#include QMK_KEYBOARD_H
enum _layers {
BS,
FN
};
#ifndef EF_DEC
#define EF_DEC RGB_RMOD
#define EF_INC RGB_MOD
#define H1_DEC RGB_HUD
#define H1_INC RGB_HUI
#define H2_DEC RGB_HUD
#define H2_INC RGB_HUI
#define S1_DEC RGB_SAD
#define S1_INC RGB_SAI
#define S2_DEC RGB_SAD
#define S2_INC RGB_SAI
#define BR_DEC RGB_VAD
#define BR_INC RGB_VAI
#define ES_DEC KC_TRNS
#define ES_INC KC_TRNS
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BS] = LAYOUT_65_ansi(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,\
LCTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,\
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, MO(FN), KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT),
[FN] = LAYOUT_65_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, S1_DEC, S1_INC, S2_DEC, S2_INC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, EF_DEC, EF_INC, H1_DEC, H1_INC, H2_DEC, H2_INC, BR_DEC, BR_INC, ES_DEC, ES_INC, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};