = "i386-apple-darwin7" ; Test that we can thread through the block with the partially redundant load (%2). ; rdar://6402033 define i32 @test1(i32* %P) nounwind { ; CHECK-LABEL: @test1( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = tail call i32 (...) @f1() #[[ATTR0:[0-9]+]] ; CHECK-NEXT: [[TMP1:%.*]] = icmp eq i32 [[TMP0]], 0 ; CHECK-NEXT: br i1 [[TMP1]], label [[BB1:%.*]], label [[BB1_THREAD:%.*]] ; CHECK: bb1.thread: ; CHECK-NEXT: store i32 42, i32* [[P:%.*]], align 4 ; CHECK-NEXT: br label [[BB3:%.*]] ; CHECK: bb1: ; CHECK-NEXT: [[DOTPR:%.*]] = load i32, i32* [[P]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = icmp sgt i32 [[DOTPR]], 36 ; CHECK-NEXT: br i1 [[TMP2]], label [[BB3]], label [[BB2:%.*]] ; CHECK: bb2: ; CHECK-NEXT: [[TMP3:%.*]] = tail call i32 (...) @f2() #[[ATTR0]] ; CHECK-NEXT: ret i32 0 ; CHECK: bb3: ; CHECK-NEXT: [[RES_02:%.*]] = phi i32 [ 1, [[BB1_THREAD]] ], [ 0, [[BB1]] ] ; CHECK-NEXT: ret i32 [[RES_02]] ; entry: %0 = tail call i32 (...) @f1() nounwind ; <i32> [#uses=1] %1 = icmp eq i32 %0, 0 ; <i1> [#uses=1] br i1 %1, label %bb1, label %bb bb: ; preds = %entry store i32 42, i32* %P, align 4 br label %bb1 bb1: ; preds = %entry, %bb %res.0 = phi i32 [ 1, %bb ], [ 0, %entry ] ; <i32> [#uses=2] %2 = load i32, i32* %P, align 4 ; <i32> [#uses=1] %3 = icmp sgt i32 %2, 36 ; <i1> [#uses=1] br i1 %3, label %bb3, label %bb2 bb2: ; preds = %bb1 %4 = tail call i32 (...) @f2() nounwind ; <i32> [#uses=0] ret i32 %res.0 bb3: ; preds = %bb1 ret i32 %res.0 } declare i32 @f1(...) declare i32 @f2(...) ;; Check that we preserve TBAA information. ; rdar://11039258 define i32 @test2(i32* %P) nounwind { ; CHECK-LABEL: @test2( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = tail call i32 (...) @f1() #[[ATTR0]] ; CHECK-NEXT: [[TMP1:%.*]] = icmp eq i32 [[TMP0]], 0 ; CHECK-NEXT: br i1 [[TMP1]], label [[BB1:%.*]], label [[BB1_THREAD:%.*]] ; CHECK: bb1.thread: ; CHECK-NEXT: store i32 42, i32* [[P:%.*]], align 4, !tbaa [[TBAA0:![0-9]+]] ; CHECK-NEXT: br label [[BB3:%.*]] ; CHECK: bb1: ; CHECK-NEXT: [[DOTPR:%.*]] = load i32, i32* [[P]], align 4, !tbaa [[TBAA0]] ; CHECK-NEXT: [[TMP2:%.*]] = icmp sgt i32 [[DOTPR]], 36 ; CHECK-NEXT: br i1 [[TMP2]], label [[BB3]], label [[BB2:%.*]] ; CHECK: bb2: ; CHECK-NEXT: [[TMP3:%.*]] = tail call i32 (...) @f2() #[[ATTR0]] ; CHECK-NEXT: ret i32 0 ; CHECK: bb3: ; CHECK-NEXT: [[RES_02:%.