/* Example sketch for the Xbox ONE USB library - by guruthree, based on work by Kristian Lauszus. */ #include <XBOXONE.h> // Satisfy IDE, which only needs to see the include statment in the ino. #ifdef dobogusinclude #include <spi4teensy3.h> #endif USB Usb; XBOXONE Xbox(&Usb); void setup() { Serial.begin(115200); while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection if (Usb.Init() == -1) { Serial.print(F("\r\nOSC did not start")); while (1); //halt } Serial.print(F("\r\nXBOX USB Library Started")); } void loop() { Usb.Task(); if (Xbox.XboxOneConnected) { if (Xbox.getAnalogHat(LeftHatX) > 7500 || Xbox.getAnalogHat(LeftHatX) < -7500 || Xbox.getAnalogHat(LeftHatY) > 7500 || Xbox.getAnalogHat(LeftHatY) < -7500 || Xbox.getAnalogHat(RightHatX) > 7500 || Xbox.getAnalogHat(RightHatX) < -7500 || Xbox.getAnalogHat(RightHatY) > 7500 || Xbox.getAnalogHat(RightHatY) < -7500) { if (Xbox.getAnalogHat(LeftHatX) > 7500 || Xbox.getAnalogHat(LeftHatX) < -7500) { Serial.print(F("LeftHatX: ")); Serial.print(Xbox.getAnalogHat(LeftHatX)); Serial.print("\t"); } if (Xbox.getAnalogHat(LeftHatY) > 7500 || Xbox.getAnalogHat(LeftHatY) < -7500) { Serial.print(F("LeftHatY: ")); Serial.print(Xbox.getAnalogHat(LeftHatY)); Serial.print("\t"); } if (Xbox.getAnalogHat(RightHatX) > 7500 || Xbox.getAnalogHat(RightHatX) < -7500) { Serial.print(F("RightHatX: ")); Serial.print(Xbox.getAnalogHat(RightHatX)); Serial.print("\t"); } if (Xbox.getAnalogHat(RightHatY) > 7500 || Xbox.getAnalogHat(RightHatY) < -7500) { Serial.print(F("RightHatY: ")); Serial.print(Xbox.getAnalogHat(RightHatY)); } Serial.println(); } if (Xbox.getButtonPress(L2) > 0 || Xbox.getButtonPress(R2) > 0) { if (Xbox.getButtonPress(L2) > 0) { Serial.print(F("L2: ")); Serial.print(Xbox.getButtonPress(L2)); Serial.print("\t"); } if (Xbox.getButtonPress(R2) > 0) { Serial.print(F("R2: ")); Serial.print(Xbox.getButtonPress(R2)); Serial.print("\t"); } Serial.println(); } if (Xbox.getButtonClick(UP)) Serial.println(F("Up")); if (Xbox.getButtonClick(DOWN)) Serial.println(F("Down")); if (Xbox.getButtonClick(LEFT)) Serial.println(F("Left")); if (Xbox.getButtonClick(RIGHT)) Serial.println(F("Right")); if (Xbox.getButtonClick(START)) Serial.println(F("Start")); if (Xbox.getButtonClick(BACK)) Serial.println(F("Back")); if (Xbox.getButtonClick(XBOX)) Serial.println(F("Xbox")); if (Xbox.getButtonClick(SYNC)) Serial.println(F("Sync")); if (Xbox.getButtonClick(L1)) Serial.println(F("L1")); if (Xbox.getButtonClick(R1)) Serial.println(F("R1")); if (Xbox.getButtonClick(L2)) Serial.println(F("L2")); if (Xbox.getButtonClick(R2)) Serial.println(F("R2")); if (Xbox.getButtonClick(L3)) Serial.println(F("L3")); if (Xbox.getButtonClick(R3)) Serial.println(F("R3")); if (Xbox.getButtonClick(A)) Serial.println(F("A")); if (Xbox.getButtonClick(B)) Serial.println(F("B")); if (Xbox.getButtonClick(X)) Serial.println(F("X")); if (Xbox.getButtonClick(Y)) Serial.println(F("Y")); } delay(1); }