// Encoder functions to mix and match!
#include "encoder_functions.h"
void enc_move_words(bool cw){ // Move whole words. Hold shift to select while moving.
if (cw) {
tap_code16(A(KC_RGHT));
} else {
tap_code16(A(KC_LEFT));
}
}
void enc_history_scrubbing(bool cw){ // Undo/Redo.
if (cw) {
tap_code16(G(S(KC_Z)));
} else {
tap_code16(G(KC_Z));
}
}
void enc_scrolling(bool cw){ // Scrolling.
if (cw) {
tap_code(KC_MS_WH_DOWN);
} else {
tap_code(KC_MS_WH_UP);
}
}
void enc_scrolling_h(bool cw){ // Scrolling.
if (cw) {
tap_code(KC_MS_WH_RIGHT);
} else {
tap_code(KC_MS_WH_LEFT);
}
}
void enc_volume_knob(bool cw){ // Volume control.
if (cw) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
void enc_move_desktop(bool cw){ // Switch Desktops (Mac).
if (cw) {
tap_code16(C(KC_RIGHT));
} else {
tap_code16(C(KC_LEFT));
}
}
void enc_zoom(bool cw){ // Zoom in/zoom out.
if (cw) {
tap_code16(G(KC_PLUS));
} else {
tap_code16(G(KC_MINUS));
}
}