*]] = phi i32 [ 1, [[BB1_THREAD]] ], [ 0, [[BB1]] ] ; CHECK-NEXT: ret i32 [[RES_02]] ; entry: %0 = tail call i32 (...) @f1() nounwind ; <i32> [#uses=1] %1 = icmp eq i32 %0, 0 ; <i1> [#uses=1] br i1 %1, label %bb1, label %bb bb: ; preds = %entry store i32 42, i32* %P, align 4, !tbaa !0 br label %bb1 bb1: ; preds = %entry, %bb %res.0 = phi i32 [ 1, %bb ], [ 0, %entry ] %2 = load i32, i32* %P, align 4, !tbaa !0 %3 = icmp sgt i32 %2, 36 br i1 %3, label %bb3, label %bb2 bb2: ; preds = %bb1 %4 = tail call i32 (...) @f2() nounwind ret i32 %res.0 bb3: ; preds = %bb1 ret i32 %res.0 } define i32 @test3(i8** %x, i1 %f) { ; Correctly thread loads of different (but compatible) types, placing bitcasts ; as necessary in the predecessors. This is especially tricky because the same ; predecessor ends up with two entries in the PHI node and they must share ; a single cast. ; CHECK-LABEL: @test3( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = bitcast i8** [[X:%.*]] to i32** ; CHECK-NEXT: [[TMP1:%.*]] = load i32*, i32** [[TMP0]], align 8 ; CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[TMP1]] to i8* ; CHECK-NEXT: br i1 [[F:%.*]], label [[IF_END57:%.*]], label [[IF_END57]] ; CHECK: if.end57: ; CHECK-NEXT: [[TMP3:%.*]] = phi i8* [ [[TMP2]], [[ENTRY:%.*]] ], [ [[TMP2]], [[ENTRY]] ] ; CHECK-NEXT: [[TOBOOL59:%.*]] = icmp eq i8* [[TMP3]], null ; CHECK-NEXT: br i1 [[TOBOOL59]], label [[RETURN:%.*]], label [[IF_THEN60:%.*]] ; CHECK: if.then60: ; CHECK-NEXT: ret i32 42 ; CHECK: return: ; CHECK-NEXT: ret i32 13 ; entry: %0 = bitcast i8** %x to i32** %1 = load i32*, i32** %0, align 8 br i1 %f, label %if.end57, label %if.then56 if.then56: br label %if.end57 if.end57: %2 = load i8*, i8** %x, align 8 %tobool59 = icmp eq i8* %2, null br i1 %tobool59, label %return, label %if.then60 if.then60: ret i32 42 return: ret i32 13 } define i32 @test4(i32* %P) { ; CHECK-LABEL: @test4( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[V0:%.*]] = tail call i32 (...) @f1() ; CHECK-NEXT: [[V1:%.*]] = icmp eq i32 [[V0]], 0 ; CHECK-NEXT: br i1 [[V1]], label [[BB1:%.*]], label [[BB1_THREAD:%.*]] ; CHECK: bb1.thread: ; CHECK-NEXT: store atomic i32 42, i32* [[P:%.*]] unordered, align 4 ; CHECK-NEXT: br label [[BB3:%.*]] ; CHECK: bb1: ; CHECK-NEXT: [[V2_PR:%.*]] = load atomic i32, i32* [[P]] unordered, align 4 ; CHECK-NEXT: [[V3:%.*]] = icmp sgt i32 [[V2_PR]], 36 ; CHECK-NEXT: br i1 [[V3]], label [[BB3]], label [[BB2:%.*]] ; CHECK: bb2: ; CHECK-NEXT: [[V4:%.*]] = tail call i32 (...) @f2() ; CHECK-NEXT: ret i32 0 ; CHECK: bb3: ; CHECK-NEXT: [[RES_04:%.