Fork channel

Create a new channel as a copy of main.

Rename channel

Rename main to:

Delete channel

Delete main? This cannot be undone.

rev1.c
#include "quantum.h"

#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
    {      0,      1,      2,      3,      4,      5,      6 },
    {      7,      8,      9,     10,     11,     12,     13 },
    {     14,     15,     16,     17,     18,     19,     20 },
    {     21,     22,     23,     24,     25,     26,     27 },
    {     28,     29,     30,     31,     32,     33,     34 },
    { NO_LED, NO_LED, NO_LED, NO_LED, NO_LED,     33,     34 },
    {     35,     36,     37,     38,     39,     40,     41 },
    {     42,     43,     44,     45,     46,     47,     48 },
    {     49,     50,     51,     52,     53,     54,     55 },
    {     56,     57,     58,     59,     60,     61,     62 },
    {     63,     64,     65,     66,     67,     68,     68 },
    { NO_LED, NO_LED, NO_LED, NO_LED, NO_LED,     68,     68 }
}, {
	// Left Hand Mapped Left to Right
    {   0,   0 }, {  21,   0 }, {  38,   0 }, {  56,   0 }, {  73,   0 }, {  91,   0 }, { 112,   0 },
    {   0,  18 }, {  21,  18 }, {  38,  18 }, {  56,  18 }, {  73,  18 }, {  91,  18 }, { 108,  13 },
    {   0,  35 }, {  21,  35 }, {  38,  35 }, {  56,  35 }, {  73,  35 }, {  91,  35 }, { 108,  31 },
    {   0,  52 }, {  21,  52 }, {  38,  52 }, {  56,  52 }, {  73,  52 }, {  91,  52 }, { 108,  48 },
    {   0,  70 }, {  21,  70 }, {  38,  70 }, {  56,  70 }, {  73,  70 }, {  89,  91 }, { 101, 103 },
	// Left Hand Mapped Right to Left
    { 224,   0 }, { 203,   0 }, { 186,   0 }, { 168,   0 }, { 151,   0 }, { 133,   0 }, { 112,   0 },
    { 224,  18 }, { 203,  18 }, { 186,  18 }, { 168,  18 }, { 151,  18 }, { 133,  18 }, { 116,  13 },
    { 224,  35 }, { 203,  35 }, { 186,  35 }, { 168,  35 }, { 151,  35 }, { 133,  35 }, { 116,  31 },
    { 224,  52 }, { 203,  52 }, { 186,  52 }, { 168,  52 }, { 151,  52 }, { 133,  52 }, { 116,  48 },
    { 224,  70 }, { 203,  70 }, { 186,  70 }, { 168,  70 }, { 151,  70 }, { 135,  91 }, { 123, 103 },
}, {
	// Left Hand Mapped Left to Right
    1, 4, 4, 4, 4, 4, 1,
    1, 4, 4, 4, 4, 4, 1,
    1, 4, 4, 4, 4, 4, 1,
    1, 4, 4, 4, 4, 4, 1,
    1, 1, 1, 1, 1, 1, 1,
	// Left Hand Mapped Right to Left
    1, 4, 4, 4, 4, 4, 1,
    1, 4, 4, 4, 4, 4, 1,
    1, 4, 4, 4, 4, 4, 1,
    1, 4, 4, 4, 4, 4, 1,
    1, 1, 1, 1, 1, 1, 1
} };

#endif