#include "alfrdmalr.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_ortho_4x12_wrapper(
K10, ____QWERTY_L1____, ____QWERTY_R1____, K1B,
K20, ____QWERTY_L2____, ____QWERTY_R2____, K2B,
K30, ____QWERTY_L3____, ____QWERTY_R3____, K3B,
K40, _____BASE_L4_____, _____BASE_R4_____, K4B
),
[_SYMBOL] = LAYOUT_ortho_4x12_wrapper(
K10_SYM, ____SYMBOL_L1____, ____SYMBOL_R1____, K1B_SYM,
K20_SYM, ____SYMBOL_L2____, ____SYMBOL_R2____, K2B_SYM,
K30_SYM, ____SYMBOL_L3____, ____SYMBOL_R3____, K3B_SYM,
K40_SYM, ____SYMBOL_L4____, ____SYMBOL_R4____, K4B_SYM
),
[_NAVIGATION] = LAYOUT_ortho_4x12_wrapper(
K10_NAV, __NAVIGATION_L1__, __NAVIGATION_R1__, K1B_NAV,
K20_NAV, __NAVIGATION_L2__, __NAVIGATION_R2__, K2B_NAV,
K30_NAV, __NAVIGATION_L3__, __NAVIGATION_R3__, K3B_NAV,
K40_NAV, __NAVIGATION_L4__, __NAVIGATION_R4__, K4B_NAV
),
[_NUMPAD] = LAYOUT_ortho_4x12_wrapper(
K10_NUM, ____NUMPAD_L1____, ____NUMPAD_R1____, K1B_NUM,
K20_NUM, ____NUMPAD_L2____, ____NUMPAD_R2____, K2B_NUM,
K30_NUM, ____NUMPAD_L3____, ____NUMPAD_R3____, K3B_NUM,
K40_NUM, ____NUMPAD_L4____, ____NUMPAD_R4____, K4B_NUM
),
[_SETTINGS] = LAYOUT_ortho_4x12_wrapper(
K10_SET, ___SETTINGS_L1___, ___SETTINGS_R1___, K1B_SET,
K20_SET, ___SETTINGS_L2___, ___SETTINGS_R2___, K2B_SET,
K30_SET, ___SETTINGS_L3___, ___SETTINGS_R3___, K3B_SET,
K40_SET, ___SETTINGS_L4___, ___SETTINGS_R4___, K4B_SET
)
};