*]] = phi i32 [ 1, [[BB1_THREAD]] ], [ 0, [[BB1]] ] ; CHECK-NEXT: ret i32 [[RES_04]] ; entry: %v0 = tail call i32 (...) @f1() %v1 = icmp eq i32 %v0, 0 br i1 %v1, label %bb1, label %bb bb: store atomic i32 42, i32* %P unordered, align 4 br label %bb1 bb1: %res.0 = phi i32 [ 1, %bb ], [ 0, %entry ] %v2 = load atomic i32, i32* %P unordered, align 4 %v3 = icmp sgt i32 %v2, 36 br i1 %v3, label %bb3, label %bb2 bb2: %v4 = tail call i32 (...) @f2() ret i32 %res.0 bb3: ret i32 %res.0 } define i32 @test5(i32* %P) { ; Negative test ; CHECK-LABEL: @test5( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[V0:%.*]] = tail call i32 (...) @f1() ; CHECK-NEXT: [[V1:%.*]] = icmp eq i32 [[V0]], 0 ; CHECK-NEXT: br i1 [[V1]], label [[BB1:%.*]], label [[BB:%.*]] ; CHECK: bb: ; CHECK-NEXT: store atomic i32 42, i32* [[P:%.*]] release, align 4 ; CHECK-NEXT: br label [[BB1]] ; CHECK: bb1: ; CHECK-NEXT: [[RES_0:%.*]] = phi i32 [ 1, [[BB]] ], [ 0, [[ENTRY:%.*]] ] ; CHECK-NEXT: [[V2:%.*]] = load atomic i32, i32* [[P]] acquire, align 4 ; CHECK-NEXT: [[V3:%.*]] = icmp sgt i32 [[V2]], 36 ; CHECK-NEXT: br i1 [[V3]], label [[BB3:%.*]], label [[BB2:%.*]] ; CHECK: bb2: ; CHECK-NEXT: [[V4:%.*]] = tail call i32 (...) @f2() ; CHECK-NEXT: ret i32 [[RES_0]] ; CHECK: bb3: ; CHECK-NEXT: ret i32 [[RES_0]] ; entry: %v0 = tail call i32 (...) @f1() %v1 = icmp eq i32 %v0, 0 br i1 %v1, label %bb1, label %bb bb: store atomic i32 42, i32* %P release, align 4 br label %bb1 bb1: %res.0 = phi i32 [ 1, %bb ], [ 0, %entry ] %v2 = load atomic i32, i32* %P acquire, align 4 %v3 = icmp sgt i32 %v2, 36 br i1 %v3, label %bb3, label %bb2 bb2: %v4 = tail call i32 (...) @f2() ret i32 %res.0 bb3: ret i32 %res.0 } define i32 @test6(i32* %P) { ; Negative test ; CHECK-LABEL: @test6( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[V0:%.*]] = tail call i32 (...) @f1() ; CHECK-NEXT: [[V1:%.*]] = icmp eq i32 [[V0]], 0 ; CHECK-NEXT: br i1 [[V1]], label [[BB1:%.*]], label [[BB:%.*]] ; CHECK: bb: ; CHECK-NEXT: store i32 42, i32* [[P:%.*]], align 4 ; CHECK-NEXT: br label [[BB1]] ; CHECK: bb1: ; CHECK-NEXT: [[RES_0:%.*]] = phi i32 [ 1, [[BB]] ], [ 0, [[ENTRY:%.*]] ] ; CHECK-NEXT: [[V2:%.*]] = load atomic i32, i32* [[P]] acquire, align 4 ; CHECK-NEXT: [[V3:%.*]] = icmp sgt i32 [[V2]], 36 ; CHECK-NEXT: br i1 [[V3]], label [[BB3:%.*]], label [[BB2:%.*]] ; CHECK: bb2: ; CHECK-NEXT: [[V4:%.*]] = tail call i32 (...) @f2() ; CHECK-NEXT: ret i32 [[RES_0]] ; CHECK: bb3: ; CHECK-NEXT: ret i32 [[RES_0]] ; entry: %v0 = tail call i32 (...) @f1() %v1 = icmp eq i32 %v0, 0 br i1 %v1, label %bb1, label %bb bb: store i32 42, i32* %P br label %bb1 bb1: %res.0 = phi i32 [ 1, %bb ], [ 0, %entry ] %v2 = load atomic i32, i32* %P acquire, align 4 %v3 = icmp sgt i32 %v2, 36 br i1 %v3, label %bb3, label %bb2 bb2: %v4 = tail call i32 (...) @f2() ret i32 %res.0 bb3: ret i32 %res.0 } define i32 @test7(i32* %P) { ; Negative test ; CHECK-LABEL: @test7( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[V0:%.