#include "config.h"
#include "visualizer.h"
#include <string.h>
#ifdef PROTOCOL_CHIBIOS
# include <ch.h>
#endif
#include "gfx.h"
#ifdef LCD_BACKLIGHT_ENABLE
# include "lcd_backlight.h"
#endif
#ifdef DEBUG_VISUALIZER
# include "debug.h"
#else
# include "nodebug.h"
#endif
#ifdef SERIAL_LINK_ENABLE
# include "serial_link/protocol/transport.h"
# include "serial_link/system/serial_link.h"
#endif
#include "action_util.h"
#ifndef VISUALIZER_THREAD_PRIORITY
# define VISUALIZER_THREAD_PRIORITY (NORMAL_PRIORITY - 2)
#endif
static visualizer_keyboard_status_t current_status = {.layer = 0xFFFFFFFF,
.default_layer = 0xFFFFFFFF,
.leds = 0xFFFFFFFF,
#ifdef BACKLIGHT_ENABLE
.backlight_level = 0,
#endif
.mods = 0xFF,
.suspended = false,
#ifdef VISUALIZER_USER_DATA_SIZE
.user_data = {0}
#endif
};
static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) {
return status1->layer == status2->layer && status1->default_layer == status2->default_layer && status1->mods == status2->mods && status1->leds == status2->leds && status1->suspended == status2->suspended
#ifdef BACKLIGHT_ENABLE
&& status1->backlight_level == status2->backlight_level
#endif
#ifdef VISUALIZER_USER_DATA_SIZE
&& memcmp(status1->user_data, status2->user_data, VISUALIZER_USER_DATA_SIZE) == 0
#endif
;
}
static bool visualizer_enabled = false;
#ifdef VISUALIZER_USER_DATA_SIZE
static uint8_t user_data[VISUALIZER_USER_DATA_SIZE];
#endif
#define MAX_SIMULTANEOUS_ANIMATIONS 4
static keyframe_animation_t* animations[MAX_SIMULTANEOUS_ANIMATIONS] = {};
#ifdef SERIAL_LINK_ENABLE
MASTER_TO_ALL_SLAVES_OBJECT(current_status, visualizer_keyboard_status_t);
static remote_object_t* remote_objects[] = {
REMOTE_OBJECT(current_status),
};
#endif
GDisplay* LCD_DISPLAY = 0;
GDisplay* LED_DISPLAY = 0;
#ifdef LCD_DISPLAY_NUMBER
__attribute__((weak)) GDisplay* get_lcd_display(void) { return gdispGetDisplay(LCD_DISPLAY_NUMBER); }
#endif
#ifdef LED_DISPLAY_NUMBER
__attribute__((weak)) GDisplay* get_led_display(void) { return gdispGetDisplay(LED_DISPLAY_NUMBER); }
#endif
void start_keyframe_animation(keyframe_animation_t* animation) {
animation->current_frame = -1;
animation->time_left_in_frame = 0;
animation->need_update = true;
int free_index = -1;
for (int i = 0; i < MAX_SIMULTANEOUS_ANIMATIONS; i++) {
if (animations[i] == animation) {
return;
}
if (free_index == -1 && animations[i] == NULL) {
free_index = i;
}
}
if (free_index != -1) {
animations[free_index] = animation;
}
}
void stop_keyframe_animation(keyframe_animation_t* animation) {
animation->current_frame = animation->num_frames;
animation->time_left_in_frame = 0;
animation->need_update = true;
animation->first_update_of_frame = false;
animation->last_update_of_frame = false;
for (int i = 0; i < MAX_SIMULTANEOUS_ANIMATIONS; i++) {
if (animations[i] == animation) {
animations[i] = NULL;
return;
}
}
}
void stop_all_keyframe_animations(void) {
for (int i = 0; i < MAX_SIMULTANEOUS_ANIMATIONS; i++) {
if (animations[i]) {
animations[i]->current_frame = animations[i]->num_frames;
animations[i]->time_left_in_frame = 0;
animations[i]->need_update = true;
animations[i]->first_update_of_frame = false;
animations[i]->last_update_of_frame = false;
animations[i] = NULL;
}
}
}
static uint8_t get_num_running_animations(void) {
uint8_t count = 0;
for (int i = 0; i < MAX_SIMULTANEOUS_ANIMATIONS; i++) {
count += animations[i] ? 1 : 0;
}
return count;
}
static bool update_keyframe_animation(keyframe_animation_t* animation, visualizer_state_t* state, systemticks_t delta, systemticks_t* sleep_time) {
dprintf("Animation frame%d, left %d, delta %d\n", animation->current_frame, animation->time_left_in_frame, delta);
if (animation->current_frame == animation->num_frames) {
animation->need_update = false;
return false;
}
if (animation->current_frame == -1) {
animation->current_frame = 0;
animation->time_left_in_frame = animation->frame_lengths[0];
