XCom 2 mod fixing mod - https://steamcommunity.com/sharedfiles/filedetails/?id=2845224452
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Default" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Guid>53ac3f9f-1c5d-4f0c-9cf2-d7e5debac239</Guid>
    <Name>[WotC] SMG Costing</Name>
    <Description>Align SMG upgrade costs with the assault rile</Description>
    <SteamPublishID>0</SteamPublishID>
    <AssemblyName>SMGCosting</AssemblyName>
    <RootNamespace>SMGCosting</RootNamespace>
    <ProjectGuid>{275f049f-54fe-4ffd-a9d2-e3d9103cfc09}</ProjectGuid>
  </PropertyGroup>
  <ItemGroup>
    <Folder Include=".scripts\" />
    <Folder Include=".scripts\X2ModBuildCommon\" />
    <Folder Include="Config\" />
    <Folder Include="Config\Base\" />
    <Folder Include="Src\" />
    <Folder Include="Src\SMGCosting" />
    <Folder Include="Src\SMGCosting\Classes" />
  </ItemGroup>
  <ItemGroup>
    <Content Include=".scripts\build.ps1" />
    <Content Include=".scripts\X2ModBuildCommon\build_common.ps1" />
    <Content Include=".scripts\X2ModBuildCommon\CHANGELOG.md" />
    <Content Include=".scripts\X2ModBuildCommon\clean.ps1" />
    <Content Include=".scripts\X2ModBuildCommon\clean_cooker_output.ps1" />
    <Content Include=".scripts\X2ModBuildCommon\EmptyUMap" />
    <Content Include=".scripts\X2ModBuildCommon\InvokePowershellTask.cs" />
    <Content Include=".scripts\X2ModBuildCommon\LICENSE" />
    <Content Include=".scripts\X2ModBuildCommon\README.md" />
    <Content Include=".scripts\X2ModBuildCommon\XCOM2.targets" />
    <Content Include="ReadMe.txt" />
    <Content Include="ModPreview.jpg" />
    <Content Include="ContentOptions.json" />
    <Content Include="Config\Base\XComEditor.ini" />
    <Content Include="Config\Base\XComEngine.ini" />
    <Content Include="Config\Base\XComGame.ini" />
    <Content Include="Src\extra_globals.uci" />
    <Content Include="Src\SMGCosting\Classes\X2DLCInfo_SMGCosting.uc" />
    <Content Include="Src\SMGCosting\Classes\Help.uc" />
    <Content Include="Src\SMGCosting\Classes\ConfigEngine.uc" />
  </ItemGroup>
  <PropertyGroup>
    <SolutionRoot>$(MSBuildProjectDirectory)\..\</SolutionRoot>
    <ScriptsDir>$(SolutionRoot).scripts\\</ScriptsDir>
    <BuildCommonRoot>$(ScriptsDir)X2ModBuildCommon\</BuildCommonRoot>
  </PropertyGroup>
  <Import Project="$(BuildCommonRoot)XCOM2.targets" />
</Project>