*]] = tail call i32 (...) @f1() ; CHECK-NEXT: [[V1:%.*]] = icmp eq i32 [[V0]], 0 ; CHECK-NEXT: br i1 [[V1]], label [[BB1:%.*]], label [[BB:%.*]] ; CHECK: bb: ; CHECK-NEXT: [[VAL:%.*]] = load i32, i32* [[P:%.*]], align 4 ; CHECK-NEXT: br label [[BB1]] ; CHECK: bb1: ; CHECK-NEXT: [[RES_0:%.*]] = phi i32 [ 1, [[BB]] ], [ 0, [[ENTRY:%.*]] ] ; CHECK-NEXT: [[V2:%.*]] = load atomic i32, i32* [[P]] acquire, align 4 ; CHECK-NEXT: [[V3:%.*]] = icmp sgt i32 [[V2]], 36 ; CHECK-NEXT: br i1 [[V3]], label [[BB3:%.*]], label [[BB2:%.*]] ; CHECK: bb2: ; CHECK-NEXT: [[V4:%.*]] = tail call i32 (...) @f2() ; CHECK-NEXT: ret i32 [[RES_0]] ; CHECK: bb3: ; CHECK-NEXT: ret i32 [[RES_0]] ; entry: %v0 = tail call i32 (...) @f1() %v1 = icmp eq i32 %v0, 0 br i1 %v1, label %bb1, label %bb bb: %val = load i32, i32* %P br label %bb1 bb1: %res.0 = phi i32 [ 1, %bb ], [ 0, %entry ] %v2 = load atomic i32, i32* %P acquire, align 4 %v3 = icmp sgt i32 %v2, 36 br i1 %v3, label %bb3, label %bb2 bb2: %v4 = tail call i32 (...) @f2() ret i32 %res.0 bb3: ret i32 %res.0 } ; Make sure we merge the aliasing metadata. We keep the range metadata for the ; first load, as it dominates the second load. Hence we can eliminate the ; branch. define void @test8(i32*, i32*, i32*) { ; CHECK-LABEL: @test8( ; CHECK-NEXT: ret2: ; CHECK-NEXT: [[A:%.*]] = load i32, i32* [[TMP0:%.*]], align 4, !range [[RNG4:![0-9]+]] ; CHECK-NEXT: store i32 [[A]], i32* [[TMP1:%.*]], align 4 ; CHECK-NEXT: [[XXX:%.*]] = tail call i32 (...) @f1() #[[ATTR0]] ; CHECK-NEXT: ret void ; %a = load i32, i32* %0, !tbaa !0, !range !4, !alias.scope !9, !noalias !10 %b = load i32, i32* %0, !range !5 store i32 %a, i32* %1 %c = icmp eq i32 %b, 8 br i1 %c, label %ret1, label %ret2 ret1: ret void ret2: %xxx = tail call i32 (...) @f1() nounwind ret void } ; Make sure we merge/PRE aliasing metadata correctly. That means that ; we need to remove metadata from the existing load, and add appropriate ; metadata to the newly inserted load. define void @test9(i32*, i32*, i32*, i1 %c) { ; CHECK-LABEL: @test9( ; CHECK-NEXT: br i1 [[C:%.*]], label [[D1:%.*]], label [[D2:%.*]] ; CHECK: d1: ; CHECK-NEXT: [[A:%.*]] = load i32, i32* [[TMP0:%.*]], align 4 ; CHECK-NEXT: br label [[D3:%.*]] ; CHECK: d2: ; CHECK-NEXT: [[XXXX:%.*]] = tail call i32 (...) @f1() #[[ATTR0]] ; CHECK-NEXT: [[B_PR:%.