animation->need_update = true;
animation->first_update_of_frame = true;
} else {
animation->time_left_in_frame -= delta;
while (animation->time_left_in_frame <= 0) {
int left = animation->time_left_in_frame;
if (animation->need_update) {
animation->time_left_in_frame = 0;
animation->last_update_of_frame = true;
(*animation->frame_functions[animation->current_frame])(animation, state);
animation->last_update_of_frame = false;
}
animation->current_frame++;
animation->need_update = true;
animation->first_update_of_frame = true;
if (animation->current_frame == animation->num_frames) {
if (animation->loop) {
animation->current_frame = 0;
} else {
stop_keyframe_animation(animation);
return false;
}
}
delta = -left;
animation->time_left_in_frame = animation->frame_lengths[animation->current_frame];
animation->time_left_in_frame -= delta;
}
}
if (animation->need_update) {
animation->need_update = (*animation->frame_functions[animation->current_frame])(animation, state);
animation->first_update_of_frame = false;
}
systemticks_t wanted_sleep = animation->need_update ? gfxMillisecondsToTicks(10) : (unsigned)animation->time_left_in_frame;
if (wanted_sleep < *sleep_time) {
*sleep_time = wanted_sleep;
}
return true;
}
void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* state) {
int next_frame = animation->current_frame + 1;
if (next_frame == animation->num_frames) {
next_frame = 0;
}
keyframe_animation_t temp_animation = *animation;
temp_animation.current_frame = next_frame;
temp_animation.time_left_in_frame = animation->frame_lengths[next_frame];
temp_animation.first_update_of_frame = true;
temp_animation.last_update_of_frame = false;
temp_animation.need_update = false;
visualizer_state_t temp_state = *state;
(*temp_animation.frame_functions[next_frame])(&temp_animation, &temp_state);
}
static DECLARE_THREAD_STACK(visualizerThreadStack, 1024);
static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
(void)arg;
GListener event_listener;
geventListenerInit(&event_listener);
geventAttachSource(&event_listener, (GSourceHandle)¤t_status, 0);
visualizer_keyboard_status_t initial_status = {
.default_layer = 0xFFFFFFFF,
.layer = 0xFFFFFFFF,
.mods = 0xFF,
.leds = 0xFFFFFFFF,
.suspended = false,
#ifdef BACKLIGHT_ENABLE
.backlight_level = 0,
#endif
#ifdef VISUALIZER_USER_DATA_SIZE
.user_data = {0},
#endif
};
visualizer_state_t state = {.status = initial_status,
.current_lcd_color = 0,
#ifdef LCD_ENABLE
.font_fixed5x8 = gdispOpenFont("fixed_5x8"),
.font_dejavusansbold12 = gdispOpenFont("DejaVuSansBold12")
#endif
};
initialize_user_visualizer(&state);
state.prev_lcd_color = state.current_lcd_color;
#ifdef LCD_BACKLIGHT_ENABLE
lcd_backlight_color(LCD_HUE(state.current_lcd_color), LCD_SAT(state.current_lcd_color), LCD_INT(state.current_lcd_color));
#endif
systemticks_t sleep_time = TIME_INFINITE;
systemticks_t current_time = gfxSystemTicks();
bool force_update = true;
while (true) {
systemticks_t new_time = gfxSystemTicks();
systemticks_t delta = new_time - current_time;
current_time = new_time;
bool enabled = visualizer_enabled;
if (force_update || !same_status(&state.status, ¤t_status)) {
force_update = false;
#if BACKLIGHT_ENABLE
if (current_status.backlight_level != state.status.backlight_level) {
if (current_status.backlight_level != 0) {
gdispGSetPowerMode(LED_DISPLAY, powerOn);
uint16_t percent = (uint16_t)current_status.backlight_level * 100 / BACKLIGHT_LEVELS;
gdispGSetBacklight(LED_DISPLAY, percent);
} else {
gdispGSetPowerMode(LED_DISPLAY, powerOff);
}
state.status.backlight_level = current_status.backlight_level;
}
#endif
if (visualizer_enabled) {
if (current_status.suspended) {
stop_all_keyframe_animations();
visualizer_enabled = false;
state.status = current_status;
user_visualizer_suspend(&state);
} else {
visualizer_keyboard_status_t prev_status = state.status;
state.status = current_status;
