#pragma once
#define RGBLIGHT_EFFECT_BREATHE_TABLE
const uint8_t PROGMEM rgblight_effect_breathe_table[] = {
#if RGBLIGHT_BREATHE_TABLE_SIZE == 256
0x22, 0x23, 0x25, 0x26, 0x28, 0x29, 0x2A, 0x2C,
0x2D, 0x2F, 0x30, 0x32, 0x33, 0x35, 0x36, 0x38,
0x3A, 0x3B, 0x3D, 0x3E, 0x40, 0x42, 0x43, 0x45,
0x47, 0x49, 0x4A, 0x4C, 0x4E, 0x50, 0x51, 0x53,
0x55, 0x57, 0x59, 0x5A, 0x5C, 0x5E, 0x60, 0x62,
0x64, 0x66, 0x68, 0x69, 0x6B, 0x6D, 0x6F, 0x71,
0x73, 0x75, 0x77, 0x79, 0x7B, 0x7D, 0x7F, 0x81,
0x83, 0x85, 0x87, 0x89, 0x8A, 0x8C, 0x8E, 0x90,
0x92, 0x94, 0x96, 0x98, 0x9A, 0x9C, 0x9E, 0x9F,
0xA1, 0xA3, 0xA5, 0xA7, 0xA8, 0xAA, 0xAC, 0xAE,
0xAF, 0xB1, 0xB3, 0xB4, 0xB6, 0xB8, 0xB9, 0xBB,
0xBC, 0xBE, 0xBF, 0xC1, 0xC2, 0xC3, 0xC5, 0xC6,
0xC7, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xD0,
0xD1, 0xD2, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7,
0xD7, 0xD8, 0xD9, 0xD9, 0xDA, 0xDA, 0xDB, 0xDB,
0xDB, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDD, 0xDD,
0xDD, 0xDD, 0xDC, 0xDC, 0xDC, 0xDC, 0xDC, 0xDB,
0xDB, 0xDB, 0xDA, 0xDA, 0xD9, 0xD9, 0xD8, 0xD7,
0xD7, 0xD6, 0xD5, 0xD4, 0xD3, 0xD2, 0xD2, 0xD1,
0xD0, 0xCE, 0xCD, 0xCC, 0xCB, 0xCA, 0xC9, 0xC7,
0xC6, 0xC5, 0xC3, 0xC2, 0xC1, 0xBF, 0xBE, 0xBC,
0xBB, 0xB9, 0xB8, 0xB6, 0xB4, 0xB3, 0xB1, 0xAF,
0xAE, 0xAC, 0xAA, 0xA8, 0xA7, 0xA5, 0xA3, 0xA1,
0x9F, 0x9E, 0x9C, 0x9A, 0x98, 0x96, 0x94, 0x92,
0x90, 0x8E, 0x8C, 0x8A, 0x89, 0x87, 0x85, 0x83,
0x81, 0x7F, 0x7D, 0x7B, 0x79, 0x77, 0x75, 0x73,
0x71, 0x6F, 0x6D, 0x6B, 0x69, 0x68, 0x66, 0x64,
0x62, 0x60, 0x5E, 0x5C, 0x5A, 0x59, 0x57, 0x55,
0x53, 0x51, 0x50, 0x4E, 0x4C, 0x4A, 0x49, 0x47,
0x45, 0x43, 0x42, 0x40, 0x3E, 0x3D, 0x3B, 0x3A,
0x38, 0x36, 0x35, 0x33, 0x32, 0x30, 0x2F, 0x2D,
0x2C, 0x2A, 0x29, 0x28, 0x26, 0x25, 0x23, 0x22
#endif
#if RGBLIGHT_BREATHE_TABLE_SIZE == 128
0x22, 0x25, 0x28, 0x2A,
0x2D, 0x30, 0x33, 0x36,
0x3A, 0x3D, 0x40, 0x43,
0x47, 0x4A, 0x4E, 0x51,
0x55, 0x59, 0x5C, 0x60,
0x64, 0x68, 0x6B, 0x6F,
0x73, 0x77, 0x7B, 0x7F,
0x83, 0x87, 0x8A, 0x8E,
0x92, 0x96, 0x9A, 0x9E,
0xA1, 0xA5, 0xA8, 0xAC,
0xAF, 0xB3, 0xB6, 0xB9,
0xBC, 0xBF, 0xC2, 0xC5,
0xC7, 0xCA, 0xCC, 0xCE,
0xD1, 0xD2, 0xD4, 0xD6,
0xD7, 0xD9, 0xDA, 0xDB,
0xDB, 0xDC, 0xDC, 0xDD,
0xDD, 0xDC, 0xDC, 0xDC,
0xDB, 0xDA, 0xD9, 0xD8,
0xD7, 0xD5, 0xD3, 0xD2,
0xD0, 0xCD, 0xCB, 0xC9,
0xC6, 0xC3, 0xC1, 0xBE,
0xBB, 0xB8, 0xB4, 0xB1,
0xAE, 0xAA, 0xA7, 0xA3,
0x9F, 0x9C, 0x98, 0x94,
0x90, 0x8C, 0x89, 0x85,
0x81, 0x7D, 0x79, 0x75,
0x71, 0x6D, 0x69, 0x66,
0x62, 0x5E, 0x5A, 0x57,
0x53, 0x50, 0x4C, 0x49,
0x45, 0x42, 0x3E, 0x3B,
0x38, 0x35, 0x32, 0x2F,
0x2C, 0x29, 0x26, 0x23
#endif
#if RGBLIGHT_BREATHE_TABLE_SIZE == 64
0x22, 0x28,
0x2D, 0x33,
0x3A, 0x40,
0x47, 0x4E,
0x55, 0x5C,
0x64, 0x6B,
0x73, 0x7B,
0x83, 0x8A,
0x92, 0x9A,
0xA1, 0xA8,
0xAF, 0xB6,
0xBC, 0xC2,
0xC7, 0xCC,
0xD1, 0xD4,
0xD7, 0xDA,
0xDB, 0xDC,
0xDD, 0xDC,
0xDB, 0xD9,
0xD7, 0xD3,
0xD0, 0xCB,
0xC6, 0xC1,
0xBB, 0xB4,
0xAE, 0xA7,
0x9F, 0x98,
0x90, 0x89,
0x81, 0x79,
0x71, 0x69,
0x62, 0x5A,
0x53, 0x4C,
0x45, 0x3E,
0x38, 0x32,
0x2C, 0x26
#endif
};
static const int table_scale = 256 / sizeof(rgblight_effect_breathe_table);