*]] = load i32, i32* [[TMP0]], align 4, !tbaa [[TBAA0]] ; CHECK-NEXT: br label [[D3]] ; CHECK: d3: ; CHECK-NEXT: [[B:%.*]] = phi i32 [ [[B_PR]], [[D2]] ], [ [[A]], [[D1]] ] ; CHECK-NEXT: [[P:%.*]] = phi i32 [ 1, [[D2]] ], [ [[A]], [[D1]] ] ; CHECK-NEXT: store i32 [[P]], i32* [[TMP1:%.*]], align 4 ; CHECK-NEXT: [[C2:%.*]] = icmp eq i32 [[B]], 8 ; CHECK-NEXT: br i1 [[C2]], label [[RET1:%.*]], label [[RET2:%.*]] ; CHECK: ret1: ; CHECK-NEXT: ret void ; CHECK: ret2: ; CHECK-NEXT: [[XXX:%.*]] = tail call i32 (...) @f1() #[[ATTR0]] ; CHECK-NEXT: ret void ; br i1 %c, label %d1, label %d2 d1: %a = load i32, i32* %0, !range !4, !alias.scope !9, !noalias !10 br label %d3 d2: %xxxx = tail call i32 (...) @f1() nounwind br label %d3 d3: %p = phi i32 [ 1, %d2 ], [ %a, %d1 ] %b = load i32, i32* %0, !tbaa !0 store i32 %p, i32* %1 %c2 = icmp eq i32 %b, 8 br i1 %c2, label %ret1, label %ret2 ret1: ret void ret2: %xxx = tail call i32 (...) @f1() nounwind ret void } define i32 @fn_noalias(i1 %c2,i64* noalias %P, i64* noalias %P2) { ; CHECK-LABEL: @fn_noalias( ; CHECK-NEXT: entry: ; CHECK-NEXT: br i1 [[C2:%.*]], label [[COND2:%.*]], label [[COND1:%.*]] ; CHECK: cond1: ; CHECK-NEXT: [[L1:%.*]] = load i64, i64* [[P:%.*]], align 4 ; CHECK-NEXT: store i64 42, i64* [[P2:%.*]], align 4 ; CHECK-NEXT: [[C:%.*]] = icmp eq i64 [[L1]], 0 ; CHECK-NEXT: br i1 [[C]], label [[COND2_THREAD:%.*]], label [[END:%.*]] ; CHECK: cond2.thread: ; CHECK-NEXT: call void @fn2(i64 [[L1]]) ; CHECK-NEXT: br label [[COND3:%.*]] ; CHECK: cond2: ; CHECK-NEXT: [[L2_PR:%.*]] = load i64, i64* [[P]], align 4 ; CHECK-NEXT: call void @fn2(i64 [[L2_PR]]) ; CHECK-NEXT: [[C3:%.*]] = icmp eq i64 [[L2_PR]], 0 ; CHECK-NEXT: br i1 [[C3]], label [[COND3]], label [[END]] ; CHECK: cond3: ; CHECK-NEXT: [[L23:%.*]] = phi i64 [ [[L1]], [[COND2_THREAD]] ], [ [[L2_PR]], [[COND2]] ] ; CHECK-NEXT: call void @fn3(i64 [[L23]]) ; CHECK-NEXT: br label [[END]] ; CHECK: end: ; CHECK-NEXT: ret i32 0 ; entry: br i1 %c2, label %cond2, label %cond1 cond1: %l1 = load i64, i64* %P store i64 42, i64* %P2 %c = icmp eq i64 %l1, 0 br i1 %c, label %cond2, label %end cond2: %l2 = load i64, i64* %P call void @fn2(i64 %l2) %c3 = icmp eq i64 %l2, 0 br i1 %c3, label %cond3, label %end cond3: call void @fn3(i64 %l2) br label %end end: ret i32 0 } ; This tests if we can thread from %sw.bb.i to %do.body.preheader.i67 through ; %sw.bb21.i. To make this happen, %l2 should be detected as a partically ; redundant load with %l3 across the store to %phase in %sw.bb21.i. %struct.NEXT_MOVE = type { i32, i32, i32* } @hash_move = unnamed_addr