update_user_visualizer_state(&state, &prev_status);
}
state.prev_lcd_color = state.current_lcd_color;
}
}
if (!enabled && state.status.suspended && current_status.suspended == false) {
state.status = initial_status;
state.status.suspended = false;
stop_all_keyframe_animations();
user_visualizer_resume(&state);
state.prev_lcd_color = state.current_lcd_color;
}
sleep_time = TIME_INFINITE;
for (int i = 0; i < MAX_SIMULTANEOUS_ANIMATIONS; i++) {
if (animations[i]) {
update_keyframe_animation(animations[i], &state, delta, &sleep_time);
}
}
#ifdef BACKLIGHT_ENABLE
gdispGFlush(LED_DISPLAY);
#endif
#ifdef LCD_ENABLE
gdispGFlush(LCD_DISPLAY);
#endif
#ifdef EMULATOR
draw_emulator();
#endif
if (!visualizer_enabled && state.status.suspended == false && get_num_running_animations() == 0) {
visualizer_enabled = true;
force_update = true;
sleep_time = 0;
}
systemticks_t after_update = gfxSystemTicks();
unsigned update_delta = after_update - current_time;
if (sleep_time != TIME_INFINITE) {
if (sleep_time > update_delta) {
sleep_time -= update_delta;
} else {
sleep_time = 0;
}
}
dprintf("Update took %d, last delta %d, sleep_time %d\n", update_delta, delta, sleep_time);
#ifdef PROTOCOL_CHIBIOS
if (sleep_time != TIME_INFINITE) {
sleep_time = TIME_I2MS(sleep_time);
}
#endif
geventEventWait(&event_listener, sleep_time);
}
#ifdef LCD_ENABLE
gdispCloseFont(state.font_fixed5x8);
gdispCloseFont(state.font_dejavusansbold12);
#endif
return 0;
}
void visualizer_init(void) {
gfxInit();
#ifdef LCD_BACKLIGHT_ENABLE
lcd_backlight_init();
#endif
#ifdef SERIAL_LINK_ENABLE
add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*));
#endif
#ifdef LCD_ENABLE
LCD_DISPLAY = get_lcd_display();
#endif
#ifdef BACKLIGHT_ENABLE
LED_DISPLAY = get_led_display();
#endif
gfxThreadCreate(visualizerThreadStack, sizeof(visualizerThreadStack), VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL);
}
void update_status(bool changed) {
if (changed) {
GSourceListener* listener = geventGetSourceListener((GSourceHandle)¤t_status, NULL);
if (listener) {
geventSendEvent(listener);
}
}
#ifdef SERIAL_LINK_ENABLE
static systime_t last_update = 0;
systime_t current_update = chVTGetSystemTimeX();
systime_t delta = current_update - last_update;
if (changed || delta > TIME_MS2I(10)) {
last_update = current_update;
visualizer_keyboard_status_t* r = begin_write_current_status();
*r = current_status;
end_write_current_status();
}
#endif
}
uint8_t visualizer_get_mods() {
uint8_t mods = get_mods();
#ifndef NO_ACTION_ONESHOT
if (!has_oneshot_mods_timed_out()) {
mods |= get_oneshot_mods();
}
#endif
return mods;
}
#ifdef VISUALIZER_USER_DATA_SIZE
void visualizer_set_user_data(void* u) { memcpy(user_data, u, VISUALIZER_USER_DATA_SIZE); }
#endif
void visualizer_update(layer_state_t default_state, layer_state_t state, uint8_t mods, uint32_t leds) {
bool changed = false;
#ifdef SERIAL_LINK_ENABLE
if (is_serial_link_connected()) {
visualizer_keyboard_status_t* new_status = read_current_status();
if (new_status) {
if (!same_status(¤t_status, new_status)) {
changed = true;
current_status = *new_status;
}
}
} else {
#else
{
#endif
visualizer_keyboard_status_t new_status = {
.layer = state,
.default_layer = default_state,
.mods = mods,
.leds = leds,
#ifdef BACKLIGHT_ENABLE
.backlight_level = current_status.backlight_level,
#endif
.suspended = current_status.suspended,
};
#ifdef VISUALIZER_USER_DATA_SIZE
memcpy(new_status.user_data, user_data, VISUALIZER_USER_DATA_SIZE);
#endif
if (!same_status(¤t_status, &new_status)) {
changed = true;
current_status = new_status;
}
}
update_status(changed);
}
void visualizer_suspend(void) {
current_status.suspended = true;
update_status(true);
}
void visualizer_resume(void) {
current_status.suspended = false;
update_status(true);
}
#ifdef BACKLIGHT_ENABLE
void backlight_set(uint8_t level) {
current_status.backlight_level = level;
update_status(true);
}
#endif