global [65 x i32] zeroinitializer, align 4 @current_move = internal global [65 x i32] zeroinitializer, align 4 @last = internal unnamed_addr global [65 x i32*] zeroinitializer, align 8 @next_status = internal unnamed_addr global [65 x %struct.NEXT_MOVE] zeroinitializer, align 8 define fastcc i32 @Search(i64 %idxprom.i, i64 %idxprom.i89, i32 %c) { ; CHECK-LABEL: @Search( ; CHECK-NEXT: cond.true282: ; CHECK-NEXT: [[ARRAYIDX185:%.*]] = getelementptr inbounds [65 x i32], [65 x i32]* @hash_move, i64 0, i64 [[IDXPROM_I:%.*]] ; CHECK-NEXT: [[ARRAYIDX307:%.*]] = getelementptr inbounds [65 x i32], [65 x i32]* @current_move, i64 0, i64 [[IDXPROM_I]] ; CHECK-NEXT: [[ARRAYIDX89:%.*]] = getelementptr inbounds [65 x i32*], [65 x i32*]* @last, i64 0, i64 [[IDXPROM_I]] ; CHECK-NEXT: [[PHASE:%.*]] = getelementptr inbounds [65 x %struct.NEXT_MOVE], [65 x %struct.NEXT_MOVE]* @next_status, i64 0, i64 [[IDXPROM_I]], i32 0 ; CHECK-NEXT: switch i32 [[C:%.*]], label [[CLEANUP:%.*]] [ ; CHECK-NEXT: i32 1, label [[SW_BB_I:%.*]] ; CHECK-NEXT: i32 0, label [[SW_BB21_I:%.*]] ; CHECK-NEXT: ] ; CHECK: sw.bb.i: ; CHECK-NEXT: [[CALL_I62:%.*]] = call fastcc i32* @GenerateCheckEvasions() ; CHECK-NEXT: store i32* [[CALL_I62]], i32** [[ARRAYIDX89]], align 8 ; CHECK-NEXT: [[L2:%.*]] = load i32, i32* [[ARRAYIDX185]], align 4 ; CHECK-NEXT: [[TOBOOL_I63:%.*]] = icmp eq i32 [[L2]], 0 ; CHECK-NEXT: br i1 [[TOBOOL_I63]], label [[SW_BB21_I_THREAD:%.*]], label [[IF_THEN_I64:%.*]] ; CHECK: sw.bb21.i.thread: ; CHECK-NEXT: store i32 10, i32* [[PHASE]], align 8 ; CHECK-NEXT: br label [[DO_BODY_PREHEADER_I67:%.*]] ; CHECK: if.then.i64: ; CHECK-NEXT: store i32 7, i32* [[PHASE]], align 8 ; CHECK-NEXT: store i32 [[L2]], i32* [[ARRAYIDX307]], align 4 ; CHECK-NEXT: [[CALL16_I:%.*]] = call fastcc i32 @ValidMove(i32 [[L2]]) ; CHECK-NEXT: [[TOBOOL17_I:%.*]] = icmp eq i32 [[CALL16_I]], 0 ; CHECK-NEXT: br i1 [[TOBOOL17_I]], label [[IF_ELSE_I65:%.*]], label [[CLEANUP]] ; CHECK: if.else.i65: ; CHECK-NEXT: call void @f65() ; CHECK-NEXT: br label [[SW_BB21_I]] ; CHECK: sw.bb21.i: ; CHECK-NEXT: [[L3_PR:%.*]] = load i32, i32* [[ARRAYIDX185]], align 4 ; CHECK-NEXT: store i32 10, i32* [[PHASE]], align 8 ; CHECK-NEXT: [[TOBOOL27_I:%.*]] = icmp eq i32 [[L3_PR]], 0 ; CHECK-NEXT: br i1 [[TOBOOL27_I]], label [[DO_BODY_PREHEADER_I67]], label [[CLEANUP]] ; CHECK: do.body.preheader.i67: ; CHECK-NEXT: call void @f67() ; CHECK-NEXT: ret i32 67 ; CHECK: cleanup: ; CHECK-NEXT: call void @Cleanup() ; CHECK-NEXT: ret i32 0 ; entry: %arrayidx185 = getelementptr inbounds [65 x i32], [65 x i32]* @hash_move, i64 0, i64 %idxprom.i %arrayidx307 = getelementptr inbounds [65 x i32], [65 x i32]* @current_move, i64 0, i64 %idxprom.i %arrayidx89 = getelementptr inbounds [65 x i32*], [65 x i32*]* @last, i64 0, i64 %idxprom.i %phase = getelementptr inbounds [65 x %struct.NEXT_MOVE], [65 x %struct.NEXT_MOVE]* @next_status, i64 0, i64 %idxprom.i, i32 0 br label %cond.true282 cond.true282: switch i32 %c, label %sw.default.i [ i32 1, label %sw.bb.i i32 0, label %sw.bb21.i ] sw.default.i: br label %cleanup sw.bb.i: %call.i62 = call fastcc i32* @GenerateCheckEvasions() store i32* %call.i62, i32** %arrayidx89, align 8 %l2 = load i32, i32* %arrayidx185, align 4 %tobool.i63 = icmp eq i32 %l2, 0 br i1 %tobool.i63, label %sw.bb21.i, label %if.then.i64 if.then.i64: ; preds = %sw.bb.i store i32 7, i32* %phase, align 8 store i32 %l2, i32* %arrayidx307, align 4 %call16.i = call fastcc i32 @ValidMove(i32 %l2) %tobool17.i = icmp eq i32 %call16.i, 0 br i1 %tobool17.i, label %if.else.i65, label %cleanup if.else.i65: call void @f65() br label %sw.bb21.i sw.bb21.i: store i32 10, i32* %phase, align 8 %l3= load i32, i32* %arrayidx185, align 4 %tobool27.i = icmp eq i32 %l3, 0 br i1 %tobool27.i, label %do.body.preheader.i67, label %cleanup do.body.preheader.i67: call void @f67() ret i32 67 cleanup: call void @Cleanup() ret i32 0 } declare fastcc i32* @GenerateCheckEvasions() declare fastcc i32 @ValidMove(i32 %move) declare void @f67() declare void @Cleanup() declare void @f65() define i32 @fn_SinglePred(i1 %c2,i64* %P) { ; CHECK-LABEL: @fn_SinglePred( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[L1:%.*]] = load i64, i64* [[P:%.*]], align 4 ; CHECK-NEXT: [[C:%.*]] = icmp eq i64 [[L1]], 0 ; CHECK-NEXT: br i1 [[C]], label [[COND3:%.*]], label [[COND1:%.*]] ; CHECK: cond1: ; CHECK-NEXT: br i1 [[C2:%.*]], label [[COND2:%.*]], label [[END:%.*]] ; CHECK: cond2: ; CHECK-NEXT: [[L2:%.*]] = phi i64 [ [[L1]], [[COND1]] ] ; CHECK-NEXT: call void @fn2(i64 [[L2]]) ; CHECK-NEXT: br label [[END]] ; CHECK: cond3: ; CHECK-NEXT: call void @fn2(i64 [[L1]]) ; CHECK-NEXT: call void @fn3(i64 [[L1]]) ; CHECK-NEXT: br label [[END]] ; CHECK: end: ; CHECK-NEXT: ret i32 0 ; entry: %l1 = load i64, i64* %P %c = icmp eq i64 %l1, 0 br i1 %c, label %cond2, label %cond1 cond1: br i1 %c2, label %cond2, label %end cond2: %l2 = load i64, i64* %P call void @fn2(i64 %l2) %c3 = icmp eq i64 %l2, 0 br i1 %c3, label %cond3, label %end cond3: call void @fn3(i64 %l2) br label %end end: ret i32 0 } define i32 @fn_SinglePredMultihop(i1 %c1, i1 %c2,i64* %P) { ; CHECK-LABEL: @fn_SinglePredMultihop( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[L1:%.*]] = load i64, i64* [[P:%.*]], align 4 ; CHECK-NEXT: [[C0:%.*]] = icmp eq i64 [[L1]], 0 ; CHECK-NEXT: br i1 [[C0]], label [[COND3:%.*]], label [[COND0:%.*]] ; CHECK: cond0: ; CHECK-NEXT: br i1 [[C1:%.*]], label [[COND1:%.*]], label [[END:%.*]] ; CHECK: cond1: ; CHECK-NEXT: br i1 [[C2:%.*]], label [[COND2:%.*]], label [[END]] ; CHECK: cond2: ; CHECK-NEXT: [[L2:%.*]] = phi i64 [ [[L1]], [[COND1]] ] ; CHECK-NEXT: call void @fn2(i64 [[L2]]) ; CHECK-NEXT: br label [[END]] ; CHECK: cond3: ; CHECK-NEXT: call void @fn2(i64 [[L1]]) ; CHECK-NEXT: call void @fn3(i64 [[L1]]) ; CHECK-NEXT: br label [[END]] ; CHECK: end: ; CHECK-NEXT: ret i32 0 ; entry: %l1 = load i64, i64* %P %c0 = icmp eq i64 %l1, 0 br i1 %c0, label %cond2, label %cond0 cond0: br i1 %c1, label %cond1, label %end cond1: br i1 %c2, label %cond2, label %end cond2: %l2 = load i64, i64* %P call void @fn2(i64 %l2) %c3 = icmp eq i64 %l2, 0 br i1 %c3, label %cond3, label %end cond3: call void @fn3(i64 %l2) br label %end end: ret i32 0 } declare void @fn2(i64) declare void @fn3(i64) ; Make sure we phi-translate and make the partially redundant load in ; merge fully redudant and then we can jump-thread the block with the ; store. ; define i32 @phi_translate_partial_redundant_loads(i32, i32*, i32*) { ; CHECK-LABEL: @phi_translate_partial_redundant_loads( ; CHECK-NEXT: [[CMP0:%.*]] = icmp ne i32 [[TMP0:%.*]], 0 ; CHECK-NEXT: br i1 [[CMP0]], label [[MERGE_THREAD:%.*]], label [[MERGE:%.*]] ; CHECK: merge.thread: ; CHECK-NEXT: store i32 1, i32* [[TMP1:%.*]], align 4 ; CHECK-NEXT: br label [[LEFT_X:%.*]] ; CHECK: merge: ; CHECK-NEXT: [[NEWLOAD_PR:%.*]] = load i32, i32* [[TMP2:%.*]], align 4 ; CHECK-NEXT: [[CMP1:%.*]] = icmp slt i32 [[NEWLOAD_PR]], 5 ; CHECK-NEXT: br i1 [[CMP1]], label [[LEFT_X]], label [[RIGHT_X:%.*]] ; CHECK: left_x: ; CHECK-NEXT: ret i32 20 ; CHECK: right_x: ; CHECK-NEXT: ret i32 10 ; %cmp0 = icmp ne i32 %0, 0 br i1 %cmp0, label %left, label %right left: store i32 1, i32* %1, align 4 br label %merge right: br label %merge merge: %phiptr = phi i32* [ %1, %left ], [ %2, %right ] %newload = load i32, i32* %phiptr, align 4 %cmp1 = icmp slt i32 %newload, 5 br i1 %cmp1, label %left_x, label %right_x left_x: ret i32 20 right_x: ret i32 10 } ; CHECK: [[RNG4]] = !{i32 0, i32 1} !0 = !{!3, !3, i64 0} !1 = !{!"omnipotent char", !2} !2 = !{!"Simple C/C++ TBAA"} !3 = !{!"int", !1} !4 = !{ i32 0, i32 1 } !5 = !{ i32 8, i32 10 } !6 = !{!6} !7 = !{!7, !6} !8 = !{!8, !6} !9 = !{!7} !10 = !{!8}